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-<?xml version="1.0" encoding="UTF-8"?>
-<grammar xml:lang="en" ns="http://www.w3.org/2000/svg" xmlns:a="http://relaxng.org/ns/compatibility/annotations/1.0" xmlns="http://relaxng.org/ns/structure/1.0">
- <a:documentation>
- SVG 1.1 Filter Module
- file: svg-filter.rng
-
- This is SVG, a language for describing two-dimensional graphics in XML.
- Copyright 2001, 2002 W3C (MIT, INRIA, Keio), All Rights Reserved.
-
- $Id: svg-filter.rng,v 1.1 2003/07/15 07:11:10 dean Exp $
- </a:documentation>
- <a:documentation>
- Filter
-
- filter, feBlend, feColorMatrix, feComponentTransfer, feComposite,
- feConvolveMatrix, feDiffuseLighting, feDisplacementMap, feFlood,
- feGaussianBlur, feImage, feMerge, feMergeNode, feMorphology, feOffset,
- feSpecularLighting, feTile, feTurbulence, feDistantLight, fePointLight,
- feSpotLight, feFuncR, feFuncG, feFuncB, feFuncA
-
- This module declares markup to provide support for filter effect.
- </a:documentation>
- <include href="svg-basic-filter.rng"/>
- <define name="SVG.FilterPrimitive.class" combine="choice">
- <a:documentation>
- extend SVG.FilterPrimitive.class
- </a:documentation>
- <choice>
- <ref name="feConvolveMatrix"/>
- <ref name="feDiffuseLighting"/>
- <ref name="feDisplacementMap"/>
- <ref name="feMorphology"/>
- <ref name="feSpecularLighting"/>
- <ref name="feTurbulence"/>
- </choice>
- </define>
- <a:documentation>
- feConvolveMatrix: Filter Effect Convolve Matrix Element
- </a:documentation>
- <define name="SVG.feConvolveMatrix.content">
- <zeroOrMore>
- <choice>
- <ref name="animate"/>
- <ref name="set"/>
- </choice>
- </zeroOrMore>
- </define>
- <define name="feConvolveMatrix">
- <element name="feConvolveMatrix">
- <ref name="attlist.feConvolveMatrix"/>
- <ref name="SVG.feConvolveMatrix.content"/>
- </element>
- </define>
- <define name="attlist.feConvolveMatrix" combine="interleave">
- <ref name="SVG.Core.attrib"/>
- <ref name="SVG.FilterColor.attrib"/>
- <ref name="SVG.FilterPrimitiveWithIn.attrib"/>
- <attribute name="order">
- <ref name="NumberOptionalNumber.datatype"/>
- </attribute>
- <attribute name="kernelMatrix"/>
- <optional>
- <attribute name="divisor">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="bias">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="targetX">
- <ref name="Integer.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="targetY">
- <ref name="Integer.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="edgeMode" a:defaultValue="duplicate">
- <choice>
- <value>duplicate</value>
- <value>wrap</value>
- <value>none</value>
- </choice>
- </attribute>
- </optional>
- <optional>
- <attribute name="kernelUnitLength">
- <ref name="NumberOptionalNumber.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="preserveAlpha">
- <ref name="Boolean.datatype"/>
- </attribute>
- </optional>
- </define>
- <a:documentation>
- feDiffuseLighting: Filter Effect Diffuse Lighting Element
- </a:documentation>
- <define name="SVG.feDiffuseLighting.content">
- <choice>
- <ref name="feDistantLight"/>
- <ref name="fePointLight"/>
- <ref name="feSpotLight"/>
- </choice>
- <zeroOrMore>
- <choice>
- <ref name="animate"/>
- <ref name="set"/>
- <ref name="animateColor"/>
- </choice>
- </zeroOrMore>
- </define>
- <define name="feDiffuseLighting">
- <element name="feDiffuseLighting">
- <ref name="attlist.feDiffuseLighting"/>
- <ref name="SVG.feDiffuseLighting.content"/>
- </element>
- </define>
- <define name="attlist.feDiffuseLighting" combine="interleave">
- <ref name="SVG.Core.attrib"/>
- <ref name="SVG.Style.attrib"/>
- <ref name="SVG.Color.attrib"/>
- <ref name="SVG.FilterColor.attrib"/>
- <ref name="SVG.FilterPrimitiveWithIn.attrib"/>
- <optional>
- <attribute name="lighting-color">
- <ref name="SVGColor.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="surfaceScale">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="diffuseConstant">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="kernelUnitLength">
- <ref name="NumberOptionalNumber.datatype"/>
- </attribute>
- </optional>
- </define>
- <a:documentation>
- feDisplacementMap: Filter Effect Displacement Map Element
- </a:documentation>
- <define name="SVG.feDisplacementMap.content">
- <zeroOrMore>
- <choice>
- <ref name="animate"/>
- <ref name="set"/>
- </choice>
- </zeroOrMore>
- </define>
- <define name="feDisplacementMap">
- <element name="feDisplacementMap">
- <ref name="attlist.feDisplacementMap"/>
- <ref name="SVG.feDisplacementMap.content"/>
- </element>
- </define>
- <define name="attlist.feDisplacementMap" combine="interleave">
- <ref name="SVG.Core.attrib"/>
- <ref name="SVG.FilterColor.attrib"/>
- <ref name="SVG.FilterPrimitiveWithIn.attrib"/>
- <attribute name="in2"/>
- <optional>
- <attribute name="scale">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="xChannelSelector" a:defaultValue="A">
- <choice>
- <value>R</value>
- <value>G</value>
- <value>B</value>
- <value>A</value>
- </choice>
- </attribute>
- </optional>
- <optional>
- <attribute name="yChannelSelector" a:defaultValue="A">
- <choice>
- <value>R</value>
- <value>G</value>
- <value>B</value>
- <value>A</value>
- </choice>
- </attribute>
- </optional>
- </define>
- <a:documentation>
- feMorphology: Filter Effect Morphology Element
- </a:documentation>
- <define name="SVG.feMorphology.content">
- <zeroOrMore>
- <choice>
- <ref name="animate"/>
- <ref name="set"/>
- </choice>
- </zeroOrMore>
- </define>
- <define name="feMorphology">
- <element name="feMorphology">
- <ref name="attlist.feMorphology"/>
- <ref name="SVG.feMorphology.content"/>
- </element>
- </define>
- <define name="attlist.feMorphology" combine="interleave">
- <ref name="SVG.Core.attrib"/>
- <ref name="SVG.FilterColor.attrib"/>
- <ref name="SVG.FilterPrimitiveWithIn.attrib"/>
- <optional>
- <attribute name="operator" a:defaultValue="erode">
- <choice>
- <value>erode</value>
- <value>dilate</value>
- </choice>
- </attribute>
- </optional>
- <optional>
- <attribute name="radius">
- <ref name="NumberOptionalNumber.datatype"/>
- </attribute>
- </optional>
- </define>
- <a:documentation>
- feSpecularLighting: Filter Effect Specular Lighting Element
- </a:documentation>
- <define name="SVG.feSpecularLighting.content">
- <choice>
- <ref name="feDistantLight"/>
- <ref name="fePointLight"/>
- <ref name="feSpotLight"/>
- </choice>
- <zeroOrMore>
- <choice>
- <ref name="animate"/>
- <ref name="set"/>
- <ref name="animateColor"/>
- </choice>
- </zeroOrMore>
- </define>
- <define name="feSpecularLighting">
- <element name="feSpecularLighting">
- <ref name="attlist.feSpecularLighting"/>
- <ref name="SVG.feSpecularLighting.content"/>
- </element>
- </define>
- <define name="attlist.feSpecularLighting" combine="interleave">
- <ref name="SVG.Core.attrib"/>
- <ref name="SVG.Style.attrib"/>
- <ref name="SVG.Color.attrib"/>
- <ref name="SVG.FilterColor.attrib"/>
- <ref name="SVG.FilterPrimitiveWithIn.attrib"/>
- <optional>
- <attribute name="lighting-color">
- <ref name="SVGColor.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="surfaceScale">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="specularConstant">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="specularExponent">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="kernelUnitLength">
- <ref name="NumberOptionalNumber.datatype"/>
- </attribute>
- </optional>
- </define>
- <a:documentation>
- feTurbulence: Filter Effect Turbulence Element
- </a:documentation>
- <define name="SVG.feTurbulence.content">
- <zeroOrMore>
- <choice>
- <ref name="animate"/>
- <ref name="set"/>
- </choice>
- </zeroOrMore>
- </define>
- <define name="feTurbulence">
- <element name="feTurbulence">
- <ref name="attlist.feTurbulence"/>
- <ref name="SVG.feTurbulence.content"/>
- </element>
- </define>
- <define name="attlist.feTurbulence" combine="interleave">
- <ref name="SVG.Core.attrib"/>
- <ref name="SVG.FilterColor.attrib"/>
- <ref name="SVG.FilterPrimitive.attrib"/>
- <optional>
- <attribute name="baseFrequency">
- <ref name="NumberOptionalNumber.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="numOctaves">
- <ref name="Integer.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="seed">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="stitchTiles" a:defaultValue="noStitch">
- <choice>
- <value>stitch</value>
- <value>noStitch</value>
- </choice>
- </attribute>
- </optional>
- <optional>
- <attribute name="type" a:defaultValue="turbulence">
- <choice>
- <value>fractalNoise</value>
- <value>turbulence</value>
- </choice>
- </attribute>
- </optional>
- </define>
- <a:documentation>
- feDistantLight: Filter Effect Distant Light Element
- </a:documentation>
- <define name="SVG.feDistantLight.content">
- <zeroOrMore>
- <choice>
- <ref name="animate"/>
- <ref name="set"/>
- </choice>
- </zeroOrMore>
- </define>
- <define name="feDistantLight">
- <element name="feDistantLight">
- <ref name="attlist.feDistantLight"/>
- <ref name="SVG.feDistantLight.content"/>
- </element>
- </define>
- <define name="attlist.feDistantLight" combine="interleave">
- <ref name="SVG.Core.attrib"/>
- <optional>
- <attribute name="azimuth">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="elevation">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- </define>
- <a:documentation>
- fePointLight: Filter Effect Point Light Element
- </a:documentation>
- <define name="SVG.fePointLight.content">
- <zeroOrMore>
- <choice>
- <ref name="animate"/>
- <ref name="set"/>
- </choice>
- </zeroOrMore>
- </define>
- <define name="fePointLight">
- <element name="fePointLight">
- <ref name="attlist.fePointLight"/>
- <ref name="SVG.fePointLight.content"/>
- </element>
- </define>
- <define name="attlist.fePointLight" combine="interleave">
- <ref name="SVG.Core.attrib"/>
- <optional>
- <attribute name="x">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="y">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="z">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- </define>
- <a:documentation>
- feSpotLight: Filter Effect Spot Light Element
- </a:documentation>
- <define name="SVG.feSpotLight.content">
- <zeroOrMore>
- <choice>
- <ref name="animate"/>
- <ref name="set"/>
- </choice>
- </zeroOrMore>
- </define>
- <define name="feSpotLight">
- <element name="feSpotLight">
- <ref name="attlist.feSpotLight"/>
- <ref name="SVG.feSpotLight.content"/>
- </element>
- </define>
- <define name="attlist.feSpotLight" combine="interleave">
- <ref name="SVG.Core.attrib"/>
- <optional>
- <attribute name="x">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="y">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="z">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="pointsAtX">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="pointsAtY">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="pointsAtZ">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="specularExponent">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- <optional>
- <attribute name="limitingConeAngle">
- <ref name="Number.datatype"/>
- </attribute>
- </optional>
- </define>
-</grammar>