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Diffstat (limited to 'Master/texmf-dist/source/latex/stex/schema/rnc/LaTeXML/svg-filter.rnc')
-rw-r--r-- | Master/texmf-dist/source/latex/stex/schema/rnc/LaTeXML/svg-filter.rnc | 214 |
1 files changed, 214 insertions, 0 deletions
diff --git a/Master/texmf-dist/source/latex/stex/schema/rnc/LaTeXML/svg-filter.rnc b/Master/texmf-dist/source/latex/stex/schema/rnc/LaTeXML/svg-filter.rnc new file mode 100644 index 00000000000..9d4cc259ef4 --- /dev/null +++ b/Master/texmf-dist/source/latex/stex/schema/rnc/LaTeXML/svg-filter.rnc @@ -0,0 +1,214 @@ +default namespace = "http://www.w3.org/2000/svg" +namespace a = "http://relaxng.org/ns/compatibility/annotations/1.0" + + +## +## SVG 1.1 Filter Module +## file: svg-filter.rng +## +## This is SVG, a language for describing two-dimensional graphics in XML. +## Copyright 2001, 2002 W3C (MIT, INRIA, Keio), All Rights Reserved. +## +## $Id: svg-filter.rng,v 1.1 2003/07/15 07:11:10 dean Exp $ +## + +## +## Filter +## +## filter, feBlend, feColorMatrix, feComponentTransfer, feComposite, +## feConvolveMatrix, feDiffuseLighting, feDisplacementMap, feFlood, +## feGaussianBlur, feImage, feMerge, feMergeNode, feMorphology, feOffset, +## feSpecularLighting, feTile, feTurbulence, feDistantLight, fePointLight, +## feSpotLight, feFuncR, feFuncG, feFuncB, feFuncA +## +## This module declares markup to provide support for filter effect. +## +[ xml:lang = "en" ] +grammar { + include "svg-basic-filter.rnc" + + ## + ## extend SVG.FilterPrimitive.class + ## + SVG.FilterPrimitive.class |= + feConvolveMatrix + | feDiffuseLighting + | feDisplacementMap + | feMorphology + | feSpecularLighting + | feTurbulence + a:documentation [ + "\x{a}" ~ + " feConvolveMatrix: Filter Effect Convolve Matrix Element\x{a}" ~ + " " + ] + SVG.feConvolveMatrix.content = (animate | set)* + feConvolveMatrix = + element feConvolveMatrix { + attlist.feConvolveMatrix, SVG.feConvolveMatrix.content + } + attlist.feConvolveMatrix &= + SVG.Core.attrib, + SVG.FilterColor.attrib, + SVG.FilterPrimitiveWithIn.attrib, + attribute order { NumberOptionalNumber.datatype }, + attribute kernelMatrix { text }, + attribute divisor { Number.datatype }?, + attribute bias { Number.datatype }?, + attribute targetX { Integer.datatype }?, + attribute targetY { Integer.datatype }?, + [ a:defaultValue = "duplicate" ] + attribute edgeMode { "duplicate" | "wrap" | "none" }?, + attribute kernelUnitLength { NumberOptionalNumber.datatype }?, + attribute preserveAlpha { Boolean.datatype }? + a:documentation [ + "\x{a}" ~ + " feDiffuseLighting: Filter Effect Diffuse Lighting Element\x{a}" ~ + " " + ] + SVG.feDiffuseLighting.content = + (feDistantLight | fePointLight | feSpotLight), + (animate | set | animateColor)* + feDiffuseLighting = + element feDiffuseLighting { + attlist.feDiffuseLighting, SVG.feDiffuseLighting.content + } + attlist.feDiffuseLighting &= + SVG.Core.attrib, + SVG.Style.attrib, + SVG.Color.attrib, + SVG.FilterColor.attrib, + SVG.FilterPrimitiveWithIn.attrib, + attribute lighting-color { SVGColor.datatype }?, + attribute surfaceScale { Number.datatype }?, + attribute diffuseConstant { Number.datatype }?, + attribute kernelUnitLength { NumberOptionalNumber.datatype }? + a:documentation [ + "\x{a}" ~ + " feDisplacementMap: Filter Effect Displacement Map Element\x{a}" ~ + " " + ] + SVG.feDisplacementMap.content = (animate | set)* + feDisplacementMap = + element feDisplacementMap { + attlist.feDisplacementMap, SVG.feDisplacementMap.content + } + attlist.feDisplacementMap &= + SVG.Core.attrib, + SVG.FilterColor.attrib, + SVG.FilterPrimitiveWithIn.attrib, + attribute in2 { text }, + attribute scale { Number.datatype }?, + [ a:defaultValue = "A" ] + attribute xChannelSelector { "R" | "G" | "B" | "A" }?, + [ a:defaultValue = "A" ] + attribute yChannelSelector { "R" | "G" | "B" | "A" }? + a:documentation [ + "\x{a}" ~ + " feMorphology: Filter Effect Morphology Element\x{a}" ~ + " " + ] + SVG.feMorphology.content = (animate | set)* + feMorphology = + element feMorphology { + attlist.feMorphology, SVG.feMorphology.content + } + attlist.feMorphology &= + SVG.Core.attrib, + SVG.FilterColor.attrib, + SVG.FilterPrimitiveWithIn.attrib, + [ a:defaultValue = "erode" ] + attribute operator { "erode" | "dilate" }?, + attribute radius { NumberOptionalNumber.datatype }? + a:documentation [ + "\x{a}" ~ + " feSpecularLighting: Filter Effect Specular Lighting Element\x{a}" ~ + " " + ] + SVG.feSpecularLighting.content = + (feDistantLight | fePointLight | feSpotLight), + (animate | set | animateColor)* + feSpecularLighting = + element feSpecularLighting { + attlist.feSpecularLighting, SVG.feSpecularLighting.content + } + attlist.feSpecularLighting &= + SVG.Core.attrib, + SVG.Style.attrib, + SVG.Color.attrib, + SVG.FilterColor.attrib, + SVG.FilterPrimitiveWithIn.attrib, + attribute lighting-color { SVGColor.datatype }?, + attribute surfaceScale { Number.datatype }?, + attribute specularConstant { Number.datatype }?, + attribute specularExponent { Number.datatype }?, + attribute kernelUnitLength { NumberOptionalNumber.datatype }? + a:documentation [ + "\x{a}" ~ + " feTurbulence: Filter Effect Turbulence Element\x{a}" ~ + " " + ] + SVG.feTurbulence.content = (animate | set)* + feTurbulence = + element feTurbulence { + attlist.feTurbulence, SVG.feTurbulence.content + } + attlist.feTurbulence &= + SVG.Core.attrib, + SVG.FilterColor.attrib, + SVG.FilterPrimitive.attrib, + attribute baseFrequency { NumberOptionalNumber.datatype }?, + attribute numOctaves { Integer.datatype }?, + attribute seed { Number.datatype }?, + [ a:defaultValue = "noStitch" ] + attribute stitchTiles { "stitch" | "noStitch" }?, + [ a:defaultValue = "turbulence" ] + attribute type { "fractalNoise" | "turbulence" }? + a:documentation [ + "\x{a}" ~ + " feDistantLight: Filter Effect Distant Light Element\x{a}" ~ + " " + ] + SVG.feDistantLight.content = (animate | set)* + feDistantLight = + element feDistantLight { + attlist.feDistantLight, SVG.feDistantLight.content + } + attlist.feDistantLight &= + SVG.Core.attrib, + attribute azimuth { Number.datatype }?, + attribute elevation { Number.datatype }? + a:documentation [ + "\x{a}" ~ + " fePointLight: Filter Effect Point Light Element\x{a}" ~ + " " + ] + SVG.fePointLight.content = (animate | set)* + fePointLight = + element fePointLight { + attlist.fePointLight, SVG.fePointLight.content + } + attlist.fePointLight &= + SVG.Core.attrib, + attribute x { Number.datatype }?, + attribute y { Number.datatype }?, + attribute z { Number.datatype }? + a:documentation [ + "\x{a}" ~ + " feSpotLight: Filter Effect Spot Light Element\x{a}" ~ + " " + ] + SVG.feSpotLight.content = (animate | set)* + feSpotLight = + element feSpotLight { attlist.feSpotLight, SVG.feSpotLight.content } + attlist.feSpotLight &= + SVG.Core.attrib, + attribute x { Number.datatype }?, + attribute y { Number.datatype }?, + attribute z { Number.datatype }?, + attribute pointsAtX { Number.datatype }?, + attribute pointsAtY { Number.datatype }?, + attribute pointsAtZ { Number.datatype }?, + attribute specularExponent { Number.datatype }?, + attribute limitingConeAngle { Number.datatype }? +} |