diff options
Diffstat (limited to 'Master/texmf-dist/doc/latex/skak/skakdoc.tex')
-rw-r--r-- | Master/texmf-dist/doc/latex/skak/skakdoc.tex | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/Master/texmf-dist/doc/latex/skak/skakdoc.tex b/Master/texmf-dist/doc/latex/skak/skakdoc.tex index 5cc5a397929..e80618eda9e 100644 --- a/Master/texmf-dist/doc/latex/skak/skakdoc.tex +++ b/Master/texmf-dist/doc/latex/skak/skakdoc.tex @@ -26,7 +26,6 @@ \makeatother -\lstset{style=latex} %siehe lstlocal.cfg \lstset{width=0.5} % wider examples \lstset{preset=\raggedright} @@ -96,8 +95,8 @@ \title{Typesetting Chess in \LaTeX with the \package{skak} Package\\ -Version 1.4} -\author{Torben Hoffmann\\ e-mail: \texttt{Torben.Hoffmann@motorola.com}} +Version 1.5} +\author{Torben Hoffmann\\ e-mail: \texttt{torben.lehoff@gmail.com}} %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \begin{document} \maketitle @@ -217,13 +216,13 @@ right column. \showboard \end{LTXexample} -The \command{newgame} command sets u the internal board or a new +The \command{newgame} command sets up the internal board or a new game. The \command{mainline} command does two things: it typesets the moves and updates the board so that \command{showboard} will show the current board position. \begin{LTXexample} -\mainline{3...a6} +\mainline{3...a6} \savegame{pap1} Rarely used these days, \variation{3...Nf6} is more in fashion since blah blah... @@ -232,6 +231,8 @@ fashion since blah blah... \showboard \end{LTXexample} + + This example shows that if it is black to move the move number shoud be followed by three periods. Furthermore, it also shows that the \command{variation} command merely typesets the moves --- it does @@ -334,7 +335,7 @@ Saving and loading to/from a file is the same just with the commands We have already seen \command{showboard} in action, but is is possible to alter the way the board looks like. -With the \command{mover} command one can request that a little marker +With the \command{mover}\footnote{\command{mover} only works if the \package{skak} is loaded with the ps option.} command one can request that a little marker is shown next to the board indicating who is to move next. \begin{LTXexample} |