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--- a/Master/texmf-dist/doc/latex/circuit-macros/examples/IntersectingPlanes.m4
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-.PS
-## IntersectingPlanes.m4
-## Projection of an object defined by 4-sided facets
-threeD_init
-NeedDpicTools
-
- setview( 10, 45)
-# Define the object by its facets:
-# size parameters
- a = 3/2
- b = 0.4
-# depth
- d = -1
-# line ends and intersections
- A0: -a,-b
- A1: a,-b
- B0: Rot_(A0,120)
- B1: Rot_(A1,120)
- C0: Rot_(A0,240)
- C1: Rot_(A1,240)
- AB: intersect_(A0,A1,B0,B1)
- BC: intersect_(B0,B1,C0,C1)
- CA: intersect_(C0,C1,A0,A1)
-
- "A0" at project(0,A0.x,A0.y) rjust
- "A1" at project(0,A1.x,A1.y) ljust
- "B0" at project(0,B0.x,B0.y) ljust
- "B1" at project(0,B1.x,B1.y) rjust
- "C0" at project(0,C0.x,C0.y) ljust
- "C1" at project(0,C1.x,C1.y) rjust
-# facet location parameters
-define(`facet',`$1.x,$1.y, $2.x,$2.y')
-array2(ffc,1,facet(A0,CA))
-array2(ffc,2,facet(CA,A0))
-array2(ffc,3,facet(CA,AB))
-array2(ffc,4,facet(AB,CA))
-array2(ffc,5,facet(AB,A1))
-array2(ffc,6,facet(A1,AB))
-
-array2(ffc,7,facet(AB,B0))
-array2(ffc,8,facet(B0,AB))
-array2(ffc,9,facet(BC,AB))
-array2(ffc,10,facet(AB,BC))
-array2(ffc,11,facet(B1,BC))
-array2(ffc,12,facet(BC,B1))
-
-array2(ffc,13,facet(C0,BC))
-array2(ffc,14,facet(BC,C0))
-array2(ffc,15,facet(BC,CA))
-array2(ffc,16,facet(CA,BC))
-array2(ffc,17,facet(CA,C1))
-array2(ffc,18,facet(C1,CA))
-nfacets = 18
-# facet corners
-define(`fSW',`0,ffc[($1,1)],ffc[($1,2)]')
-define(`fNW',`d,ffc[($1,1)],ffc[($1,2)]')
-define(`fSE',`0,ffc[($1,3)],ffc[($1,4)]')
-define(`fNE',`d,ffc[($1,3)],ffc[($1,4)]')
-# facet centre and normal
-define(`Fcentre',`sprod3D(0.5,sum3D(fSW(i),fNE(i)))')
-define(`Fnoarmal',`cross3D(diff3D(fSE($1),fSW($1)),diff3D(fNE($1),fSE($1)))')
-# facet drawing routine
-define(`drawfacet',`
- Loopover_(`X', `X: project(m4xpand(f`'X)(`$1'));', SW,SE,NE,NW)
- line from SW to SE then to NE then to NW then to SW shaded ifelse(`$3',,
- "white", `rgbstring(`$3',ifelse(`$4',,`$3',`$4'),ifelse(`$5',,`$3',`$5'))')
- ifelse(`$2',,,`sprintf("%g",$2) at 1/2 between NW and SE') ')
-
-# The rest is generic: sort visible facets by
-# distance and plot (but with custom colors)
- nvis = 0
- smax = 0
- for i=1 to nfacets do {
- if dot3D(View3D,Fnoarmal(i)) >= 0 then {
- nvis +=1
- s[nvis] = dot3D(View3D,Fcentre(i))
- smax = max(smax,s[nvis])
- ix[nvis] = i
- } }
- dpquicksort(s,1,nvis,ix)
-
- for i=1 to nvis do { drawfacet(ix[i],ix[i],sqrt(i/nvis),i/nvis) }
-
-.PE