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-rw-r--r--Master/texmf-dist/doc/generic/pgf/text-en/pgfmanual-en-tikz-transformations.tex34
1 files changed, 17 insertions, 17 deletions
diff --git a/Master/texmf-dist/doc/generic/pgf/text-en/pgfmanual-en-tikz-transformations.tex b/Master/texmf-dist/doc/generic/pgf/text-en/pgfmanual-en-tikz-transformations.tex
index f4d9bedfcfa..27ba94e4cf4 100644
--- a/Master/texmf-dist/doc/generic/pgf/text-en/pgfmanual-en-tikz-transformations.tex
+++ b/Master/texmf-dist/doc/generic/pgf/text-en/pgfmanual-en-tikz-transformations.tex
@@ -21,7 +21,7 @@ $(1\mathrm{cm},5\mathrm{pt})$, to the position a point is finally
placed on the display or paper. In order to find out where the point
should go, it is constantly ``transformed,'' which means that it is
mostly shifted around and possibly rotated, slanted, scaled, and
-otherwise mutilated.
+otherwise mutilated.
In detail, (at least) the following transformations are applied to a
coordinate like $(1,2)$ before a point on the screen is chosen:
@@ -32,7 +32,7 @@ coordinate like $(1,2)$ before a point on the screen is chosen:
current $y$-vector twice to obtain the new point.''
\item
\pgfname\ applies its coordinate transformation matrix to the
- resulting coordinate. This yields the final position of the point
+ resulting coordinate. This yields the final position of the point
inside the picture.
\item
The backend driver (like |dvips| or |pdftex|) adds transformation
@@ -41,11 +41,11 @@ coordinate like $(1,2)$ before a point on the screen is chosen:
\item
\textsc{pdf} (or PostScript) apply the canvas transformation
matrix to the point, which can once more change the position on the
- page.
+ page.
\item
The viewer application or the printer applies the device
transformation matrix to transform the coordinate to its final pixel
- coordinate on the screen or paper.
+ coordinate on the screen or paper.
\end{enumerate}
In reality, the process is even more involved, but the above should
@@ -87,7 +87,7 @@ options:
\begin{key}{/tikz/x=\meta{value} (initially 1cm)}
If \meta{value} is a dimension, the $x$-vector of
- \pgfname's $xyz$-coordinate system is setup to point
+ \pgfname's $xyz$-coordinate system is setup to point
\meta{value} to the right, that is, to $(\meta{value},0pt)$.
\begin{codeexample}[]
@@ -95,11 +95,11 @@ options:
\draw (0,0) -- +(1,0);
\draw[x=2cm,color=red] (0,0.1) -- +(1,0);
\end{tikzpicture}
-\end{codeexample}
+\end{codeexample}
\begin{codeexample}[]
\tikz \draw[x=1.5cm] (0,0) grid (2,2);
-\end{codeexample}
+\end{codeexample}
The last example shows that the size of steppings in grids, just like
all other dimensions, are not affected by the $x$-vector. After all,
@@ -108,7 +108,7 @@ options:
If \meta{value} is a coordinate, the $x$-vector of
\pgfname's $xyz$-coordinate system to the specified coordinate. If
- \meta{value} contains a comma, it must be put in braces.
+ \meta{value} contains a comma, it must be put in braces.
\begin{codeexample}[]
\begin{tikzpicture}
@@ -134,7 +134,7 @@ options:
resulting vector points to $(0,\meta{value})$.
\end{key}
-\begin{key}{/tikz/z=\meta{value} (initially \normalfont$-\sqrt{2}$cm)}
+\begin{key}{/tikz/z=\meta{value} (initially \normalfont$-3.85$mm)}
Works like the |y=| option, but now a dimension is means the point
$(\meta{value},\meta{value})$.
@@ -201,7 +201,7 @@ below.
Transformations apply immediately when they are encountered ``in the
middle of a path'' and they apply only to the coordinates on the path
-following the transformation option.
+following the transformation option.
\begin{codeexample}[]
\tikz \draw (0,0) rectangle (1,0.5) [xshift=2cm] (0,0) rectangle (1,0.5);
@@ -213,7 +213,7 @@ that all transformations are done using \TeX, which has a fairly low
accuracy. Furthermore, in certain situations it is necessary that
\tikzname\ \emph{inverts} the current transformation matrix and this will
fail if the transformation matrix is badly conditioned or even
-singular (if you do not know what singular matrices are, you are blessed).
+singular (if you do not know what singular matrices are, you are blessed).
\begin{key}{/tikz/shift={\ttfamily\char`\{}\meta{coordinate}{\ttfamily\char`\}}}
Adds the \meta{coordinate} to all coordinates.
@@ -234,9 +234,9 @@ singular (if you do not know what singular matrices are, you are blessed).
or scaling relative to the origin or skewing will no longer have an
effect.
- This option is useful in situtations where a complicated
+ This option is useful in situations where a complicated
transformation is used to ``get to a position,'' but you then wish
- to draw something ``normal'' at this position.
+ to draw something ``normal'' at this position.
\begin{codeexample}[]
\begin{tikzpicture}
@@ -249,7 +249,7 @@ singular (if you do not know what singular matrices are, you are blessed).
\end{key}
\begin{key}{/tikz/xshift=\meta{dimension}}
- Adds \meta{dimension} to the $x$ value of all coordinates.
+ Adds \meta{dimension} to the $x$ value of all coordinates.
\begin{codeexample}[]
\begin{tikzpicture}
\draw[help lines] (0,0) grid (3,2);
@@ -280,7 +280,7 @@ singular (if you do not know what singular matrices are, you are blessed).
\begin{key}{/tikz/scale around={\ttfamily\char`\{}\meta{factor}|:|\meta{coordinate}{\ttfamily\char`\}}}
Scales the coordinate system by \meta{factor}, put with the ``origin
- of scaling'' centered on \meta{coordinate} rather than the origin.
+ of scaling'' centered on \meta{coordinate} rather than the origin.
\begin{codeexample}[]
\begin{tikzpicture}
\draw[help lines] (0,0) grid (3,2);
@@ -293,7 +293,7 @@ singular (if you do not know what singular matrices are, you are blessed).
\begin{key}{/tikz/xscale=\meta{factor}}
Multiplies only the $x$-value of all coordinates by the given
- \meta{factor}.
+ \meta{factor}.
\begin{codeexample}[]
\begin{tikzpicture}
\draw[help lines] (0,0) grid (3,2);
@@ -368,7 +368,7 @@ singular (if you do not know what singular matrices are, you are blessed).
\left(\begin{smallmatrix} x \\ y \end{smallmatrix}\right) +
\left(\begin{smallmatrix} t_x \\ t_y
\end{smallmatrix}\right)$. Usually, you do not use this option
- directly.
+ directly.
\begin{codeexample}[]
\begin{tikzpicture}
\draw[help lines] (0,0) grid (3,2);