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diff --git a/Master/texmf-dist/doc/context/sources/general/manuals/still/still-expanding.tex b/Master/texmf-dist/doc/context/sources/general/manuals/still/still-expanding.tex new file mode 100644 index 00000000000..4b21a22cb66 --- /dev/null +++ b/Master/texmf-dist/doc/context/sources/general/manuals/still/still-expanding.tex @@ -0,0 +1,987 @@ +% language=uk + +\environment still-environment + +\starttext + +\startchapter[title=Possibly useful extensions] + +\startsection[title=Introduction] + +While working on \LUATEX, it is tempting to introduce all kinds of new fancy +programming features. Arguments for doing this can be characterized by +descriptions like \quote {handy}, \quote {speedup}, \quote {less code}, \quote +{necessity}. It must be stated that traditional \TEX\ is rather complete, and one +can do quite a lot of macro magic to achieve many goals. So let us look a bit +more at the validity of these arguments. + +The \quote {handy} argument is in fact a valid one. Of course, one can always +wrap clumsy code in a macro to hide the dirty tricks, but, still, it would be +nicer to avoid needing to employ extremely dirty tricks. I found myself looking +at old code wondering why something has to be done in such a complex way, only to +realize, after a while, that it comes with the concept; one can get accustomed to +it. After all, every programming language has its stronger and weaker aspects. + +The \quote {speedup} argument is theoretically a good one too, but, in practice, +it's hard to prove that a speedup really occurs. Say we save 5\% on a job. This +is nice for multipass on a server where many jobs run at the same time or after +each other, but a little bit of clever macro coding will easily gain much more. +Or, as we often see: sloppy macro or style writing will easily negate those +gains. Another pitfall is that you can measure (say) half a million calls to a +macro can indeed be brought down to a fraction of its runtime thanks to some +helper, but, in practice, you will not see that gain because saving 0.1 seconds +on a 10 second run can be neglected. Furthermore, adding a single page to the +document will already make such a gain invisible to the user as that will itself +increase the runtime. Of course, many small speedups can eventually accumulate to +yield a significant overall gain, but, if the macro package is already quite +optimized, it might not be easy to squeeze out much more. At least in \CONTEXT, I +find it hard to locate bottlenecks that could benefit from extensions, unless one +adds very specific features, which is not what we want. + +Of course one can create \quote {less} code by using more wrappers. But this can +definitely have a speed penalty, so this argument should be used with care. An +appropriate extra helper can make wrappers fast and the fewer helpers the better. +The danger is in choosing what helpers. A good criterion is that it should be +hard otherwise in \TEX. Adding more primitives (and overhead) merely because some +macro package would like it would be bad practice. I'm confident that helpers for +\CONTEXT\ would not be that useful for plain \TEX, \LATEX, etc., and vice versa. + +The \quote {necessity} argument is a strong one. Many already present extensions +from \ETEX\ fall into this category: fully expandable expressions (although the +implementation is somewhat restricted), better macro protection, expansion +control, and the ability to test for a so|-|called csname (control sequence name) +are examples. + +In the end, the only valid argument is \quote {it can't be done otherwise}, which +is a combination of all these arguments with \quote {necessity} being dominant. +This is why in \LUATEX\ there are not that many extensions to the language (nor +will there be). I must admit that even after years of working with \TEX, the +number of wishes for more facilities is not that large. + +The extensions in \LUATEX, compared to traditional \TEX, can be summarized as +follows: + +\startitemize + \startitem + Of course we have the \ETEX\ extensions, and these already have + a long tradition of proven usage. We did remove the limited directional + support. + \stopitem + \startitem + From \ALEPH\ (follow-up on \OMEGA), part of the directional support and + some font support was inherited. + \stopitem + \startitem + From \PDFTEX, we took most of the backend code, but it has been improved + in the meantime. We also took the protrusion and expansion code, but + especially the latter has been implemented a bit differently (in the + frontend as well as in the backend). + \stopitem + \startitem + Some handy extensions from \PDFTEX\ have been generalized; other + obscure or specialized ones have been removed. So we now have + frontend support for position tracking, resources (images) and reusable + content in the core. The backend code has been separated a bit better and + only a few backend|-|related primitives remain. + \stopitem + \startitem + The input encoding is now \UTF-8, exclusively, but one can easily hook in + code to preprocess data that enters \TEX's parser using \LUA. The + characteristic catcode settings for \TEX\ can be grouped and switched + efficiently. + \stopitem + \startitem + The font machinery has been opened wide so that we can use the embedded + \LUA\ interpreter to implement any technology that we might want, with + the usual control that \TEX ies like. Some further limitations have been + lifted. One interesting point is that one can now construct virtual fonts + at runtime. + \stopitem + \startitem + Ligature construction, kerning and paragraph building have been separated + as a side effect of \LUA\ control. There are some extensions in that + area. For instance, we store the language and min|/|max values in the + glyph nodes, and we also store penalties with discretionaries. Patterns + can be loaded at runtime, and character codes that influence + hyphenation can be manipulated. + \stopitem + \startitem + The math renderer has been upgraded to support \OPENTYPE\ math. This has + resulted in many new primitives and extensions, not only to define + characters and spacing, but also to control placement of superscripts and + subscripts and generally to influence the way things are constructed. A + couple of mechanisms have gained control options. + \stopitem + \startitem + Several \LUA\ interfaces are available making it possible to manipulate the + (intermediate) results. One can pipe text to \TEX, write parsers, mess + with node lists, inspect attributes assigned at the \TEX\ end, etc. + \stopitem +\stopitemize + +Some of the features mentioned above are rather \LUATEX\ specific, such as +catcode tables and attributes. They are present as they permit more advanced +\LUA\ interfacing. Other features, such as \UTF-8\ and \OPENTYPE\ math, are a +side effect of more modern techniques. Bidirectional support is there because it +was one of the original reasons for going forward with \LUATEX. The removal of +backend primitives and thereby separating the code in a better way (see companion +article) comes from the desire to get closer to the traditional core, so that +most documentation by Don Knuth still applies. It's also the reason why we still +speak of \quote {tokens}, \quote {nodes} and \quote {noads}. + +In the following sections I will discuss a few new low|-|level primitives. This +is not a complete description (after all, we have reported on much already), and +one can consult the \LUATEX\ manual to get the complete picture. The extensions +described below are also relatively new and date from around version 0.85, the +prelude to the stable version~1 release. + +\stopsection + +\startsection[title=Rules] + +For insiders, it is no secret that \TEX\ has no graphic capabilities, apart from +the ability to draw rules. But with rules you can do quite a lot already. Add to +that the possibility to insert arbitrary graphics or even backend drawing +directives, and the average user won't notice that it's not true core +functionality. + +When we started with \LUATEX, we used code from \PDFTEX\ and \OMEGA\ (\ALEPH), +and, as a consequence, we ended up with many whatsits. Normal running text has +characters, kerns, some glue, maybe boxes, all represented by a limited set of +so|-|called nodes. A whatsit is a kind of escape as it can be anything an +extension to \TEX\ needs to wrap up and put in the current list. Examples are (in +traditional \TEX\ already) whatsits that write to file (using \type {\write}) and +whatsits that inject code into the backend (using \type {\special}). The +directional mechanism of \OMEGA\ uses whatsits to indicate direction changes. + +For a long time images were also included using whatsits, and basically one had +to reserve the right amount of space and inject a whatsit with a directive for +the backend to inject something there with given dimensions or scale. Of course, +one then needs methods to figure out the image properties, but, in the end, all +of this could be done rather easily. + +In \PDFTEX, two new whatsits were introduced: images and reusable so|-|called +forms, and, contrary to other whatsits, these do have dimensions. As a result, +suddenly the \TEX\ code base could no longer just ignore whatsits, but it had to +check for these two when dimensions were important, for instance in the paragraph +builder, packager, and backend. + +So what has this to do with rules? Well, in \LUATEX\ all the whatsits are now +back to where they belong, in the backend extension code. Directions are now +first|-|class nodes, and we have native resources and reusable boxes. These +resources and boxes are an abstraction of the \PDFTEX\ images and forms, and, +internally, they are a special kind of rule (i.e.\ a blob with dimensions). +Because checking for rules is part of the (traditional) \TEX\ kernel, we could +simply remove the special whatsit code and let existing rule|-|related code do +the job. This simplified the code a lot. + +Because we suddenly had two more types of rules, we took the opportunity to add a +few more. + +\starttyping +\nohrule width 10cm height 2cm depth 0cm +\novrule width 10cm height 2cm depth 0cm +\stoptyping + +This is a way to reserve space, and it's nearly equivalent to the following +(respectively): + +\starttyping +{\setbox0\hbox{}\wd0=10cm\ht0=2cm\dp0=0cm\box0\relax} +{\setbox0\vbox{}\wd0=10cm\ht0=2cm\dp0=0cm\box0\relax} +\stoptyping + +There is no real gain in efficiency because keywords also take time to parse, but +the advantage is that no \LUA\ callbacks are triggered. \footnote {I still am +considering adding variants of \type {\hbox} and \type {\vbox} where no callback +would be triggered.} Of course, this variant would not have been introduced had +we still had just rules and no further subtypes; it was just a rather trivial +extension that fit in the repertoire. \footnote {This is one of the things I +wanted to have for a long time but seems less useful today.} + +So, while we were at it, yet another rule type was introduced, but this one has +been made available only in \LUA. As this text is about \LUATEX, a bit of \LUA\ +code does fit into the discussion, so here we go. The code shown here is rather +generic and looks somewhat different in \CONTEXT, but it does the job. + +First, let's create a straightforward rectangle drawing routine. We initialize +some variables first, then scan properties using the token scanner, and, finally, +we construct the rectangle using four rules. The packaged (so|-|called) hlist is +written to \TEX. + +\startbuffer +\startluacode +function FramedRule() + local width = 0 + local height = 0 + local depth = 0 + local linewidth = 0 + -- + while true do + if token.scan_keyword("width") then + width = token.scan_dimen() + elseif token.scan_keyword("height") then + height = token.scan_dimen() + elseif token.scan_keyword("depth") then + depth = token.scan_dimen() + elseif token.scan_keyword("line") then + linewidth = token.scan_dimen() + else + break + end + end + local doublelinewidth = 2*linewidth + -- + local left = node.new("rule") + local bottom = node.new("rule") + local right = node.new("rule") + local top = node.new("rule") + local back = node.new("kern") + local list = node.new("hlist") + -- + left.width = linewidth + bottom.width = width - doublelinewidth + bottom.height = -depth + linewidth + bottom.depth = depth + right.width = linewidth + top.width = width - doublelinewidth + top.height = height + top.depth = -height + linewidth + back.kern = -width + linewidth + list.list = left + list.width = width + list.height = height + list.depth = depth + list.dir = "TLT" + -- + node.insert_after(left,left,bottom) + node.insert_after(left,bottom,right) + node.insert_after(left,right,back) + node.insert_after(left,back,top) + -- + node.write(list) + end +\stopluacode +\stopbuffer + +\typebuffer \getbuffer + +This function can be wrapped in a macro: + +\startbuffer +\def\FrameRule{\directlua{FramedRule()}} +\stopbuffer + +\typebuffer \getbuffer + +and the macro can be used as follows: + +\startbuffer +\FrameRule width 3cm height 1cm depth 1cm line 2pt +\stopbuffer + +\typebuffer + +The result is: \inlinebuffer + +A different approach follows. Again, we define a rule, but, this time we only set +dimensions and assign some attributes to it. Normally, one would reserve some +attribute numbers for this purpose, but, for our example here, high numbers are +safe enough. Now there is no need to wrap the rule in a box. + +\startbuffer +\startluacode +function FramedRule() + local width = 0 + local height = 0 + local depth = 0 + local linewidth = 0 + local radius = 0 + local type = 0 + -- + while true do + if token.scan_keyword("width") then + width = token.scan_dimen() + elseif token.scan_keyword("height") then + height = token.scan_dimen() + elseif token.scan_keyword("depth") then + depth = token.scan_dimen() + elseif token.scan_keyword("line") then + linewidth = token.scan_dimen() + elseif token.scan_keyword("type") then + type = token.scan_int() + elseif token.scan_keyword("radius") then + radius = token.scan_dimen() + else + break + end + end + -- + local r = node.new("rule") + r.width = width + r.height = height + r.depth = depth + r.subtype = 4 -- user rule + r[20000] = type + r[20001] = linewidth + r[20002] = radius or 0 + node.write(r) +end +\stopluacode +\stopbuffer + +\typebuffer \getbuffer + +Nodes with subtype~4 (user) are intercepted and passed to a callback function, +when set. Here we show a possible implementation: + +\startbuffer +\startluacode +local bpfactor = (7200/7227)/65536 + +local f_rectangle = "%f w 0 0 %f %f re %s" + +local f_radtangle = [[ + %f w %f 0 m + %f 0 l %f %f %f %f y + %f %f l %f %f %f %f y + %f %f l %f %f %f %f y + %f %f l %f %f %f %f y + h %s +]] + +callback.register("process_rule",function(n,h,v) + local t = n[20000] == 0 and "f" or "s" + local l = n[20001] * bpfactor -- linewidth + local r = n[20002] * bpfactor -- radius + local w = h * bpfactor + local h = v * bpfactor + if r > 0 then + p = string.format(f_radtangle, + l, r, w-r, w,0,w,r, w,h-r, w,h,w-r,h, + r,h, 0,h,0,h-r, 0,r, 0,0,r,0, t) + else + p = string.format(f_rectangle, l, w, h, t) + end + pdf.print("direct",p) +end) +\stopluacode +\stopbuffer + +\typebuffer \getbuffer + +We can now also specify a radius and type, where \type {0} is a filled and \type +{1} a stroked shape. + +\startbuffer +\FrameRule + type 1 + width 3cm + height 1cm + depth 5mm + line 0.2mm + radius 2.5mm +\stopbuffer + +\typebuffer + +Since we specified a radius we get round corners: \inlinebuffer + +The nice thing about these extensions to rules is that the internals of \TEX\ are +not affected much. Rules are just blobs with dimensions and the par builder, for +instance, doesn't care what they are. There is no need for further inspection. +Maybe future versions of \LUATEX\ will provide more useful subtypes. + +\stopsection + +\startsection[title=Spaces] + +Multiple successive spaces in \TEX\ are normally collapsed into one. But, what if +you don't want any spaces at all? It turns out this is rather hard to achieve. +You can, of course, change the catcodes, but that won't work well if you pass +text around as macro arguments. Also, you would not want spaces that separate +macros and text to be ignored, but only those in the typeset text. For such use, +\LUATEX\ introduces \type {\nospaces}. + +This new primitive can be used to overrule the usual \type {\spaceskip}|-|related +heuristics when a space character is seen in a text flow. The value~\type{1} +specifies no injection, a value of \type{2} results in injection of a zero skip, +and the default \type{0} gets the standard behavior. Below we see the results for +four characters separated by spaces. + +\startlinecorrection \dontcomplain +\startcombination[nx=3,ny=2,distance=1cm] + {\ruledhbox to 4cm{\vtop{\hsize 10mm\nospaces=0\relax x x x x \par}\hss}} {\type {0 / hsize 10mm}} + {\ruledhbox to 4cm{\vtop{\hsize 10mm\nospaces=1\relax x x x x \par}\hss}} {\type {1 / hsize 10mm}} + {\ruledhbox to 4cm{\vtop{\hsize 10mm\nospaces=2\relax x x x x \par}\hss}} {\type {2 / hsize 10mm}} + {\ruledhbox to 4cm{\vtop{\hsize 1mm\nospaces=0\relax x x x x \par}\hss}} {\type {0 / hsize 1mm}} + {\ruledhbox to 4cm{\vtop{\hsize 1mm\nospaces=1\relax x x x x \par}\hss}} {\type {1 / hsize 1mm}} + {\ruledhbox to 4cm{\vtop{\hsize 1mm\nospaces=2\relax x x x x \par}\hss}} {\type {2 / hsize 1mm}} +\stopcombination +\stoplinecorrection + +In case you wonder why setting the space related skips to zero is not enough: +even when it is set to zero you will always get something. What gets inserted +depends on \type {\spaceskip}, \type {\xspaceskip}, \type {\spacefactor} and font +dimensions. I must admit that I always have to look up the details, as, normally, +it's wrapped up in a spacing system that you implement once then forget about. In +any case, with \type {\nospaces}, you can completely get rid of even an inserted +zero space. + +\stopsection + +\startsection[title=Token lists] + +The following four primitives are provided because they are more efficient than +macro|-|based variants: \type {\toksapp}, \type {\tokspre}, and \type {\e...} +(expanding) versions of both. They can be used to append or prepend tokens to a +token register. + +However, don't overestimate the gain that can be brought in simple situations +with not that many tokens involved (read: there is no need to instantly change +all code that does it the traditional way). The new method avoids saving tokens +in a temporary register. Then, when you combine registers (which is also +possible), the source gets appended to the target and, afterwards, the source is +emptied: we don't copy but combine! + +Their use can best be demonstrated by examples. We employ a scratch register +\type {\ToksA}. The examples here show the effects of grouping; in fact, they +were written for testing this effect. Because we don't use the normal assignment +code, we need to initialize a local copy in order to get the original content +outside the group. + +\newtoks\ToksA +\newtoks\ToksB + +\startbuffer +\ToksA{} +\bgroup + \ToksA{} + \bgroup \toksapp\ToksA{!!} [\the\ToksA=!!] \egroup + [\the\ToksA=] +\egroup +[\the\ToksA=] +\stopbuffer + +\typebuffer result: {\nospacing\start\tttf\inlinebuffer\stop} + +\startbuffer +\ToksA{} +\bgroup + \ToksA{A} + \bgroup \toksapp\ToksA{!!} [\the\ToksA=A!!] \egroup + [\the\ToksA=A] +\egroup +[\the\ToksA=] +\stopbuffer + +\typebuffer result: {\nospacing\start\tttf\inlinebuffer\stop} + +\startbuffer +\ToksA{} +\bgroup + \ToksA{} + \bgroup + \ToksA{A} \toksapp\ToksA{!!} [\the\ToksA=A!!] + \egroup + [\the\ToksA=] +\egroup +[\the\ToksA=] +\stopbuffer + +\typebuffer result: {\nospacing\start\tttf\inlinebuffer\stop} + +\startbuffer +\ToksA{} +\bgroup + \ToksA{A} + \bgroup + \ToksA{} \toksapp\ToksA{!!} [\the\ToksA=!!] + \egroup + [\the\ToksA=A] +\egroup +[\the\ToksA=] +\stopbuffer + +\typebuffer result: {\nospacing\start\tttf\inlinebuffer\stop} + + +\startbuffer +\ToksA{} +\bgroup + \ToksA{} + \bgroup + \tokspre\ToksA{!!} [\the\ToksA=!!] + \egroup + [\the\ToksA=] +\egroup +[\the\ToksA=] +\stopbuffer + +\typebuffer result: {\nospacing\start\tttf\inlinebuffer\stop} + +\startbuffer +\ToksA{} +\bgroup + \ToksA{A} + \bgroup + \tokspre\ToksA{!!} [\the\ToksA=!!A] + \egroup + [\the\ToksA=A] +\egroup +[\the\ToksA=] +\stopbuffer + +\typebuffer result: {\nospacing\start\tttf\inlinebuffer\stop} + +\startbuffer +\ToksA{} +\bgroup + \ToksA{} + \bgroup + \ToksA{A} \tokspre\ToksA{!!} [\the\ToksA=!!A] + \egroup + [\the\ToksA=] +\egroup +[\the\ToksA=] +\stopbuffer + +\typebuffer result: {\nospacing\start\tttf\inlinebuffer\stop} + +\startbuffer +\ToksA{} +\bgroup + \ToksA{A} + \bgroup + \ToksA{} \tokspre\ToksA{!!} [\the\ToksA=!!] + \egroup + [\the\ToksA=A] +\egroup +[\the\ToksA=] +\stopbuffer + +\typebuffer result: {\nospacing\start\tttf\inlinebuffer\stop} + +Here we used \type {\toksapp} and \type {\tokspre}, but there are two more +primitives, \type {\etoksapp} and \type {\etokspre}; these expand the given +content while it gets added. + +The next example demonstrates that you can also append another token list. In +this case the original content is gone after an append or prepend. + +\startbuffer +\ToksA{A} +\ToksB{B} +\toksapp\ToksA\ToksB +\toksapp\ToksA\ToksB +[\the\ToksA=AB] +\stopbuffer + +\typebuffer result: {\nospacing\start\tttf\inlinebuffer\stop} + +This is intended behaviour! The original content of the source is not copied but +really appended or prepended. Of course, grouping works well. + +\startbuffer +\ToksA{A} +\ToksB{B} +\bgroup + \toksapp\ToksA\ToksB + \toksapp\ToksA\ToksB + [\the\ToksA=AB] +\egroup +[\the\ToksA=AB] +\stopbuffer + +\typebuffer result: {\nospacing\start\tttf\inlinebuffer\stop} + +\stopsection + +\startsection[title=Active characters] + +We now enter an area of very dirty tricks. If you have read the \TEX\ book or +listened to talks by \TEX\ experts, you will, for sure, have run into the term +\quote {active} characters. In short, it boils down to this: each character has a +catcode and there are 16 possible values. For instance, the backslash normally +has catcode zero, braces have values one and two, and normal characters can be 11 +or 12. Very special are characters with code 13 as they are \quote {active} and +behave like macros. In Plain \TEX, the tilde is one such active character, and +it's defined to be a \quote {non|-|breakable space}. In \CONTEXT, the vertical +bar is active and used to indicate compound and fence constructs. + +Below is an example of a definition: + +\starttyping +\catcode`A=13 +\def A{B} +\stoptyping + +This will make the \type {A} into an active character that will typeset a \type +{B}. Of course, such an example is asking for problems since any \type {A} is +seen that way, so a macro name that uses one will not work. Speaking of macros: + +\starttyping +\def\whatever + {\catcode`A=13 + \def A{B}} +\stoptyping + +This won't work out well. When the macro is read it gets tokenized and stored and +at that time the catcode change is not yet done so when this macro is called the +A is frozen with catcode letter (11) and the \type {\def} will not work as +expected (it gives an error). The solution is this: + +\starttyping +\bgroup +\catcode`A=13 +\gdef\whatever + {\catcode`A=13 + \def A{B}} +\egroup +\stoptyping + +Here we make the \type {A} active before the definition and we use grouping +because we don't want that to be permanent. But still we have a hard|-|coded +solution, while we might want a more general one that can be used like this: + +\starttyping +\whatever{A}{B} +\whatever{=}{{\bf =}} +\stoptyping + +Here is the definition of \type {whatever}: + +\starttyping +\bgroup +\catcode`~=13 +\gdef\whatever#1#2% + {\uccode`~=`#1\relax + \catcode`#1=13 + \uppercase{\def\tempwhatever{~}}% + \expandafter\gdef\tempwhatever{#2}} +\egroup +\stoptyping + +If you read backwards, you can imagine that \type {\tempwhatever} expands into an +active \type {A} (the first argument). So how did it become one? The trick is in +the \type {\uppercase} (a \type {\lowercase} variant will also work). When casing +an active character, \TEX\ applies the (here) uppercase and makes the result +active too. + +We can argue about the beauty of this trick or its weirdness, but it is a fact +that for a novice user this indeed looks more than a little strange. And so, a +new primitive \type {\letcharcode} has been introduced, not so much out of +necessity but simply driven by the fact that, in my opinion, it looks more +natural. Normally the meaning of the active character can be put in its own +macro, say: + +\starttyping +\def\MyActiveA{B} +\stoptyping + +We can now directly assign this meaning to the active character: + +\starttyping +\letcharcode`A=\MyActiveA +\stoptyping + +Now, when \type {A} is made active this meaning kicks in. + +\starttyping +\def\whatever#1#2% + {\def\tempwhatever{#2}% + \letcharcode`#1\tempwhatever + \catcode`#1=13\relax} +\stoptyping + +We end up with less code but, more important, it is easier to explain to a user +and, in my eyes, it looks less obscure, too. Of course, the educational gain here +wins over any practical gain because a macro package hides such details and only +implements such an active character installer once. + +\stopsection + +\startsection[title=\type {\csname} and friends] + +You can check for a macro being defined as follows: + +\starttyping +\ifdefined\foo + do something +\else + do nothing +\fi +\stoptyping + +which, of course, can be obscured to: + +\starttyping +do \ifdefined\foo some\else no\fi thing +\stoptyping + +A bit more work is needed when a macro is defined using \type {\csname}, in which +case arbitrary characters (like spaces) can be used: + +\starttyping +\ifcsname something or nothing\endcsname + do something +\else + do nothing +\fi +\stoptyping + +Before \ETEX, this was done as follows: + +\starttyping +\expandafter\ifx\csname something or nothing\endcsname\relax + do nothing +\else + do something +\fi +\stoptyping + +The \type {\csname} primitive will do a lookup and create an entry in the hash +for an undefined name that then defaults to \type {\relax}. This can result in +many unwanted entries when checking potential macro names. Thus, \ETEX's \type +{\ifcsname} test primitive can be qualified as a \quote {necessity}. + +Now take the following example: + +\starttyping +\ifcsname do this\endcsname + \csname do this\endcsname +\else\ifcsname do that\endcsname + \csname do that\endcsname +\else + \csname do nothing\endcsname +\fi\fi +\stoptyping + +If \type {do this} is defined, we have two lookups. If it is undefined and \type +{do that} is defined, we have three lookups. So there is always one redundant +lookup. Also, when no match is found, \TEX\ has to skip to the \type {\else} or +\type {\fi}. One can save a bit by uglifying this to: + +\starttyping +\csname do% + \ifcsname do this\endcsname this\else + \ifcsname do that\endcsname that\else + nothing\fi\fi +\endcsname +\stoptyping + +This, of course, assumes that there is always a final branch. So let's get back +to: + +\starttyping +\ifcsname do this\endcsname + \csname do this\endcsname +\else\ifcsname do that\endcsname + \csname do that\endcsname +\fi\fi +\stoptyping + +As said, when there is some match, there is always one test too many. In case you +think this might be slowing down \TEX, be warned: it's hard to measure. But as +there can be (m)any character(s) involved, including multi|-|byte \UTF-8\ +characters or embedded macros, there is a bit of penalty in terms of parsing +token lists and converting to \UTF\ strings used for the lookup. And, because +\TEX\ has to give an error message in case of troubles, the already|-|seen tokens +are stored too. + +So, in order to avoid this somewhat redundant operation of parsing, memory +allocation (for the lookup string) and storing tokens, the new primitive \type +{\lastnamedcs} is now provided: + +\starttyping +\ifcsname do this\endcsname + \lastnamedcs +\else\ifcsname do that\endcsname + \lastnamedcs +\fi\fi +\stoptyping + +In addition to the (in practice, often negligible) speed gain, there are other +advantages: \TEX\ has less to skip, and although skipping is fast, it still isn't +a nice side effect (also useful when tracing). Another benefit is that we don't +have to type the to|-|be|-|looked|-|up text twice. This reduces the chance of +errors. In our example we also save 16 tokens (taking 64 bytes) in the format +file. So, there are enough benefits to gain from this primitive, which is not a +specific feature, but just an extension to an existing mechanism. + +It also works in this basic case: + +\starttyping +\csname do this\endcsname +\lastnamedcs +\stoptyping + +And even this works: + +\starttyping +\csname do this\endcsname +\expandafter\let\expandafter\dothis\lastnamedcs +\stoptyping + +And after: + +\starttyping +\bgroup +\expandafter\def\csname do this\endcsname{or that} +\global\expandafter\let\expandafter\dothis\lastnamedcs +\expandafter\def\csname do that\endcsname{or this} +\global\expandafter\let\expandafter\dothat\lastnamedcs +\egroup +\stoptyping + +We can use \type {\dothis} that gives \type {or that} and \type {\dothat} that +gives \type {or this}, so we have the usual freedom to be able to use something +meant to make code clean for the creation of obscure code. % Amen! + +A variation on this is the following: + +\starttyping +\begincsname do this\endcsname +\stoptyping + +This call will check if \type {\do this} is defined, and, if so, will expand it. +However, when \type {\do this} is not found, it does not create a hash entry. It +is equivalent to: + +\starttyping +\ifcsname do this\endcsname\lastnamedcs\fi +\stoptyping + +but it avoids the \type {\ifcsname}, which is sometimes handy as these tests can +interfere. + +I played with variations like \type {\ifbegincsname}, but we then quickly end up +with dirty code due to the fact that we first expand something and then need to +deal with the following \type {\else} and \type {\fi}. The two above|-|mentioned +primitives are non|-|intrusive in the sense that they were relatively easy to add +without obscuring the code base. + +As a bonus, \LUATEX\ also provides a variant of \type {\string} that doesn't add +the escape character: \type {\csstring}. There is not much to explain to this: + +\starttyping +\string\whatever<>\csstring\whatever +\stoptyping + +This gives: \expanded{\type{\string\whatever<>\csstring\whatever}}. + +The main advantage of these several new primitives is that a bit less code is +needed and (at least for \CONTEXT) leads to a bit less tracing output. When you +enable \type {\tracingall} for a larger document or example, which is sometimes +needed to figure out a problem, it's not much fun to work with the resulting +megabyte (or sometimes even gigabyte) of output so the more we can get rid of, +the better. This consequence is just an unfortunate side effect of the \CONTEXT\ +user interface with its many parameters. As said, there is no real gain in speed. + +\stopsection + +\startsection[title=Packing] + +Deep down in \TEX, horizontal and vertical lists eventually get packed. Packing +of an \type {\hbox} involves: + +\startitemize[n,packed] +\startitem ligature building (for traditional \TEX\ fonts), \stopitem +\startitem kerning (for traditional \TEX\ fonts), \stopitem +\startitem calling out to \LUA\ (when enabled) and \stopitem +\startitem wrapping the list in a box and calculating the width. \stopitem +\stopitemize + +When a \LUA\ function is called, in most cases, the location where it happens +(group code) is also passed. But say that you try the following: + +\starttyping +\hbox{\hbox{\hbox{\hbox foo}}} +\stoptyping + +Here we do all four steps, while for the three outer boxes, only the last step +makes any sense. And it's not trivial to avoid the application of the \LUA\ +function here. Of course, one can assign an attribute to the boxes and use that +to intercept, but it's kind of clumsy. This is why we now can say: + +\starttyping +\hpack{\hpack{\hpack{\hbox foo}}} +\stoptyping + +There are also \type {\vpack} for a \type {\vbox} and \type {\tpack} for a \type +{\vtop}. There can be a small gain in speed when many complex manipulations are +done, although in, for instance, \CONTEXT, we already have provisions for that. +It's just that the new primitives are a cleaner way out of a conceptually nasty +problem. Similar functions are available on the \LUA\ side. + +\stopsection + +\startsection[title=Errors] + +We end with a few options that can be convenient to use if you don't care about +exact compatibility. + +\starttyping +\suppresslongerror +\suppressmathparerror +\suppressoutererror +\suppressifcsnameerror +\stoptyping + +When entering your document on a paper teletype terminal, starting \TEX, and then +going home in order to have a look at the result the next day, it does make sense +to catch runaway cases, like premature ending of a paragraph (using \type {\par} +or equivalent empty lines), or potentially missing \type {$$}s. Nowadays, it's +less important to catch such coding issues (and be more tolerant) because editing +takes place on screen and running (and restarting) \TEX\ is very fast. + +The first two flags given above deal with this. If you set the first to any value +greater than zero, macros not defined as \type {\long} (not accepting paragraph +endings) will not complain about \cs{par} tokens in arguments. The second setting +permits and ignores empty lines (also pars) in math without reverting to dirty +tricks. Both are handy when your content comes from places that are outside of +your control. The job will not be aborted (or hang) because of an empty line. + +The third setting suppresses the \type {\outer} directive so that macros that +originally can only be used at the outer level can now be used anywhere. It's +hard to explain the concept of outer (and the related error message) to a user +anyway. + +The last one is a bit special. Normally, when you use \type {\ifcsname} you will +get an error when \TEX\ sees something unexpandable or that can't be part of a +name. But sometimes you might find it to be quite acceptable and can just +consider the condition as false. When the fourth variable is set to non|-|zero, +\TEX\ will ignore this issue and try to finish the check properly, so basically +you then have an \type {\iffalse}. + +\stopsection + +\startsection[title=Final remarks] + +I mentioned performance a number of times, and it's good to notice that most +changes discussed here will potentially be faster than the alternatives, but this +is not always noticeable, in practice. There are several reasons. + +For one thing, \TEX\ is already highly optimized. It has speedy memory management +of tokens and nodes and unnecessary code paths are avoided. However, due to +extensions to the original code, a bit more happens in the engine than in decades +past. For instance, \UNICODE\ fonts demand sparse arrays instead of fixed|-|size, +256|-|slot data structures. Handling \UTF\ involves more testing and construction +of more complex strings. Directional typesetting leads to more testing and +housekeeping in the frontend as well as the backend. More keywords to handle, for +instance \type {\hbox}, result in more parsing and pushing back unmatched tokens. +Some of the penalty has been compensated for through the changing of whatsits +into regular nodes. In recent versions of \LUATEX, scanning of \type {\hbox} +arguments is somewhat more efficient, too. + +In any case, any speedup we manage to achieve, as said before, can easily become +noise through inefficient macro coding or user's writing bad styles. And we're +pretty sure that not much more speed can be squeezed out. To achieve higher +performance, it's time to buy a machine with a faster \CPU\ (and a huge cache), +faster memory (lanes), an \SSD, and regularly check your coding. + +\stopsection + +\stopchapter + +\stoptext |