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-rw-r--r--Build/source/utils/asymptote/base/three.asy92
1 files changed, 46 insertions, 46 deletions
diff --git a/Build/source/utils/asymptote/base/three.asy b/Build/source/utils/asymptote/base/three.asy
index 5c3a404514f..cc7534f6f79 100644
--- a/Build/source/utils/asymptote/base/three.asy
+++ b/Build/source/utils/asymptote/base/three.asy
@@ -17,6 +17,7 @@ real linegranularity=0.005;
int linesectors=8; // Number of angular sectors.
real dotgranularity=0.0001;
real angleprecision=1e-5; // Precision for centering perspective projections.
+int maxangleiterations=25;
real rendermargin=0.02;
string defaultembed3Doptions;
@@ -190,7 +191,9 @@ projection operator * (transform3 t, projection P)
projection P=P.copy();
if(!P.absolute) {
P.camera=t*P.camera;
+ P.normal=t*(P.target+P.normal);
P.target=t*P.target;
+ P.normal -= P.target;
P.calculate();
}
return P;
@@ -268,9 +271,10 @@ projection oblique(real angle=45)
t[0][2]=-c2;
t[1][2]=-s2;
t[2][2]=1;
- return projection((c2,s2,1),up=Y,
+ t[2][3]=-1;
+ return projection((c2,s2,1),up=Y,normal=(0,0,1),
new transformation(triple,triple,triple) {
- return transformation(t,oblique=true);});
+ return transformation(t);});
}
projection obliqueZ(real angle=45) {return oblique(angle);}
@@ -287,9 +291,10 @@ projection obliqueX(real angle=45)
t[1][2]=1;
t[2][2]=0;
t[2][0]=1;
- return projection((1,c2,s2),
+ t[2][3]=-1;
+ return projection((1,c2,s2),normal=(1,0,0),
new transformation(triple,triple,triple) {
- return transformation(t,oblique=true);});
+ return transformation(t);});
}
projection obliqueY(real angle=45)
@@ -302,9 +307,10 @@ projection obliqueY(real angle=45)
t[1][2]=1;
t[2][1]=-1;
t[2][2]=0;
- return projection((c2,-1,s2),
+ t[2][3]=-1;
+ return projection((c2,-1,s2),normal=(0,-1,0),
new transformation(triple,triple,triple) {
- return transformation(t,oblique=true);});
+ return transformation(t);});
}
projection oblique=oblique();
@@ -349,13 +355,13 @@ triple invert(pair z, triple normal, triple point,
// Map pair to a triple on the projection plane.
triple invert(pair z, projection P=currentprojection)
{
- return invert(z,P.vector(),P.target,P);
+ return invert(z,P.normal,P.target,P);
}
// Map pair dir to a triple direction at point v on the projection plane.
triple invert(pair dir, triple v, projection P=currentprojection)
{
- return invert(project(v,P)+dir,P.vector(),v,P)-v;
+ return invert(project(v,P)+dir,P.normal,v,P)-v;
}
pair xypart(triple v)
@@ -675,24 +681,22 @@ guide3 operator .. (... guide3[] g)
};
}
-guide3 operator ::(... guide3[] a)
-{
- if(a.length == 0) return nullpath3;
- guide3 g=a[0];
- for(int i=1; i < a.length; ++i)
- g=g.. tension atleast 1 ..a[i];
- return g;
-}
+typedef guide3 interpolate3(... guide3[]);
-guide3 operator ---(... guide3[] a)
+interpolate3 join3(tensionSpecifier t)
{
- if(a.length == 0) return nullpath3;
- guide3 g=a[0];
- for(int i=1; i < a.length; ++i)
- g=g.. tension atleast infinity ..a[i];
- return g;
+ return new guide3(... guide3[] a) {
+ if(a.length == 0) return nullpath3;
+ guide3 g=a[0];
+ for(int i=1; i < a.length; ++i)
+ g=g..t..a[i];
+ return g;
+ };
}
+interpolate3 operator ::=join3(operator tension(1,true));
+interpolate3 operator ---=join3(operator tension(infinity,true));
+
flatguide3 operator cast(guide3 g)
{
flatguide3 f;
@@ -1056,12 +1060,12 @@ path3 invert(path p, triple normal, triple point,
path3 invert(path p, triple point, projection P=currentprojection)
{
- return path3(p,new triple(pair z) {return invert(z,P.vector(),point,P);});
+ return path3(p,new triple(pair z) {return invert(z,P.normal,point,P);});
}
path3 invert(path p, projection P=currentprojection)
{
- return path3(p,new triple(pair z) {return invert(z,P.vector(),P.target,P);});
+ return path3(p,new triple(pair z) {return invert(z,P.normal,P.target,P);});
}
// Construct a path from a path3 by applying P to each control point.
@@ -1250,7 +1254,7 @@ path3 solve(flatguide3 g)
path nurb(path3 p, projection P, int ninterpolate=P.ninterpolate)
{
triple f=P.camera;
- triple u=unit(P.vector());
+ triple u=unit(P.normal);
transform3 t=P.t;
path nurb(triple v0, triple v1, triple v2, triple v3) {
@@ -1360,8 +1364,9 @@ triple normal(path3 p)
if(abs(a) >= fuzz && abs(b) >= fuzz) {
triple n=cross(unit(a),unit(b));
real absn=abs(n);
+ if(absn < sqrtEpsilon) return false;
n=unit(n);
- if(absnormal > 0 && absn > sqrtEpsilon &&
+ if(absnormal > 0 &&
abs(normal-n) > sqrtEpsilon && abs(normal+n) > sqrtEpsilon)
return true;
else {
@@ -1455,7 +1460,7 @@ private transform3 flip(transform3 t, triple X, triple Y, triple Z,
return scale(s(v.x),s(v.y),s(v.z));
}
- triple u=unit(P.vector());
+ triple u=unit(P.normal);
triple up=unit(perp(P.up,u));
bool upright=dot(Z,u) >= 0;
if(dot(Y,up) < 0) {
@@ -1782,7 +1787,7 @@ transform3 align(triple u)
// return a rotation that maps X,Y to the projection plane.
transform3 transform3(projection P=currentprojection)
{
- triple w=unit(P.oblique ? P.camera : P.vector());
+ triple w=unit(P.normal);
triple v=unit(perp(P.up,w));
if(v == O) v=cross(perp(w),w);
triple u=cross(v,w);
@@ -1864,8 +1869,6 @@ triple max(explicit path3[] p)
return maxp;
}
-typedef guide3 interpolate3(... guide3[]);
-
path3 randompath3(int n, bool cumulate=true, interpolate3 join=operator ..)
{
guide3 g;
@@ -1948,8 +1951,9 @@ path3 arc(triple c, triple v1, triple v2, triple normal=O, bool direction=CCW)
real t1=t1[0];
real t2=t2[0];
int n=length(unitcircle3);
- if(t1 >= t2 && direction) t1 -= n;
- if(t2 >= t1 && !direction) t2 -= n;
+ if(direction) {
+ if (t1 >= t2) t1 -= n;
+ } else if(t2 >= t1) t2 -= n;
path3 p=subpath(unitcircle3,t1,t2);
if(align) p=T*p;
@@ -1986,11 +1990,6 @@ path3 plane(triple u, triple v, triple O=O)
return O--O+u--O+u+v--O+v--cycle;
}
-triple size3(frame f)
-{
- return max3(f)-min3(f);
-}
-
// PRC/OpenGL support
include three_light;
@@ -2125,10 +2124,9 @@ draw=new void(frame f, path3 g, material p=currentpen,
} else _draw(f,g,q,name);
} else _draw(f,g,q,name);
}
- string type=linetype(adjust(q,arclength(g),cyclic(g)));
- if(length(type) == 0) drawthick(g);
+ real[] dash=linetype(adjust(q,arclength(g),cyclic(g)));
+ if(dash.length == 0) drawthick(g);
else {
- real[] dash=(real[]) split(type," ");
if(sum(dash) > 0) {
dash.cyclic=true;
real offset=offset(q);
@@ -2418,7 +2416,7 @@ for(i=0; i < count; i++) {
var center=new Array(
";
for(int i=0; i < center.length; ++i)
- s += "Vector3("+format(center[i],",")+"),
+ s += "Vector3("+format(center[i]/cm,",")+"),
";
s += ");
@@ -2457,7 +2455,7 @@ runtime.addEventHandler(billboardHandler);
runtime.refresh();
";
-return s;
+ return s;
}
string lightscript(light light) {
@@ -2674,7 +2672,6 @@ struct scene
// Choose the angle to be just large enough to view the entire image.
real angle(projection P) {
T=identity4;
- int maxiterations=100;
real h=-0.5*P.target.z;
pair r,R;
real diff=realMax;
@@ -2695,7 +2692,7 @@ struct scene
}
diff=abs(s-lasts);
++i;
- } while (diff > angleprecision && i < maxiterations);
+ } while (diff > angleprecision && i < maxangleiterations);
real aspect=width > 0 ? height/width : 1;
real rx=-r.x*aspect;
real Rx=R.x*aspect;
@@ -2767,7 +2764,9 @@ object embed(string label="", string text=label, string prefix=defaultfilename,
bool preview=settings.render > 0;
if(prc) {
// The movie15.sty package cannot handle spaces or dots in filenames.
- prefix=replace(prefix,new string[][]{{" ","_"},{".","_"}});
+ string dir=stripfile(prefix);
+ prefix=dir+replace(stripdirectory(prefix),
+ new string[][]{{" ","_"},{".","_"}});
if(settings.embed || nativeformat() == "pdf")
prefix += "+"+(string) file3.length;
} else
@@ -3063,7 +3062,8 @@ frame[] fit3(string prefix="", picture[] pictures, picture all,
for(int i=settings.reverse ? pictures.length-1 : 0;
i >= 0 && i < pictures.length && !settings.interrupt;
settings.reverse ? --i : ++i) {
- embedder(prefix,out[i],format,view,options,script,light,S.P);
+ frame f=embedder(prefix,out[i],format,view,options,script,light,S.P);
+ if(!settings.loop) out[i]=f;
}
if(!settings.loop) break;
}