diff options
Diffstat (limited to 'Build/source/utils/asymptote/asy.list')
-rw-r--r-- | Build/source/utils/asymptote/asy.list | 449 |
1 files changed, 227 insertions, 222 deletions
diff --git a/Build/source/utils/asymptote/asy.list b/Build/source/utils/asymptote/asy.list index 760416ee9a5..6df7c4735e3 100644 --- a/Build/source/utils/asymptote/asy.list +++ b/Build/source/utils/asymptote/asy.list @@ -250,12 +250,12 @@ int search(int[] a, int key); int search(real[] a, real key); int search(string[] a, string key); int search(void()()[] a, void key()(), bool less(void()(), void()())); +int search(Legend[] a, Legend key, bool less(Legend, Legend)); int search(real[] a, real key, bool less(real, real)); int search(guide[] a, guide key, bool less(guide, guide)); int search(coord[] a, coord key, bool less(coord, coord)); int search(pair[] a, pair key, bool less(pair, pair)); int search(object[] a, object key, bool less(object, object)); -int search(Legend[] a, Legend key, bool less(Legend, Legend)); int search(frame[] a, frame key, bool less(frame, frame)); int search(coord[] a, coord key, bool less(coord, coord)); int search(Label[] a, Label key, bool less(Label, Label)); @@ -398,8 +398,8 @@ real[] fabs(real[] a); bool labels(frame f); light light(pen diffuse=<default>, pen ambient=<default>, pen specular=<default>, pen background=<default>, real specularfactor=<default>, bool viewport=<default> ... triple[] position); light light(pen[] diffuse, pen[] ambient=<default>, pen[] specular=<default>, pen background=<default>, real specularfactor=<default>, bool viewport=<default>, triple[] position); -light light(explicit light light); light light(pen diffuse=<default>, pen ambient=<default>, pen specular=<default>, pen background=<default>, bool viewport=<default>, real x, real y, real z); +light light(explicit light light); real remainder(real x, real y); int byte(real x); real camerafactor; @@ -425,11 +425,11 @@ void saveline(string name, string value, bool store=<default>); pen fuchsia; bool needshipout(); filltype filltype(int type=<default>, pen fillpen=<default>, pen drawpen=<default>, void fill2(frame f, path[] g, pen fillpen)); -frame[] fit(string prefix=<default>, picture[] pictures, string format=<default>, bool view=<default>, string options=<default>, string script=<default>, projection P=<default>); pen Bookman(string series=<default>, string shape=<default>); path box(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); path box(frame f, Label L, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); path box(pair a, pair b); +frame[] fit(string prefix=<default>, picture[] pictures, string format=<default>, bool view=<default>, string options=<default>, string script=<default>, projection P=<default>); void seekeof(file f); path unitcircle; framedTransformStack xformStack; @@ -559,6 +559,7 @@ real[] colors(pen p); void filloutside(picture pic=<default>, path[] g, pen p=<default>, bool copy=<default>); void filloutside(frame f, path[] g, pen p=<default>, bool copy=<default>); pen[] colorPen; +real _findroot(real f(real), real a, real b, real tolerance, real fa, real fb); pen colorless(pen p); pen solid; string colorspace(pen p); @@ -576,10 +577,10 @@ pen[][] map(pen[] f(pen[]), pen[][] a); triple[] map(triple f(triple), triple[] a); pen[] map(pen f(pen), pen[] a); object[] map(object f(object), object[] a); -Legend[] map(Legend f(Legend), Legend[] a); pair[] map(pair f(pair), pair[] a); coord[] map(coord f(coord), coord[] a); string[] map(string f(string), string[] a); +Legend[] map(Legend f(Legend), Legend[] a); void()()[] map(void f()()(void()()), void()()[] a); pair[][] map(pair[] f(pair[]), pair[][] a); real[] map(real f(real), real[] a); @@ -701,13 +702,13 @@ void add(picture dest=<default>, frame src, pair position, pair align, bool grou void add(frame dest, frame src, pair position, pair align, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(picture src, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(picture pic=<default>, void d(frame f, transform t), bool exact=<default>); +void add(picture pic=<default>, void d(frame f, real[][] t, picture pic, projection P), bool exact=<default>); void add(picture pic=<default>, void d(picture, real[][]), bool exact=<default>); void add(picture dest, picture src, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(picture dest, picture src, pair position, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(picture dest=<default>, object F, pair position=<default>, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(frame dest, frame src, filltype filltype, bool above=<default>); void add(frame dest, frame src, bool group, filltype filltype=<default>, bool above=<default>); -void add(picture pic=<default>, void d(frame f, real[][] t, picture pic, projection P), bool exact=<default>); void add(frame dest, frame src, pair position, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(picture dest=<default>, frame src, pair position=<default>, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(picture pic=<default>, void d(picture, transform), bool exact=<default>); @@ -720,6 +721,7 @@ int Round(real x); real sqrt(real x); real[] sqrt(real[] a); pair sqrt(explicit pair z); +string[] spinner; real[] times(path p, real x); real[] times(path p, explicit pair z); void drawbeziertriangle(frame f, triple[][] p, triple center, bool straight, pen[] p, real opacity, real shininess, real prcshininess, pen[] colors, int interaction, bool prc=<default>); @@ -876,7 +878,6 @@ void write(file file=<default>, string s=<default>, guide x, void suffix(file)=< void write(file file=<default>, string s=<default>, pen x, void suffix(file)=<default> ... pen[]); void write(file file, string s=<default>, explicit guide[] x, void suffix(file)=<default>); void write(string s=<default>, cputime c, string format=<default>, void suffix(file)=<default>); -void write(pairOrTriple a); void write(string s=<default>, explicit path[] x, void suffix(file)=<default>); void write(file file, void suffix(file)=<default>); void write(file file=<default>, string s=<default>, pen[] p); @@ -884,6 +885,7 @@ void write(void suffix(file)=<default>); void write(file file, string s=<default>, explicit path[] x, void suffix(file)=<default>); void write(file file=<default>, Label L, void suffix(file)=<default>); void write(file file, string s=<default>, cputime c, string format=<default>, void suffix(file)=<default>); +void write(pairOrTriple a); void write(string s=<default>, bool3 b, void suffix(file)=<default>); void write(file file, string s=<default>, bool3 b, void suffix(file)=<default>); void write(string s=<default>, explicit guide[] x, void suffix(file)=<default>); @@ -940,11 +942,11 @@ string blend(pen p); arrowhead HookHead; arrowhead HookHead(real dir=<default>, real barb=<default>); real[] concat(... real[][]); +Legend[] concat(... Legend[][]); pair[] concat(... pair[][]); coord[] concat(... coord[][]); pen[] concat(... pen[][]); object[] concat(... object[][]); -Legend[] concat(... Legend[][]); path[] concat(... path[][]); coord[] concat(... coord[][]); Label[] concat(... Label[][]); @@ -966,15 +968,15 @@ bool alias(pair[][] a, pair[][] b); bool alias(guide[] a, guide[] b); bool alias(marginT a, marginT b); bool alias(coord[] a, coord[] b); -bool alias(projection a, projection b); +bool alias(light a, light b); bool alias(side a, side b); bool alias(marker a, marker b); bool alias(Label[] a, Label[] b); bool alias(pair[] a, pair[] b); bool alias(scaling a, scaling b); bool alias(bounds a, bounds b); -bool alias(scaleT a, scaleT b); -bool alias(Legend a, Legend b); +bool alias(autoscaleT a, autoscaleT b); +bool alias(pairOrTriple a, pairOrTriple b); bool alias(object a, object b); bool alias(cputime a, cputime b); bool alias(int[] a, int[] b); @@ -982,12 +984,12 @@ bool alias(string[][] a, string[][] b); bool alias(slice a, slice b); bool alias(coord[] a, coord[] b); bool alias(coords2 a, coords2 b); -bool alias(pairOrTriple a, pairOrTriple b); +bool alias(transformation a, transformation b); bool alias(framedTransformStack a, framedTransformStack b); bool alias(real[][] a, real[][] b); bool alias(bool3 a, bool3 b); bool alias(bool3[] a, bool3[] b); -bool alias(light a, light b); +bool alias(coords3 a, coords3 b); bool alias(picture a, picture b); bool alias(position a, position b); bool alias(picture[] a, picture[] b); @@ -996,20 +998,19 @@ bool alias(string[] a, string[] b); bool alias(frame[] a, frame[] b); bool alias(coords2 a, coords2 b); bool alias(coord a, coord b); -bool alias(autoscaleT a, autoscaleT b); +bool alias(ScaleT a, ScaleT b); bool alias(bool[] a, bool[] b); bool alias(void()()[] a, void()()[] b); bool alias(pen[][] a, pen[][] b); bool alias(filltype a, filltype b); bool alias(freezableBounds a, freezableBounds b); -bool alias(transformation a, transformation b); +bool alias(projection a, projection b); bool alias(align a, align b); bool alias(object[] a, object[] b); -bool alias(Legend[] a, Legend[] b); bool alias(path[] a, path[] b); bool alias(triple[] a, triple[] b); bool alias(coord a, coord b); -bool alias(coords3 a, coords3 b); +bool alias(scaleT a, scaleT b); bool alias(Label a, Label b); bool alias(marker[] a, marker[] b); bool alias(processtime a, processtime b); @@ -1017,8 +1018,9 @@ bool alias(real[] a, real[] b); bool alias(pen[] a, pen[] b); bool alias(hsv a, hsv b); bool alias(scaling a, scaling b); -bool alias(ScaleT a, ScaleT b); +bool alias(Legend a, Legend b); bool alias(indexedTransform a, indexedTransform b); +bool alias(Legend[] a, Legend[] b); real pi; int getint(string name=<default>, int default=<default>, string prompt=<default>, bool store=<default>); bool IgnoreAspect; @@ -1050,11 +1052,11 @@ pair[] sort(pair[] a, bool less(pair, pair)); void()()[] sort(void()()[] a, bool less(void()(), void()())); real[] sort(real[] a, bool less(real, real)); bool[] sort(bool[] a, bool less(bool, bool)); +Legend[] sort(Legend[] a, bool less(Legend, Legend)); coord[] sort(coord[] a, bool less(coord, coord)); pen[] sort(pen[] a, bool less(pen, pen)); pen[][] sort(pen[][] a, bool less(pen[], pen[])); object[] sort(object[] a, bool less(object, object)); -Legend[] sort(Legend[] a, bool less(Legend, Legend)); guide[] sort(guide[] a, bool less(guide, guide)); real[][] sort(real[][] a, bool less(real[], real[])); triple[] sort(triple[] a, bool less(triple, triple)); @@ -1170,6 +1172,7 @@ triple point(path3 p, real t); pair point(picture pic=<default>, pair dir, bool user=<default>); pair point(object F, pair dir, transform t=<default>); pair point(frame f, pair dir); +void progress(bool3 init=<default>); pen longdashdotted; void usepackage(string s, string options=<default>); void drawarrow(frame f, arrowhead arrowhead=<default>, path g, pen p=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, position position=<default>, bool forwards=<default>, marginT margin(path, pen)=<default>, bool center=<default>); @@ -1376,35 +1379,35 @@ pen operator init(); frame operator init(); file operator init(); marginT operator init(); -projection operator init(); +light operator init(); side operator init(); marker operator init(); filltype operator init(); -transformation operator init(); +projection operator init(); align operator init(); slice operator init(); coords2 operator init(); -pairOrTriple operator init(); +transformation operator init(); framedTransformStack operator init(); hsv operator init(); scaling operator init(); -ScaleT operator init(); +Legend operator init(); indexedTransform operator init(); coords2 operator init(); coord operator init(); -autoscaleT operator init(); +ScaleT operator init(); scaling operator init(); bounds operator init(); -scaleT operator init(); -Legend operator init(); +autoscaleT operator init(); +pairOrTriple operator init(); object operator init(); cputime operator init(); coord operator init(); -coords3 operator init(); +scaleT operator init(); Label operator init(); processtime operator init(); bool3 operator init(); -light operator init(); +coords3 operator init(); picture operator init(); position operator init(); arrowhead operator init(); @@ -1453,6 +1456,8 @@ guide[] operator cast(path[] g); position operator cast(real x); hsv operator cast(pen p); Label operator cast(string s); +pair operator cast(pairOrTriple a); +triple operator cast(pairOrTriple a); frame operator cast(object F); bool3[] operator cast(bool[] b); align operator cast(side side); @@ -1470,8 +1475,6 @@ path[] operator cast(pair[] z); path[] operator cast(path p); bool[] operator cast(bool3[] b); align operator cast(triple dir); -pair operator cast(pairOrTriple a); -triple operator cast(pairOrTriple a); bool3 operator cast(bool b); pen operator cast(hsv hsv); position operator cast(int x); @@ -1576,40 +1579,40 @@ bool operator ==(file a, file b); bool operator ==(path a, path b); bool operator ==(path3 a, path3 b); bool operator ==(bool3 a, bool3 b); -bool operator ==(light a, light b); +bool operator ==(coords3 a, coords3 b); bool operator ==(picture a, picture b); bool operator ==(position a, position b); bool operator ==(arrowhead a, arrowhead b); bool operator ==(coords2 a, coords2 b); bool operator ==(coord a, coord b); -bool operator ==(autoscaleT a, autoscaleT b); +bool operator ==(ScaleT a, ScaleT b); bool operator ==(filltype a, filltype b); bool operator ==(freezableBounds a, freezableBounds b); -bool operator ==(transformation a, transformation b); +bool operator ==(projection a, projection b); bool operator ==(align a, align b); bool operator ==(coord a, coord b); -bool operator ==(coords3 a, coords3 b); +bool operator ==(scaleT a, scaleT b); bool operator ==(Label a, Label b); bool operator ==(processtime a, processtime b); bool operator ==(hsv a, hsv b); bool operator ==(scaling a, scaling b); -bool operator ==(ScaleT a, ScaleT b); +bool operator ==(Legend a, Legend b); bool operator ==(indexedTransform a, indexedTransform b); bool operator ==(bool3 a, bool b); bool operator ==(marginT a, marginT b); -bool operator ==(projection a, projection b); +bool operator ==(light a, light b); bool operator ==(side a, side b); bool operator ==(marker a, marker b); bool operator ==(scaling a, scaling b); bool operator ==(bounds a, bounds b); -bool operator ==(scaleT a, scaleT b); -bool operator ==(Legend a, Legend b); +bool operator ==(autoscaleT a, autoscaleT b); +bool operator ==(pairOrTriple a, pairOrTriple b); bool operator ==(object a, object b); bool operator ==(cputime a, cputime b); bool operator ==(bool a, bool3 b); bool operator ==(slice a, slice b); bool operator ==(coords2 a, coords2 b); -bool operator ==(pairOrTriple a, pairOrTriple b); +bool operator ==(transformation a, transformation b); bool operator ==(framedTransformStack a, framedTransformStack b); bool operator !=(bool a, bool b); bool[] operator !=(bool a, bool[] b); @@ -1648,40 +1651,40 @@ bool operator !=(file a, file b); bool operator !=(path a, path b); bool operator !=(path3 a, path3 b); bool operator !=(bool3 a, bool3 b); -bool operator !=(light a, light b); +bool operator !=(coords3 a, coords3 b); bool operator !=(picture a, picture b); bool operator !=(position a, position b); bool operator !=(arrowhead a, arrowhead b); bool operator !=(coords2 a, coords2 b); bool operator !=(coord a, coord b); -bool operator !=(autoscaleT a, autoscaleT b); +bool operator !=(ScaleT a, ScaleT b); bool operator !=(filltype a, filltype b); bool operator !=(freezableBounds a, freezableBounds b); -bool operator !=(transformation a, transformation b); +bool operator !=(projection a, projection b); bool operator !=(align a, align b); bool operator !=(coord a, coord b); -bool operator !=(coords3 a, coords3 b); +bool operator !=(scaleT a, scaleT b); bool operator !=(Label a, Label b); bool operator !=(processtime a, processtime b); bool operator !=(hsv a, hsv b); bool operator !=(scaling a, scaling b); -bool operator !=(ScaleT a, ScaleT b); +bool operator !=(Legend a, Legend b); bool operator !=(indexedTransform a, indexedTransform b); bool operator !=(bool3 a, bool b); bool operator !=(marginT a, marginT b); -bool operator !=(projection a, projection b); +bool operator !=(light a, light b); bool operator !=(side a, side b); bool operator !=(marker a, marker b); bool operator !=(scaling a, scaling b); bool operator !=(bounds a, bounds b); -bool operator !=(scaleT a, scaleT b); -bool operator !=(Legend a, Legend b); +bool operator !=(autoscaleT a, autoscaleT b); +bool operator !=(pairOrTriple a, pairOrTriple b); bool operator !=(object a, object b); bool operator !=(cputime a, cputime b); bool operator !=(bool a, bool3 b); bool operator !=(slice a, slice b); bool operator !=(coords2 a, coords2 b); -bool operator !=(pairOrTriple a, pairOrTriple b); +bool operator !=(transformation a, transformation b); bool operator !=(framedTransformStack a, framedTransformStack b); bool operator <(int a, int b); bool[] operator <(int a, int[] b); @@ -1960,6 +1963,7 @@ bool shipped; pair[] fft(pair[] a, int sign=<default>); pair SE; pen nobasealign; +sCAD operator init(); real animationdelay; animation operator init(); frame NoBox(frame f); @@ -2006,16 +2010,6 @@ bsp operator init(); picture operator cast(face f); face operator cast(path3 p); void add(picture pic=<default>, face[] faces, projection P=<default>); -sCAD operator init(); -surface surface(vertex[][] g); -weighted operator init(); -bucket operator init(); -vertex operator init(); -object operator init(); -vertex[][] contour3(triple[][][] v, real[][][] f, real[][][] midpoint=<default>, projection P=<default>); -vertex[][] contour3(real[][][] f, real[][][] midpoint=<default>, triple a, triple b, projection P=<default>); -vertex[][] contour3(real f(real, real, real), triple a, triple b, int nx=<default>, int ny=<default>, int nz=<default>, projection P=<default>); -real eps; segment case1(pair p0, pair p1, int edge); void draw(picture pic=<default>, Label[] L=<default>, guide[][] g, pen[] p); void draw(picture pic=<default>, Label[] L=<default>, guide[][] g, pen p=<default>); @@ -2035,6 +2029,15 @@ guide[][] contour(real f(real, real), pair a, pair b, real[] c, int nx=<default> guide[][] contour(real f(pair), pair a, pair b, real[] c, int nx=<default>, int ny=<default>, guide join(... guide[])=<default>); guide[][] contour(pair[] z, real[] f, real[] c, guide join(... guide[])=<default>); real eps; +surface surface(vertex[][] g); +weighted operator init(); +bucket operator init(); +vertex operator init(); +object operator init(); +vertex[][] contour3(triple[][][] v, real[][][] f, real[][][] midpoint=<default>, projection P=<default>); +vertex[][] contour3(real[][][] f, real[][][] midpoint=<default>, triple a, triple b, projection P=<default>); +vertex[][] contour3(real f(real, real, real), triple a, triple b, int nx=<default>, int ny=<default>, int nz=<default>, projection P=<default>); +real eps; void draw(TreeNode root, pair pos); real treeNodeStep; void drawAll(TreeNode node, frame f); @@ -2353,8 +2356,8 @@ arc arc(explicit arc a, abscissa x1, abscissa x2); arc arc(explicit arc a, point M, point N); path arc(explicit pair B, explicit pair A, explicit pair C, real r); void markrightangle(picture pic=<default>, point A, point O, point B, real size=<default>, pen p=<default>, marginT margin(path, pen)=<default>, filltype filltype=<default>); -bool between(point M, point O, point N); real epsgeo; +bool between(point M, point O, point N); real sharpangle(line l1, line l2); bool isparabola(bqe bqe); real sharpdegrees(line l1, line l2); @@ -2440,9 +2443,6 @@ transform projection(line l1, line l2, bool safe=<default>); bool degenerate(conic c); bool degenerate(circle c); bool degenerate(ellipse el); -segment segment(point A, point B); -segment segment(line l); -segment segment(explicit side side); line line(point A, bool extendA=<default>, point B, bool extendB=<default>); line line(segment s); line line(real a, point A=<default>); @@ -2658,6 +2658,9 @@ mass operator /(explicit mass M, real x); mass operator /(explicit mass M, int x); transform scaleO(real x); real operator ^(point M, explicit circle c); +segment segment(point A, point B); +segment segment(line l); +segment segment(explicit side side); bool operator ==(coordsys c1, coordsys c2); bool operator ==(explicit point M, explicit point N); bool operator ==(explicit vector u, explicit vector v); @@ -2730,10 +2733,10 @@ transform rotate(explicit vector dir); transform rotate(explicit point dir); real EPS; transform rotateO(real a); -real[] bangles(picture pic=<default>, parabola p); -real[][] bangles(picture pic=<default>, hyperbola h); pair attract(pair m, path g, real fuzz=<default>); point attract(point M, path g, real fuzz=<default>); +real[] bangles(picture pic=<default>, parabola p); +real[][] bangles(picture pic=<default>, hyperbola h); line perpendicular(point M, line l); line perpendicular(point M, explicit vector normal); line perpendicular(point M, explicit pair normal); @@ -2759,7 +2762,6 @@ inversion inversion(circle c1, circle c2, real sgn=<default>); inversion inversion(circle c1, circle c2, circle c3); inversion inversion(circle c); coordsys cartesiansystem(pair O=<default>, pair i, pair j); -point isogonalconjugate(triangle t, point M); line tangent(circle c, abscissa x); line tangent(circle c, point M); line tangent(circle c, explicit vector v); @@ -2768,14 +2770,15 @@ line tangent(parabola p, abscissa x); line tangent(hyperbola h, abscissa x); line tangent(explicit arc a, abscissa x); line tangent(explicit arc a, point M); -point isogonal(side side, point M); -line isogonal(vertex V, point M); -triangle isogonal(triangle t, point M); line[] tangents(circle c, point M); line[] tangents(ellipse el, point M); line[] tangents(parabola p, point M); line[] tangents(hyperbola h, point M); +point isogonalconjugate(triangle t, point M); real centerToFocus(ellipse el, real a); +point isogonal(side side, point M); +line isogonal(vertex V, point M); +triangle isogonal(triangle t, point M); bqe equation(ellipse el); bqe equation(parabola p); bqe equation(hyperbola h); @@ -2805,118 +2808,6 @@ abscissa curabscissa(ellipse el, point M); abscissa curabscissa(parabola p, point M); abscissa curabscissa(conic co, point M); abscissa curabscissa(arc a, point M); -locateT operator init(); -void Straight(flatguide3)(... void(flatguide3)[]); -void graph(flatguide3)(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[])); -void(flatguide3)[] graph(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]), bool3 cond(real)); -void graph(flatguide3)(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, triple v(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, triple v(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, triple[] v, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, triple[] v, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, real[] x, real[] y, real[] z, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, real[] x, real[] y, real[] z, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(triple F(path, real), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(triple F(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, real f(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(real f(pair), path p, int n=<default>, real T(pair), void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[][] lift(real f(real x, real y), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[][] lift(real f(pair z), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); -triple polar(real r, real theta, real phi); -void polargraph(flatguide3)(real r(real, real), real theta(real), real phi(real), int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -bool uperiodic(triple[][] a); -bool vperiodic(triple[][] a); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); -void Bounds(picture, axisT)(int type=<default>, int type2=<default>, triple align=<default>, bool extend=<default>); -void Bounds(picture, axisT); -void XZZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void XZZero(picture, axisT); -void YZZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void YZZero(picture, axisT); -surface surface(triple[][] f, bool[][] cond=<default>); -surface surface(real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); -surface surface(real[][] f, pair a, pair b, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); -surface surface(real[][] f, pair a, pair b, bool[][] cond=<default>); -surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool cond(pair z)=<default>); -surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); -surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, bool cond(pair z)=<default>); -surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool cond(pair z)=<default>); -void XYEquals(picture, axisT)(real x, real y, triple align=<default>, bool extend=<default>); -triple Dir(real)(triple dir); -void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen[] p, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); -void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen p=<default>, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); -void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -real maxlength(triple f(pair z), pair a, pair b, int nu, int nv); -void drawtick(picture pic, real[][] T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); -triple tickMin3(picture pic); -triple tickMax3(picture pic); -triple Scale(picture pic=<default>, triple v); -real ScaleZ(picture pic=<default>, real z); -picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, string name=<default>, render render=<default>); -path3 Circle(triple c, real r, triple normal=<default>, int n=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void Spline(flatguide3)(... void(flatguide3)[]); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>); -void label(picture pic, Label L, triple v, real x, align align, string format, pen p); -void labelx(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void labelx3(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>); -void labeltick(picture pic, real[][] T, path3 g, ticklocate locate, real val, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); -void labelaxis(picture pic, real[][] T, Label L, path3 g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); -void labely(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void labely3(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); -void labelz(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void labelz3(picture pic=<default>, Label L=<default>, real z, align align=<default>, string format=<default>, pen p=<default>); -void autoscale3(picture pic=<default>, void axis(picture, axisT)); -void xtick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void xtick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void xtick3(picture pic=<default>, real x, triple dir=<default>, real size=<default>, pen p=<default>); -void xtick3(picture pic=<default>, Label L, real x, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ytick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void ytick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ytick3(picture pic=<default>, real y, triple dir=<default>, real size=<default>, pen p=<default>); -void ytick3(picture pic=<default>, Label L, real y, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ztick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void ztick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ztick3(picture pic=<default>, real z, triple dir=<default>, real size=<default>, pen p=<default>); -void ztick3(picture pic=<default>, Label L, real z, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -triple zero3(real); -triple defaultdir(triple X, triple Y, triple Z, bool opposite=<default>, projection P); -real xtrans(real[][] t, real x); -real ytrans(real[][] t, real y); -real ztrans(real[][] t, real z); -ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, triple dir(real)); -triple ticklabelshift(triple align, pen p=<default>); -path3 Arc(triple c, triple v1, triple v2, triple normal=<default>, bool direction=<default>, int n=<default>); -path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, bool direction, int n=<default>); -path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, int n=<default>); -void limits(picture pic=<default>, triple min, triple max); -void XZEquals(picture, axisT)(real x, real z, triple align=<default>, bool extend=<default>); -void YZEquals(picture, axisT)(real y, real z, triple align=<default>, bool extend=<default>); -void XYZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void XYZero(picture, axisT); -void zlimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>); -void tick(picture pic=<default>, triple v, triple dir, real size=<default>, pen p=<default>); -void tick(picture pic=<default>, Label L, real value, triple v, triple dir, string format=<default>, real size=<default>, pen p=<default>); -surface bispline(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); -path3[] segment(triple[] v, bool[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(); -void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); string DefaultFormat(real); string DefaultLogFormat(real)(int base); string DefaultLogFormat(real); @@ -2944,6 +2835,9 @@ axisT axis; void axis(picture pic=<default>, Label L=<default>, path g, path g2=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>), ticklocate locate, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); void drawtick(frame f, transform T, path g, path g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); real maxlength(pair a, pair b, int nx, int ny); +tickvalues OmitTickIntervals(tickvalues)(real[] a, real[] b); +tickvalues OmitTickInterval(tickvalues)(real a, real b); +tickvalues OmitTick(tickvalues)(... real[] x); void errorbar(picture pic, pair z, pair dp, pair dm, pen p=<default>, real size=<default>); void errorbars(picture pic=<default>, pair[] z, pair[] dp, pair[] dm=<default>, bool[] cond=<default>, pen p=<default>, real size=<default>); void errorbars(picture pic=<default>, real[] x, real[] y, real[] dpx, real[] dpy, real[] dmx=<default>, real[] dmy=<default>, bool[] cond=<default>, pen p=<default>, real size=<default>); @@ -2958,9 +2852,6 @@ void crop(picture pic=<default>); picture vectorfield(path vector(real), path g, int n, bool truesize=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>); picture vectorfield(path vector(pair), pair a, pair b, int nx=<default>, int ny=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>); string OmitFormat(real)(string s=<default> ... real[] x); -tickvalues OmitTickIntervals(tickvalues)(real[] a, real[] b); -tickvalues OmitTickInterval(tickvalues)(real a, real b); -tickvalues OmitTick(tickvalues)(... real[] x); guide Straight(... guide[]); int Min; string trailingzero; @@ -2971,11 +2862,11 @@ void labelx(picture pic=<default>, Label L, string format=<default>, explicit pe path Arc(pair c, real r, real angle1, real angle2, bool direction, int n=<default>); path Arc(pair c, real r, real angle1, real angle2, int n=<default>); path Arc(pair c, explicit pair z1, explicit pair z2, bool direction=<default>, int n=<default>); -pair labeltick(frame d, transform T, path g, ticklocate locate, real val, pair side, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); -void labelaxis(frame f, transform T, Label L, path g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); void labely(picture pic=<default>, Label L=<default>, explicit pair z, align align=<default>, string format=<default>, pen p=<default>); void labely(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); void labely(picture pic=<default>, Label L, string format=<default>, explicit pen p=<default>); +pair labeltick(frame d, transform T, path g, ticklocate locate, real val, pair side, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); +void labelaxis(frame f, transform T, Label L, path g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); void xtick(picture pic=<default>, explicit pair z, pair dir=<default>, real size=<default>, pen p=<default>); void xtick(picture pic=<default>, real x, pair dir=<default>, real size=<default>, pen p=<default>); void xtick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); @@ -2984,7 +2875,11 @@ void ytick(picture pic=<default>, explicit pair z, pair dir=<default>, real size void ytick(picture pic=<default>, real y, pair dir=<default>, real size=<default>, pen p=<default>); void ytick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); void ytick(picture pic=<default>, Label L, real y, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void xaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); +void yaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); +void xaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); picture secondaryX(picture primary=<default>, void f(picture)); +void yaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool autorotate=<default>); picture secondaryY(picture primary=<default>, void f(picture)); Label Break; tickvalues Break(tickvalues)(real, real); @@ -2992,10 +2887,6 @@ scaleT Linear; scaleT Linear(bool automin=<default>, bool automax=<default>, real s=<default>, real intercept=<default>); pair tickMin(picture pic); pair tickMax(picture pic); -void xaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); -void yaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); -void xaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); -void yaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool autorotate=<default>); string autoformat(string format=<default>, real norm ... real[] a); real linear(real)(real S(real x)=<default>, real Min, real Max); pair polar(real r, real theta); @@ -3007,7 +2898,6 @@ void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, pat void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>); tickvalues NoZero(tickvalues); string NoZeroFormat(real); -path[] segment(pair[] z, bool[] cond, guide join(... guide[])=<default>); guide Hermite(... guide[])(real[] splinetype(real[], real[])); guide Hermite(... guide[]); path Circle(pair c, real r, int n=<default>); @@ -3040,6 +2930,7 @@ ticklocate operator init(); locateT operator init(); tickvalues operator init(); axisT operator init(); +path[] segment(pair[] z, bool[] cond, guide join(... guide[])=<default>); int Both; void axes(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, bool extend=<default>, pair min=<default>, pair max=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); string signedtrailingzero; @@ -3076,6 +2967,118 @@ void autoscale(picture pic=<default>, void axis(picture, axisT)); guide Spline(... guide[]); void LeftRight(picture, axisT)(bool extend=<default>); void LeftRight(picture, axisT); +locateT operator init(); +void Straight(flatguide3)(... void(flatguide3)[]); +void graph(flatguide3)(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[])); +void(flatguide3)[] graph(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]), bool3 cond(real)); +void graph(flatguide3)(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, triple v(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, triple v(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, triple[] v, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, triple[] v, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, real[] x, real[] y, real[] z, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, real[] x, real[] y, real[] z, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(triple F(path, real), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(triple F(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, real f(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(real f(pair), path p, int n=<default>, real T(pair), void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[][] lift(real f(real x, real y), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[][] lift(real f(pair z), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); +triple polar(real r, real theta, real phi); +void polargraph(flatguide3)(real r(real, real), real theta(real), real phi(real), int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +bool uperiodic(triple[][] a); +void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +bool vperiodic(triple[][] a); +void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); +void Bounds(picture, axisT)(int type=<default>, int type2=<default>, triple align=<default>, bool extend=<default>); +void Bounds(picture, axisT); +void XZZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void XZZero(picture, axisT); +void YZZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void YZZero(picture, axisT); +surface surface(triple[][] f, bool[][] cond=<default>); +surface surface(real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); +surface surface(real[][] f, pair a, pair b, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); +surface surface(real[][] f, pair a, pair b, bool[][] cond=<default>); +surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool cond(pair z)=<default>); +surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); +surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, bool cond(pair z)=<default>); +surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool cond(pair z)=<default>); +void XYEquals(picture, axisT)(real x, real y, triple align=<default>, bool extend=<default>); +triple Dir(real)(triple dir); +void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen[] p, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); +void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen p=<default>, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); +void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +real maxlength(triple f(pair z), pair a, pair b, int nu, int nv); +void drawtick(picture pic, real[][] T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); +triple tickMin3(picture pic); +triple tickMax3(picture pic); +triple Scale(picture pic=<default>, triple v); +real ScaleZ(picture pic=<default>, real z); +picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, string name=<default>, render render=<default>); +path3 Circle(triple c, real r, triple normal=<default>, int n=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void Spline(flatguide3)(... void(flatguide3)[]); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>); +void label(picture pic, Label L, triple v, real x, align align, string format, pen p); +void labelx(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labely(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labeltick(picture pic, real[][] T, path3 g, ticklocate locate, real val, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); +void labelaxis(picture pic, real[][] T, Label L, path3 g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); +void labelx3(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>); +void labely3(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); +void labelz(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labelz3(picture pic=<default>, Label L=<default>, real z, align align=<default>, string format=<default>, pen p=<default>); +void autoscale3(picture pic=<default>, void axis(picture, axisT)); +void xtick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void xtick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ytick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void ytick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void xtick3(picture pic=<default>, real x, triple dir=<default>, real size=<default>, pen p=<default>); +void xtick3(picture pic=<default>, Label L, real x, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ytick3(picture pic=<default>, real y, triple dir=<default>, real size=<default>, pen p=<default>); +void ytick3(picture pic=<default>, Label L, real y, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ztick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void ztick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ztick3(picture pic=<default>, real z, triple dir=<default>, real size=<default>, pen p=<default>); +void ztick3(picture pic=<default>, Label L, real z, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +triple zero3(real); +triple defaultdir(triple X, triple Y, triple Z, bool opposite=<default>, projection P); +real xtrans(real[][] t, real x); +real ytrans(real[][] t, real y); +real ztrans(real[][] t, real z); +ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, triple dir(real)); +triple ticklabelshift(triple align, pen p=<default>); +path3 Arc(triple c, triple v1, triple v2, triple normal=<default>, bool direction=<default>, int n=<default>); +path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, bool direction, int n=<default>); +path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, int n=<default>); +void limits(picture pic=<default>, triple min, triple max); +void XZEquals(picture, axisT)(real x, real z, triple align=<default>, bool extend=<default>); +void YZEquals(picture, axisT)(real y, real z, triple align=<default>, bool extend=<default>); +void XYZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void XYZero(picture, axisT); +void zlimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>); +void tick(picture pic=<default>, triple v, triple dir, real size=<default>, pen p=<default>); +void tick(picture pic=<default>, Label L, real value, triple v, triple dir, string format=<default>, real size=<default>, pen p=<default>); +surface bispline(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); +path3[] segment(triple[] v, bool[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(); +void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); bool Crop; int ngraph; real epsilon; @@ -3114,16 +3117,16 @@ grid3(picture pic)[] XYXgrid(position pos=<default>); grid3(picture pic)[] XYXgrid; grid3(picture pic)[] XY_XZgrid(position posa=<default>, position posb=<default>); grid3(picture pic)[] XY_XZgrid; +position middle; grid3(picture pic)[] ZX_ZYgrid(position posa=<default>, position posb=<default>); grid3(picture pic)[] ZX_ZYgrid; -void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); -void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); -void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); grid3 XYgrid(picture pic)(position pos=<default>); grid3 XYgrid(picture pic); grid3 ZYgrid(picture pic)(position pos=<default>); grid3 ZYgrid(picture pic); -position middle; +void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); +void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); +void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); void grid3(picture pic=<default>, grid3(picture pic)[][] gridroutine=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, pen pGrid=<default>, pen pgrid=<default>, bool above=<default>); void grid3(picture pic=<default>, grid3(picture pic)[][] gridroutine, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, pen[] pGrid, pen[] pgrid, bool above=<default>); ticksgridT OutTicks()(Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, pen pTick=<default>, pen ptick=<default>, grid3(picture pic)[][] gridroutine, pen pGrid=<default>, pen pgrid=<default>); @@ -3160,16 +3163,16 @@ horner diffdiv(real[] x, real[] y); horner hdiffdiv(real[] x, real[] y, real[] dy); horner operator init(); real fhorner(real)(horner sh); -surface labelpath(string s, path3 p, real angle=<default>, triple optional=<default>); -triple[] firstframe(path3 p, triple optional=<default>); -triple[] nextframe(path3 p, real reltimestart, triple[] start, real reltimeend, int subdiv=<default>); -real eps; -triple nextnormal(triple p, triple q); void labelpath(frame f, Label L, path g, string justify=<default>, pen p=<default>); void labelpath(picture pic=<default>, Label L, path g, string justify=<default>, pen p=<default>); string LeftJustified; string Centered; string RightJustified; +surface labelpath(string s, path3 p, real angle=<default>, triple optional=<default>); +triple[] firstframe(path3 p, triple optional=<default>); +triple[] nextframe(path3 p, real reltimestart, triple[] start, real reltimeend, int subdiv=<default>); +real eps; +triple nextnormal(triple p, triple q); string[] lm_infmsg; void lm_qrfac(int m, int n, real[] a, bool pivot, int[] ipvt, real[] rdiag, real[] acnorm, real[] wa); void lm_qrsolv(int n, real[] r, int ldr, int[] ipvt, real[] diag, real[] qtb, real[] x, real[] sdiag, real[] wa); @@ -3256,13 +3259,14 @@ bool rectangular(pair[][] m); bool rectangular(triple[][] m); bool polygon(path p); pair unityroot(int n, int k=<default>); -int[][] segmentlimits(bool[] b); -int[][] segment(bool[] b); real acot(real x); pair[][] fft(pair[][] a, int sign=<default>); real slope(path g, real x, int n=<default>); real slope(path g, explicit pair z, int n=<default>); picture grid(int Nx, int Ny, pen p=<default>); +rootfinder_settings operator init(); +int[][] segmentlimits(bool[] b); +int[][] segment(bool[] b); real frac(real x); real asec(real x); real time(path g, real x, int n=<default>); @@ -3271,6 +3275,7 @@ real[] leastsquares(real[][] A, real[] b, bool warn=<default>); bool increasing(real[] a, bool strict=<default>); real[] zero(int n); real[][] zero(int n, int m); +real findroot(real f(real), real a, real b, real tolerance=<default>, real fa=<default>, real fb=<default>); real acsc(real x); real value(path g, real x, int n=<default>); real value(path g, explicit pair z, int n=<default>); @@ -3406,15 +3411,15 @@ pen titlepen; real titleskip; pair dateskip; pair titlealign; -void nextpage(pen p=<default>); pen titlepagepen; void titlepage(string title, string author, string institution=<default>, string date=<default>, string url=<default>, bool newslide=<default>); +void nextpage(pen p=<default>); pair titlepageposition; pen codepen; void erasestep(int erasenode); bool checkposition(); -void filecode(bool center=<default>, string s, pen p=<default>, real indent=<default>, real skip=<default>, filltype filltype=<default>); void setpens(pen red=<default>, pen blue=<default>, pen steppen=<default>); +void filecode(bool center=<default>, string s, pen p=<default>, real indent=<default>, real skip=<default>, filltype filltype=<default>); void code(bool center=<default>, string s, pen p=<default>, real indent=<default>, real skip=<default>, filltype filltype=<default>); transform tinv; pair urlskip; @@ -3432,17 +3437,17 @@ pen institutionpen; void skip(real n=<default>); bool stepping; real pagemargin; -void item(string s, pen p=<default>, bool step=<default>); pen steppagenumberpen; +void item(string s, pen p=<default>, bool step=<default>); bool empty(); void currentexitfunction(); void step(); string[] codefile; void outline(string s=<default>, pair position=<default>, pair align=<default>, pen p=<default>); void center(string s, pen p=<default>); -string cropcode(string s); void equation(string s, pen p=<default>); void equations(string s, pen p=<default>); +string cropcode(string s); void asyinclude(string s, real xsize=<default>, real ysize=<default>); void figure(string[] s, string options=<default>, real margin=<default>, string[] captions=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); void figure(string s, string options=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); @@ -3458,6 +3463,7 @@ path curve(pair c, real f(real, real), pair a, pair b); path curve(pair c, real f(real), pair a, pair b); picture slopefield(real f(real, real), pair a, pair b, int nx=<default>, int ny=<default>, real tickfactor=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>); picture slopefield(real f(real), pair a, pair b, int nx=<default>, int ny=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>); +patch[] maketriangle(path3 external, real f(triple), triple grad(triple), bool allowsubdivide=<default>); real B23(real t); path3 pathinface(positionedvector v1, positionedvector v2, triple facenorm, triple edge1normout, triple edge2normout); path3 pathinface(positionedvector v1, positionedvector v2, int face, int edge1face, int edge2face); @@ -3475,8 +3481,8 @@ real angledegrees(triple a, triple b); triple projecttospan(triple toproject, triple v1, triple v2, real mincoeff=<default>); real[] projecttospan_findcoeffs(triple toproject, triple v1, triple v2, bool warn=<default>); triple nGrad(triple)(real f(triple)); +patch[] quadpatches(path3 edgecycle, positionedvector[] corners, real f(triple), triple grad(triple), triple a, triple b, bool usetriangles); triple normalout(int face); -patch[] quadpatches(path3 edgecycle, positionedvector[] corners, real f(triple), triple grad(triple), triple a, triple b); int NULL_VERTEX; int[] makecircle(edge[] edges); real B13(real t); @@ -3487,27 +3493,26 @@ int XLOW; int YLOW; int ZLOW; pathwithnormals_settings operator init(); -rootfinder_settings operator init(); intset operator init(); int_to_intset operator init(); edge operator init(); positionedvector operator init(); evaluatedpoint operator init(); gridwithzeros operator init(); -surface implicitsurface(real f(triple)=<default>, real ff(real, real, real)=<default>, triple a, triple b, int n=<default>, bool keyword overlapedges=<default>, int keyword nx=<default>, int keyword ny=<default>, int keyword nz=<default>, int keyword maxdepth=<default>); +surface implicitsurface(real f(triple)=<default>, real ff(real, real, real)=<default>, triple a, triple b, int n=<default>, bool keyword overlapedges=<default>, int keyword nx=<default>, int keyword ny=<default>, int keyword nz=<default>, int keyword maxdepth=<default>, bool keyword usetriangles=<default>); string operator cast(edge e); string operator cast(edge[] edges); string operator cast(positionedvector vv); triple operator cast(evaluatedpoint p); bool operator ==(edge a, edge b); patch[] triangletoquads(path3 external, real f(triple), triple grad(triple), triple a, triple b); +patch trianglewithnormals(path3 external, triple n1, triple n2, triple n3); evaluatedpoint[][][] make3dgrid(triple a, triple b, int nx, int ny, int nz, real f(triple), bool allowzero=<default>); real B33(real t); evaluatedpoint[][] slice(evaluatedpoint[][] a, int start1, int end1, int start2, int end2); evaluatedpoint[][][] slice(evaluatedpoint[][][] a, int start1, int end1, int start2, int end2, int start3, int end3); positionedvector[][] slice(positionedvector[][] a, int start1, int end1, int start2, int end2); positionedvector[][][] slice(positionedvector[][][] a, int start1, int end1, int start2, int end2, int start3, int end3); -real findroot(real f(real), real a, real b, real tolerance=<default>, real fa=<default>, real fb=<default>); revolution operator *(real[][] t, revolution r); skeleton operator init(); revolution operator init(); @@ -3567,16 +3572,16 @@ pair max(pair[] z); pen Sepia; pen Orchid; pen Magenta; -pen VioletRed; pen BrickRed; +pen VioletRed; pen Violet; pen CadetBlue; pen CarnationPink; pen SpringGreen; pen MidnightBlue; pen OliveGreen; -pen Thistle; pen Apricot; +pen Thistle; pen Cyan; pen DarkOrchid; pen Red; @@ -3594,8 +3599,8 @@ pen Goldenrod; pen ForestGreen; pen BurntOrange; pen Tan; -pen Salmon; pen Brown; +pen Salmon; pen RubineRed; pen TealBlue; pen White; @@ -3660,8 +3665,8 @@ pen Indigo; pen Beige; pen SlateBlue; pen SlateGray; -pen SandyBrown; pen Magenta; +pen SandyBrown; pen Violet; pen CadetBlue; pen DeepPink; @@ -3675,15 +3680,15 @@ pen Chocolate; pen Cyan; pen Gainsboro; pen Cornsilk; -pen DarkOrchid; pen Ivory; +pen DarkOrchid; pen PapayaWhip; pen Red; pen Pink; pen MintCream; pen DarkTurquoise; -pen Seashell; pen Gray; +pen Seashell; pen MediumBlue; pen MediumOrchid; pen MediumPurple; @@ -3709,13 +3714,13 @@ pen AntiqueWhite; pen PaleTurquoise; pen IndianRed; pen Crimson; -pen LavenderBlush; pen Azure; -pen Wheat; -pen Salmon; +pen LavenderBlush; pen LawnGreen; pen Brown; +pen Wheat; pen BurlyWood; +pen Salmon; pen Moccasin; pen DarkBlue; pen Peru; @@ -3737,10 +3742,10 @@ pen FireBrick; pen Snow; pen LemonChiffon; pen LimeGreen; -pen Aqua; pen Lime; -pen Aquamarine; +pen Aqua; pen OldLace; +pen Aquamarine; pen Green; pen GreenYellow; pen Lavender; @@ -3772,16 +3777,16 @@ pen LightGreen; pen PaleGreen; pen Linen; pen LightGoldenrodYellow; -pen DarkOliveGreen; pen LightGrey; pen LightPink; -pen DarkOrange; pen PaleGoldenrod; pen LightSalmon; pen LightSeaGreen; pen LightSkyBlue; pen Navy; pen LightSlateGray; +pen DarkOliveGreen; +pen DarkOrange; pen PaleVioletRed; pen LightSteelBlue; pen CornflowerBlue; @@ -3789,8 +3794,8 @@ pen LightYellow; pen rgbint(int r, int g, int b); pen Coral; pen MistyRose; -pen Silver; pen DarkSalmon; +pen Silver; pen DarkSeaGreen; pen RoyalBlue; pen DarkSlateBlue; |