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Diffstat (limited to 'Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.h')
-rw-r--r-- | Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.h | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.h b/Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.h deleted file mode 100644 index ef1d071ec76..00000000000 --- a/Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.h +++ /dev/null @@ -1,21 +0,0 @@ -#ifndef UNIXSTREAM_H -#define UNIXSTREAM_H -/*=========================================================================*\ -* UNIX STREAM object -* LuaSocket toolkit -* -* The unixstream.h module is basicly a glue that puts together modules buffer.h, -* timeout.h socket.h and inet.h to provide the LuaSocket UNIX STREAM (AF_UNIX, -* SOCK_STREAM) support. -* -* Three classes are defined: master, client and server. The master class is -* a newly created unixstream object, that has not been bound or connected. Server -* objects are unixstream objects bound to some local address. Client objects are -* unixstream objects either connected to some address or returned by the accept -* method of a server object. -\*=========================================================================*/ -#include "unix.h" - -int unixstream_open(lua_State *L); - -#endif /* UNIXSTREAM_H */ |