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-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/udp.h31
1 files changed, 0 insertions, 31 deletions
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/udp.h b/Build/source/texk/web2c/luatexdir/luasocket/src/udp.h
deleted file mode 100644
index be9b6a5530f..00000000000
--- a/Build/source/texk/web2c/luatexdir/luasocket/src/udp.h
+++ /dev/null
@@ -1,31 +0,0 @@
-#ifndef UDP_H
-#define UDP_H
-/*=========================================================================*\
-* UDP object
-* LuaSocket toolkit
-*
-* The udp.h module provides LuaSocket with support for UDP protocol
-* (AF_INET, SOCK_DGRAM).
-*
-* Two classes are defined: connected and unconnected. UDP objects are
-* originally unconnected. They can be "connected" to a given address
-* with a call to the setpeername function. The same function can be used to
-* break the connection.
-\*=========================================================================*/
-#include "lua.h"
-
-#include "timeout.h"
-#include "socket.h"
-
-#define UDP_DATAGRAMSIZE 8192
-
-typedef struct t_udp_ {
- t_socket sock;
- t_timeout tm;
- int family;
-} t_udp;
-typedef t_udp *p_udp;
-
-int udp_open(lua_State *L);
-
-#endif /* UDP_H */