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-rw-r--r--Build/source/texk/dvisvgm/dvisvgm-src/src/SVGSingleCharTextHandler.cpp37
1 files changed, 0 insertions, 37 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-src/src/SVGSingleCharTextHandler.cpp b/Build/source/texk/dvisvgm/dvisvgm-src/src/SVGSingleCharTextHandler.cpp
deleted file mode 100644
index d61e298a017..00000000000
--- a/Build/source/texk/dvisvgm/dvisvgm-src/src/SVGSingleCharTextHandler.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-/*************************************************************************
-** SVGSingleCharTextHandler.cpp **
-** **
-** This file is part of dvisvgm -- a fast DVI to SVG converter **
-** Copyright (C) 2005-2021 Martin Gieseking <martin.gieseking@uos.de> **
-** **
-** This program is free software; you can redistribute it and/or **
-** modify it under the terms of the GNU General Public License as **
-** published by the Free Software Foundation; either version 3 of **
-** the License, or (at your option) any later version. **
-** **
-** This program is distributed in the hope that it will be useful, but **
-** WITHOUT ANY WARRANTY; without even the implied warranty of **
-** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
-** GNU General Public License for more details. **
-** **
-** You should have received a copy of the GNU General Public License **
-** along with this program; if not, see <http://www.gnu.org/licenses/>. **
-*************************************************************************/
-
-#include "SVGSingleCharTextHandler.hpp"
-#include "XMLNode.hpp"
-
-using namespace std;
-
-void SVGSingleCharTextHandler::appendChar (uint32_t c, double x, double y) {
- const Font *font = _font.get();
- auto textNode = createTextNode(x, y);
- textNode->append(XMLString(font->unicode(c), false));
- // Apply color changes only if the color differs from black and if the font color itself is black.
- // Glyphs from non-black fonts (e.g. defined in a XeTeX document) can't change their color.
- if (_color.get() != Color::BLACK && font->color() == Color::BLACK) {
- textNode->addAttribute("fill", _color.get().svgColorString());
- _color.changed(false);
- }
- contextNode()->append(std::move(textNode));
-}