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Diffstat (limited to 'Build/source/texk/dvisvgm/dvisvgm-1.6/src/FontManager.h')
-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-1.6/src/FontManager.h | 84 |
1 files changed, 0 insertions, 84 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.6/src/FontManager.h b/Build/source/texk/dvisvgm/dvisvgm-1.6/src/FontManager.h deleted file mode 100644 index 24402f5ae5e..00000000000 --- a/Build/source/texk/dvisvgm/dvisvgm-1.6/src/FontManager.h +++ /dev/null @@ -1,84 +0,0 @@ -/************************************************************************* -** FontManager.h ** -** ** -** This file is part of dvisvgm -- the DVI to SVG converter ** -** Copyright (C) 2005-2014 Martin Gieseking <martin.gieseking@uos.de> ** -** ** -** This program is free software; you can redistribute it and/or ** -** modify it under the terms of the GNU General Public License as ** -** published by the Free Software Foundation; either version 3 of ** -** the License, or (at your option) any later version. ** -** ** -** This program is distributed in the hope that it will be useful, but ** -** WITHOUT ANY WARRANTY; without even the implied warranty of ** -** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** -** GNU General Public License for more details. ** -** ** -** You should have received a copy of the GNU General Public License ** -** along with this program; if not, see <http://www.gnu.org/licenses/>. ** -*************************************************************************/ - -#ifndef DVISVGM_FONTMANAGER_H -#define DVISVGM_FONTMANAGER_H - -#include <map> -#include <ostream> -#include <set> -#include <string> -#include <stack> -#include <vector> -#include "Color.h" -#include "FontStyle.h" -#include "types.h" - - -struct FileFinder; -struct Font; -class VirtualFont; - -/** This class provides methods for easy DVI font handling. - * DVI and VF files use local font numbers to reference fonts. For SVG output - * we need a single list with unique IDs of all physical fonts. Characters of - * virtual fonts are completely replaced by their DVI description so they don't - * appear anywhere in the output. */ -class FontManager -{ - typedef std::map<UInt32,int> Num2IdMap; - typedef std::map<std::string,int> Name2IdMap; - typedef std::map<VirtualFont*,Num2IdMap> VfNum2IdMap; - typedef std::map<VirtualFont*, UInt32> VfFirstFontMap; - typedef std::stack<VirtualFont*> VfStack; - - public: - ~FontManager (); - static FontManager& instance (); - int registerFont (UInt32 fontnum, std::string fontname, UInt32 checksum, double dsize, double scale); - int registerFont (UInt32 fontnum, std::string fname, double ptsize, const FontStyle &style, Color color); - Font* getFont (int n) const; - Font* getFont (const std::string &name) const; - Font* getFontById (int id) const; - VirtualFont* getVF () const; - int fontID (int n) const; - int fontID (const Font *font) const; - int fontID (const std::string &name) const; - int fontnum (int id) const; - int vfFirstFontNum (VirtualFont *vf) const; - void enterVF (VirtualFont *vf); - void leaveVF (); - void assignVfChar (int c, std::vector<UInt8> *dvi); - const std::vector<Font*>& getFonts () const {return _fonts;} - std::ostream& write (std::ostream &os, Font *font=0, int level=0); - - protected: - FontManager () {} - - private: - std::vector<Font*> _fonts; ///< all registered Fonts - Num2IdMap _num2id; ///< DVI font number -> fontID - Name2IdMap _name2id; ///< fontname -> fontID - VfNum2IdMap _vfnum2id; - VfStack _vfStack; ///< stack of currently processed virtual fonts - VfFirstFontMap _vfFirstFontMap; ///< VF -> local font number of first font defined in VF -}; - -#endif |