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Diffstat (limited to 'Build/source/texk/dvisvgm/dvisvgm-1.5.1/src/FilePath.h')
-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-1.5.1/src/FilePath.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.5.1/src/FilePath.h b/Build/source/texk/dvisvgm/dvisvgm-1.5.1/src/FilePath.h new file mode 100644 index 00000000000..5bd3fdf98e2 --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.5.1/src/FilePath.h @@ -0,0 +1,59 @@ +/************************************************************************* +** FilePath.h ** +** ** +** This file is part of dvisvgm -- the DVI to SVG converter ** +** Copyright (C) 2005-2013 Martin Gieseking <martin.gieseking@uos.de> ** +** ** +** This program is free software; you can redistribute it and/or ** +** modify it under the terms of the GNU General Public License as ** +** published by the Free Software Foundation; either version 3 of ** +** the License, or (at your option) any later version. ** +** ** +** This program is distributed in the hope that it will be useful, but ** +** WITHOUT ANY WARRANTY; without even the implied warranty of ** +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** +** GNU General Public License for more details. ** +** ** +** You should have received a copy of the GNU General Public License ** +** along with this program; if not, see <http://www.gnu.org/licenses/>. ** +*************************************************************************/ + +#ifndef FILEPATH_H +#define FILEPATH_H + +#include <string> +#include <vector> + +class FilePath +{ + typedef std::vector<std::string> Directories; + typedef Directories::iterator Iterator; + typedef Directories::const_iterator ConstIterator; + public: + FilePath (const std::string &path); + FilePath (const std::string &path, bool isfile, std::string current_dir=""); + std::string absolute (bool with_filename=true) const; + std::string relative (std::string reldir="", bool with_filename=true) const; + std::string basename () const; + std::string suffix () const; + void suffix (const std::string &s); + size_t depth () const {return _dirs.size();} + bool isFile () const {return !_fname.empty();} + bool empty () const {return _dirs.empty() && _fname.empty();} + const std::string& filename () const {return _fname;} + void filename (const std::string &fname) {_fname = fname;} + + protected: + void init (std::string path, bool isfile, std::string current_dir); + void add (const std::string &elem); + + private: + Directories _dirs; + std::string _fname; +#ifdef __WIN32__ + char _drive; +#endif +}; + + +#endif |