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diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.0.11/src/FileSystem.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.0.11/src/FileSystem.cpp
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+/*************************************************************************
+** FileSystem.cpp **
+** **
+** This file is part of dvisvgm -- the DVI to SVG converter **
+** Copyright (C) 2005-2012 Martin Gieseking <martin.gieseking@uos.de> **
+** **
+** This program is free software; you can redistribute it and/or **
+** modify it under the terms of the GNU General Public License as **
+** published by the Free Software Foundation; either version 3 of **
+** the License, or (at your option) any later version. **
+** **
+** This program is distributed in the hope that it will be useful, but **
+** WITHOUT ANY WARRANTY; without even the implied warranty of **
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
+** GNU General Public License for more details. **
+** **
+** You should have received a copy of the GNU General Public License **
+** along with this program; if not, see <http://www.gnu.org/licenses/>. **
+*************************************************************************/
+
+#include <cstdlib>
+#include <cstring>
+#include <fstream>
+#include "FileSystem.h"
+#include "macros.h"
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#ifdef HAVE_UNISTD_H
+#include <unistd.h>
+#endif
+
+
+using namespace std;
+
+#ifdef __WIN32__
+ #include <direct.h>
+ #include <windows.h>
+ const char *FileSystem::DEVNULL = "nul";
+ const char FileSystem::PATHSEP = '\\';
+ #define unlink _unlink
+#else
+ #include <dirent.h>
+ #include <pwd.h>
+ #include <sys/stat.h>
+ #include <sys/types.h>
+ const char *FileSystem::DEVNULL = "/dev/null";
+ const char FileSystem::PATHSEP = '/';
+#endif
+
+
+bool FileSystem::remove (const string &fname) {
+ return unlink(fname.c_str()) == 0;
+}
+
+
+/** Copies a file.
+ * @param[in] src path of file to copy
+ * @param[in] dest path of target file
+ * @param[in] remove_src remove file 'src' if true
+ * @return true on success */
+bool FileSystem::copy (const string &src, const string &dest, bool remove_src) {
+ ifstream ifs(src.c_str(), ios::in|ios::binary);
+ ofstream ofs(dest.c_str(), ios::out|ios::binary);
+ if (ifs && ofs) {
+ ofs << ifs.rdbuf();
+ if (!ifs.fail() && !ofs.fail() && remove_src) {
+ ofs.close();
+ ifs.close();
+ return remove(src);
+ }
+ else
+ return !remove_src;
+ }
+ return false;
+}
+
+
+bool FileSystem::rename (const string &oldname, const string &newname) {
+ return ::rename(oldname.c_str(), newname.c_str()) == 0;
+}
+
+
+UInt64 FileSystem::filesize (const string &fname) {
+#ifdef __WIN32__
+ // unfortunately, stat doesn't work properly under Windows
+ // so we have to use this freaky code
+ WIN32_FILE_ATTRIBUTE_DATA attr;
+ GetFileAttributesExA(fname.c_str(), GetFileExInfoStandard, &attr);
+ return (static_cast<UInt64>(attr.nFileSizeHigh) << (8*sizeof(attr.nFileSizeLow))) | attr.nFileSizeLow;
+#else
+ struct stat attr;
+ return (stat(fname.c_str(), &attr) == 0) ? attr.st_size : 0;
+#endif
+}
+
+
+string FileSystem::adaptPathSeperators (string path) {
+ for (size_t i=0; i < path.length(); i++)
+ if (path[i] == PATHSEP)
+ path[i] = '/';
+ return path;
+}
+
+
+string FileSystem::getcwd () {
+ char buf[1024];
+#ifdef __WIN32__
+ return adaptPathSeperators(_getcwd(buf, 1024));
+#else
+ return ::getcwd(buf, 1024);
+#endif
+}
+
+
+/** Changes the work directory.
+ * @param[in] path to new work directory
+ * @return true on success */
+bool FileSystem::chdir (const char *dir) {
+ bool success = false;
+ if (dir) {
+#ifdef __WIN32__
+ success = (_chdir(dir) == 0);
+#else
+ success = (chdir(dir) == 0);
+#endif
+ }
+ return success;
+}
+
+
+/** Returns the user's home directory. */
+const char* FileSystem::userdir () {
+#ifdef __WIN32__
+ const char *drive=getenv("HOMEDRIVE");
+ const char *path=getenv("HOMEPATH");
+ if (drive && path) {
+ static string ret = string(drive)+path;
+ if (!ret.empty())
+ return ret.c_str();
+ }
+ return 0;
+#else
+ const char *dir=getenv("HOME");
+ if (!dir) {
+ if (const char *user=getenv("USER")) {
+ if (struct passwd *pw=getpwnam(user))
+ dir = pw->pw_dir;
+ }
+ }
+ return dir;
+#endif
+}
+
+
+/** Private wrapper function for mkdir: creates a single folder.
+ * @param[in] dir folder name
+ * @return true on success */
+static bool s_mkdir (const char *dir) {
+ bool success = true;
+ if (!FileSystem::exists(dir)) {
+#ifdef __WIN32__
+ success = (_mkdir(dir) == 0);
+#else
+ success = (mkdir(dir, 0776) == 0);
+#endif
+ }
+ return success;
+}
+
+
+static bool inline s_rmdir (const char *dir) {
+#ifdef __WIN32__
+ return (_rmdir(dir) == 0);
+#else
+ return (rmdir(dir) == 0);
+#endif
+}
+
+
+/** Removes leading and trailing whitespace from a string. */
+static string trim (const string &str) {
+ int first=0, last=str.length()-1;
+ while (isspace(str[first]))
+ first++;
+ while (isspace(str[last]))
+ last--;
+ return str.substr(first, last-first+1);
+}
+
+
+/** Creates a new folder relative to the current work directory. If necessary,
+ * the parent folders are also created.
+ * @param[in] dir single folder name or path to folder
+ * @return true if folder(s) could be created */
+bool FileSystem::mkdir (const char *dir) {
+ bool success = false;
+ if (dir) {
+ success = true;
+ const string dirstr = adaptPathSeperators(trim(dir));
+ for (size_t pos=1; success && (pos = dirstr.find('/', pos)) != string::npos; pos++)
+ success &= s_mkdir(dirstr.substr(0, pos).c_str());
+ success &= s_mkdir(dirstr.c_str());
+ }
+ return success;
+}
+
+
+/** Removes a directory and its contents.
+ * @param[in] dirname path to directory
+ * @return true on success */
+bool FileSystem::rmdir (const char *dirname) {
+ bool ok = false;
+ if (dirname && isDirectory(dirname)) {
+ ok = true;
+#ifdef __WIN32__
+ string pattern = string(dirname) + "/*";
+ WIN32_FIND_DATA data;
+ HANDLE h = FindFirstFile(pattern.c_str(), &data);
+ bool ready = (h == INVALID_HANDLE_VALUE);
+ while (!ready && ok) {
+ const char *fname = data.cFileName;
+ string path = string(dirname) + "/" + fname;
+ if (isDirectory(path.c_str())) {
+ if (strcmp(fname, ".") != 0 && strcmp(fname, "..") != 0)
+ ok = rmdir(path.c_str()) && s_rmdir(path.c_str());
+ }
+ else if (isFile(path.c_str()))
+ ok = remove(path);
+ else
+ ok = false;
+ ready = !FindNextFile(h, &data);
+ }
+ FindClose(h);
+#else
+ if (DIR *dir = opendir(dirname)) {
+ struct dirent *ent;
+ while ((ent = readdir(dir)) && ok) {
+ const char *fname = ent->d_name;
+ string path = string(fname) + "/" + fname;
+ if (isDirectory(path.c_str())) {
+ if (strcmp(fname, ".") != 0 && strcmp(fname, "..") != 0)
+ ok = rmdir(path.c_str()) && s_rmdir(path.c_str());
+ }
+ else if (isFile(path.c_str()))
+ ok = remove(path);
+ else
+ ok = false;
+ }
+ closedir(dir);
+ }
+#endif
+ ok = s_rmdir(dirname);
+ }
+ return ok;
+}
+
+
+/** Checks if a file or directory exits. */
+bool FileSystem::exists (const char *fname) {
+ if (!fname)
+ return false;
+#ifdef __WIN32__
+ return GetFileAttributes(fname) != INVALID_FILE_ATTRIBUTES;
+#else
+ struct stat attr;
+ return stat(fname, &attr) == 0;
+#endif
+}
+
+
+/** Returns true if 'fname' references a directory. */
+bool FileSystem::isDirectory (const char *fname) {
+ if (!fname)
+ return false;
+#ifdef __WIN32__
+ return GetFileAttributes(fname) & FILE_ATTRIBUTE_DIRECTORY;
+#else
+ struct stat attr;
+ return stat(fname, &attr) == 0 && S_ISDIR(attr.st_mode);
+#endif
+}
+
+
+/** Returns true if 'fname' references a file. */
+bool FileSystem::isFile (const char *fname) {
+ if (!fname)
+ return false;
+#ifdef __WIN32__
+ ifstream ifs(fname);
+ return ifs;
+#else
+ struct stat attr;
+ return stat(fname, &attr) == 0 && S_ISREG(attr.st_mode);
+#endif
+}
+
+
+int FileSystem::collect (const char *dirname, vector<string> &entries) {
+ entries.clear();
+#ifdef __WIN32__
+ string pattern = string(dirname) + "/*";
+ WIN32_FIND_DATA data;
+ HANDLE h = FindFirstFile(pattern.c_str(), &data);
+ bool ready = (h == INVALID_HANDLE_VALUE);
+ while (!ready) {
+ string fname = data.cFileName;
+ string path = string(dirname)+"/"+fname;
+ string typechar = isFile(path.c_str()) ? "f" : isDirectory(path.c_str()) ? "d" : "?";
+ if (fname != "." && fname != "..")
+ entries.push_back(typechar+fname);
+ ready = !FindNextFile(h, &data);
+ }
+ FindClose(h);
+#else
+ if (DIR *dir = opendir(dirname)) {
+ struct dirent *ent;
+ while ((ent = readdir(dir))) {
+ string fname = ent->d_name;
+ string path = string(dirname)+"/"+fname;
+ string typechar = isFile(path.c_str()) ? "f" : isDirectory(path.c_str()) ? "d" : "?";
+ if (fname != "." && fname != "..")
+ entries.push_back(typechar+fname);
+ }
+ closedir(dir);
+ }
+#endif
+ return entries.size();
+}
+
+