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Diffstat (limited to 'Build/source/texk/dvisvgm/dvisvgm-1.0.10/src/SVGTree.h')
-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-1.0.10/src/SVGTree.h | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.0.10/src/SVGTree.h b/Build/source/texk/dvisvgm/dvisvgm-1.0.10/src/SVGTree.h new file mode 100644 index 00000000000..a9659f72b37 --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.0.10/src/SVGTree.h @@ -0,0 +1,104 @@ +/************************************************************************* +** SVGTree.h ** +** ** +** This file is part of dvisvgm -- the DVI to SVG converter ** +** Copyright (C) 2005-2011 Martin Gieseking <martin.gieseking@uos.de> ** +** ** +** This program is free software; you can redistribute it and/or ** +** modify it under the terms of the GNU General Public License as ** +** published by the Free Software Foundation; either version 3 of ** +** the License, or (at your option) any later version. ** +** ** +** This program is distributed in the hope that it will be useful, but ** +** WITHOUT ANY WARRANTY; without even the implied warranty of ** +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** +** GNU General Public License for more details. ** +** ** +** You should have received a copy of the GNU General Public License ** +** along with this program; if not, see <http://www.gnu.org/licenses/>. ** +*************************************************************************/ + +#ifndef SVGTREE_H +#define SVGTREE_H + +#include <map> +#include <set> +#include "Color.h" +#include "GFGlyphTracer.h" +#include "Matrix.h" +#include "XMLDocument.h" +#include "XMLNode.h" + +class BoundingBox; +class Color; +class Font; +class Matrix; +class PhysicalFont; + +class SVGTree +{ + template <typename T> + class Property { + public: + Property (const T &v) : _value(v), _changed(false) {} + + void set (const T &v) { + if (v != _value) { + _value = v; + _changed = true; + } + } + + const T& get () const {return _value;} + operator const T& () {return _value;} + bool changed () const {return _changed;} + void changed (bool c) {_changed = c;} + + private: + T _value; + bool _changed; + }; + + public: + SVGTree (); + void reset (); + void write (std::ostream &os) const {_doc.write(os);} + void newPage (int pageno); + void appendToDefs (XMLNode *node); + void appendToPage (XMLNode *node) {_page->append(node);} + void prependToPage (XMLNode *node){_page->prepend(node);} + void appendToDoc (XMLNode *node) {_doc.append(node);} + void appendToRoot (XMLNode *node) {_root->append(node);} + void appendChar (int c, double x, double y, const Font &font); + void appendFontStyles (const std::set<const Font*> &fonts); + void append (const PhysicalFont &font, const std::set<int> &chars, GFGlyphTracer::Callback *cb=0); + void setBBox (const BoundingBox &bbox); + void setFont (int id, const Font *font); + void setX (double x) {_xchanged = true;} + void setY (double y) {_ychanged = true;} + void setMatrix (const Matrix &m) {_matrix.set(m);} + void setColor (const Color &c) {_color.set(c);} + void transformPage (const Matrix &m); + const Color& getColor () const {return _color.get();} + const Matrix& getMatrix () const {return _matrix.get();} + XMLElementNode* rootNode () const {return _root;} + + public: + static bool USE_FONTS; ///< if true, create font references and don't draw paths directly + static bool CREATE_STYLE; ///< should <style>...</style> and class attributes be used to reference fonts? + static bool CREATE_USE_ELEMENTS; ///< allow generation of <use/> elements? + + protected: + void newTextNode (double x, double y); + + private: + XMLDocument _doc; + XMLElementNode *_root, *_page, *_text, *_span, *_defs; + bool _xchanged, _ychanged; + Property<const Font*> _font; + Property<Color> _color; + Property<Matrix> _matrix; + int _fontnum; +}; + +#endif |