diff options
Diffstat (limited to 'Build/source/libs/unzip/unzip.dsp')
-rw-r--r-- | Build/source/libs/unzip/unzip.dsp | 258 |
1 files changed, 258 insertions, 0 deletions
diff --git a/Build/source/libs/unzip/unzip.dsp b/Build/source/libs/unzip/unzip.dsp new file mode 100644 index 00000000000..51a1f2edbe1 --- /dev/null +++ b/Build/source/libs/unzip/unzip.dsp @@ -0,0 +1,258 @@ +# Microsoft Developer Studio Project File - Name="unzip" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=unzip - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "unzip.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "unzip.mak" CFG="unzip - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "unzip - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "unzip - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "unzip - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "./" /I "../" /I "../.." /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "_WINDOWS" /D "WINDLL" /D "USE_EF_UT_TIME" /D "DLL" /D "UNZIPLIB" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x40c /d "NDEBUG" +# ADD RSC /l 0x40c /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "unzip - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /MTd /W3 /Gm- /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "NDEBUG" /D "_WINDOWS" /D "WINDLL" /D "USE_EF_UT_TIME" /D "DLL" /D "UNZIPLIB" /FD /GZ /c +# SUBTRACT CPP /nologo /YX +# ADD BASE RSC /l 0x40c /d "_DEBUG" +# ADD RSC /l 0x40c /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "unzip - Win32 Release" +# Name "unzip - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\api.c +# End Source File +# Begin Source File + +SOURCE=.\crc32.c +# End Source File +# Begin Source File + +SOURCE=.\crctab.c +# End Source File +# Begin Source File + +SOURCE=.\crypt.c +# End Source File +# Begin Source File + +SOURCE=.\explode.c +# End Source File +# Begin Source File + +SOURCE=.\extract.c +# End Source File +# Begin Source File + +SOURCE=.\fileio.c +# End Source File +# Begin Source File + +SOURCE=.\globals.c +# End Source File +# Begin Source File + +SOURCE=.\inflate.c +# End Source File +# Begin Source File + +SOURCE=.\list.c +# End Source File +# Begin Source File + +SOURCE=.\match.c +# End Source File +# Begin Source File + +SOURCE=.\win32\nt.c + +!IF "$(CFG)" == "unzip - Win32 Release" + +!ELSEIF "$(CFG)" == "unzip - Win32 Debug" + +# ADD CPP /I "../" /I "./" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\process.c +# End Source File +# Begin Source File + +SOURCE=.\ttyio.c +# End Source File +# Begin Source File + +SOURCE=.\unreduce.c +# End Source File +# Begin Source File + +SOURCE=.\unshrink.c +# End Source File +# Begin Source File + +SOURCE=.\win32\win32.c + +!IF "$(CFG)" == "unzip - Win32 Release" + +!ELSEIF "$(CFG)" == "unzip - Win32 Debug" + +# ADD CPP /I "../" /I "./" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\windll\windll.c + +!IF "$(CFG)" == "unzip - Win32 Release" + +!ELSEIF "$(CFG)" == "unzip - Win32 Debug" + +# ADD CPP /I "../" /I "./" +# SUBTRACT CPP /nologo /YX /Yc /Yu + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\zipinfo.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\consts.h +# End Source File +# Begin Source File + +SOURCE=.\crypt.h +# End Source File +# Begin Source File + +SOURCE=.\windll\decs.h +# End Source File +# Begin Source File + +SOURCE=.\ebcdic.h +# End Source File +# Begin Source File + +SOURCE=.\globals.h +# End Source File +# Begin Source File + +SOURCE=.\inflate.h +# End Source File +# Begin Source File + +SOURCE=.\win32\nt.h +# End Source File +# Begin Source File + +SOURCE=.\windll\structs.h +# End Source File +# Begin Source File + +SOURCE=.\ttyio.h +# End Source File +# Begin Source File + +SOURCE=.\unzip.h +# End Source File +# Begin Source File + +SOURCE=.\unzpriv.h +# End Source File +# Begin Source File + +SOURCE=.\version.h +# End Source File +# Begin Source File + +SOURCE=.\win32\w32cfg.h +# End Source File +# Begin Source File + +SOURCE=.\windll\windll.h +# End Source File +# Begin Source File + +SOURCE=.\zip.h +# End Source File +# End Group +# End Target +# End Project |