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diff --git a/Build/source/libs/poppler/poppler-0.32.0/splash/SplashPath.h b/Build/source/libs/poppler/poppler-0.32.0/splash/SplashPath.h
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+//========================================================================
+//
+// SplashPath.h
+//
+//========================================================================
+
+#ifndef SPLASHPATH_H
+#define SPLASHPATH_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "SplashTypes.h"
+
+//------------------------------------------------------------------------
+// SplashPathPoint
+//------------------------------------------------------------------------
+
+struct SplashPathPoint {
+ SplashCoord x, y;
+};
+
+//------------------------------------------------------------------------
+// SplashPath.flags
+//------------------------------------------------------------------------
+
+// first point on each subpath sets this flag
+#define splashPathFirst 0x01
+
+// last point on each subpath sets this flag
+#define splashPathLast 0x02
+
+// if the subpath is closed, its first and last points must be
+// identical, and must set this flag
+#define splashPathClosed 0x04
+
+// curve control points set this flag
+#define splashPathCurve 0x08
+
+//------------------------------------------------------------------------
+// SplashPathHint
+//------------------------------------------------------------------------
+
+struct SplashPathHint {
+ int ctrl0, ctrl1;
+ int firstPt, lastPt;
+};
+
+//------------------------------------------------------------------------
+// SplashPath
+//------------------------------------------------------------------------
+
+class SplashPath {
+public:
+
+ // Create an empty path.
+ SplashPath();
+
+ // Copy a path.
+ SplashPath *copy() { return new SplashPath(this); }
+
+ ~SplashPath();
+
+ // Append <path> to <this>.
+ void append(SplashPath *path);
+
+ // Start a new subpath.
+ SplashError moveTo(SplashCoord x, SplashCoord y);
+
+ // Add a line segment to the last subpath.
+ SplashError lineTo(SplashCoord x, SplashCoord y);
+
+ // Add a third-order (cubic) Bezier curve segment to the last
+ // subpath.
+ SplashError curveTo(SplashCoord x1, SplashCoord y1,
+ SplashCoord x2, SplashCoord y2,
+ SplashCoord x3, SplashCoord y3);
+
+ // Close the last subpath, adding a line segment if necessary. If
+ // <force> is true, this adds a line segment even if the current
+ // point is equal to the first point in the subpath.
+ SplashError close(GBool force = gFalse);
+
+ // Add a stroke adjustment hint. The controlling segments are
+ // <ctrl0> and <ctrl1> (where segments are identified by their first
+ // point), and the points to be adjusted are <firstPt> .. <lastPt>.
+ void addStrokeAdjustHint(int ctrl0, int ctrl1, int firstPt, int lastPt);
+
+ // Add (<dx>, <dy>) to every point on this path.
+ void offset(SplashCoord dx, SplashCoord dy);
+
+ // Get the points on the path.
+ int getLength() { return length; }
+ void getPoint(int i, double *x, double *y, Guchar *f)
+ { *x = pts[i].x; *y = pts[i].y; *f = flags[i]; }
+
+ // Get the current point.
+ GBool getCurPt(SplashCoord *x, SplashCoord *y);
+
+protected:
+
+ SplashPath(SplashPath *path);
+ void grow(int nPts);
+ GBool noCurrentPoint() { return curSubpath == length; }
+ GBool onePointSubpath() { return curSubpath == length - 1; }
+ GBool openSubpath() { return curSubpath < length - 1; }
+
+ SplashPathPoint *pts; // array of points
+ Guchar *flags; // array of flags
+ int length, size; // length/size of the pts and flags arrays
+ int curSubpath; // index of first point in last subpath
+
+ SplashPathHint *hints; // list of hints
+ int hintsLength, hintsSize;
+
+ friend class SplashXPath;
+ friend class Splash;
+ // this is a temporary hack, until we read FreeType paths directly
+ friend class ArthurOutputDev;
+};
+
+#endif