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diff --git a/Build/source/libs/poppler/poppler-0.26.4/splash/SplashFontEngine.h b/Build/source/libs/poppler/poppler-0.26.4/splash/SplashFontEngine.h
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+//========================================================================
+//
+// SplashFontEngine.h
+//
+//========================================================================
+
+//========================================================================
+//
+// Modified under the Poppler project - http://poppler.freedesktop.org
+//
+// All changes made under the Poppler project to this file are licensed
+// under GPL version 2 or later
+//
+// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de>
+// Copyright (C) 2009 Petr Gajdos <pgajdos@novell.com>
+// Copyright (C) 2009, 2011 Albert Astals Cid <aacid@kde.org>
+// Copyright (C) 2011 Andreas Hartmetz <ahartmetz@gmail.com>
+// Copyright (C) 2013 Thomas Freitag <Thomas.Freitag@alfa.de>
+//
+// To see a description of the changes please see the Changelog file that
+// came with your tarball or type make ChangeLog if you are building from git
+//
+//========================================================================
+
+#ifndef SPLASHFONTENGINE_H
+#define SPLASHFONTENGINE_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "goo/gtypes.h"
+#include "SplashTypes.h"
+
+class SplashT1FontEngine;
+class SplashFTFontEngine;
+class SplashDTFontEngine;
+class SplashDT4FontEngine;
+class SplashFontFile;
+class SplashFontFileID;
+class SplashFont;
+class SplashFontSrc;
+
+//------------------------------------------------------------------------
+
+#define splashFontCacheSize 16
+
+//------------------------------------------------------------------------
+// SplashFontEngine
+//------------------------------------------------------------------------
+
+class SplashFontEngine {
+public:
+
+ // Create a font engine.
+ SplashFontEngine(
+#if HAVE_T1LIB_H
+ GBool enableT1lib,
+#endif
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ GBool enableFreeType,
+ GBool enableFreeTypeHinting,
+ GBool enableSlightHinting,
+#endif
+ GBool aa);
+
+ ~SplashFontEngine();
+
+ // Get a font file from the cache. Returns NULL if there is no
+ // matching entry in the cache.
+ SplashFontFile *getFontFile(SplashFontFileID *id);
+
+ // Load fonts - these create new SplashFontFile objects.
+ SplashFontFile *loadType1Font(SplashFontFileID *idA, SplashFontSrc *src, const char **enc);
+ SplashFontFile *loadType1CFont(SplashFontFileID *idA, SplashFontSrc *src, const char **enc);
+ SplashFontFile *loadOpenTypeT1CFont(SplashFontFileID *idA, SplashFontSrc *src, const char **enc);
+ SplashFontFile *loadCIDFont(SplashFontFileID *idA, SplashFontSrc *src);
+ SplashFontFile *loadOpenTypeCFFFont(SplashFontFileID *idA, SplashFontSrc *src,
+ int *codeToGID, int codeToGIDLen);
+ SplashFontFile *loadTrueTypeFont(SplashFontFileID *idA, SplashFontSrc *src,
+ int *codeToGID, int codeToGIDLen, int faceIndex = 0);
+
+ // Get a font - this does a cache lookup first, and if not found,
+ // creates a new SplashFont object and adds it to the cache. The
+ // matrix, mat = textMat * ctm:
+ // [ mat[0] mat[1] ]
+ // [ mat[2] mat[3] ]
+ // specifies the font transform in PostScript style:
+ // [x' y'] = [x y] * mat
+ // Note that the Splash y axis points downward.
+ SplashFont *getFont(SplashFontFile *fontFile,
+ SplashCoord *textMat, SplashCoord *ctm);
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ GBool getAA();
+ void setAA(GBool aa);
+#endif
+
+private:
+
+ SplashFont *fontCache[splashFontCacheSize];
+
+#if HAVE_T1LIB_H
+ SplashT1FontEngine *t1Engine;
+#endif
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ SplashFTFontEngine *ftEngine;
+#endif
+};
+
+#endif