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+//========================================================================
+//
+// SplashClip.h
+//
+//========================================================================
+
+//========================================================================
+//
+// Modified under the Poppler project - http://poppler.freedesktop.org
+//
+// All changes made under the Poppler project to this file are licensed
+// under GPL version 2 or later
+//
+// Copyright (C) 2010 Albert Astals Cid <aacid@kde.org>
+// Copyright (C) 2013 Thomas Freitag <Thomas.Freitag@alfa.de>
+//
+// To see a description of the changes please see the Changelog file that
+// came with your tarball or type make ChangeLog if you are building from git
+//
+//========================================================================
+
+#ifndef SPLASHCLIP_H
+#define SPLASHCLIP_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "SplashTypes.h"
+#include "SplashMath.h"
+#include "SplashXPathScanner.h"
+
+class SplashPath;
+class SplashXPath;
+class SplashBitmap;
+
+//------------------------------------------------------------------------
+
+enum SplashClipResult {
+ splashClipAllInside,
+ splashClipAllOutside,
+ splashClipPartial
+};
+
+//------------------------------------------------------------------------
+// SplashClip
+//------------------------------------------------------------------------
+
+class SplashClip {
+public:
+
+ // Create a clip, for the given rectangle.
+ SplashClip(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1,
+ GBool antialiasA);
+
+ // Copy a clip.
+ SplashClip *copy() { return new SplashClip(this); }
+
+ ~SplashClip();
+
+ // Reset the clip to a rectangle.
+ void resetToRect(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1);
+
+ // Intersect the clip with a rectangle.
+ SplashError clipToRect(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1);
+
+ // Interesect the clip with <path>.
+ SplashError clipToPath(SplashPath *path, SplashCoord *matrix,
+ SplashCoord flatness, GBool eo);
+
+ // Returns true if (<x>,<y>) is inside the clip.
+ GBool test(int x, int y)
+ {
+ int i;
+
+ // check the rectangle
+ if (x < xMinI || x > xMaxI || y < yMinI || y > yMaxI) {
+ return gFalse;
+ }
+
+ // check the paths
+ if (antialias) {
+ for (i = 0; i < length; ++i) {
+ if (!scanners[i]->test(x * splashAASize, y * splashAASize)) {
+ return gFalse;
+ }
+ }
+ } else {
+ for (i = 0; i < length; ++i) {
+ if (!scanners[i]->test(x, y)) {
+ return gFalse;
+ }
+ }
+ }
+
+ return gTrue;
+ }
+
+ // Tests a rectangle against the clipping region. Returns one of:
+ // - splashClipAllInside if the entire rectangle is inside the
+ // clipping region, i.e., all pixels in the rectangle are
+ // visible
+ // - splashClipAllOutside if the entire rectangle is outside the
+ // clipping region, i.e., all the pixels in the rectangle are
+ // clipped
+ // - splashClipPartial if the rectangle is part inside and part
+ // outside the clipping region
+ SplashClipResult testRect(int rectXMin, int rectYMin,
+ int rectXMax, int rectYMax);
+
+ // Similar to testRect, but tests a horizontal span.
+ SplashClipResult testSpan(int spanXMin, int spanXMax, int spanY);
+
+ // Clips an anti-aliased line by setting pixels to zero. On entry,
+ // all non-zero pixels are between <x0> and <x1>. This function
+ // will update <x0> and <x1>.
+ void clipAALine(SplashBitmap *aaBuf, int *x0, int *x1, int y,
+ GBool adjustVertLine = gFalse);
+
+ // Get the rectangle part of the clip region.
+ SplashCoord getXMin() { return xMin; }
+ SplashCoord getXMax() { return xMax; }
+ SplashCoord getYMin() { return yMin; }
+ SplashCoord getYMax() { return yMax; }
+
+ // Get the rectangle part of the clip region, in integer coordinates.
+ int getXMinI() { return xMinI; }
+ int getXMaxI() { return xMaxI; }
+ int getYMinI() { return yMinI; }
+ int getYMaxI() { return yMaxI; }
+
+ // Get the number of arbitrary paths used by the clip region.
+ int getNumPaths() { return length; }
+
+protected:
+
+ SplashClip(SplashClip *clip);
+ void grow(int nPaths);
+
+ GBool antialias;
+ SplashCoord xMin, yMin, xMax, yMax;
+ int xMinI, yMinI, xMaxI, yMaxI;
+ SplashXPath **paths;
+ Guchar *flags;
+ SplashXPathScanner **scanners;
+ int length, size;
+};
+
+#endif