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+//========================================================================
+//
+// ImageOutputDev.h
+//
+// Copyright 1998-2003 Glyph & Cog, LLC
+//
+//========================================================================
+
+//========================================================================
+//
+// Modified under the Poppler project - http://poppler.freedesktop.org
+//
+// All changes made under the Poppler project to this file are licensed
+// under GPL version 2 or later
+//
+// Copyright (C) 2006 Rainer Keller <class321@gmx.de>
+// Copyright (C) 2008 Timothy Lee <timothy.lee@siriushk.com>
+// Copyright (C) 2009 Carlos Garcia Campos <carlosgc@gnome.org>
+//
+// To see a description of the changes please see the Changelog file that
+// came with your tarball or type make ChangeLog if you are building from git
+//
+//========================================================================
+
+#ifndef IMAGEOUTPUTDEV_H
+#define IMAGEOUTPUTDEV_H
+
+#include "poppler/poppler-config.h"
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include <stdio.h>
+#include "goo/gtypes.h"
+#include "OutputDev.h"
+
+class GfxState;
+
+//------------------------------------------------------------------------
+// ImageOutputDev
+//------------------------------------------------------------------------
+
+class ImageOutputDev: public OutputDev {
+public:
+
+ // Create an OutputDev which will write images to files named
+ // <fileRoot>-NNN.<type>. Normally, all images are written as PBM
+ // (.pbm) or PPM (.ppm) files. If <dumpJPEG> is set, JPEG images are
+ // written as JPEG (.jpg) files.
+ ImageOutputDev(char *fileRootA, GBool dumpJPEGA);
+
+ // Destructor.
+ virtual ~ImageOutputDev();
+
+ // Check if file was successfully created.
+ virtual GBool isOk() { return ok; }
+
+ // Does this device use beginType3Char/endType3Char? Otherwise,
+ // text in Type 3 fonts will be drawn with drawChar/drawString.
+ virtual GBool interpretType3Chars() { return gFalse; }
+
+ // Does this device need non-text content?
+ virtual GBool needNonText() { return gTrue; }
+
+ //---- get info about output device
+
+ // Does this device use upside-down coordinates?
+ // (Upside-down means (0,0) is the top left corner of the page.)
+ virtual GBool upsideDown() { return gTrue; }
+
+ // Does this device use drawChar() or drawString()?
+ virtual GBool useDrawChar() { return gFalse; }
+
+ //----- image drawing
+ virtual void drawImageMask(GfxState *state, Object *ref, Stream *str,
+ int width, int height, GBool invert,
+ GBool interpolate, GBool inlineImg);
+ virtual void drawImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height, GfxImageColorMap *colorMap,
+ GBool interpolate, int *maskColors, GBool inlineImg);
+ virtual void drawMaskedImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height,
+ GfxImageColorMap *colorMap,
+ GBool interpolate,
+ Stream *maskStr, int maskWidth, int maskHeight,
+ GBool maskInvert, GBool maskInterpolate);
+ virtual void drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height,
+ GfxImageColorMap *colorMap,
+ GBool interpolate,
+ Stream *maskStr,
+ int maskWidth, int maskHeight,
+ GfxImageColorMap *maskColorMap,
+ GBool maskInterpolate);
+
+private:
+
+ char *fileRoot; // root of output file names
+ char *fileName; // buffer for output file names
+ GBool dumpJPEG; // set to dump native JPEG files
+ int imgNum; // current image number
+ GBool ok; // set up ok?
+};
+
+#endif