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+# Makefile for libpng
+# 32-bit Borland C++ (Note: All modules are compiled in C mode)
+# To build the library, do:
+# "make -fmakefile.bc32"
+#
+# -------------------- 32-bit Borland C++ --------------------
+
+### Absolutely necessary for this makefile to work
+.AUTODEPEND
+
+## Where zlib.h, zconf.h and zlib.lib are
+ZLIB_DIR=..\zlib
+
+## Compiler, linker and lib stuff
+CC=bcc32
+LD=bcc32
+LIB=tlib
+
+# -3 = 386, -4 = 486, -5 = Pentium etc.
+!ifndef TARGET_CPU
+#TARGET_CPU=-6
+!endif
+
+# Use this if you don't want Borland's fancy exception handling
+# (Caution: doesn't work with CBuilderX)
+#NOEHLIB=noeh32.lib
+
+!ifdef DEBUG
+CDEBUG=-v
+LDEBUG=-v
+!else
+CDEBUG=
+LDEBUG=
+!endif
+
+# STACKOFLOW=1
+!ifdef STACKOFLOW
+CDEBUG=$(CDEBUG) -N
+LDEBUG=$(LDEBUG) -N
+!endif
+
+# -O2 optimize for speed
+# -d merge duplicate strings
+# -k- turn off standard stack frame
+# -w display all warnings
+CFLAGS=-I$(ZLIB_DIR) -O2 -d -k- -w $(TARGET_CPU) $(CDEBUG)
+
+# -M generate map file
+LDFLAGS=-L$(ZLIB_DIR) -M $(LDEBUG)
+
+## Variables
+OBJS = \
+ png.obj \
+ pngerror.obj \
+ pngget.obj \
+ pngmem.obj \
+ pngpread.obj \
+ pngread.obj \
+ pngrio.obj \
+ pngrtran.obj \
+ pngrutil.obj \
+ pngset.obj \
+ pngtrans.obj \
+ pngwio.obj \
+ pngwrite.obj \
+ pngwtran.obj \
+ pngwutil.obj
+
+LIBOBJS = \
+ +png.obj \
+ +pngerror.obj \
+ +pngget.obj \
+ +pngmem.obj \
+ +pngpread.obj \
+ +pngread.obj \
+ +pngrio.obj \
+ +pngrtran.obj \
+ +pngrutil.obj \
+ +pngset.obj \
+ +pngtrans.obj \
+ +pngwio.obj \
+ +pngwrite.obj \
+ +pngwtran.obj \
+ +pngwutil.obj
+
+LIBNAME=libpng.lib
+
+## Implicit rules
+# Braces let make "batch" calls to the compiler,
+# 2 calls instead of 12; space is important.
+.c.obj:
+ $(CC) $(CFLAGS) -c {$*.c }
+
+.c.exe:
+ $(CC) $(CFLAGS) $(LDFLAGS) $*.c $(LIBNAME) zlib.lib $(NOEHLIB)
+
+.obj.exe:
+ $(LD) $(LDFLAGS) $*.obj $(LIBNAME) zlib.lib $(NOEHLIB)
+
+## Major targets
+all: libpng pngtest
+
+libpng: $(LIBNAME)
+
+pngtest: pngtest.exe
+
+test: pngtest.exe
+ pngtest
+
+## Minor Targets
+
+# see scripts\pnglibconf.mak for how to make this file
+# with different options
+pnglibconf.h: scripts\pnglibconf.h.prebuilt
+ copy scripts\pnglibconf.h.prebuilt $@
+
+png.obj: png.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
+pngerror.obj: pngerror.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
+pngget.obj: pngget.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
+pngmem.obj: pngmem.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
+pngpread.obj: pngpread.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
+pngread.obj: pngread.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
+pngrio.obj: pngrio.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
+pngrtran.obj: pngrtran.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
+pngrutil.obj: pngrutil.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
+pngset.obj: pngset.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
+pngtrans.obj: pngtrans.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
+pngwio.obj: pngwio.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
+pngwrite.obj: pngwrite.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
+pngwtran.obj: pngwtran.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
+pngwutil.obj: pngwutil.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
+pngtest.obj: pngtest.c png.h pngconf.h pnglibconf.h
+
+$(LIBNAME): $(OBJS)
+ -del $(LIBNAME)
+ $(LIB) $(LIBNAME) @&&|
+$(LIBOBJS), libpng
+|
+
+# Cleanup
+clean:
+ -del pnglibconf.h
+ -del *.obj
+ -del $(LIBNAME)
+ -del pngtest.exe
+ -del *.lst
+ -del *.map
+ -del *.tds
+ -del pngout.png
+
+# End of makefile for libpng