diff options
Diffstat (limited to 'Build/source/libs/icu/icu-xetex/samples/layout/ScriptCompositeFontInstance.cpp')
-rw-r--r-- | Build/source/libs/icu/icu-xetex/samples/layout/ScriptCompositeFontInstance.cpp | 103 |
1 files changed, 0 insertions, 103 deletions
diff --git a/Build/source/libs/icu/icu-xetex/samples/layout/ScriptCompositeFontInstance.cpp b/Build/source/libs/icu/icu-xetex/samples/layout/ScriptCompositeFontInstance.cpp deleted file mode 100644 index 2fbbaca0d4b..00000000000 --- a/Build/source/libs/icu/icu-xetex/samples/layout/ScriptCompositeFontInstance.cpp +++ /dev/null @@ -1,103 +0,0 @@ -/* - ******************************************************************************* - * - * Copyright (C) 1999-2003, International Business Machines - * Corporation and others. All Rights Reserved. - * - ******************************************************************************* - * file name: ScriptCompositeFontInstance.cpp - * - * created on: 02/05/2003 - * created by: Eric R. Mader - */ - -#include "layout/LETypes.h" - -#include "unicode/uscript.h" - -#include "FontMap.h" - -#include "ScriptCompositeFontInstance.h" - -const char ScriptCompositeFontInstance::fgClassID=0; - -ScriptCompositeFontInstance::ScriptCompositeFontInstance(FontMap *fontMap) - : fFontMap(fontMap) -{ - // nothing else to do -} - -ScriptCompositeFontInstance::~ScriptCompositeFontInstance() -{ - delete fFontMap; - fFontMap = NULL; -} - -void ScriptCompositeFontInstance::getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const -{ - LEErrorCode status = LE_NO_ERROR; - le_int32 script = LE_GET_SUB_FONT(glyph); - const LEFontInstance *font = fFontMap->getScriptFont(script, status); - - advance.fX = 0; - advance.fY = 0; - - if (LE_SUCCESS(status)) { - font->getGlyphAdvance(LE_GET_GLYPH(glyph), advance); - } -} - -le_bool ScriptCompositeFontInstance::getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const -{ - LEErrorCode status = LE_NO_ERROR; - le_int32 script = LE_GET_SUB_FONT(glyph); - const LEFontInstance *font = fFontMap->getScriptFont(script, status); - - if (LE_SUCCESS(status)) { - return font->getGlyphPoint(LE_GET_GLYPH(glyph), pointNumber, point); - } - - return FALSE; -} - -const LEFontInstance *ScriptCompositeFontInstance::getSubFont(const LEUnicode chars[], le_int32 *offset, le_int32 limit, le_int32 script, LEErrorCode &success) const -{ - if (LE_FAILURE(success)) { - return NULL; - } - - if (chars == NULL || *offset < 0 || limit < 0 || *offset >= limit || script < 0 || script >= scriptCodeCount) { - success = LE_ILLEGAL_ARGUMENT_ERROR; - return NULL; - } - - const LEFontInstance *result = fFontMap->getScriptFont(script, success); - - if (LE_FAILURE(success)) { - return NULL; - } - - *offset = limit; - return result; -} - -// This is the really stupid version that doesn't look in any other font for the character... -// It would be better to also look in the "DEFAULT:" font. Another thing to do would be to -// look in all the fonts in some order, script code order being the most obvious... -LEGlyphID ScriptCompositeFontInstance::mapCharToGlyph(LEUnicode32 ch) const -{ - UErrorCode error = U_ZERO_ERROR; - LEErrorCode status = LE_NO_ERROR; - le_int32 script = uscript_getScript(ch, &error); - const LEFontInstance *scriptFont = fFontMap->getScriptFont(script, status); - LEGlyphID subFont = LE_SET_SUB_FONT(0, script); - - if (LE_FAILURE(status)) { - return subFont; - } - - LEGlyphID glyph = scriptFont->mapCharToGlyph(ch); - - return LE_SET_GLYPH(subFont, glyph); -} - |