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+/*
+**********************************************************************
+* Copyright (c) 2002-2004, International Business Machines
+* Corporation and others. All Rights Reserved.
+**********************************************************************
+* Author: Alan Liu
+* Created: October 30 2002
+* Since: ICU 2.4
+**********************************************************************
+*/
+#ifndef PROPNAME_H
+#define PROPNAME_H
+
+#include "unicode/utypes.h"
+#include "unicode/uchar.h"
+#include "udataswp.h"
+#include "uprops.h"
+
+/*
+ * This header defines the in-memory layout of the property names data
+ * structure representing the UCD data files PropertyAliases.txt and
+ * PropertyValueAliases.txt. It is used by:
+ * propname.cpp - reads data
+ * genpname - creates data
+ */
+
+/* low-level char * property name comparison -------------------------------- */
+
+U_CDECL_BEGIN
+
+/**
+ * \var uprv_comparePropertyNames
+ * Unicode property names and property value names are compared "loosely".
+ *
+ * UCD.html 4.0.1 says:
+ * For all property names, property value names, and for property values for
+ * Enumerated, Binary, or Catalog properties, use the following
+ * loose matching rule:
+ *
+ * LM3. Ignore case, whitespace, underscore ('_'), and hyphens.
+ *
+ * This function does just that, for (char *) name strings.
+ * It is almost identical to ucnv_compareNames() but also ignores
+ * C0 White_Space characters (U+0009..U+000d, and U+0085 on EBCDIC).
+ *
+ * @internal
+ */
+
+U_CAPI int32_t U_EXPORT2
+uprv_compareASCIIPropertyNames(const char *name1, const char *name2);
+
+U_CAPI int32_t U_EXPORT2
+uprv_compareEBCDICPropertyNames(const char *name1, const char *name2);
+
+#if U_CHARSET_FAMILY==U_ASCII_FAMILY
+# define uprv_comparePropertyNames uprv_compareASCIIPropertyNames
+#elif U_CHARSET_FAMILY==U_EBCDIC_FAMILY
+# define uprv_comparePropertyNames uprv_compareEBCDICPropertyNames
+#else
+# error U_CHARSET_FAMILY is not valid
+#endif
+
+U_CDECL_END
+
+/* UDataMemory structure and signatures ------------------------------------- */
+
+#define PNAME_DATA_NAME "pnames"
+#define PNAME_DATA_TYPE "icu"
+
+/* Fields in UDataInfo: */
+
+/* PNAME_SIG[] is encoded as numeric literals for compatibility with the HP compiler */
+#define PNAME_SIG_0 ((uint8_t)0x70) /* p */
+#define PNAME_SIG_1 ((uint8_t)0x6E) /* n */
+#define PNAME_SIG_2 ((uint8_t)0x61) /* a */
+#define PNAME_SIG_3 ((uint8_t)0x6D) /* m */
+
+#define PNAME_FORMAT_VERSION ((int8_t)1) /* formatVersion[0] */
+
+/**
+ * Swap pnames.icu. See udataswp.h.
+ * @internal
+ */
+U_CAPI int32_t U_EXPORT2
+upname_swap(const UDataSwapper *ds,
+ const void *inData, int32_t length, void *outData,
+ UErrorCode *pErrorCode);
+
+
+#ifdef XP_CPLUSPLUS
+
+class Builder;
+
+U_NAMESPACE_BEGIN
+
+/**
+ * An offset from the start of the pnames data to a contained entity.
+ * This must be a signed value, since negative offsets are used as an
+ * end-of-list marker. Offsets to actual objects are non-zero. A
+ * zero offset indicates an absent entry; this corresponds to aliases
+ * marked "n/a" in the original Unicode data files.
+ */
+typedef int16_t Offset; /* must be signed */
+
+#define MAX_OFFSET 0x7FFF
+
+/**
+ * A generic value for a property or property value. Typically an
+ * enum from uchar.h, but sometimes a non-enum value. It must be
+ * large enough to accomodate the largest enum value, which as of this
+ * writing is the largest general category mask. Need not be signed
+ * but may be. Typically it doesn't matter, since the caller will
+ * cast it to the proper type before use. Takes the special value
+ * UCHAR_INVALID_CODE for invalid input.
+ */
+typedef int32_t EnumValue;
+
+/* ---------------------------------------------------------------------- */
+/* ValueMap */
+
+/**
+ * For any top-level property that has named values (binary and
+ * enumerated properties), there is a ValueMap object. This object
+ * maps from enum values to two other maps. One goes from value enums
+ * to value names. The other goes from value names to value enums.
+ *
+ * The value enum values may be contiguous or disjoint. If they are
+ * contiguous then the enumToName_offset is nonzero, and the
+ * ncEnumToName_offset is zero. Vice versa if the value enums are
+ * disjoint.
+ *
+ * There are n of these objects, where n is the number of binary
+ * properties + the number of enumerated properties.
+ */
+struct ValueMap {
+
+ /* -- begin pnames data -- */
+ /* Enum=>name EnumToOffset / NonContiguousEnumToOffset objects. */
+ /* Exactly one of these will be nonzero. */
+ Offset enumToName_offset;
+ Offset ncEnumToName_offset;
+
+ Offset nameToEnum_offset; /* Name=>enum data */
+ /* -- end pnames data -- */
+};
+
+/* ---------------------------------------------------------------------- */
+/* PropertyAliases class */
+
+/**
+ * A class encapsulating access to the memory-mapped data representing
+ * property aliases and property value aliases (pnames). The class
+ * MUST have no v-table and declares certain methods inline -- small
+ * methods and methods that are called from only one point.
+ *
+ * The data members in this class correspond to the in-memory layout
+ * of the header of the pnames data.
+ */
+class PropertyAliases {
+
+ /* -- begin pnames data -- */
+ /* Enum=>name EnumToOffset object for binary and enumerated */
+ /* properties */
+ Offset enumToName_offset;
+
+ /* Name=>enum data for binary & enumerated properties */
+ Offset nameToEnum_offset;
+
+ /* Enum=>offset EnumToOffset object mapping enumerated properties */
+ /* to ValueMap objects */
+ Offset enumToValue_offset;
+
+ /* The following are needed by external readers of this data. */
+ /* We don't use them ourselves. */
+ int16_t total_size; /* size in bytes excluding the udata header */
+ Offset valueMap_offset; /* offset to start of array */
+ int16_t valueMap_count; /* number of entries */
+ Offset nameGroupPool_offset; /* offset to start of array */
+ int16_t nameGroupPool_count; /* number of entries (not groups) */
+ Offset stringPool_offset; /* offset to start of pool */
+ int16_t stringPool_count; /* number of strings (not size in bytes) */
+
+ /* -- end pnames data -- */
+
+ friend class ::Builder;
+
+ const ValueMap* getValueMap(EnumValue prop) const;
+
+ const char* chooseNameInGroup(Offset offset,
+ UPropertyNameChoice choice) const;
+
+ public:
+
+ inline const int8_t* getPointer(Offset o) const {
+ return ((const int8_t*) this) + o;
+ }
+
+ inline const int8_t* getPointerNull(Offset o) const {
+ return o ? getPointer(o) : NULL;
+ }
+
+ inline const char* getPropertyName(EnumValue prop,
+ UPropertyNameChoice choice) const;
+
+ inline EnumValue getPropertyEnum(const char* alias) const;
+
+ inline const char* getPropertyValueName(EnumValue prop, EnumValue value,
+ UPropertyNameChoice choice) const;
+
+ inline EnumValue getPropertyValueEnum(EnumValue prop,
+ const char* alias) const;
+
+ static int32_t
+ swap(const UDataSwapper *ds,
+ const uint8_t *inBytes, int32_t length, uint8_t *outBytes,
+ UErrorCode *pErrorCode);
+};
+
+/* ---------------------------------------------------------------------- */
+/* EnumToOffset */
+
+/**
+ * A generic map from enum values to Offsets. The enum values must be
+ * contiguous, from enumStart to enumLimit. The Offset values may
+ * point to anything.
+ */
+class EnumToOffset {
+
+ /* -- begin pnames data -- */
+ EnumValue enumStart;
+ EnumValue enumLimit;
+ Offset _offsetArray; /* [array of enumLimit-enumStart] */
+ /* -- end pnames data -- */
+
+ friend class ::Builder;
+
+ Offset* getOffsetArray() {
+ return &_offsetArray;
+ }
+
+ const Offset* getOffsetArray() const {
+ return &_offsetArray;
+ }
+
+ static int32_t getSize(int32_t n) {
+ return sizeof(EnumToOffset) + sizeof(Offset) * (n - 1);
+ }
+
+ int32_t getSize() {
+ return getSize(enumLimit - enumStart);
+ }
+
+ public:
+
+ Offset getOffset(EnumValue enumProbe) const {
+ if (enumProbe < enumStart ||
+ enumProbe >= enumLimit) {
+ return 0; /* not found */
+ }
+ const Offset* p = getOffsetArray();
+ return p[enumProbe - enumStart];
+ }
+
+ static int32_t
+ swap(const UDataSwapper *ds,
+ const uint8_t *inBytes, int32_t length, uint8_t *outBytes,
+ uint8_t *temp, int32_t pos,
+ UErrorCode *pErrorCode);
+};
+
+/* ---------------------------------------------------------------------- */
+/* NonContiguousEnumToOffset */
+
+/**
+ * A generic map from enum values to Offsets. The enum values may be
+ * disjoint. If they are contiguous, an EnumToOffset should be used
+ * instead. The Offset values may point to anything.
+ */
+class NonContiguousEnumToOffset {
+
+ /* -- begin pnames data -- */
+ int32_t count;
+ EnumValue _enumArray; /* [array of count] */
+ /* Offset _offsetArray; // [array of count] after enumValue[count-1] */
+ /* -- end pnames data -- */
+
+ friend class ::Builder;
+
+ EnumValue* getEnumArray() {
+ return &_enumArray;
+ }
+
+ const EnumValue* getEnumArray() const {
+ return &_enumArray;
+ }
+
+ Offset* getOffsetArray() {
+ return (Offset*) (getEnumArray() + count);
+ }
+
+ const Offset* getOffsetArray() const {
+ return (Offset*) (getEnumArray() + count);
+ }
+
+ static int32_t getSize(int32_t n) {
+ return sizeof(int32_t) + (sizeof(EnumValue) + sizeof(Offset)) * n;
+ }
+
+ int32_t getSize() {
+ return getSize(count);
+ }
+
+ public:
+
+ Offset getOffset(EnumValue enumProbe) const {
+ const EnumValue* e = getEnumArray();
+ const Offset* p = getOffsetArray();
+ /* linear search; binary later if warranted */
+ /* (binary is not faster for short lists) */
+ for (int32_t i=0; i<count; ++i) {
+ if (e[i] < enumProbe) continue;
+ if (e[i] > enumProbe) break;
+ return p[i];
+ }
+ return 0; /* not found */
+ }
+
+ static int32_t
+ swap(const UDataSwapper *ds,
+ const uint8_t *inBytes, int32_t length, uint8_t *outBytes,
+ uint8_t *temp, int32_t pos,
+ UErrorCode *pErrorCode);
+};
+
+/* ---------------------------------------------------------------------- */
+/* NameToEnum */
+
+/**
+ * A map from names to enum values.
+ */
+class NameToEnum {
+
+ /* -- begin pnames data -- */
+ int32_t count; /* number of entries */
+ EnumValue _enumArray; /* [array of count] EnumValues */
+ /* Offset _nameArray; // [array of count] offsets to names */
+ /* -- end pnames data -- */
+
+ friend class ::Builder;
+
+ EnumValue* getEnumArray() {
+ return &_enumArray;
+ }
+
+ const EnumValue* getEnumArray() const {
+ return &_enumArray;
+ }
+
+ Offset* getNameArray() {
+ return (Offset*) (getEnumArray() + count);
+ }
+
+ const Offset* getNameArray() const {
+ return (Offset*) (getEnumArray() + count);
+ }
+
+ static int32_t getSize(int32_t n) {
+ return sizeof(int32_t) + (sizeof(Offset) + sizeof(EnumValue)) * n;
+ }
+
+ int32_t getSize() {
+ return getSize(count);
+ }
+
+ public:
+
+ EnumValue getEnum(const char* alias, const PropertyAliases& data) const {
+
+ const Offset* n = getNameArray();
+ const EnumValue* e = getEnumArray();
+
+ /* linear search; binary later if warranted */
+ /* (binary is not faster for short lists) */
+ for (int32_t i=0; i<count; ++i) {
+ const char* name = (const char*) data.getPointer(n[i]);
+ int32_t c = uprv_comparePropertyNames(alias, name);
+ if (c > 0) continue;
+ if (c < 0) break;
+ return e[i];
+ }
+
+ return UCHAR_INVALID_CODE;
+ }
+
+ static int32_t
+ swap(const UDataSwapper *ds,
+ const uint8_t *inBytes, int32_t length, uint8_t *outBytes,
+ uint8_t *temp, int32_t pos,
+ UErrorCode *pErrorCode);
+};
+
+/*----------------------------------------------------------------------
+ *
+ * In-memory layout. THIS IS NOT A STANDALONE DOCUMENT. It goes
+ * together with above C++ declarations and gives an overview.
+ *
+ * See above for definitions of Offset and EnumValue. Also, refer to
+ * above class declarations for the "bottom line" on data layout.
+ *
+ * Sizes:
+ * '*_offset' is an Offset (see above)
+ * 'count' members are typically int32_t (see above declarations)
+ * 'enumArray' is an array of EnumValue (see above)
+ * 'offsetArray' is an array of Offset (see above)
+ * 'nameArray' is an array of Offset (see above)
+ * 'enum*' is an EnumValue (see above)
+ * '*Array [x n]' means that *Array has n elements
+ *
+ * References:
+ * Instead of pointers, this flat data structure contains offsets.
+ * All offsets are relative to the start of 'header'. A notation
+ * is used to indicate what structure each offset points to:
+ * 'foo (>x)' the offset(s) in foo point to structure x
+ *
+ * Structures:
+ * Each structure is assigned a number, except for the header,
+ * which is called 'header'. The numbers are not contiguous
+ * for historical reasons. Some structures have sub-parts
+ * that are denoted with a letter, e.g., "5a".
+ *
+ * BEGIN LAYOUT
+ * ============
+ * header:
+ * enumToName_offset (>0)
+ * nameToEnum_offset (>2)
+ * enumToValue_offset (>3)
+ * (alignment padding build in to header)
+ *
+ * The header also contains the following, used by "external readers"
+ * like ICU4J and icuswap.
+ *
+ * // The following are needed by external readers of this data.
+ * // We don't use them ourselves.
+ * int16_t total_size; // size in bytes excluding the udata header
+ * Offset valueMap_offset; // offset to start of array
+ * int16_t valueMap_count; // number of entries
+ * Offset nameGroupPool_offset; // offset to start of array
+ * int16_t nameGroupPool_count; // number of entries (not groups)
+ * Offset stringPool_offset; // offset to start of pool
+ * int16_t stringPool_count; // number of strings (not size in bytes)
+ *
+ * 0: # NonContiguousEnumToOffset obj for props => name groups
+ * count
+ * enumArray [x count]
+ * offsetArray [x count] (>98)
+ *
+ * => pad to next 4-byte boundary
+ *
+ * (1: omitted -- no longer used)
+ *
+ * 2: # NameToEnum obj for binary & enumerated props
+ * count
+ * enumArray [x count]
+ * nameArray [x count] (>99)
+ *
+ * => pad to next 4-byte boundary
+ *
+ * 3: # NonContiguousEnumToOffset obj for enumerated props => ValueMaps
+ * count
+ * enumArray [x count]
+ * offsetArray [x count] (>4)
+ *
+ * => pad to next 4-byte boundary
+ *
+ * 4: # ValueMap array [x one for each enumerated prop i]
+ * enumToName_offset (>5a +2*i) one of these two is NULL, one is not
+ * ncEnumToName_offset (>5b +2*i)
+ * nameToEnums_offset (>6 +2*i)
+ *
+ * => pad to next 4-byte boundary
+ *
+ * for each enumerated prop (either 5a or 5b):
+ *
+ * 5a: # EnumToOffset for enumerated prop's values => name groups
+ * enumStart
+ * enumLimit
+ * offsetArray [x enumLimit - enumStart] (>98)
+ *
+ * => pad to next 4-byte boundary
+ *
+ * 5b: # NonContiguousEnumToOffset for enumerated prop's values => name groups
+ * count
+ * enumArray [x count]
+ * offsetArray [x count] (>98)
+ *
+ * => pad to next 4-byte boundary
+ *
+ * 6: # NameToEnum for enumerated prop's values
+ * count
+ * enumArray [x count]
+ * nameArray [x count] (>99)
+ *
+ * => pad to next 4-byte boundary
+ *
+ * 98: # name group pool {NGP}
+ * [array of Offset values] (>99)
+ *
+ * 99: # string pool {SP}
+ * [pool of nul-terminated char* strings]
+ */
+U_NAMESPACE_END
+
+#endif /* C++ */
+
+#endif