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-rw-r--r--Build/source/libs/icu/icu-src/source/common/unicode/ustring.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Build/source/libs/icu/icu-src/source/common/unicode/ustring.h b/Build/source/libs/icu/icu-src/source/common/unicode/ustring.h
index 3daa28e555e..f9fc41a1db6 100644
--- a/Build/source/libs/icu/icu-src/source/common/unicode/ustring.h
+++ b/Build/source/libs/icu/icu-src/source/common/unicode/ustring.h
@@ -403,7 +403,7 @@ u_strspn(const UChar *string, const UChar *matchSet);
* @param saveState The current pointer within the original string,
* which is set by this function. The saveState
* parameter should the address of a local variable of type
- * UChar *. (i.e. defined "Uhar *myLocalSaveState" and use
+ * UChar *. (i.e. defined "UChar *myLocalSaveState" and use
* &myLocalSaveState for this parameter).
* @return A pointer to the next token found in src, or NULL
* when there are no more tokens.
@@ -884,7 +884,7 @@ u_memrchr32(const UChar *s, UChar32 c, int32_t count);
* Unicode String literals in C.
* We need one macro to declare a variable for the string
* and to statically preinitialize it if possible,
- * and a second macro to dynamically intialize such a string variable if necessary.
+ * and a second macro to dynamically initialize such a string variable if necessary.
*
* The macros are defined for maximum performance.
* They work only for strings that contain "invariant characters", i.e.,