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Diffstat (limited to 'Build/source/libs/gd/gd-2.0.35/testac.c')
-rw-r--r-- | Build/source/libs/gd/gd-2.0.35/testac.c | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/Build/source/libs/gd/gd-2.0.35/testac.c b/Build/source/libs/gd/gd-2.0.35/testac.c new file mode 100644 index 00000000000..39fa3bfdb3d --- /dev/null +++ b/Build/source/libs/gd/gd-2.0.35/testac.c @@ -0,0 +1,132 @@ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include <stdio.h> +#include <stdlib.h> +#include "gd.h" + +/* If palette is true, we convert from truecolor to palette at the end, + to test gdImageTrueColorToPalette and see file size/ + quality tradeoffs. */ + +void testDrawing (gdImagePtr im_in, + double scale, int blending, int palette, char *filename); + +int +main (int argc, char *argv[]) +{ +#ifdef HAVE_LIBPNG + /* Input and output files */ + FILE *in; + + /* Input image */ + gdImagePtr im_in = 0; + + if (argc != 2) + { + fprintf (stderr, "Usage: testac filename.png\n"); + exit (1); + } + /* Load original PNG, which should contain alpha channel + information. We will use it in two ways: preserving it + literally, for use with compatible browsers, and + compositing it ourselves against a background of our + choosing (alpha blending). We'll change its size + and try creating palette versions of it. */ + in = fopen (argv[1], "rb"); + if (!in) + { + fprintf (stderr, "Can't load %s.\n", argv[1]); + exit (1); + } + else + { + im_in = gdImageCreateFromPng (in); + fclose (in); + } + testDrawing (im_in, 1.0, 0, 0, "noblending-fullsize-truecolor.png"); + testDrawing (im_in, 1.0, 1, 0, "blending-fullsize-truecolor.png"); + testDrawing (im_in, 0.5, 0, 0, "noblending-halfsize-truecolor.png"); + testDrawing (im_in, 0.5, 1, 0, "blending-halfsize-truecolor.png"); + testDrawing (im_in, 2.0, 0, 0, "noblending-doublesize-truecolor.png"); + testDrawing (im_in, 2.0, 1, 0, "blending-doublesize-truecolor.png"); + testDrawing (im_in, 1.0, 0, 1, "noblending-fullsize-palette.png"); + testDrawing (im_in, 1.0, 1, 1, "blending-fullsize-palette.png"); + testDrawing (im_in, 0.5, 0, 1, "noblending-halfsize-palette.png"); + testDrawing (im_in, 0.5, 1, 1, "blending-halfsize-palette.png"); + testDrawing (im_in, 2.0, 0, 1, "noblending-doublesize-palette.png"); + testDrawing (im_in, 2.0, 1, 1, "blending-doublesize-palette.png"); + gdImageDestroy (im_in); +#else + fprintf (stderr, "No PNG library support.\n"); +#endif + + return 0; +} + +/* If palette is true, we convert from truecolor to palette at the end, + to test gdImageTrueColorToPalette and see file size/ + quality tradeoffs. */ +void +testDrawing (gdImagePtr im_in, + double scale, int blending, int palette, char *filename) +{ + gdImagePtr im_out; + FILE *out; + /* Create output image. */ + im_out = gdImageCreateTrueColor ((int) (gdImageSX (im_in) * scale), + (int) (gdImageSY (im_in) * scale)); + /* + Request alpha blending. This causes future + drawing operations to perform alpha channel blending + with the background, resulting in an opaque image. + Without this call, pixels in the foreground color are + copied literally, *including* the alpha channel value, + resulting in an output image which is potentially + not opaque. This flag can be set and cleared as often + as desired. */ + gdImageAlphaBlending (im_out, blending); + + /* Flood with light blue. */ + gdImageFill (im_out, (int) (gdImageSX (im_in) * scale / 2), + (int) (gdImageSY (im_in) * scale / 2), + gdTrueColor (192, 192, 255)); + /* Copy the source image. Alpha blending should result in + compositing against red. With blending turned off, the + browser or viewer will composite against its preferred + background, or, if it does not support an alpha channel, + we will see the original colors for the pixels that + ought to be transparent or semitransparent. */ + gdImageCopyResampled (im_out, im_in, + 0, 0, + 0, 0, + (int) (gdImageSX (im_in) * scale), + (int) (gdImageSY (im_in) * scale), gdImageSX (im_in), + gdImageSY (im_in)); + /* Write PNG */ + out = fopen (filename, "wb"); + + /* If this image is the result of alpha channel blending, + it will not contain an interesting alpha channel itself. + Save a little file size by not saving the alpha channel. + Otherwise the file would typically be slightly larger. */ + gdImageSaveAlpha (im_out, !blending); + + /* If requested, convert from truecolor to palette. */ + if (palette) + { + /* Dithering, 256 colors. */ + gdImageTrueColorToPalette (im_out, 1, 256); + } + +#ifdef HAVE_LIBPNG + gdImagePng (im_out, out); +#else + fprintf (stderr, "No PNG library support.\n"); +#endif + fclose (out); + + gdImageDestroy (im_out); +} |