summaryrefslogtreecommitdiff
path: root/Master/texmf-dist/doc/latex/circuit-macros/examples/svg/recycleSVG.m4
diff options
context:
space:
mode:
authorKarl Berry <karl@freefriends.org>2022-11-30 20:30:02 +0000
committerKarl Berry <karl@freefriends.org>2022-11-30 20:30:02 +0000
commit8624a5d970faf95011e4ab23ae9e567bc93a8575 (patch)
treefeec6bb6fe5a35bbece9b29e82b64e2b947294c4 /Master/texmf-dist/doc/latex/circuit-macros/examples/svg/recycleSVG.m4
parenta63a0445b5ba9dafe9858cdc6f18f3b3711b35b1 (diff)
circuit_macros (30nov22)
git-svn-id: svn://tug.org/texlive/trunk@65149 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Master/texmf-dist/doc/latex/circuit-macros/examples/svg/recycleSVG.m4')
-rw-r--r--Master/texmf-dist/doc/latex/circuit-macros/examples/svg/recycleSVG.m4128
1 files changed, 0 insertions, 128 deletions
diff --git a/Master/texmf-dist/doc/latex/circuit-macros/examples/svg/recycleSVG.m4 b/Master/texmf-dist/doc/latex/circuit-macros/examples/svg/recycleSVG.m4
deleted file mode 100644
index 135f31414e3..00000000000
--- a/Master/texmf-dist/doc/latex/circuit-macros/examples/svg/recycleSVG.m4
+++ /dev/null
@@ -1,128 +0,0 @@
-.PS
-# recycle.m4
-gen_init
-NeedDpicTools
-[
-# Gradient fill and clipping are simply
-# done with PStricks or Tikz but the other
-# postprocessors don't all have this
-# facility so the following calculates
-# shading boundaries and lines.
-
-define ShadePoint { testexpr(i, $1<f1, $1<f2, $1<f3 )
- Px: $1 between P0 and Pz
- S: move from Px to Px+Up
- case(i+1,
- M4L: LCintersect(S,T1,stripwd/2)
- M4R: ($1-f2)/(1-f2) between P9 and P8
- ,
- M4L: $1/f1 between P0 and P4
- M4R: $1/f1 between P0 and P3
- ,
- M4L: Intersect_(S,M57)
- M4R: LCintersect(S,P1,stripwd/2)
- ,
- M4L: Intersect_(S,M57)
- M4R: ($1-f2)/(1-f2) between P9 and P8
- )
- line outlined rgbstring($2,$3,$4) from M4L to M4R
- }
-
-define ShadeTail { testexpr(i, $1<g1, $1<g2, $1<g3 )
- Px: $1 between T4 and Qz
- S: move from Px to Px+AcrossTail
- case(i+1,
- M4L: LCintersect(S,T1,stripwd/2,R)
- M4R: LCintersect(S,T1,stripwd/2)
- ,
- M4L: $1/g1 between T5 and T6
- M4R: $1/g1 between T3 and T2
- ,
- M4L: LCintersect(S,T1,stripwd/2,R)
- M4R: $1/g2 between T3 and P6
- ,
- M4L: LCintersect(S,T1,stripwd/2,R)
- M4R: ($1-g2)/(g3-g2) between P6 and P7
- )
- line outlined rgbstring($2,$3,$4) from M4L to M4R
- }
-
-# `recycle(width)'
-define(`recycle',`[ Origin: Here
- space = 2*linethick pt__
- stripwd = ($1-space)/3.765544
- for angle=0 to 240 by 120 do {
- Right: (dprot(angle*dtor_,stripwd,0))
- Up: (dprot(angle*dtor_,0,stripwd/2))
- P0: Here+Right*space/stripwd
- Axis: move from P0 to P0+Right*3/4; P1: Here
- P2: P1-Up
- P3: 1.5 between P1 and P2
- P4: P1 + (P1-P3)
- P5: P1 + Up
- P6: P5+Right/sqrt(3)/2
- P7: P6+(P6-P5)
- T1: 2 between P1 and P6
- P8: T1+(dprot((angle-30)*dtor_,stripwd/2,0))
- P9: P1+(P8-T1)
- T2: T1+(dprot((angle+210)*dtor_,stripwd/2,0))
- AcrossTail: T1-T2
- T3: P6+(dprot((angle+120)*dtor_,stripwd,0))
- T4: T3+AcrossTail
- T5: 2 between T3 and T4
- T6: 2 between T2 and T1
- V: move from P8 to P8-Up; Pz: Intersect_(Axis,V)
- t = distance(P0,Pz)
- f1 = distance(P1,P0) / t
- V: move from P9 to P9+Up; R: Intersect_(Axis,V); f2 = distance(P0,R) / t
- V: move from P7 to P7-Up; R: Intersect_(Axis,V); f3 = distance(P0,R) / t
- n = int(t/lthick*1.5)
- M57: move from P5 to P7
- ShadeObject( ShadePoint,n,
- 0,1,1,1,
- 1,0.5,0.5,0.5) with .Origin at Origin
- point
- J: move from T4 to T1; Qz: LCintersect(J,T1,stripwd/2,R)
- u=distance(T4,Qz)
- g1 = distance(T1,T4) / u
- g2 = stripwd / u
- V: move from P7 to P7+AcrossTail; R: Intersect_(V,J)
- g3 = distance(R,T4) / u
- m = int(u/lthick*1.5)
- ShadeObject(ShadeTail,m,
- 0,1,1,1,
- 1,0.5,0.5,0.5) with .Origin at Origin
- tail
-# { for i=0 to 9 do { exec sprintf("{\"P%g\" at P%g}",i,i) } }
-# { for i=1 to 6 do { exec sprintf("{\"T%g\" at T%g}",i,i) } }
- move to T4
- }
- ]')
-define(`tail',`line from P7 to P6 then to T3 then to T5 then to T6
- arc cw to P7 with .c at T1')
-
-define(`point',`line from P2 to P3 then to P0 then to P4 then to P5 then to P7
- arc ccw to P8 with .c at T1
- line to P9
- arc cw to P2 with .c at P1')
-
-recycle(2)
-]
-[
-# yinyang.m4
-ifdpic(`
-circlerad = 0.5
-shade(0,
-A: arc ccw rad circlerad*2 to Here+(4*circlerad,0)
- )
-B: circle colored "white" with .c at 1/4<A.w,A.e>
- arc cw rad circlerad from B.e to B.w with .c at B.c
- circle colored "black" with .c at 3/4<A.w,A.e>
- circle rad circlerad*2 with .c at A.c
- circle rad circlerad/3 fill_(0) at 0.5<A.w,A.c>
- circle rad circlerad/3 fill_(1) at 0.5<A.c,A.e>
-',`
-box wid 1 ht 0.75 "Yinyang.m4" "requires" "dpic"
-')
-] with .w at last [].e+(0.2,0)
-.PE