diff options
author | Karl Berry <karl@freefriends.org> | 2009-09-11 00:21:50 +0000 |
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committer | Karl Berry <karl@freefriends.org> | 2009-09-11 00:21:50 +0000 |
commit | f06a2c99f2a8bbd8f641712c772179e8ed9ce14f (patch) | |
tree | fcf4f2b9d0492da04d9bf3761fbce51fb316024f /Build/source/utils/asymptote/runpath3d.in | |
parent | d4c54e52fe8e42b8ce9b160c70d897bb1d06eee7 (diff) |
asymptote 1.86
git-svn-id: svn://tug.org/texlive/trunk@15218 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/utils/asymptote/runpath3d.in')
-rw-r--r-- | Build/source/utils/asymptote/runpath3d.in | 333 |
1 files changed, 333 insertions, 0 deletions
diff --git a/Build/source/utils/asymptote/runpath3d.in b/Build/source/utils/asymptote/runpath3d.in new file mode 100644 index 00000000000..31c3bbb64e3 --- /dev/null +++ b/Build/source/utils/asymptote/runpath3d.in @@ -0,0 +1,333 @@ +/***** + * runpath3.in + * + * Runtime functions for path3 operations. + * + *****/ + +pair => primPair() +triple => primTriple() +path3 => primPath3() +boolarray* => booleanArray() +realarray* => realArray() +realarray2* => realArray2() +triplearray* => tripleArray() +triplearray2* => tripleArray2() + +#include "path3.h" +#include "array.h" +#include "drawsurface.h" + +using namespace camp; +using namespace vm; + +typedef array boolarray; +typedef array realarray; +typedef array realarray2; +typedef array triplearray; +typedef array triplearray2; + +using types::booleanArray; +using types::realArray; +using types::realArray2; +using types::tripleArray; +using types::tripleArray2; + +// Autogenerated routines: + + +path3 path3(triplearray *pre, triplearray *point, triplearray *post, + boolarray *straight, bool cyclic) +{ + size_t n=checkArrays(pre,point); + checkEqual(n,checkArray(post)); + checkEqual(n,checkArray(straight)); + mem::vector<solvedKnot3> nodes(n); + for(size_t i=0; i < n; ++i) { + nodes[i].pre=read<triple>(pre,i); + nodes[i].point=read<triple>(point,i); + nodes[i].post=read<triple>(post,i); + nodes[i].straight=read<bool>(straight,i); + } + + return path3(nodes,(Int) n,cyclic); +} + +path3 :nullPath3() +{ + return nullpath3; +} + +bool ==(path3 a, path3 b) +{ + return a == b; +} + +bool !=(path3 a, path3 b) +{ + return !(a == b); +} + +triple point(path3 p, Int t) +{ + return p.point((Int) t); +} + +triple point(path3 p, real t) +{ + return p.point(t); +} + +triple precontrol(path3 p, Int t) +{ + return p.precontrol((Int) t); +} + +triple precontrol(path3 p, real t) +{ + return p.precontrol(t); +} + +triple postcontrol(path3 p, Int t) +{ + return p.postcontrol((Int) t); +} + +triple postcontrol(path3 p, real t) +{ + return p.postcontrol(t); +} + +triple dir(path3 p, Int t, Int sign=0, bool normalize=true) +{ + return p.dir(t,sign,normalize); +} + +triple dir(path3 p, real t, bool normalize=true) +{ + return p.dir(t,normalize); +} + +triple accel(path3 p, Int t, Int sign=0) +{ + return p.accel(t,sign); +} + +triple accel(path3 p, real t) +{ + return p.accel(t); +} + +real radius(path3 p, real t) +{ + triple v=p.dir(t,false); + triple a=p.accel(t); + real d=dot(a,v); + real v2=v.abs2(); + real a2=a.abs2(); + real denom=v2*a2-d*d; + real r=v2*sqrt(v2); + return denom > 0 ? r/sqrt(denom) : 0.0; +} + +real radius(triple z0, triple c0, triple c1, triple z1, real t) +{ + triple v=(3.0*(z1-z0)+9.0*(c0-c1))*t*t+(6.0*(z0+c1)-12.0*c0)*t+3.0*(c0-z0); + triple a=6.0*(z1-z0+3.0*(c0-c1))*t+6.0*(z0+c1)-12.0*c0; + real d=dot(a,v); + real v2=v.abs2(); + real a2=a.abs2(); + real denom=v2*a2-d*d; + real r=v2*sqrt(v2); + return denom > 0 ? r/sqrt(denom) : 0.0; +} + +path3 reverse(path3 p) +{ + return p.reverse(); +} + +path3 subpath(path3 p, Int a, Int b) +{ + return p.subpath((Int) a, (Int) b); +} + +path3 subpath(path3 p, real a, real b) +{ + return p.subpath(a,b); +} + +Int length(path3 p) +{ + return p.length(); +} + +bool cyclic(path3 p) +{ + return p.cyclic(); +} + +bool straight(path3 p, Int t) +{ + return p.straight(t); +} + +// Return the maximum perpendicular deviation of segment i of path3 g +// from a straight line. +real straightness(path3 p, Int t) +{ + if(p.straight(t)) return 0; + triple z0=p.point(t); + triple u=unit(p.point(t+1)-z0); + return ::max(length(perp(p.postcontrol(t)-z0,u)), + length(perp(p.precontrol(t+1)-z0,u))); +} + +// Return the maximum perpendicular deviation of z0..controls c0 and c1..z1 +// from a straight line. +real straightness(triple z0, triple c0, triple c1, triple z1) +{ + triple u=unit(z1-z0); + return ::max(length(perp(c0-z0,u)),length(perp(c1-z0,u))); +} + +bool piecewisestraight(path3 p) +{ + return p.piecewisestraight(); +} + +real arclength(path3 p) +{ + return p.arclength(); +} + +real arctime(path3 p, real dval) +{ + return p.arctime(dval); +} + +realarray* intersect(path3 p, path3 q, real fuzz=-1) +{ + bool exact=fuzz <= 0.0; + if(fuzz < 0) + fuzz=BigFuzz*::max(::max(length(p.max()),length(p.min())), + ::max(length(q.max()),length(q.min()))); + + std::vector<real> S,T; + real s,t; + if(intersections(s,t,S,T,p,q,fuzz,true,exact)) { + array *V=new array(2); + (*V)[0]=s; + (*V)[1]=t; + return V; + } else + return new array(0); +} + +realarray2* intersections(path3 p, path3 q, real fuzz=-1) +{ + bool exact=fuzz <= 0.0; + if(fuzz < 0) + fuzz=BigFuzz*::max(::max(length(p.max()),length(p.min())), + ::max(length(q.max()),length(q.min()))); + bool single=!exact; + + real s,t; + std::vector<real> S,T; + bool found=intersections(s,t,S,T,p,q,fuzz,single,exact); + if(!found) return new array(0); + array *V; + if(single) { + V=new array(1); + array *Vi=new array(2); + (*V)[0]=Vi; + (*Vi)[0]=s; + (*Vi)[1]=t; + } else { + size_t n=S.size(); + V=new array(n); + for(size_t i=0; i < n; ++i) { + array *Vi=new array(2); + (*V)[i]=Vi; + (*Vi)[0]=S[i]; + (*Vi)[1]=T[i]; + } + } + stable_sort(V->begin(),V->end(),run::compare2<real>()); + return V; +} + +realarray2* intersections(path3 p, triplearray2 *P, real fuzz=-1) +{ + triple *A=copyTripleArray2C(P,true,4); + if(fuzz <= 0) fuzz=BigFuzz*::max(::max(length(p.max()),length(p.min())), + norm(A,16)); + std::vector<real> T,U,V; + intersections(T,U,V,p,A,fuzz); + delete[] A; + size_t n=T.size(); + array *W=new array(n); + for(size_t i=0; i < n; ++i) { + array *Wi=new array(3); + (*W)[i]=Wi; + (*Wi)[0]=T[i]; + (*Wi)[1]=U[i]; + (*Wi)[2]=V[i]; + } + return W; // Sorting will done in asy. +} + +Int size(path3 p) +{ + return p.size(); +} + +path3 &(path3 p, path3 q) +{ + return camp::concat(p,q); +} + +triple min(path3 p) +{ + return p.min(); +} + +triple max(path3 p) +{ + return p.max(); +} + +realarray *mintimes(path3 p) +{ + array *V=new array(3); + triple v=p.mintimes(); + (*V)[0]=v.getx(); + (*V)[1]=v.gety(); + (*V)[2]=v.getz(); + return V; +} + +realarray *maxtimes(path3 p) +{ + array *V=new array(3); + triple v=p.maxtimes(); + (*V)[0]=v.getx(); + (*V)[1]=v.gety(); + (*V)[2]=v.getz(); + return V; +} + +path3 Operator *(realarray2 *t, path3 g) +{ + return transformed(*t,g); +} + +pair minratio(path3 g) +{ + return g.ratio(::min); +} + +pair maxratio(path3 g) +{ + return g.ratio(::max); +} |