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author | Karl Berry <karl@freefriends.org> | 2009-05-16 00:19:13 +0000 |
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committer | Karl Berry <karl@freefriends.org> | 2009-05-16 00:19:13 +0000 |
commit | bab45528d65eaafe68a705dbb2a57075c7b7cbd8 (patch) | |
tree | 10b4ae2b5195c8dede153ab89359ec00f55f325f /Build/source/utils/asymptote/glrender.h | |
parent | 8643d90372e9c31e0f461c15c596b60a545bd7d3 (diff) |
asymptote 1.72 sources (not integrated into build yet)
git-svn-id: svn://tug.org/texlive/trunk@13110 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/utils/asymptote/glrender.h')
-rw-r--r-- | Build/source/utils/asymptote/glrender.h | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/Build/source/utils/asymptote/glrender.h b/Build/source/utils/asymptote/glrender.h new file mode 100644 index 00000000000..de906795ff9 --- /dev/null +++ b/Build/source/utils/asymptote/glrender.h @@ -0,0 +1,66 @@ +/***** + * glrender.h + * Render 3D Bezier paths and surfaces. + *****/ + +#ifndef GLRENDER_H +#define GLRENDER_H + +#include "common.h" + +#ifdef HAVE_LIBGL + +#include <csignal> + +#ifdef __APPLE__ +#include <OpenGL/gl.h> +#include <OpenGL/glext.h> +#include <OpenGL/glu.h> +#include <GLUT/glut.h> +#ifdef GLU_TESS_CALLBACK_TRIPLEDOT +typedef GLvoid (* _GLUfuncptr)(...); +#else +typedef GLvoid (* _GLUfuncptr)(); +#endif +#else +#include <GL/gl.h> +#include <GL/glext.h> +#include <GL/glu.h> +#include <GL/glut.h> +#endif + +namespace camp { +class picture; + +inline void store(GLfloat *f, double *C) +{ + f[0]=C[0]; + f[1]=C[1]; + f[2]=C[2]; +} + +inline void store(GLfloat *control, const camp::triple& v) +{ + control[0]=v.getx(); + control[1]=v.gety(); + control[2]=v.getz(); +} +} + +namespace gl { +void glrender(const string& prefix, const camp::picture* pic, + const string& format, double width, double height, + double angle, const camp::triple& m, const camp::triple& M, + double *t, size_t nlights, camp::triple *lights, double *diffuse, + double *ambient, double *specular, bool viewportlighting, + bool view, int oldpid=0); +} + +#else +typedef void GLUnurbs; +typedef float GLfloat; +#endif + +#endif + + |