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authorKarl Berry <karl@freefriends.org>2011-06-18 22:32:52 +0000
committerKarl Berry <karl@freefriends.org>2011-06-18 22:32:52 +0000
commit98f7836b6d90b603493db0711e2034eb1b9b4a11 (patch)
tree8d205987af09a3c4681887297504bf9270b43d49 /Build/source/utils/asymptote/doc/asymptote.texi
parentd5ba3cbe3e11d400bd14a4dead31fb850516595f (diff)
asy 2.11 sources
git-svn-id: svn://tug.org/texlive/trunk@23044 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/utils/asymptote/doc/asymptote.texi')
-rw-r--r--Build/source/utils/asymptote/doc/asymptote.texi10
1 files changed, 6 insertions, 4 deletions
diff --git a/Build/source/utils/asymptote/doc/asymptote.texi b/Build/source/utils/asymptote/doc/asymptote.texi
index 9a2d6baa88b..3174459ac55 100644
--- a/Build/source/utils/asymptote/doc/asymptote.texi
+++ b/Build/source/utils/asymptote/doc/asymptote.texi
@@ -9,7 +9,7 @@ This file documents @code{Asymptote}, version @value{VERSION}.
@url{http://asymptote.sourceforge.net}
-Copyright @copyright{} 2004-10 Andy Hammerlindl, John Bowman, and Tom Prince.
+Copyright @copyright{} 2004-11 Andy Hammerlindl, John Bowman, and Tom Prince.
@quotation
Permission is granted to copy, distribute and/or modify this document
@@ -7449,7 +7449,7 @@ A color density plot using palette @code{palette} can be generated from
a function @code{f}(@math{x},@math{y}) and added to a picture @code{pic}:
@cindex @code{image}
@verbatim
-bounds image(picture pic=currentpicture, real f(real,real),
+bounds image(picture pic=currentpicture, real f(real, real),
range range=Full, pair initial, pair final,
int nx=ngraph, int ny=nx, pen[] palette, bool antialias=false)
@end verbatim
@@ -7547,7 +7547,9 @@ void image(picture pic=currentpicture, pen[][] data,
bool transpose=(initial.x < final.x && initial.y < final.y),
bool copy=true, bool antialias=false);
void image(picture pic=currentpicture, pen f(int, int), int width, int height,
- pair initial, pair final, bool antialias=false);
+ pair initial, pair final,
+ bool transpose=(initial.x < final.x && initial.y < final.y),
+ bool antialias=false);
@end verbatim
@noindent
as illustrated in the following examples:
@@ -7808,7 +7810,7 @@ By default, the scene is internally rendered at twice the specified
resolution; this can be disabled by setting @code{antialias=1}.
High resolution rendering is done by tiling the image. If your
graphics card allows it, the rendering can be made more efficient by
-increasing the maximum tile size @code{maxtile} beyond the screen
+increasing the maximum tile size @code{maxtile} to your screen
dimensions (indicated by @code{maxtile=(0,0)}. If your video card
generates unwanted black stripes in the output, try setting the
horizontal and vertical components of @code{maxtiles} to something