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authorKarl Berry <karl@freefriends.org>2011-06-18 22:32:52 +0000
committerKarl Berry <karl@freefriends.org>2011-06-18 22:32:52 +0000
commit98f7836b6d90b603493db0711e2034eb1b9b4a11 (patch)
tree8d205987af09a3c4681887297504bf9270b43d49 /Build/source/utils/asymptote/asy.list
parentd5ba3cbe3e11d400bd14a4dead31fb850516595f (diff)
asy 2.11 sources
git-svn-id: svn://tug.org/texlive/trunk@23044 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/utils/asymptote/asy.list')
-rw-r--r--Build/source/utils/asymptote/asy.list65
1 files changed, 33 insertions, 32 deletions
diff --git a/Build/source/utils/asymptote/asy.list b/Build/source/utils/asymptote/asy.list
index 4ec363ddcd6..818affd5e9a 100644
--- a/Build/source/utils/asymptote/asy.list
+++ b/Build/source/utils/asymptote/asy.list
@@ -249,13 +249,13 @@ int search(int[] a, int key);
int search(real[] a, real key);
int search(string[] a, string key);
int search(void()()[] a, void key()(), bool less(void()(), void()()));
+int search(marker[] a, marker key, bool less(marker, marker));
int search(real[] a, real key, bool less(real, real));
int search(guide[] a, guide key, bool less(guide, guide));
int search(object[] a, object key, bool less(object, object));
int search(coord[] a, coord key, bool less(coord, coord));
int search(pair[] a, pair key, bool less(pair, pair));
int search(coord[] a, coord key, bool less(coord, coord));
-int search(marker[] a, marker key, bool less(marker, marker));
int search(frame[] a, frame key, bool less(frame, frame));
int search(int[] a, int key, bool less(int, int));
int search(picture[] a, picture key, bool less(picture, picture));
@@ -512,10 +512,10 @@ side LeftSide;
path nullpath;
real[][] copy(real[][] a);
guide[] copy(guide[] a);
+marker[] copy(marker[] a);
string[] copy(string[] a);
pair[][] copy(pair[][] a);
void()()[] copy(void()()[] a);
-marker[] copy(marker[] a);
pen[][] copy(pen[][] a);
path[] copy(path[] a);
bool3[] copy(bool3[] a);
@@ -565,7 +565,6 @@ real[] map(real f(pair), pair[] a);
int[] map(int f(real), real[] a);
picture[] map(picture f(picture), picture[] a);
frame[] map(frame f(frame), frame[] a);
-marker[] map(marker f(marker), marker[] a);
triple[] map(triple f(triple), triple[] a);
pen[] map(pen f(pen), pen[] a);
coord[] map(coord f(coord), coord[] a);
@@ -573,6 +572,7 @@ coord[] map(coord f(coord), coord[] a);
pair[] map(pair f(pair), pair[] a);
object[] map(object f(object), object[] a);
string[] map(string f(string), string[] a);
+marker[] map(marker f(marker), marker[] a);
void()()[] map(void f()()(void()()), void()()[] a);
real[] map(real f(real), real[] a);
int[] map(int f(int), int[] a);
@@ -600,13 +600,13 @@ int[] sequence(int f(int), int n);
pair[] sequence(pair f(int), int n);
guide[] sequence(guide f(int), int n);
pen[] sequence(pen f(int), int n);
-marker[] sequence(marker f(int), int n);
void()()[] sequence(void f()()(int), int n);
bool[] sequence(bool f(int), int n);
string[] sequence(string f(int), int n);
bool3[] sequence(bool3 f(int), int n);
coord[] sequence(coord f(int), int n);
picture[] sequence(picture f(int), int n);
+marker[] sequence(marker f(int), int n);
real[] sequence(real f(int), int n);
int[] sequence(int n, int m);
coord[] sequence(coord f(int), int n);
@@ -729,6 +729,7 @@ pair[][] array(int n, pair[] value, int depth=<default>);
bool3[] array(int n, bool3 value, int depth=<default>);
coord[] array(int n, coord value, int depth=<default>);
picture[] array(int n, picture value, int depth=<default>);
+marker[] array(int n, marker value, int depth=<default>);
real[][] array(int n, real[] value, int depth=<default>);
real[] array(int n, real value, int depth=<default>);
coord[] array(int n, coord value, int depth=<default>);
@@ -744,7 +745,6 @@ string[][] array(int n, string[] value, int depth=<default>);
pair[] array(int n, pair value, int depth=<default>);
guide[] array(int n, guide value, int depth=<default>);
pen[] array(int n, pen value, int depth=<default>);
-marker[] array(int n, marker value, int depth=<default>);
file binput(string name, bool check=<default>);
bool BeginBar(picture, path, pen, marginT(path, pen))(real size=<default>);
bool BeginBar(picture, path, pen, marginT(path, pen));
@@ -787,15 +787,15 @@ void draw(frame f, triple[] p, real[] knot, real[] weights=<default>, pen p);
void draw(frame f, triple[][] p, real[] uknot, real[] vknot, real[][] weights=<default>, pen[] p, real opacity, real shininess, real prcshininess, pen[] colors, bool lighton);
void draw(picture pic=<default>, path[] g, pen fillrule=<default>, pen[] p);
void draw(frame f, explicit path[] g, pen p=<default>);
+object draw(picture pic=<default>, Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), pair position, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>);
void draw(picture pic=<default>, Label L=<default>, path g, align align=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, bool bar(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, Label legend=<default>, marker marker=<default>);
void draw(pair origin, picture pic=<default>, Label L=<default>, path g, align align=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, bool bar(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, Label legend=<default>, marker marker=<default>);
-object draw(picture pic=<default>, Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), pair position, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>);
void draw(picture pic=<default>, guide[] g, pen p=<default>, Label legend=<default>, marker marker=<default>);
void draw(pair origin, picture pic=<default>, guide[] g, pen p=<default>, Label legend=<default>, marker marker=<default>);
-void draw(picture pic=<default>, explicit path[] g, pen p=<default>, Label legend=<default>, marker marker=<default>);
-void draw(pair origin, picture pic=<default>, explicit path[] g, pen p=<default>, Label legend=<default>, marker marker=<default>);
void draw(frame f, guide[] g, pen p=<default>);
void draw(frame f, path g, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen)));
+void draw(picture pic=<default>, explicit path[] g, pen p=<default>, Label legend=<default>, marker marker=<default>);
+void draw(pair origin, picture pic=<default>, explicit path[] g, pen p=<default>, Label legend=<default>, marker marker=<default>);
object draw(picture pic=<default>, Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>);
void draw(frame f, path g, pen p=<default>);
int mantissaBits;
@@ -926,6 +926,7 @@ string blend(pen p);
arrowhead HookHead;
arrowhead HookHead(real dir=<default>, real barb=<default>);
real[] concat(... real[][]);
+marker[] concat(... marker[][]);
pair[] concat(... pair[][]);
object[] concat(... object[][]);
Label[] concat(... Label[][]);
@@ -943,7 +944,6 @@ bool3[] concat(... bool3[][]);
frame[] concat(... frame[][]);
guide[] concat(... guide[][]);
bool[] concat(... bool[][]);
-marker[] concat(... marker[][]);
int OR(int a, int b);
real log1p(real x);
real[] log1p(real[] a);
@@ -952,9 +952,8 @@ bool alias(pair[][] a, pair[][] b);
bool alias(guide[] a, guide[] b);
bool alias(coords2 a, coords2 b);
bool alias(Legend a, Legend b);
-bool alias(cputime a, cputime b);
bool alias(light a, light b);
-bool alias(framedTransformStack a, framedTransformStack b);
+bool alias(arrowhead a, arrowhead b);
bool alias(pair[] a, pair[] b);
bool alias(bool3[] a, bool3[] b);
bool alias(coord a, coord b);
@@ -966,18 +965,19 @@ bool alias(scaling a, scaling b);
bool alias(pairOrTriple a, pairOrTriple b);
bool alias(coords3 a, coords3 b);
bool alias(object[] a, object[] b);
+bool alias(processtime a, processtime b);
bool alias(real[][] a, real[][] b);
bool alias(coords2 a, coords2 b);
bool alias(Label a, Label b);
-bool alias(marker[] a, marker[] b);
bool alias(slice a, slice b);
bool alias(freezableBounds a, freezableBounds b);
bool alias(picture a, picture b);
bool alias(picture[] a, picture[] b);
bool alias(string[] a, string[] b);
bool alias(scaleT a, scaleT b);
-bool alias(marker a, marker b);
+bool alias(framedTransformStack a, framedTransformStack b);
bool alias(Label[] a, Label[] b);
+bool alias(cputime a, cputime b);
bool alias(frame[] a, frame[] b);
bool alias(scaling a, scaling b);
bool alias(bounds a, bounds b);
@@ -989,7 +989,6 @@ bool alias(pen[][] a, pen[][] b);
bool alias(bool3 a, bool3 b);
bool alias(coord[] a, coord[] b);
bool alias(autoscaleT a, autoscaleT b);
-bool alias(arrowhead a, arrowhead b);
bool alias(path[] a, path[] b);
bool alias(transformation a, transformation b);
bool alias(triple[] a, triple[] b);
@@ -999,10 +998,11 @@ bool alias(Legend[] a, Legend[] b);
bool alias(real[] a, real[] b);
bool alias(coord a, coord b);
bool alias(ScaleT a, ScaleT b);
-bool alias(processtime a, processtime b);
bool alias(pen[] a, pen[] b);
bool alias(projection a, projection b);
bool alias(indexedTransform a, indexedTransform b);
+bool alias(marker a, marker b);
+bool alias(marker[] a, marker[] b);
bool alias(coord[] a, coord[] b);
bool alias(side a, side b);
real pi;
@@ -1032,11 +1032,11 @@ string[] sort(string[] a);
string[][] sort(string[][] a);
bool3[] sort(bool3[] a, bool less(bool3, bool3));
path[] sort(path[] a, bool less(path, path));
-marker[] sort(marker[] a, bool less(marker, marker));
pair[] sort(pair[] a, bool less(pair, pair));
void()()[] sort(void()()[] a, bool less(void()(), void()()));
real[] sort(real[] a, bool less(real, real));
bool[] sort(bool[] a, bool less(bool, bool));
+marker[] sort(marker[] a, bool less(marker, marker));
object[] sort(object[] a, bool less(object, object));
Label[] sort(Label[] a, bool less(Label, Label));
pen[] sort(pen[] a, bool less(pen, pen));
@@ -1360,20 +1360,20 @@ scaling operator init();
pairOrTriple operator init();
coords2 operator init();
Legend operator init();
-cputime operator init();
coord operator init();
ScaleT operator init();
-processtime operator init();
bool3 operator init();
autoscaleT operator init();
-arrowhead operator init();
scaleT operator init();
-marker operator init();
+framedTransformStack operator init();
+cputime operator init();
coords3 operator init();
+processtime operator init();
light operator init();
-framedTransformStack operator init();
+arrowhead operator init();
projection operator init();
indexedTransform operator init();
+marker operator init();
transformation operator init();
scaling operator init();
bounds operator init();
@@ -1555,7 +1555,8 @@ bool operator ==(slice a, slice b);
bool operator ==(freezableBounds a, freezableBounds b);
bool operator ==(picture a, picture b);
bool operator ==(scaleT a, scaleT b);
-bool operator ==(marker a, marker b);
+bool operator ==(framedTransformStack a, framedTransformStack b);
+bool operator ==(cputime a, cputime b);
bool operator ==(bool a, bool3 b);
bool operator ==(scaling a, scaling b);
bool operator ==(bounds a, bounds b);
@@ -1563,28 +1564,27 @@ bool operator ==(object a, object b);
bool operator ==(filltype a, filltype b);
bool operator ==(bool3 a, bool3 b);
bool operator ==(autoscaleT a, autoscaleT b);
-bool operator ==(arrowhead a, arrowhead b);
bool operator ==(transformation a, transformation b);
bool operator ==(marginT a, marginT b);
bool operator ==(align a, align b);
bool operator ==(coord a, coord b);
bool operator ==(ScaleT a, ScaleT b);
-bool operator ==(processtime a, processtime b);
bool operator ==(projection a, projection b);
bool operator ==(indexedTransform a, indexedTransform b);
+bool operator ==(marker a, marker b);
bool operator ==(bool3 a, bool b);
bool operator ==(side a, side b);
bool operator ==(coords2 a, coords2 b);
bool operator ==(Legend a, Legend b);
-bool operator ==(cputime a, cputime b);
bool operator ==(light a, light b);
-bool operator ==(framedTransformStack a, framedTransformStack b);
+bool operator ==(arrowhead a, arrowhead b);
bool operator ==(coord a, coord b);
bool operator ==(position a, position b);
bool operator ==(hsv a, hsv b);
bool operator ==(scaling a, scaling b);
bool operator ==(pairOrTriple a, pairOrTriple b);
bool operator ==(coords3 a, coords3 b);
+bool operator ==(processtime a, processtime b);
bool operator ==(coords2 a, coords2 b);
bool operator ==(Label a, Label b);
bool operator !=(bool a, bool b);
@@ -1627,7 +1627,8 @@ bool operator !=(slice a, slice b);
bool operator !=(freezableBounds a, freezableBounds b);
bool operator !=(picture a, picture b);
bool operator !=(scaleT a, scaleT b);
-bool operator !=(marker a, marker b);
+bool operator !=(framedTransformStack a, framedTransformStack b);
+bool operator !=(cputime a, cputime b);
bool operator !=(bool a, bool3 b);
bool operator !=(scaling a, scaling b);
bool operator !=(bounds a, bounds b);
@@ -1635,28 +1636,27 @@ bool operator !=(object a, object b);
bool operator !=(filltype a, filltype b);
bool operator !=(bool3 a, bool3 b);
bool operator !=(autoscaleT a, autoscaleT b);
-bool operator !=(arrowhead a, arrowhead b);
bool operator !=(transformation a, transformation b);
bool operator !=(marginT a, marginT b);
bool operator !=(align a, align b);
bool operator !=(coord a, coord b);
bool operator !=(ScaleT a, ScaleT b);
-bool operator !=(processtime a, processtime b);
bool operator !=(projection a, projection b);
bool operator !=(indexedTransform a, indexedTransform b);
+bool operator !=(marker a, marker b);
bool operator !=(bool3 a, bool b);
bool operator !=(side a, side b);
bool operator !=(coords2 a, coords2 b);
bool operator !=(Legend a, Legend b);
-bool operator !=(cputime a, cputime b);
bool operator !=(light a, light b);
-bool operator !=(framedTransformStack a, framedTransformStack b);
+bool operator !=(arrowhead a, arrowhead b);
bool operator !=(coord a, coord b);
bool operator !=(position a, position b);
bool operator !=(hsv a, hsv b);
bool operator !=(scaling a, scaling b);
bool operator !=(pairOrTriple a, pairOrTriple b);
bool operator !=(coords3 a, coords3 b);
+bool operator !=(processtime a, processtime b);
bool operator !=(coords2 a, coords2 b);
bool operator !=(Label a, Label b);
bool operator <(int a, int b);
@@ -3310,13 +3310,14 @@ void image(frame f, pen[][] data, pair initial, pair final, bool transpose=<defa
bounds image(picture pic=<default>, real[][] f, bounds range(picture pic, real min, real max)=<default>, pair initial, pair final, pen[] palette, bool transpose=<default>, bool copy=<default>, bool antialias=<default>);
bounds image(picture pic=<default>, real f(real, real), bounds range(picture pic, real min, real max)=<default>, pair initial, pair final, int nx=<default>, int ny=<default>, pen[] palette, bool antialias=<default>);
void image(picture pic=<default>, pen[][] data, pair initial, pair final, bool transpose=<default>, bool copy=<default>, bool antialias=<default>);
-void image(picture pic=<default>, pen f(int, int), int width, int height, pair initial, pair final, bool antialias=<default>);
+void image(picture pic=<default>, pen f(int, int), int width, int height, pair initial, pair final, bool transpose=<default>, bool antialias=<default>);
bounds image(picture pic=<default>, pair[] z, real[] f, bounds range(picture pic, real min, real max)=<default>, pen[] palette);
bounds image(picture pic=<default>, real[] x, real[] y, real[] f, bounds range(picture pic, real min, real max)=<default>, pen[] palette);
pen[] cmyk(pen[] Palette);
pen[] BWRainbow(int NColors, bool two);
pen[] BWRainbow(int NColors=<default>);
pen[] BWRainbow2(int NColors=<default>);
+transform swap;
bounds Automatic(picture pic, real min, real max);
real[] sequencereal;
pen[] Rainbow(int NColors=<default>);