summaryrefslogtreecommitdiff
path: root/Build/source/texk/web2c/luatexdir/luafilesystem
diff options
context:
space:
mode:
authorPeter Breitenlohner <peb@mppmu.mpg.de>2009-03-20 07:47:30 +0000
committerPeter Breitenlohner <peb@mppmu.mpg.de>2009-03-20 07:47:30 +0000
commitc813488f91d3e5e4ed45ec061a9aca493d389083 (patch)
treeec07a8d28bb40e6c4238d431c2c0a2d9b31b3be7 /Build/source/texk/web2c/luatexdir/luafilesystem
parent9c241c5d2d9413361d32567876c35b2b9e2754c9 (diff)
new build system
git-svn-id: svn://tug.org/texlive/trunk@12447 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/texk/web2c/luatexdir/luafilesystem')
-rw-r--r--Build/source/texk/web2c/luatexdir/luafilesystem/Makefile28
-rw-r--r--Build/source/texk/web2c/luatexdir/luafilesystem/config20
-rw-r--r--Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/examples.html103
-rw-r--r--Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/index.html148
-rw-r--r--Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/license.html122
-rw-r--r--Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/luafilesystem.pngbin0 -> 8535 bytes
-rw-r--r--Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/manual.html226
-rw-r--r--Build/source/texk/web2c/luatexdir/luafilesystem/src/lfs.c668
-rw-r--r--Build/source/texk/web2c/luatexdir/luafilesystem/src/lfs.h16
-rw-r--r--Build/source/texk/web2c/luatexdir/luafilesystem/tests/test.lua80
-rw-r--r--Build/source/texk/web2c/luatexdir/luafilesystem/vc6/lfs.def5
-rw-r--r--Build/source/texk/web2c/luatexdir/luafilesystem/vc6/luafilesystem.dsw33
-rw-r--r--Build/source/texk/web2c/luatexdir/luafilesystem/vc6/luafilesystem_dll.dsp127
13 files changed, 1576 insertions, 0 deletions
diff --git a/Build/source/texk/web2c/luatexdir/luafilesystem/Makefile b/Build/source/texk/web2c/luatexdir/luafilesystem/Makefile
new file mode 100644
index 00000000000..35e7b3e9d54
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luafilesystem/Makefile
@@ -0,0 +1,28 @@
+# $Id: Makefile,v 1.26 2005/06/27 17:06:01 tomas Exp $
+
+T= lfs
+V= 1.2
+CONFIG= ./config
+
+include $(CONFIG)
+
+COMPAT_O= $(COMPAT_DIR)/compat-5.1.o
+SRCS= src/$T.c
+OBJS= src/$T.o $(COMPAT_O)
+
+
+lib: src/$(LIBNAME)
+
+src/$(LIBNAME): $(OBJS)
+ export MACOSX_DEPLOYMENT_TARGET="10.3"; $(CC) $(CFLAGS) $(LIB_OPTION) -o src/$(LIBNAME) $(OBJS)
+
+$(COMPAT_O): $(COMPAT_DIR)/compat-5.1.c
+ $(CC) -c $(CFLAGS) -o $@ $(COMPAT_DIR)/compat-5.1.c
+
+install: src/$(LIBNAME)
+ mkdir -p $(LUA_LIBDIR)
+ cp src/$(LIBNAME) $(LUA_LIBDIR)
+ cd $(LUA_LIBDIR); ln -f -s $(LIBNAME) $T.so
+
+clean:
+ rm -f src/$(LIBNAME) $(OBJS) $(COMPAT_O)
diff --git a/Build/source/texk/web2c/luatexdir/luafilesystem/config b/Build/source/texk/web2c/luatexdir/luafilesystem/config
new file mode 100644
index 00000000000..d27284333ea
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luafilesystem/config
@@ -0,0 +1,20 @@
+# Installation directories
+# System's libraries directory (where binary libraries are installed)
+LUA_LIBDIR= /usr/local/lib/lua/5.0
+# Lua includes directory
+LUA_INC= /usr/local/include
+
+# OS dependent
+LIB_OPTION= -shared #for Linux
+#LIB_OPTION= -bundle -undefined dynamic_lookup #for MacOS X
+
+LIBNAME= $T.so.$V
+COMPAT_DIR= ../compat/src
+
+# Compilation directives
+WARN= -O2 -Wall -fPIC -W -Waggregate-return -Wcast-align -Wmissing-prototypes -Wnested-externs -Wshadow -Wwrite-strings
+INCS= -I$(LUA_INC) -I$(COMPAT_DIR)
+CFLAGS= $(WARN) $(INCS)
+CC= gcc
+
+# $Id: config,v 1.14 2005/06/24 01:49:16 tomas Exp $
diff --git a/Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/examples.html b/Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/examples.html
new file mode 100644
index 00000000000..89f70707287
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/examples.html
@@ -0,0 +1,103 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
+<html>
+<head>
+ <title>LuaFileSystem</title>
+ <link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/>
+ <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
+</head>
+
+<body>
+
+<div id="container">
+
+<div id="product">
+ <div id="product_logo">
+ <a href="http://www.keplerproject.org">
+ <img alt="LuaFileSystem" src="luafilesystem.png"/>
+ </a>
+ </div>
+ <div id="product_name"><big><strong>LuaFileSystem</strong></big></div>
+ <div id="product_description">File System Library for the Lua Programming Language</div>
+</div> <!-- id="product" -->
+
+<div id="main">
+
+<div id="navigation">
+<h1>LuaFileSystem</h1>
+ <ul>
+ <li><a href="index.html">Home</a>
+ <ul>
+ <li><a href="index.html#overview">Overview</a></li>
+ <li><a href="index.html#status">Status</a></li>
+ <li><a href="index.html#download">Download</a></li>
+ <li><a href="index.html#history">History</a></li>
+ <li><a href="index.html#credits">Credits</a></li>
+ <li><a href="index.html#contact">Contact us</a></li>
+ </ul>
+ </li>
+ <li><a href="manual.html">Manual</a>
+ <ul>
+ <li><a href="manual.html#introduction">Introduction</a></li>
+ <li><a href="manual.html#installation">Installation</a></li>
+ <li><a href="manual.html#reference">Reference</a></li>
+ </ul>
+ </li>
+ <li><strong>Examples</strong></li>
+ <li><a href="http://luaforge.net/projects/luafilesystem/">Project</a>
+ <ul>
+ <li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li>
+ <li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li>
+ </ul>
+ </li>
+ <li><a href="license.html">License</a></li>
+ </ul>
+</div> <!-- id="navigation" -->
+
+<div id="content">
+
+<h2><a name="example"></a>Examples</h2>
+
+<h3>Directory iterator</h3>
+
+<p>The following example iterates over a directory and recursively lists the
+attributes for each file inside it.</p>
+
+<pre class="example">
+require"lfs"
+
+function attrdir (path)
+ for file in lfs.dir(path) do
+ if file ~= "." and file ~= ".." then
+ local f = path..'/'..file
+ print ("\t "..f)
+ local attr = lfs.attributes (f)
+ assert (type(attr) == "table")
+ if attr.mode == "directory" then
+ attrdir (f)
+ else
+ for name, value in pairs(attr) do
+ print (name, value)
+ end
+ end
+ end
+ end
+end
+
+attrdir (".")
+</pre>
+
+</div> <!-- id="content" -->
+
+</div> <!-- id="main" -->
+
+<div id="about">
+ <p><a href="http://validator.w3.org/check?uri=referer">
+ <img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p>
+ <p><small>$Id: examples.html,v 1.5 2006/03/14 14:07:55 carregal Exp $</small></p>
+</div> <!-- id="about" -->
+
+</div> <!-- id="container" -->
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/index.html b/Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/index.html
new file mode 100644
index 00000000000..15c954a1fc8
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/index.html
@@ -0,0 +1,148 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
+<html>
+<head>
+ <title>LuaFileSystem</title>
+ <link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/>
+ <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
+</head>
+
+<body>
+
+<div id="container">
+
+<div id="product">
+ <div id="product_logo">
+ <a href="http://www.keplerproject.org">
+ <img alt="LuaFileSystem" src="luafilesystem.png"/>
+ </a>
+ </div>
+ <div id="product_name"><big><strong>LuaFileSystem</strong></big></div>
+ <div id="product_description">File System Library for the Lua Programming Language</div>
+</div> <!-- id="product" -->
+
+<div id="main">
+
+<div id="navigation">
+<h1>LuaFileSystem</h1>
+ <ul>
+ <li><strong>Home</strong>
+ <ul>
+ <li><a href="index.html#overview">Overview</a></li>
+ <li><a href="index.html#status">Status</a></li>
+ <li><a href="index.html#download">Download</a></li>
+ <li><a href="index.html#history">History</a></li>
+ <li><a href="index.html#credits">Credits</a></li>
+ <li><a href="index.html#contact">Contact us</a></li>
+ </ul>
+ </li>
+ <li><a href="manual.html">Manual</a>
+ <ul>
+ <li><a href="manual.html#introduction">Introduction</a></li>
+ <li><a href="manual.html#installation">Installation</a></li>
+ <li><a href="manual.html#reference">Reference</a></li>
+ </ul>
+ </li>
+ <li><a href="examples.html">Examples</a></li>
+ <li><a href="http://luaforge.net/projects/luafilesystem/">Project</a>
+ <ul>
+ <li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li>
+ <li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li>
+ </ul>
+ </li>
+ <li><a href="license.html">License</a></li>
+ </ul>
+</div> <!-- id="navigation" -->
+
+<div id="content">
+
+<h2><a name="overview"></a>Overview</h2>
+
+<p>LuaFileSystem is a <a href="http://www.lua.org">Lua</a> library
+developed to complement the set of functions related to file
+systems offered by the standard Lua distribution.</p>
+
+<p>LuaFileSystem offers a portable way to access
+the underlying directory structure and file attributes.</p>
+
+<p>LuaFileSystem is free software and uses the same
+<a href="license.html">license</a> as Lua 5.0.</p>
+
+<h2><a name="status"></a>Status</h2>
+
+<p>Current version is 1.2. It was developed for Lua 5.0.</p>
+
+<p>Version 1.2 follows the
+<a href="http://www.keplerproject.org/compat">package model</a>
+for Lua 5.1 (see section <a href="manual.html#installation">Installation</a>
+for more details).</p>
+
+
+<h2><a name="download"></a>Download</h2>
+
+<p>LuaFileSystem source can be downloaded from its
+<a href="http://luaforge.net/projects/luafilesystem/files">Lua Forge</a>
+page. If you are using
+<a href="http://luabinaries.luaforge.net">LuaBinaries</a> Release 2
+a Windows binary version of LuaFileSystem can also be found at the
+LuaForge page.</p>
+
+
+<h2><a name="history"></a>History</h2>
+
+<dl class="history">
+ <dt><strong>Version 1.2</strong> [15/Mar/2006]</dt>
+ <dd>
+ <ul>
+ <li>added optional argument to
+ <a href="manual.html#attributes"><code>lfs.attributes</code></a></li>
+ <li>added function
+ <a href="manual.html#rmdir"><code>lfs.rmdir</code></a></li>
+ <li>bug correction on <code>lfs.dir</code></li>
+ </ul>
+ </dd>
+
+ <dt><strong><a href="http://www.keplerproject.org/luafilesystem/1.1/">Version 1.1</a></strong> [30/May/2005]</dt>
+ <dd>
+ <ul>
+ <li>added function <code>lfs.touch</code>.</li>
+ </ul>
+ </dd>
+
+ <dt><strong><a href="http://www.keplerproject.org/luafilesystem/1.0/">Version 1.0</a></strong> [21/Jan/2005]</dt>
+ <dd />
+
+ <dt><strong>Version 1.0 Beta</strong> [10/Nov/2004]</dt>
+ <dd />
+</dl>
+
+<h2><a name="credits"></a>Credits</h2>
+
+<p>LuaFileSystem was designed by Roberto Ierusalimschy,
+Andr&eacute; Carregal and Tom&aacute;s Guisasola as part of the
+<a href="http://www.keplerproject.org">Kepler Project</a>,
+which holds its copyright.</p>
+
+<h2><a name="contact"></a>Contact us</h2>
+
+<p>For more information please
+<a href="mailto:info-NO-SPAM-THANKS@keplerproject.org">contact us</a>.
+Comments are welcome!</p>
+
+<p>You can also reach other Kepler developers and users on the Kepler Project
+<a href="http://luaforge.net/mail/?group_id=104">mailing list</a>.</p>
+
+</div> <!-- id="content" -->
+
+</div> <!-- id="main" -->
+
+<div id="about">
+ <p><a href="http://validator.w3.org/check?uri=referer">
+ <img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p>
+ <p><small>$Id: index.html,v 1.30 2006/03/15 16:44:04 carregal Exp $</small></p>
+</div> <!-- id="about" -->
+
+</div> <!-- id="container" -->
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/license.html b/Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/license.html
new file mode 100644
index 00000000000..6bb4aaa0028
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/license.html
@@ -0,0 +1,122 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
+<html>
+<head>
+ <title>LuaFileSystem</title>
+ <link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/>
+ <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
+</head>
+
+<body>
+
+<div id="container">
+
+<div id="product">
+ <div id="product_logo">
+ <a href="http://www.keplerproject.org">
+ <img alt="LuaFileSystem" src="luafilesystem.png"/>
+ </a>
+ </div>
+ <div id="product_name"><big><strong>LuaFileSystem</strong></big></div>
+ <div id="product_description">File System Library for the Lua Programming Language</div>
+</div> <!-- id="product" -->
+
+<div id="main">
+
+<div id="navigation">
+<h1>LuaFileSystem</h1>
+ <ul>
+ <li><a href="index.html">Home</a>
+ <ul>
+ <li><a href="index.html#overview">Overview</a></li>
+ <li><a href="index.html#status">Status</a></li>
+ <li><a href="index.html#download">Download</a></li>
+ <li><a href="index.html#history">History</a></li>
+ <li><a href="index.html#credits">Credits</a></li>
+ <li><a href="index.html#contact">Contact us</a></li>
+ </ul>
+ </li>
+ <li><a href="manual.html">Manual</a>
+ <ul>
+ <li><a href="manual.html#introduction">Introduction</a></li>
+ <li><a href="manual.html#installation">Installation</a></li>
+ <li><a href="manual.html#reference">Reference</a></li>
+ </ul>
+ </li>
+ <li><a href="examples.html">Examples</a></li>
+ <li><a href="http://luaforge.net/projects/luafilesystem/">Project</a>
+ <ul>
+ <li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li>
+ <li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li>
+ </ul>
+ </li>
+ <li><strong>License</strong></li>
+ </ul>
+</div> <!-- id="navigation" -->
+
+<div id="content">
+
+<h1>License</h1>
+
+<p>
+LuaFileSystem is free software: it can be used for both academic
+and commercial purposes at absolutely no cost. There are no
+royalties or GNU-like "copyleft" restrictions. LuaFileSystem
+qualifies as
+<a href="http://www.opensource.org/docs/definition.html">Open Source</a>
+software.
+Its licenses are compatible with
+<a href="http://www.gnu.org/licenses/gpl.html">GPL</a>.
+LuaFileSystem is not in the public domain and the
+<a href="http://www.keplerproject.org">Kepler Project</a>
+keep its copyright.
+The legal details are below.
+</p>
+
+<p>The spirit of the license is that you are free to use
+LuaFileSystem for any purpose at no cost without having to ask us.
+The only requirement is that if you do use LuaFileSystem, then you
+should give us credit by including the appropriate copyright notice
+somewhere in your product or its documentation.</p>
+
+<p>The LuaFileSystem library is designed and implemented by Roberto
+Ierusalimschy, Andr&eacute; Carregal and Tom&aacute;s Guisasola.
+The implementation is not derived from licensed software.</p>
+
+<hr/>
+<p>Copyright &copy; 2004-2006 The Kepler Project.</p>
+
+<p>Permission is hereby granted, free of charge, to any person
+obtaining a copy of this software and associated documentation
+files (the "Software"), to deal in the Software without
+restriction, including without limitation the rights to use, copy,
+modify, merge, publish, distribute, sublicense, and/or sell copies
+of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:</p>
+
+<p>The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.</p>
+
+<p>THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.</p>
+
+</div> <!-- id="content" -->
+
+</div> <!-- id="main" -->
+
+<div id="about">
+ <p><a href="http://validator.w3.org/check?uri=referer">
+ <img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p>
+ <p><small>$Id: license.html,v 1.9 2006/03/14 14:07:55 carregal Exp $</small></p>
+</div><!-- id="about" -->
+
+</div><!-- id="container" -->
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/luafilesystem.png b/Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/luafilesystem.png
new file mode 100644
index 00000000000..e1dd8c65b52
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/luafilesystem.png
Binary files differ
diff --git a/Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/manual.html b/Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/manual.html
new file mode 100644
index 00000000000..281c06ea407
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luafilesystem/doc/us/manual.html
@@ -0,0 +1,226 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
+<html>
+<head>
+ <title>LuaFileSystem</title>
+ <link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/>
+ <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
+</head>
+
+<body>
+
+<div id="container">
+
+<div id="product">
+ <div id="product_logo">
+ <a href="http://www.keplerproject.org"><img alt="LuaFileSystem" src="luafilesystem.png"/></a>
+ </div>
+ <div id="product_name"><big><strong>LuaFileSystem</strong></big></div>
+ <div id="product_description">File System Library for the Lua Programming Language</div>
+</div> <!-- id="product" -->
+
+<div id="main">
+
+<div id="navigation">
+<h1>LuaFileSystem</h1>
+ <ul>
+ <li><a href="index.html">Home</a>
+ <ul>
+ <li><a href="index.html#overview">Overview</a></li>
+ <li><a href="index.html#status">Status</a></li>
+ <li><a href="index.html#download">Download</a></li>
+ <li><a href="index.html#history">History</a></li>
+ <li><a href="index.html#credits">Credits</a></li>
+ <li><a href="index.html#contact">Contact us</a></li>
+ </ul>
+ </li>
+ <li><strong>Manual</strong>
+ <ul>
+ <li><a href="manual.html#introduction">Introduction</a></li>
+ <li><a href="manual.html#installation">Installation</a></li>
+ <li><a href="manual.html#reference">Reference</a></li>
+ </ul>
+ </li>
+ <li><a href="examples.html">Examples</a></li>
+ <li><a href="http://luaforge.net/projects/luafilesystem/">Project</a>
+ <ul>
+ <li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li>
+ <li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li>
+ </ul>
+ </li>
+ <li><a href="license.html">License</a></li>
+ </ul>
+</div> <!-- id="navigation" -->
+
+<div id="content">
+
+<h2><a name="introduction"></a>Introduction</h2>
+
+<p>LuaFileSystem is a <a href="http://www.lua.org">Lua</a> library
+developed to complement the set of functions related to file
+systems offered by the standard Lua distribution.</p>
+
+<p>LuaFileSystem offers a portable way to access
+the underlying directory structure and file attributes.</p>
+
+<h2><a name="installation"></a>Installation</h2>
+
+<p>LuaFileSystem follows the
+<a href="http://www.keplerproject.org/compat/">package model</a>
+for Lua 5.1, therefore it should be "installed". Refer to
+<a href="http://www.keplerproject.org/compat/manual.html#configuration">
+Compat-5.1 configuration</a> section about how to install the compiled
+binary properly.
+The compiled binary should be copied to a directory in your
+<code>LUA_CPATH</code>.</p>
+
+<p>Windows users can use the binary version of LuaFileSystem
+(<code>lfs.dll</code>) available at
+<a href="http://luaforge.net/projects/luafilesystem/files">LuaForge</a>.</p>
+
+<h2><a name="reference"></a>Reference</h2>
+
+<p>
+LuaFileSystem offers the following functions:
+</p>
+
+<dl class="reference">
+ <dt><a name="attributes"></a><strong><code>lfs.attributes (filepath [, aname])</code></strong></dt>
+ <dd>Returns a table with the file attributes corresponding to
+ <code>filepath</code> (or <code>nil</code> followed by an error message
+ in case of error).
+ If the second optional argument is given, then only the value of the
+ named attribute is returned (this use is equivalent to
+ <code>lfs.attributes(filepath).aname</code>, but the table is not created
+ and only one attribute is retrieved from the O.S.).
+ The attributes are described as follows;
+ attribute <code>mode</code> is a string, all the others are numbers,
+ and the time related attributes use the same time reference of
+ <a href="http://www.lua.org/manual/5.0/manual.html#5.7"><code>os.time</code></a>:
+ <dl>
+ <dt><strong><code>dev</code></strong></dt>
+ <dd>on Unix systems, this represents the device that the inode resides on. On Windows systems,
+ represents the drive number of the disk containing the file</dd>
+
+ <dt><strong><code>ino</code></strong></dt>
+ <dd>on Unix systems, this represents the inode number. On Windows systems this has no meaning</dd>
+
+ <dt><strong><code>mode</code></strong></dt>
+ <dd>string representing the associated protection mode (the values could be
+ <code>file</code>, <code>directory</code>, <code>link</code>, <code>socket</code>,
+ <code>named pipe</code>, <code>char device</code>, <code>block device</code> or
+ <code>other</code>)</dd>
+
+ <dt><strong><code>nlink</code></strong></dt>
+ <dd>number of hard links to the file</dd>
+
+ <dt><strong><code>uid</code></strong></dt>
+ <dd>user-id of owner (Unix only, always 0 on Windows)</dd>
+
+ <dt><strong><code>gid</code></strong></dt>
+ <dd>group-id of owner (Unix only, always 0 on Windows)</dd>
+
+ <dt><strong><code>rdev</code></strong></dt>
+ <dd>on Unix systems, represents the device type, for special file inodes.
+ On Windows systems represents the same as <code>dev</code></dd>
+
+ <dt><strong><code>access</code></strong></dt>
+ <dd>time of last access</dd>
+
+ <dt><strong><code>modification</code></strong></dt>
+ <dd>time of last data modification</dd>
+
+ <dt><strong><code>change</code></strong></dt>
+ <dd>time of last file status change</dd>
+
+ <dt><strong><code>size</code></strong></dt>
+ <dd>file size, in bytes</dd>
+
+ <dt><strong><code>blocks</code></strong></dt>
+ <dd>block allocated for file; (Unix only)</dd>
+
+ <dt><strong><code>blksize</code></strong></dt>
+ <dd>optimal file system I/O blocksize; (Unix only)</dd>
+ </dl>
+ </dd>
+
+ <dt><a name="chdir"></a><strong><code>lfs.chdir (path)</code></strong></dt>
+ <dd>Changes the current working directory to the given
+ <code>path</code>.<br />
+ Returns <code>true</code> in case of success or <code>nil</code> plus an
+ error string.</dd>
+
+ <dt><a name="getcwd"></a><strong><code>lfs.currentdir ()</code></strong></dt>
+ <dd>Returns a string with the current working directory or <code>nil</code>
+ plus an error string.</dd>
+
+ <dt><a name="dir"></a><strong><code>lfs.dir (path)</code></strong></dt>
+ <dd>
+ Lua iterator over the entries of a given directory.
+ Each time the iterator is called it returns a string with an entry of the
+ directory; <code>nil</code> is returned when there is no more entries.
+ Raises an error if <code>path</code> is not a directory.
+ </dd>
+
+ <dt><a name="lock"></a><strong><code>lfs.lock (filehandle, mode[, start[, length]])</code></strong></dt>
+ <dd>Locks a file or a part of it. This function works on <em>open files</em>; the
+ file handle should be specified as the first argument.
+ The string <code>mode</code> could be either
+ <code>r</code> (for a read/shared lock) or <code>w</code> (for a
+ write/exclusive lock). The optional arguments <code>start</code>
+ and <code>length</code> can be used to specify a starting point and
+ its length; both should be numbers.<br />
+ Returns <code>true</code> if the operation was successful; in
+ case of error, it returns <code>nil</code> plus an error string.
+ </dd>
+
+ <dt><a name="mkdir"></a><strong><code>lfs.mkdir (dirname)</code></strong></dt>
+ <dd>Creates a new directory. The argument is the name of the new
+ directory.<br />
+ Returns <code>true</code> if the operation was successful;
+ in case of error, it returns <code>nil</code> plus an error string.
+ </dd>
+
+ <dt><a name="rmdir"></a><strong><code>lfs.rmdir (dirname)</code></strong></dt>
+ <dd>Removes an existing directory. The argument is the name of the directory.<br />
+ Returns <code>true</code> if the operation was successful;
+ in case of error, it returns <code>nil</code> plus an error string.</dd>
+
+ <dt><a name="touch"></a><strong><code>lfs.touch (filepath [, atime [, mtime]])</code></strong></dt>
+ <dd>Set access and modification times of a file. This function is
+ a bind to <code>utime</code> function. The first argument is the
+ filename, the second argument (<code>atime</code>) is the access time,
+ and the third argument (<code>mtime</code>) is the modification time.
+ Both times are provided in seconds (which should be generated with
+ Lua standard function <code>os.date</code>).
+ If the modification time is omitted, the access time provided is used;
+ if both times are omitted, the current time is used.<br />
+ Returns <code>true</code> if the operation was successful;
+ in case of error, it returns <code>nil</code> plus an error string.
+ </dd>
+
+ <dt><a name="unlock"></a><strong><code>lfs.unlock (filehandle[, start[, length]])</code></strong></dt>
+ <dd>Unlocks a file or a part of it. This function works on
+ <em>open files</em>; the file handle should be specified as the first
+ argument. The optional arguments <code>start</code> and
+ <code>length</code> can be used to specify a starting point and its
+ length; both should be numbers.<br />
+ Returns <code>true</code> if the operation was successful;
+ in case of error, it returns <code>nil</code> plus an error string.
+ </dd>
+</dl>
+
+</div> <!-- id="content" -->
+
+</div> <!-- id="main" -->
+
+<div id="about">
+ <p><a href="http://validator.w3.org/check?uri=referer">
+ <img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p>
+ <p><small>$Id: manual.html,v 1.30.2.1 2006/03/15 20:30:53 carregal Exp $</small></p>
+</div> <!-- id="about" -->
+
+</div> <!-- id="container" -->
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luafilesystem/src/lfs.c b/Build/source/texk/web2c/luatexdir/luafilesystem/src/lfs.c
new file mode 100644
index 00000000000..eea8bfaca83
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luafilesystem/src/lfs.c
@@ -0,0 +1,668 @@
+/*
+** LuaFileSystem
+** Copyright Kepler Project 2004-2006 (http://www.keplerproject.org/luafilesystem)
+**
+** File system manipulation library.
+** This library offers these functions:
+** lfs.attributes (filepath [, attributename])
+** lfs.chdir (path)
+** lfs.currentdir ()
+** lfs.dir (path)
+** lfs.lock (fh, mode)
+** lfs.mkdir (path)
+** lfs.rmdir (path)
+** lfs.touch (filepath [, atime [, mtime]])
+** lfs.unlock (fh)
+**
+** $Id: lfs.c,v 1.32 2006/03/14 13:39:38 tomas Exp $
+*/
+
+#include <errno.h>
+#include <stdio.h>
+#include <string.h>
+#include <time.h>
+#include <sys/stat.h>
+
+#ifdef _WIN32
+#include <direct.h>
+#include <io.h>
+#include <sys/locking.h>
+#include <sys/utime.h>
+#else
+#include <unistd.h>
+#include <dirent.h>
+#include <fcntl.h>
+#include <sys/types.h>
+#include <utime.h>
+#endif
+
+#include "lua.h"
+#include "lauxlib.h"
+#include "lualib.h"
+/* #include "compat-5.1.h"*/
+
+#include "lfs.h"
+
+/* Define 'strerror' for systems that do not implement it */
+#ifdef NO_STRERROR
+#define strerror(_) "System unable to describe the error"
+#endif
+
+/* Define 'getcwd' for systems that do not implement it */
+#ifdef NO_GETCWD
+#define getcwd(p,s) NULL
+#define getcwd_error "Function 'getcwd' not provided by system"
+#else
+#define getcwd_error strerror(errno)
+#endif
+
+#define DIR_METATABLE "directory metatable"
+#define MAX_DIR_LENGTH 1023
+typedef struct dir_data {
+ int closed;
+#ifdef _WIN32
+ long hFile;
+ char pattern[MAX_DIR_LENGTH+1];
+#else
+ DIR *dir;
+#endif
+} dir_data;
+
+
+/*
+** This function changes the working (current) directory
+*/
+static int change_dir (lua_State *L) {
+ const char *path = luaL_checkstring(L, 1);
+ if (chdir(path)) {
+ lua_pushnil (L);
+ lua_pushfstring (L,"Unable to change working directory to '%s'\n%s\n",
+ path, chdir_error);
+ return 2;
+ } else {
+ lua_pushboolean (L, 1);
+ return 1;
+ }
+}
+
+/*
+** This function returns the current directory
+** If unable to get the current directory, it returns nil
+** and a string describing the error
+*/
+static int get_dir (lua_State *L) {
+ char path[255+2];
+ if (getcwd(path, 255) == NULL) {
+ lua_pushnil(L);
+ lua_pushstring(L, getcwd_error);
+ return 2;
+ }
+ else {
+ lua_pushstring(L, path);
+ return 1;
+ }
+}
+
+/*
+** Check if the given element on the stack is a file and returns it.
+*/
+static FILE *check_file (lua_State *L, int idx, const char *funcname) {
+ FILE **fh = (FILE **)luaL_checkudata (L, idx, "FILE*");
+ if (fh == NULL) {
+ luaL_error (L, "%s: not a file", funcname);
+ return 0;
+ } else if (*fh == NULL) {
+ luaL_error (L, "%s: closed file", funcname);
+ return 0;
+ } else
+ return *fh;
+}
+
+
+/*
+**
+*/
+static int _file_lock (lua_State *L, FILE *fh, const char *mode, const long start, long len, const char *funcname) {
+ int code;
+#ifdef _WIN32
+ /* lkmode valid values are:
+ LK_LOCK Locks the specified bytes. If the bytes cannot be locked, the program immediately tries again after 1 second. If, after 10 attempts, the bytes cannot be locked, the constant returns an error.
+ LK_NBLCK Locks the specified bytes. If the bytes cannot be locked, the constant returns an error.
+ LK_NBRLCK Same as _LK_NBLCK.
+ LK_RLCK Same as _LK_LOCK.
+ LK_UNLCK Unlocks the specified bytes, which must have been previously locked.
+
+ Regions should be locked only briefly and should be unlocked before closing a file or exiting the program.
+
+ http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclib/html/_crt__locking.asp
+ */
+ int lkmode;
+ switch (*mode) {
+ case 'r': lkmode = LK_NBLCK; break;
+ case 'w': lkmode = LK_NBLCK; break;
+ case 'u': lkmode = LK_UNLCK; break;
+ default : return luaL_error (L, "%s: invalid mode", funcname);
+ }
+ if (!len) {
+ fseek (fh, 0L, SEEK_END);
+ len = ftell (fh);
+ }
+ fseek (fh, start, SEEK_SET);
+ code = _locking (fileno(fh), lkmode, len);
+#else
+ struct flock f;
+ switch (*mode) {
+ case 'w': f.l_type = F_WRLCK; break;
+ case 'r': f.l_type = F_RDLCK; break;
+ case 'u': f.l_type = F_UNLCK; break;
+ default : return luaL_error (L, "%s: invalid mode", funcname);
+ }
+ f.l_whence = SEEK_SET;
+ f.l_start = (off_t)start;
+ f.l_len = (off_t)len;
+ code = fcntl (fileno(fh), F_SETLK, &f);
+#endif
+ return (code != -1);
+}
+
+
+/*
+** Locks a file.
+** @param #1 File handle.
+** @param #2 String with lock mode ('w'rite, 'r'ead).
+** @param #3 Number with start position (optional).
+** @param #4 Number with length (optional).
+*/
+static int file_lock (lua_State *L) {
+ FILE *fh = check_file (L, 1, "lock");
+ const char *mode = luaL_checkstring (L, 2);
+ const long start = luaL_optlong (L, 3, 0);
+ long len = luaL_optlong (L, 4, 0);
+ if (_file_lock (L, fh, mode, start, len, "lock")) {
+ lua_pushboolean (L, 1);
+ return 1;
+ } else {
+ lua_pushnil (L);
+ lua_pushfstring (L, "%s", strerror(errno));
+ return 2;
+ }
+}
+
+
+/*
+** Unlocks a file.
+** @param #1 File handle.
+** @param #2 Number with start position (optional).
+** @param #3 Number with length (optional).
+*/
+static int file_unlock (lua_State *L) {
+ FILE *fh = check_file (L, 1, "unlock");
+ const long start = luaL_optlong (L, 2, 0);
+ long len = luaL_optlong (L, 3, 0);
+ if (_file_lock (L, fh, "u", start, len, "unlock")) {
+ lua_pushboolean (L, 1);
+ return 1;
+ } else {
+ lua_pushnil (L);
+ lua_pushfstring (L, "%s", strerror(errno));
+ return 2;
+ }
+}
+
+
+static int make_dir (lua_State *L) {
+ const char *path = luaL_checkstring (L, 1);
+ int fail;
+#ifdef _WIN32
+ int oldmask = umask (0);
+ fail = _mkdir (path);
+#else
+ mode_t oldmask = umask( (mode_t)0 );
+ fail = mkdir (path, S_IRUSR | S_IWUSR | S_IXUSR | S_IRGRP |
+ S_IWGRP | S_IXGRP | S_IROTH | S_IXOTH );
+#endif
+ if (fail) {
+ lua_pushnil (L);
+ lua_pushfstring (L, "%s", strerror(errno));
+ return 2;
+ }
+ umask (oldmask);
+ lua_pushboolean (L, 1);
+ return 1;
+}
+
+/*
+** Removes a directory.
+** @param #1 Directory path.
+*/
+static int remove_dir (lua_State *L) {
+ const char *path = luaL_checkstring (L, 1);
+ int fail;
+
+ fail = rmdir (path);
+
+ if (fail) {
+ lua_pushnil (L);
+ lua_pushfstring (L, "%s", strerror(errno));
+ return 2;
+ }
+ lua_pushboolean (L, 1);
+ return 1;
+}
+
+/*
+** Directory iterator
+*/
+static int dir_iter (lua_State *L) {
+#ifdef _WIN32
+ struct _finddata_t c_file;
+#else
+ struct dirent *entry;
+#endif
+ dir_data *d = (dir_data *)lua_touserdata (L, lua_upvalueindex (1));
+ luaL_argcheck (L, !d->closed, 1, "closed directory");
+#ifdef _WIN32
+ if (d->hFile == 0L) { /* first entry */
+ if ((d->hFile = _findfirst (d->pattern, &c_file)) == -1L) {
+ lua_pushnil (L);
+ lua_pushstring (L, strerror (errno));
+ return 2;
+ } else {
+ lua_pushstring (L, c_file.name);
+ return 1;
+ }
+ } else { /* next entry */
+ if (_findnext (d->hFile, &c_file) == -1L) {
+ /* no more entries => close directory */
+ _findclose (d->hFile);
+ d->closed = 1;
+ return 0;
+ } else {
+ lua_pushstring (L, c_file.name);
+ return 1;
+ }
+ }
+#else
+ if ((entry = readdir (d->dir)) != NULL) {
+ lua_pushstring (L, entry->d_name);
+ return 1;
+ } else {
+ /* no more entries => close directory */
+ closedir (d->dir);
+ d->closed = 1;
+ return 0;
+ }
+#endif
+}
+
+
+/*
+** Closes directory iterators
+*/
+static int dir_close (lua_State *L) {
+ dir_data *d = (dir_data *)lua_touserdata (L, 1);
+#ifdef _WIN32
+ if (!d->closed && d->hFile) {
+ _findclose (d->hFile);
+ d->closed = 1;
+ }
+#else
+ if (!d->closed && d->dir) {
+ closedir (d->dir);
+ d->closed = 1;
+ }
+#endif
+ return 0;
+}
+
+
+/*
+** Factory of directory iterators
+*/
+static int dir_iter_factory (lua_State *L) {
+ const char *path = luaL_checkstring (L, 1);
+ dir_data *d = (dir_data *) lua_newuserdata (L, sizeof(dir_data));
+ d->closed = 0;
+#ifdef _WIN32
+ d->hFile = 0L;
+ luaL_getmetatable (L, DIR_METATABLE);
+ lua_setmetatable (L, -2);
+ if (strlen(path) > MAX_DIR_LENGTH)
+ luaL_error (L, "path too long: %s", path);
+ else
+ sprintf (d->pattern, "%s/*", path);
+#else
+ luaL_getmetatable (L, DIR_METATABLE);
+ lua_setmetatable (L, -2);
+ d->dir = opendir (path);
+ if (d->dir == NULL)
+ luaL_error (L, "cannot open %s: %s", path, strerror (errno));
+#endif
+ lua_pushcclosure (L, dir_iter, 1);
+ return 1;
+}
+
+
+/*
+** Creates directory metatable.
+*/
+static int dir_create_meta (lua_State *L) {
+ luaL_newmetatable (L, DIR_METATABLE);
+ /* set its __gc field */
+ lua_pushstring (L, "__gc");
+ lua_pushcfunction (L, dir_close);
+ lua_settable (L, -3);
+
+ return 1;
+}
+
+
+#ifdef _WIN32
+ #ifndef S_ISDIR
+ #define S_ISDIR(mode) (mode&_S_IFDIR)
+ #endif
+ #ifndef S_ISREG
+ #define S_ISREG(mode) (mode&_S_IFREG)
+ #endif
+ #ifndef S_ISLNK
+ #define S_ISLNK(mode) (0)
+ #endif
+ #ifndef S_ISSOCK
+ #define S_ISSOCK(mode) (0)
+ #endif
+ #ifndef S_ISFIFO
+ #define S_ISFIFO(mode) (0)
+ #endif
+ #ifndef S_ISCHR
+ #define S_ISCHR(mode) (mode&_S_IFCHR)
+ #endif
+ #ifndef S_ISBLK
+ #define S_ISBLK(mode) (0)
+ #endif
+#endif
+/*
+** Convert the inode protection mode to a string.
+*/
+#ifdef _WIN32
+static const char *mode2string (unsigned short mode) {
+#else
+static const char *mode2string (mode_t mode) {
+#endif
+ if ( S_ISREG(mode) )
+ return "file";
+ else if ( S_ISDIR(mode) )
+ return "directory";
+ else if ( S_ISLNK(mode) )
+ return "link";
+ else if ( S_ISSOCK(mode) )
+ return "socket";
+ else if ( S_ISFIFO(mode) )
+ return "named pipe";
+ else if ( S_ISCHR(mode) )
+ return "char device";
+ else if ( S_ISBLK(mode) )
+ return "block device";
+ else
+ return "other";
+}
+
+
+/*
+** Convert the inode protection mode to a permission list.
+*/
+
+#ifdef _WIN32
+static const char *perm2string (unsigned short mode) {
+ char perms[10] = "---------\0";
+ if (mode & _S_IREAD)
+ { perms[0] = 'r'; perms[3] = 'r'; perms[6] = 'r'; }
+ if (mode & _S_IWRITE)
+ { perms[1] = 'w'; perms[4] = 'w'; perms[7] = 'w'; }
+ if (mode & _S_IEXEC)
+ { perms[2] = 'x'; perms[5] = 'x'; perms[8] = 'x'; }
+ return perms;
+}
+#else
+static const char *perm2string (mode_t mode) {
+ char perms[10] = "---------\0";
+ if (mode & S_IRUSR) perms[0] = 'r';
+ if (mode & S_IWUSR) perms[1] = 'w';
+ if (mode & S_IXUSR) perms[2] = 'x';
+ if (mode & S_IRGRP) perms[3] = 'r';
+ if (mode & S_IWGRP) perms[4] = 'w';
+ if (mode & S_IXGRP) perms[5] = 'x';
+ if (mode & S_IROTH) perms[6] = 'r';
+ if (mode & S_IWOTH) perms[7] = 'w';
+ if (mode & S_IXOTH) perms[8] = 'x';
+ return perms;
+}
+#endif
+
+
+/*
+** Set access time and modification values for file
+*/
+static int file_utime (lua_State *L) {
+ const char *file = luaL_checkstring (L, 1);
+ struct utimbuf utb, *buf;
+
+ if (lua_gettop (L) == 1) /* set to current date/time */
+ buf = NULL;
+ else {
+ utb.actime = (time_t)luaL_optnumber (L, 2, 0);
+ utb.modtime = (time_t)luaL_optnumber (L, 3, utb.actime);
+ buf = &utb;
+ }
+ if (utime (file, buf)) {
+ lua_pushnil (L);
+ lua_pushfstring (L, "%s", strerror (errno));
+ return 2;
+ }
+ lua_pushboolean (L, 1);
+ return 1;
+}
+
+
+/* inode protection mode */
+static void push_st_mode (lua_State *L, struct stat *info) {
+ lua_pushstring (L, mode2string (info->st_mode));
+}
+/* device inode resides on */
+static void push_st_dev (lua_State *L, struct stat *info) {
+ lua_pushnumber (L, (lua_Number)info->st_dev);
+}
+/* inode's number */
+static void push_st_ino (lua_State *L, struct stat *info) {
+ lua_pushnumber (L, (lua_Number)info->st_ino);
+}
+/* number of hard links to the file */
+static void push_st_nlink (lua_State *L, struct stat *info) {
+ lua_pushnumber (L, (lua_Number)info->st_nlink);
+}
+/* user-id of owner */
+static void push_st_uid (lua_State *L, struct stat *info) {
+ lua_pushnumber (L, (lua_Number)info->st_uid);
+}
+/* group-id of owner */
+static void push_st_gid (lua_State *L, struct stat *info) {
+ lua_pushnumber (L, (lua_Number)info->st_gid);
+}
+/* device type, for special file inode */
+static void push_st_rdev (lua_State *L, struct stat *info) {
+ lua_pushnumber (L, (lua_Number)info->st_rdev);
+}
+/* time of last access */
+static void push_st_atime (lua_State *L, struct stat *info) {
+ lua_pushnumber (L, info->st_atime);
+}
+/* time of last data modification */
+static void push_st_mtime (lua_State *L, struct stat *info) {
+ lua_pushnumber (L, info->st_mtime);
+}
+/* time of last file status change */
+static void push_st_ctime (lua_State *L, struct stat *info) {
+ lua_pushnumber (L, info->st_ctime);
+}
+/* file size, in bytes */
+static void push_st_size (lua_State *L, struct stat *info) {
+ lua_pushnumber (L, (lua_Number)info->st_size);
+}
+/* permssions string */
+static void push_st_perm (lua_State *L, struct stat *info) {
+ lua_pushstring (L, perm2string (info->st_mode));
+}
+
+#ifndef _WIN32
+/* blocks allocated for file */
+static void push_st_blocks (lua_State *L, struct stat *info) {
+ lua_pushnumber (L, (lua_Number)info->st_blocks);
+}
+/* optimal file system I/O blocksize */
+static void push_st_blksize (lua_State *L, struct stat *info) {
+ lua_pushnumber (L, (lua_Number)info->st_blksize);
+}
+#endif
+
+typedef void (*_push_function) (lua_State *L, struct stat *info);
+
+struct _stat_members {
+ const char *name;
+ _push_function push;
+};
+
+struct _stat_members members[] = {
+ { "mode", push_st_mode },
+ { "permissions", push_st_perm },
+ { "dev", push_st_dev },
+ { "ino", push_st_ino },
+ { "nlink", push_st_nlink },
+ { "uid", push_st_uid },
+ { "gid", push_st_gid },
+ { "rdev", push_st_rdev },
+ { "access", push_st_atime },
+ { "modification", push_st_mtime },
+ { "change", push_st_ctime },
+ { "size", push_st_size },
+#ifndef _WIN32
+ { "blocks", push_st_blocks },
+ { "blksize", push_st_blksize },
+#endif
+ { NULL, NULL }
+};
+
+/*
+** Get file information
+*/
+static int file_info (lua_State *L) {
+ int i;
+ struct stat info;
+ const char *file = luaL_checkstring (L, 1);
+
+ if (stat(file, &info)) {
+ lua_pushnil (L);
+ lua_pushfstring (L, "cannot obtain information from file `%s'", file);
+ return 2;
+ }
+ if (lua_isstring (L, 2)) {
+ int v;
+ const char *member = lua_tostring (L, 2);
+ if (strcmp (member, "mode") == 0) v = 0;
+#ifndef _WIN32
+ else if (strcmp (member, "blksize") == 0) v = 12;
+#endif
+ else /* look for member */
+ for (v = 1; members[v].name; v++)
+ if (*members[v].name == *member)
+ break;
+ /* push member value and return */
+ members[v].push (L, &info);
+ return 1;
+ } else if (!lua_istable (L, 2))
+ /* creates a table if none is given */
+ lua_newtable (L);
+ /* stores all members in table on top of the stack */
+ for (i = 0; members[i].name; i++) {
+ lua_pushstring (L, members[i].name);
+ members[i].push (L, &info);
+ lua_rawset (L, -3);
+ }
+ return 1;
+}
+
+
+/*
+** Get file information
+*/
+static int file_is_directory (lua_State *L) {
+ struct stat info;
+ const char *file = luaL_checkstring (L, 1);
+
+ if (stat(file, &info)) {
+ lua_pushnil (L);
+ lua_pushfstring (L, "cannot obtain information from file `%s'", file);
+ return 2;
+ }
+ if ( S_ISDIR(info.st_mode) )
+ lua_pushboolean (L, 1);
+ else
+ lua_pushboolean (L, 0);
+
+ return 1;
+}
+
+static int file_is_file (lua_State *L) {
+ struct stat info;
+ const char *file = luaL_checkstring (L, 1);
+
+ if (stat(file, &info)) {
+ lua_pushnil (L);
+ lua_pushfstring (L, "cannot obtain information from file `%s'", file);
+ return 2;
+ }
+ if ( S_ISREG(info.st_mode) )
+ lua_pushboolean (L, 1);
+ else
+ lua_pushboolean (L, 0);
+
+ return 1;
+}
+
+
+
+/*
+** Assumes the table is on top of the stack.
+*/
+static void set_info (lua_State *L) {
+ lua_pushliteral (L, "_COPYRIGHT");
+ lua_pushliteral (L, "Copyright (C) 2003-2006 Kepler Project");
+ lua_settable (L, -3);
+ lua_pushliteral (L, "_DESCRIPTION");
+ lua_pushliteral (L, "LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution");
+ lua_settable (L, -3);
+ lua_pushliteral (L, "_VERSION");
+ lua_pushliteral (L, "LuaFileSystem 1.2");
+ lua_settable (L, -3);
+}
+
+
+static const struct luaL_reg fslib[] = {
+ {"attributes", file_info},
+ {"isdir", file_is_directory },
+ {"isfile", file_is_file },
+ {"chdir", change_dir},
+ {"currentdir", get_dir},
+ {"dir", dir_iter_factory},
+ {"lock", file_lock},
+ {"mkdir", make_dir},
+ {"rmdir", remove_dir},
+ {"touch", file_utime},
+ {"unlock", file_unlock},
+ {NULL, NULL},
+};
+
+int luaopen_lfs (lua_State *L) {
+ dir_create_meta (L);
+ luaL_openlib (L, "lfs", fslib, 0);
+ set_info (L);
+ return 1;
+}
diff --git a/Build/source/texk/web2c/luatexdir/luafilesystem/src/lfs.h b/Build/source/texk/web2c/luatexdir/luafilesystem/src/lfs.h
new file mode 100644
index 00000000000..62ae79fa96c
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luafilesystem/src/lfs.h
@@ -0,0 +1,16 @@
+/*
+** LuaFileSystem
+** Copyright Kepler Project 2004-2006 (http://www.keplerproject.org/luafilesystem)
+**
+** $Id: lfs.h,v 1.3 2006/03/10 23:37:32 carregal Exp $
+*/
+
+/* Define 'chdir' for systems that do not implement it */
+#ifdef NO_CHDIR
+#define chdir(p) (-1)
+#define chdir_error "Function 'chdir' not provided by system"
+#else
+#define chdir_error strerror(errno)
+#endif
+
+int luaopen_lfs (lua_State *L);
diff --git a/Build/source/texk/web2c/luatexdir/luafilesystem/tests/test.lua b/Build/source/texk/web2c/luatexdir/luafilesystem/tests/test.lua
new file mode 100644
index 00000000000..66ec52a2f8b
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luafilesystem/tests/test.lua
@@ -0,0 +1,80 @@
+#!/usr/local/bin/lua50
+
+local tmp = "/tmp"
+local sep = "/"
+local upper = ".."
+
+require"lfs"
+
+function attrdir (path)
+ for file in lfs.dir(path) do
+ if file ~= "." and file ~= ".." then
+ local f = path..sep..file
+ print ("\t=> "..f.." <=")
+ local attr = lfs.attributes (f)
+ assert (type(attr) == "table")
+ if attr.mode == "directory" then
+ attrdir (f)
+ else
+ for name, value in pairs(attr) do
+ print (name, value)
+ end
+ end
+ end
+ end
+end
+
+-- Checking changing directories
+local current = assert (lfs.currentdir())
+local reldir = string.gsub (current, "^.*%"..sep.."([^"..sep.."])$", "%1")
+assert (lfs.chdir (upper), "could not change to upper directory")
+assert (lfs.chdir (reldir), "could not change back to current directory")
+assert (lfs.currentdir() == current, "error trying to change directories")
+assert (lfs.chdir ("this couldn't be an actual directory") == nil, "could change to a non-existent directory")
+
+-- Changing creating and removing directories
+local tmpdir = tmp..sep.."lfs_tmp_dir"
+local tmpfile = tmpdir..sep.."tmp_file"
+assert (lfs.mkdir (tmpdir), "could not make a new directory")
+local attrib, errmsg = lfs.attributes (tmpdir)
+if not attrib then
+ error ("could not get attributes of file `"..tmpdir.."':\n"..errmsg)
+end
+local f = io.open(tmpfile, "w")
+f:close()
+
+-- Change access time
+assert (lfs.touch (tmpfile, 86401))
+local new_att = assert (lfs.attributes (tmpfile))
+assert (new_att.access == 86401, "could not set access time")
+assert (new_att.modification == 86401, "could not set modification time")
+
+-- Change access and modification time
+assert (lfs.touch (tmpfile, 86403, 86402))
+local new_att = assert (lfs.attributes (tmpfile))
+assert (new_att.access == 86403, "could not set access time")
+assert (new_att.modification == 86402, "could not set modification time")
+
+-- Restore access time to current value
+assert (lfs.touch (tmpfile))
+new_att = assert (lfs.attributes (tmpfile))
+assert (new_att.access == attrib.access)
+assert (new_att.modification == attrib.modification)
+
+-- Remove new file and directory
+assert (os.remove (tmpfile), "could not remove new file")
+assert (lfs.rmdir (tmpdir), "could not remove new directory")
+assert (lfs.mkdir (tmpdir..sep.."lfs_tmp_dir") == nil, "could create a directory inside a non-existent one")
+
+-- Trying to get attributes of a non-existent file
+assert (lfs.attributes ("this couldn't be an actual file") == nil, "could get attributes of a non-existent file")
+assert (type(lfs.attributes (upper)) == "table", "couldn't get attributes of upper directory")
+
+-- Stressing directory iterator
+count = 0
+for i = 1, 4000 do
+ for file in lfs.dir (tmp) do
+ count = count + 1
+ end
+end
+print"Ok!"
diff --git a/Build/source/texk/web2c/luatexdir/luafilesystem/vc6/lfs.def b/Build/source/texk/web2c/luatexdir/luafilesystem/vc6/lfs.def
new file mode 100644
index 00000000000..55ec688d3c3
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luafilesystem/vc6/lfs.def
@@ -0,0 +1,5 @@
+LIBRARY lfs.dll
+DESCRIPTION "LuaFileSystem"
+VERSION 1.2
+EXPORTS
+luaopen_lfs
diff --git a/Build/source/texk/web2c/luatexdir/luafilesystem/vc6/luafilesystem.dsw b/Build/source/texk/web2c/luatexdir/luafilesystem/vc6/luafilesystem.dsw
new file mode 100644
index 00000000000..b4bb4b310f6
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luafilesystem/vc6/luafilesystem.dsw
@@ -0,0 +1,33 @@
+Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
+
+Project: "luafilesystem_dll"=.\luafilesystem_dll.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+ begin source code control
+ luafilesystem
+ ..
+ end source code control
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Global:
+
+Package=<5>
+{{{
+}}}
+
+Package=<3>
+{{{
+}}}
+
+###############################################################################
+
diff --git a/Build/source/texk/web2c/luatexdir/luafilesystem/vc6/luafilesystem_dll.dsp b/Build/source/texk/web2c/luatexdir/luafilesystem/vc6/luafilesystem_dll.dsp
new file mode 100644
index 00000000000..efe6c720b6c
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luafilesystem/vc6/luafilesystem_dll.dsp
@@ -0,0 +1,127 @@
+# Microsoft Developer Studio Project File - Name="luafilesystem_dll" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=luafilesystem_dll - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "luafilesystem_dll.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "luafilesystem_dll.mak" CFG="luafilesystem_dll - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "luafilesystem_dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "luafilesystem_dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName "luafilesystem_dll"
+# PROP Scc_LocalPath ".."
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "luafilesystem_dll - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "../lib/vc6"
+# PROP Intermediate_Dir "luafilesystem_dll/Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../external-src/lua50/include" /I "../../compat/src" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x416 /d "NDEBUG"
+# ADD RSC /l 0x416 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 lua50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../bin/vc6/lfs.dll" /libpath:"../../external-src/lua50/lib/dll"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=cd ../bin/vc6 zip.exe luafilesystem-1.2-win32.zip lfs.dll
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "luafilesystem_dll - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "../lib/vc6"
+# PROP Intermediate_Dir "luafilesystem_dll/Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../external-src/lua50/include" /I "../../compat/src" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x416 /d "_DEBUG"
+# ADD RSC /l 0x416 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 lua50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../bin/vc6/lfsd.dll" /pdbtype:sept /libpath:"../../external-src/lua50/lib/dll"
+
+!ENDIF
+
+# Begin Target
+
+# Name "luafilesystem_dll - Win32 Release"
+# Name "luafilesystem_dll - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE="..\..\compat\src\compat-5.1.c"
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lfs.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\lfs.def
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE="..\..\compat\src\compat-5.1.h"
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lfs.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project