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authorPeter Breitenlohner <peb@mppmu.mpg.de>2015-03-02 08:48:21 +0000
committerPeter Breitenlohner <peb@mppmu.mpg.de>2015-03-02 08:48:21 +0000
commitf18280dd886e289b95722e3f69713cbfb836a463 (patch)
tree09c3bdc14721460caf3d32a6c709834e78137fff /Build/source/texk/dvisvgm/dvisvgm-1.9/src/Character.h
parentf3e0520fbfd17903c21d3e5feadc177bac377310 (diff)
dvisvgm 1.9.1
git-svn-id: svn://tug.org/texlive/trunk@36419 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/texk/dvisvgm/dvisvgm-1.9/src/Character.h')
-rw-r--r--Build/source/texk/dvisvgm/dvisvgm-1.9/src/Character.h46
1 files changed, 0 insertions, 46 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.9/src/Character.h b/Build/source/texk/dvisvgm/dvisvgm-1.9/src/Character.h
deleted file mode 100644
index a9d0f6a2d6d..00000000000
--- a/Build/source/texk/dvisvgm/dvisvgm-1.9/src/Character.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/*************************************************************************
-** Character.h **
-** **
-** This file is part of dvisvgm -- the DVI to SVG converter **
-** Copyright (C) 2005-2014 Martin Gieseking <martin.gieseking@uos.de> **
-** **
-** This program is free software; you can redistribute it and/or **
-** modify it under the terms of the GNU General Public License as **
-** published by the Free Software Foundation; either version 3 of **
-** the License, or (at your option) any later version. **
-** **
-** This program is distributed in the hope that it will be useful, but **
-** WITHOUT ANY WARRANTY; without even the implied warranty of **
-** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
-** GNU General Public License for more details. **
-** **
-** You should have received a copy of the GNU General Public License **
-** along with this program; if not, see <http://www.gnu.org/licenses/>. **
-*************************************************************************/
-
-#ifndef DVISVGM_CHARACTER_H
-#define DVISVGM_CHARACTER_H
-
-#include "types.h"
-
-class Character
-{
- public:
- enum Type {CHRCODE, INDEX, NAME};
- Character (const char *name) : _type(NAME), _name(name) {}
- Character (Type type, UInt32 val) : _type(type), _number(val) {}
- Character (Type type, const Character &c) : _type(type), _number(c.type() != NAME ? c._number : 0) {}
- Type type () const {return _type;}
- const char* name () const {return _name;}
- UInt32 number () const {return _number;}
-
- private:
- Type _type;
- union {
- UInt32 _number;
- const char *_name;
- };
-};
-
-#endif
-