diff options
author | Peter Breitenlohner <peb@mppmu.mpg.de> | 2014-07-31 07:10:42 +0000 |
---|---|---|
committer | Peter Breitenlohner <peb@mppmu.mpg.de> | 2014-07-31 07:10:42 +0000 |
commit | 4768b1b377517534111ca75dadc6b9bf4f6a6746 (patch) | |
tree | 98ef7890e09b49b3ead45778e78358d49ecefe50 /Build/source/texk/dvisvgm/dvisvgm-1.8/src/Character.h | |
parent | cacd4d369a87819295d5b1759f2b3e8f9eedfab3 (diff) |
dvisvgm 1.8
git-svn-id: svn://tug.org/texlive/trunk@34783 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/texk/dvisvgm/dvisvgm-1.8/src/Character.h')
-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-1.8/src/Character.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Character.h b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Character.h new file mode 100644 index 00000000000..a9d0f6a2d6d --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.8/src/Character.h @@ -0,0 +1,46 @@ +/************************************************************************* +** Character.h ** +** ** +** This file is part of dvisvgm -- the DVI to SVG converter ** +** Copyright (C) 2005-2014 Martin Gieseking <martin.gieseking@uos.de> ** +** ** +** This program is free software; you can redistribute it and/or ** +** modify it under the terms of the GNU General Public License as ** +** published by the Free Software Foundation; either version 3 of ** +** the License, or (at your option) any later version. ** +** ** +** This program is distributed in the hope that it will be useful, but ** +** WITHOUT ANY WARRANTY; without even the implied warranty of ** +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** +** GNU General Public License for more details. ** +** ** +** You should have received a copy of the GNU General Public License ** +** along with this program; if not, see <http://www.gnu.org/licenses/>. ** +*************************************************************************/ + +#ifndef DVISVGM_CHARACTER_H +#define DVISVGM_CHARACTER_H + +#include "types.h" + +class Character +{ + public: + enum Type {CHRCODE, INDEX, NAME}; + Character (const char *name) : _type(NAME), _name(name) {} + Character (Type type, UInt32 val) : _type(type), _number(val) {} + Character (Type type, const Character &c) : _type(type), _number(c.type() != NAME ? c._number : 0) {} + Type type () const {return _type;} + const char* name () const {return _name;} + UInt32 number () const {return _number;} + + private: + Type _type; + union { + UInt32 _number; + const char *_name; + }; +}; + +#endif + |