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authorPeter Breitenlohner <peb@mppmu.mpg.de>2013-03-02 12:19:42 +0000
committerPeter Breitenlohner <peb@mppmu.mpg.de>2013-03-02 12:19:42 +0000
commit23761134624d629d1081b32e8a00884302d791ab (patch)
tree01939640cb3f8d213c1b8c05aee6bab411c6efb1 /Build/source/texk/dvisvgm/dvisvgm-1.2/src/Directory.h
parent51c9a94fd776a8e05918e60d2c29851b936c0b07 (diff)
dvisvgm 1.2
git-svn-id: svn://tug.org/texlive/trunk@29269 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/texk/dvisvgm/dvisvgm-1.2/src/Directory.h')
-rw-r--r--Build/source/texk/dvisvgm/dvisvgm-1.2/src/Directory.h54
1 files changed, 54 insertions, 0 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.2/src/Directory.h b/Build/source/texk/dvisvgm/dvisvgm-1.2/src/Directory.h
new file mode 100644
index 00000000000..6420bec6d19
--- /dev/null
+++ b/Build/source/texk/dvisvgm/dvisvgm-1.2/src/Directory.h
@@ -0,0 +1,54 @@
+/*************************************************************************
+** Directory.h **
+** **
+** This file is part of dvisvgm -- the DVI to SVG converter **
+** Copyright (C) 2005-2013 Martin Gieseking <martin.gieseking@uos.de> **
+** **
+** This program is free software; you can redistribute it and/or **
+** modify it under the terms of the GNU General Public License as **
+** published by the Free Software Foundation; either version 3 of **
+** the License, or (at your option) any later version. **
+** **
+** This program is distributed in the hope that it will be useful, but **
+** WITHOUT ANY WARRANTY; without even the implied warranty of **
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
+** GNU General Public License for more details. **
+** **
+** You should have received a copy of the GNU General Public License **
+** along with this program; if not, see <http://www.gnu.org/licenses/>. **
+*************************************************************************/
+
+#ifndef DIRECTORY_H
+#define DIRECTORY_H
+
+#include <string>
+#ifdef __WIN32__
+ #include <windows.h>
+ #undef max
+#else
+ #include <dirent.h>
+#endif
+
+class Directory
+{
+ public:
+ Directory ();
+ Directory (std::string path);
+ ~Directory ();
+ bool open (std::string path);
+ void close ();
+ const char* read (char type='a');
+
+ private:
+ std::string _dirname;
+#ifdef __WIN32__
+ bool firstread;
+ HANDLE handle;
+ WIN32_FIND_DATA fileData;
+#else
+ DIR *dir;
+ struct dirent *dirent;
+#endif
+};
+
+#endif