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/*
Copyright 2020, Dirk Krause. All rights reserved.
SPDX-License-Identifier: BSD-3-Clause
*/
#ifndef DK4PX_H_INCLUDED
/** Protection against multiple inclusion. */
#define DK4PX_H_INCLUDED 1
/** @file dk4px.h Definition of the dk4_px_t data type.
*/
#ifndef DK4CONF_H_INCLUDED
#if DK4_BUILDING_DKTOOLS4
#include "dk4conf.h"
#else
#include <dktools-4/dk4conf.h>
#endif
#endif
#ifndef DK4TYPES_H_INCLUDED
#if DK4_BUILDING_DKTOOLS4
#include "dk4types.h"
#else
#include <dktools-4/dk4types.h>
#endif
#endif
/** One component (one color or alpha) of a pixel.
*/
typedef uint16_t dk4_px_t;
/** Bit depth (number of bits per component). As seen above, the maximum
is 16.
*/
typedef uint8_t dk4_px_bit_depth_t;
/* vim: set ai sw=4 ts=4 : */
#endif
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