1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
|
/*
Copyright 2020, Dirk Krause. All rights reserved.
SPDX-License-Identifier: BSD-3-Clause
*/
#ifndef DK4ALIGN_H_INCLUDED
/** Protection against multiple inclusions. */
#define DK4ALIGN_H_INCLUDED 1
/** @file dk4align.h Definitions for horizontal and vertical
alignment.
*/
/** How to align a text horizontally.
*/
typedef enum {
/** Text origin is at left side of text.
*/
DK4_TEXT_ALIGN_H_LEFT = 0,
/** Text origin is at center of text.
*/
DK4_TEXT_ALIGN_H_CENTERED ,
/** Text origin is at right side of text.
*/
DK4_TEXT_ALIGN_H_RIGHT ,
} dk4_text_align_h_t;
/** How to align a text vertically.
*/
typedef enum {
/** Text origin is at top of text.
*/
DK4_TEXT_ALIGN_V_TOP = 0,
/** Text origin is at center of text.
*/
DK4_TEXT_ALIGN_V_CENTERED ,
/** Text origin is at bottom of text.
*/
DK4_TEXT_ALIGN_V_BOTTOM ,
/** Text origin is at text base line.
*/
DK4_TEXT_ALIGN_V_BASELINE
} dk4_text_align_v_t;
/** How to align an image horizontally within the available room.
*/
typedef enum {
/** Place image on the left.
*/
DK4_IMAGE_ALIGN_H_LEFT = DK4_TEXT_ALIGN_H_LEFT ,
/** Place image centered.
*/
DK4_IMAGE_ALIGN_H_CENTERED = DK4_TEXT_ALIGN_H_CENTERED ,
/** Place image on the right.
*/
DK4_IMAGE_ALIGN_H_RIGHT = DK4_TEXT_ALIGN_H_RIGHT ,
/** Stretch image to use room completely.
*/
DK4_IMAGE_ALIGN_H_STRETCH = (DK4_IMAGE_ALIGN_H_RIGHT + 1)
} dk4_image_align_h_t;
/** How to align an image vertically in the available room.
*/
typedef enum {
/** Place image on top.
*/
DK4_IMAGE_ALIGN_V_TOP = DK4_TEXT_ALIGN_V_TOP ,
/** Place image centered.
*/
DK4_IMAGE_ALIGN_V_CENTERED = DK4_TEXT_ALIGN_V_CENTERED ,
/** Place image on bottom.
*/
DK4_IMAGE_ALIGN_V_BOTTOM = DK4_TEXT_ALIGN_V_BOTTOM ,
/** Stretch image to fill room.
*/
DK4_IMAGE_ALIGN_V_STRETCH = DK4_TEXT_ALIGN_V_BASELINE
} dk4_image_align_v_t;
/* vim: set ai sw=4 ts=4 : */
#endif
|