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% \iffalse
% ====================================================================
% \fi
% 
% \subsection{The \texttt{wargame.util} \TikZ{} library}
% \label{sec:impl:util}
%
% This library contains some utilities for use in the other
% libraries.
% 
% \iffalse
%<*utils>
%\fi
%
%
% \iffalse
% --------------------------------------------------------------------
% \fi
% 
% \subsubsection{Miscellaneous macros}
%
% \begin{Macro}{\wg@dbg}
% Debugging support.  The counter \cs{wargamedbglvl} sets the debug
% level.  The package code then uses \cs{wg@dbg} to print out
% debugging messages.   This macro takes two arguments --- the first
% is the \emph{least} debug level at which the message is printed, and
% the second is the message it self.  
% 
%    \begin{macrocode}
\newcount\wargamedbglvl\wargamedbglvl=0
\def\wg@dbg#1#2{%
  \ifnum#1>\wargamedbglvl\relax\else\message{^^J#2}\fi}
%    \end{macrocode}
% \end{Macro}
% 
% \begin{Macro}{\wg@addto@macro}
%
%   The macro \cs{wg@addto@macro}\marg{macro}\marg{other} adds the
%   definition of the macro \meta{other} to the macro \meta{macro}.
%   This uses the \cs{toks} trick of storing the \emph{tokens} of the
%   definition of a \meta{macro} and \meta{other} into \spec{@} and
%   expanding that token into the definition of \meta{macro}.
%   Effectively, this means that the top-level definition of
%   \meta{macro} and \meta{other} are expanded (i.e., macros used in
%   the definition of either macro is \emph{not} expanded) and then
%   that becomes the new definition of \meta{macro}.
%
%   We will use this macro to do \emph{shallow} definitions of macros
%   to contain keys and such.
% 
%    \begin{macrocode}
\long\def\wg@addto@macro#1#2{%
  \begingroup
  \toks@\expandafter\expandafter\expandafter{\expandafter#1#2}%
  \xdef#1{\the\toks@}%
  \endgroup}
%    \end{macrocode}
% \end{Macro}
%
%
% \begin{Macro}{\wg@sub@nchor}
%   Get anchor from sub node.  We cannot use \cs{pgfpointanchor} since
%   that returns the anchor coordinates in the global coordinate
%   system.
%
%    \begin{macrocode}
\def\wg@sub@nchor#1#2{%
  \wg@dbg{3}{^^JGet `#2' in `#1'}%
  \@ifundefined{pgf@sh@ns@#1}{%
    \pgf@x=0cm\pgf@y=0cm}{%
    \pgf@process{%
      \csname pgf@sh@ma@#1\endcsname% MW
      \csname pgf@sh@np@#1\endcsname%
      \pgf@sh@reanchor{\csname pgf@sh@ns@#1\endcsname}{#2}}}%
  \wg@dbg{10}{-> \the\pgf@x,\the\pgf@y}%
}
%    \end{macrocode}
% \end{Macro}
% 
% 
% Scratch dimensions
%
%    \begin{macrocode}
\newdimen\wg@tmpa
\newdimen\wg@tmpb
\newdimen\wg@tmpc
\newdimen\wg@tmpd
%    \end{macrocode}
%
%
% Macro to easy restore a saved path
%
%    \begin{macrocode}
\def\settosave#1{
  \pgfsyssoftpath@setcurrentpath{#1}}
%    \end{macrocode}
%    
% \iffalse
% --------------------------------------------------------------------
% \fi
% 
% \subsubsection{Pictures in compound nodes}
%
% \begin{Macro}{\wg@pic}
%   The macro \cs{wg@pic} will render a \texttt{pic}. This is used by
%   the \texttt{natoapp6cs}, \texttt{chit}, and \texttt{hex} node
%   shapes extensively.
%
%   The arguments are
%   \begin{enumerate}
%   \item Prefix
%   \item Position
%   \item Fixed options
%   \item User options
%   \item Picture. 
%   \end{enumerate}
%
%   That is, the macro expects calls like 
%   \begin{Syntax}
%     \cs{wg@pic}\oarg{options}\meta{picture}\cs{@endwg@pic}\marg{prefix}\marg{position}\marg{options}
%   \end{Syntax}
%
%    Note the \cs{@endwg@pic} at the end of the call to swallow up
%    \meta{picture}.   Typically this macro is used as
%
%    \begin{Syntax}
%      \cs{edef}\cs{args}\{\meta{something}\}
%      \cs{expandafter}\cs{wg@pic}\cs{args}\cs{@endwg@pic}\marg{prefix}\parg{position}\marg{options}
%    \end{Syntax}
%
%    where \meta{something} typically expands to \oarg{user
%    option}\meta{picture}
%
%    First, the top-level macro \cs{wg@pic} that looks for user
%    options.
%    
%    \begin{macrocode}
\def\wg@pic{%
  \@ifnextchar[{\wg@@pic}{\wg@@pic[]}%]
}
%    \end{macrocode}
%
% This macro then forwards to \cs{wg@@pic} to gobble up
% \meta{picture}.
%
% \begin{enumerate}
% \item User options
% \item Arguments
% \end{enumerate}
% 
%    \begin{macrocode}
\def\wg@@pic[#1]#2\@endwg@pic{%
  \wg@dbg{2}{Options: `#1', picture: `#2'}%
  \wg@@@pic{#1}{#2}%
}
%    \end{macrocode}
% 
% \begin{enumerate}
% \item User options
% \item Arguments
% \item Prefix
% \item Coordinates
% \item Fixed options
% \end{enumerate}
% 
%    \begin{macrocode}
\def\wg@@@pic#1#2#3#4#5{%
  \ifx|#2|\wg@dbg{3}{No picture given}%
  \else%
    \wg@dbg{3}{^^JWG Pic:
      ^^J  User options:  #1
      ^^J  Picture:       #2
      ^^J  Prefix:        #3
      ^^J  Coordinates:   #4
      ^^J  Fixed options: #5}%
    % \wg@dbg{2}{\string\pic[#5,#1] at (#4) {#3#2}}%
    \pic[#5,#1] at (#4) {#3#2};%
    \ifwg@s@ve%
      \pgf@relevantforpicturesizetrue%
      \begin{getbbl}%
        \pic[draw=none,fill=none,transform shape] at (#4) {#3#2};%
      \end{getbbl}%
      \wg@dbg{5}{Clipping to local bounding box}%
      \clip (L.south west) rectangle (L.north east);%
      \pgf@relevantforpicturesizefalse \global\wg@s@vefalse%
    \fi
  \fi%
  \wg@dbg{3}{End of WG Pic}
}
%    \end{macrocode}
% \end{Macro}
% 
%
% \begin{Macro}{\wg@pic@all}
%
%   This macro sets all pictures in a list.
%   
%   \begin{enumerate}
%   \item List
%   \item Prefix
%   \item Position
%   \item Styles
%   \end{enumerate}
%
%
%    \begin{macrocode}
\def\wg@pic@all#1#2#3#4{%
  \wg@dbg{2}{WG picture loop
    ^^J  List:    \meaning#1
    ^^J  Prefix:  `#2'
    ^^J  Position: `#3'
    ^^J  Styles:   `#4'}
  \foreach \p in #1{%
    \wg@dbg{2}{WG picture element: \meaning\p}%
    \expandafter\wg@pic\p\@endwg@pic {#2}{#3}{#4}%
  }%
}
%    \end{macrocode}
% \end{Macro}
% 
% \iffalse
% --------------------------------------------------------------------
% \fi
% 
% \subsubsection{Nodes in compound nodes}
%
% \begin{Macro}{\wg@node}
%   The macro \cs{wg@node} will render a \texttt{node}. This can be
%   used by the \texttt{natoapp6cs}, \texttt{chit}, and \texttt{hex}
%   node shapes.
%
%   The arguments are
%   \begin{enumerate}
%   \item Prefix
%   \item Position
%   \item Fixed options
%   \item User options
%   \item Body. 
%   \end{enumerate}
%
%   That is, the macro expects calls like 
%   \begin{Syntax}
%     \cs{wg@node}\oarg{options}\meta{body}\cs{@endwg@node}\marg{prefix}\marg{position}\marg{options}
%   \end{Syntax}
%
%    Note the \cs{@endwg@node} at the end of the call to swallow up
%    \meta{body}.   Typically this macro is used as
%
%    \begin{Syntax}
%      \cs{edef}\cs{args}\{\meta{something}\}
%      \cs{expandafter}\cs{wg@node}\cs{args}\cs{@endwg@node}\marg{prefix}\parg{position}\marg{options}
%    \end{Syntax}
%
%    where \meta{something} typically expands to \oarg{user
%    option}\meta{body}
%
%    First, the top-level macro \cs{wg@node} that looks for user
%    options.
%    
%    \begin{macrocode}
\def\wg@node{%
  \@ifnextchar[{\wg@@node}{\wg@@node[]}%]
}
%    \end{macrocode}
%
% This macro then forwards to \cs{wg@@node} to gobble up
% \meta{body}.
%
% \begin{enumerate}
% \item User options
% \item Arguments
% \end{enumerate}
% 
%    \begin{macrocode}
\def\wg@@node[#1]#2\@endwg@node{%
  \wg@dbg{2}{Options: `#1', body: `#2'}%
  \wg@@@node{#1}{#2}%
}
%    \end{macrocode}
% 
% \begin{enumerate}
% \item User options
% \item Arguments
% \item Prefix
% \item Coordinates
% \item Fixed options
% \end{enumerate}
% 
%    \begin{macrocode}
\def\wg@@@node#1#2#3#4#5{%
  \ifx|#2|\wg@dbg{3}{No body given}%
  \else%
    \wg@dbg{3}{^^JWG Pic:
      ^^J  User options:  #1
      ^^J  Body:          #2
      ^^J  Prefix:        #3
      ^^J  Coordinates:   #4
      ^^J  Fixed options: #5}%
    % \wg@dbg{2}{\string\pic[#5,#1] at (#4) {#3#2}}%
    \node[#5,#1] at (#4) {#3#2};%
  \fi%
  \wg@dbg{3}{End of WG Node}
}
%    \end{macrocode}
% \end{Macro}
% 
%
% \begin{Macro}{\wg@node@all}
%
%   This macro sets all pictures in a list.
%   
%   \begin{enumerate}
%   \item List
%   \item Prefix
%   \item Position
%   \item Styles
%   \end{enumerate}
%
%
%    \begin{macrocode}
\def\wg@node@all#1#2#3#4{%
  \wg@dbg{2}{WG picture loop
    ^^J  List:    \meaning#1
    ^^J  Prefix:  `#2'
    ^^J  Position: `#3'
    ^^J  Styles:   `#4'}
  \foreach \p in #1{%
    \wg@dbg{2}{WG picture element: \meaning\p}%
    \expandafter\wg@node\p\@endwg@node {#2}{#3}{#4}%
  }%
}
%    \end{macrocode}
% \end{Macro}
% 
% \iffalse
% --------------------------------------------------------------------
% \fi
% 
% \subsubsection{Bounding boxes}
% 
%  Bounding box dimensions
%
%
%    \begin{macrocode}
\newdimen\wg@bb@minx
\newdimen\wg@bb@miny
\newdimen\wg@bb@maxx
\newdimen\wg@bb@maxy
%    \end{macrocode}
%
%
%
% Enable or disable bounding box tracking 
%
%    \begin{macrocode}
\newif\ifwg@notrelevantforpathsize\wg@notrelevantforpathsizefalse
%    \end{macrocode}
% 
%
% \begin{Macro}{wg@resetbb}
% Reset the bounding box tracking dimensions
%
% \begin{macrocode}
\def\wg@resetbb{%
  \global\wg@bb@minx=16000pt\relax%
  \global\wg@bb@miny=16000pt\relax%
  \global\wg@bb@maxx=-16000pt\relax%
  \global\wg@bb@maxy=-16000pt\relax%
}
%    \end{macrocode}
% \end{Macro}
%
% \begin{Macro}{\old@pgf@protocolsize}
%   Save PGF's bounding box algorithm
%   
%    \begin{macrocode}
\let\old@pgf@protocolsize\pgf@protocolsizes
%    \end{macrocode}
% \end{Macro}
%
% \begin{Macro}{\wg@protocolsizes}
%   Our bounding box algorithm
%
%    \begin{macrocode}
\def\wg@protocolsizes#1#2{%
  \old@pgf@protocolsize{#1}{#2}
  \ifwg@notrelevantforpathsize\else%
  \ifdim#1<\wg@bb@minx\global\wg@bb@minx#1\fi%
  \ifdim#1>\wg@bb@maxx\global\wg@bb@maxx#1\fi%
  \ifdim#2<\wg@bb@miny\global\wg@bb@miny#2\fi%
  \ifdim#2>\wg@bb@maxy\global\wg@bb@maxy#2\fi%
  \fi
}
%    \end{macrocode}
% \end{Macro}
%
% % \begin{environment}{getbbl}
%   Environment that tracks the local bounding box
%
%    \begin{macrocode}
\newenvironment{getbbl}{%
  \wg@resetbb%
  \wg@notrelevantforpathsizefalse%
  \global\let\pgf@protocolsizes\wg@protocolsizes}{%
  \gdef\pgf@sh@ns@L{rectangle}
  \gdef\pgf@sh@np@L{%
    \def\southwest{\pgfqpoint{\the\wg@bb@minx}{\the\wg@bb@miny}}%
    \def\northeast{\pgfqpoint{\the\wg@bb@maxx}{\the\wg@bb@maxy}}%
  }
  \gdef\pgf@sh@nt@L{{1}{0}{0}{1}{0pt}{0pt}}
  \gdef\pgf@sh@pi@L{\pgfpictureid}
  \global\let\pgf@protocolsizes\old@pgf@protocolsize
}
%    \end{macrocode}
% \end{environment}
% 
% \begin{environment}{getbb}
%   Environment to track global bounding box
%   
%    \begin{macrocode}
\newenvironment{getbb}{%
  \wg@resetbb%
  \wg@notrelevantforpathsizefalse%
  \global\let\pgf@protocolsizes\wg@protocolsizes}{%
  \gdef\pgf@sh@ns@M{rectangle}
  \gdef\pgf@sh@np@M{%
    \def\southwest{\pgfqpoint{\the\wg@bb@minx}{\the\wg@bb@miny}}%
    \def\northeast{\pgfqpoint{\the\wg@bb@maxx}{\the\wg@bb@maxy}}%
  }
  \gdef\pgf@sh@nt@M{{1}{0}{0}{1}{0pt}{0pt}}
  % \pgfgettransform\pgf@temp%
  % \xdef\pgf@sh@nt@M{\pgf@temp}
  % \pgfgettransformentries{\wg@tmp@a}{\wg@tmp@b}{\wg@tmp@c}{\wg@tmp@d}{\pgf@temp}{\pgf@temp}
  % \message{^^JTransform of M: \meaning\pgf@temp}
  % \xdef\pgf@sh@nt@M{{\wg@tmp@a}{\wg@tmp@b}{\wg@tmp@c}{\wg@tmp@d}{0pt}{0pt}}%
  % \message{^^JTransform of M: \meaning\pgf@sh@nt@M}
  \gdef\pgf@sh@pi@M{\pgfpictureid}
  \global\let\pgf@protocolsizes\old@pgf@protocolsize
}
%    \end{macrocode}
% \end{environment}
% 
% \iffalse
% --------------------------------------------------------------------
% \fi
% 
% \subsubsection{Other Tikz utilities}
% 
% \begin{TikzKey}{tikz/reverseclip}
%   
%   A reverse clipping path.  This is used to cut out stuff outside of
%   path defined.
%   
%    \begin{macrocode}
\tikzstyle{reverseclip}=[insert path={(current bounding box.north east) --
  (current bounding box.south east) --
  (current bounding box.south west) --
  (current bounding box.north west) --
  (current bounding box.north east)}]
%    \end{macrocode}
% \end{TikzKey}
% 
% \begin{TikzKey}{tikz/clip even odd rule}
%   A reverse clipping path
%
%    \begin{macrocode}
\tikzset{
  clip even odd rule/.code={\pgfseteorule}, % Credit to Andrew Stacey
}
%    \end{macrocode}
% \end{TikzKey}
% 
%
% \begin{TikzKey}{tikz/invclip}
%
% Inverse clipping.  This should be an option \emph{after} the path to
% do the inverse clipping by.  This works by adding a \emph{large}
% (page) path to the current path, and then use that as clipping.
% 
%    \begin{macrocode}
\tikzset{
  invclip/.style={
    clip,insert path=
    [clip even odd rule]{
      [reset cm](-\maxdimen,-\maxdimen)rectangle(\maxdimen,\maxdimen)
    }
  },
}
%    \end{macrocode}
% \end{TikzKey}
%
% \begin{TikzKey}{save clip}
%
%   An option for use with sub-elements of NATO App 6(c) or chit
%   nodes.  This will save the current path as a clipping path for the
%   next paths to be drawn in the sub-element
%
%    \begin{macrocode}
\newif\ifwg@s@ve\wg@s@vefalse
\tikzset{
  save clip/.is choice,
  save clip/true/.code={\global\wg@s@vetrue},
  save clip/false/.code={\global\wg@s@vefalse},
  save clip/.default={true},
  save clip/.initial={false},
}
%    \end{macrocode}
% \end{TikzKey}
%
% \begin{TikzKey}{scale line widths}
%
%   Scales any line width specified in the node options.
%
%   Use like
%
% \begin{verbatim}
%    \tikzset{
%      some/.style={
%        scale line widths,
%        line width=1pt}
%    }
% \end{verbatim}
%
% Note that the order is important.
%   
%    \begin{macrocode}
\tikzset{
  scale line widths/.style={%
    /utils/exec=\def\tikz@semiaddlinewidth##1{%
      \pgfgettransformentries{%
        \wg@jaca}{%
        \wg@jacb}{%
        \wg@jacc}{%
        \wg@jacd}{%
        \wg@tmp}{%
        \wg@tmp}%
      \pgfmathsetmacro{\wg@jac}{sqrt(abs(\wg@jaca*\wg@jacd-\wg@jacb*\wg@jacc))}%
      \wg@dbg{4}{Scaling line width ##1 by \wg@jac}
      \pgfmathsetmacro{\wg@lw}{\wg@jac*##1}%
      \wg@dbg{4}{Scaled ##1 -> \wg@lw}
      \tikz@addoption{\pgfsetlinewidth{\wg@lw pt}}%
      \wg@dbg{4}{Added scaled option \wg@lw}
      \pgfmathsetlength\pgflinewidth{\wg@lw pt}
      \wg@dbg{4}{Did set line width \wg@lw pt}
    }},
  relative line width/.style={%
    /utils/exec=\def\tikz@semiaddlinewidth##1{%
      \wg@dbg{4}{Relative line width #1 times ##1}%
      \pgfmathsetmacro{\wg@lv}{#1*##1}%
      \tikz@addoption{\pgfsetlinewidth{\wg@lw pt}}%
      \pgfmathsetlength\pgflinewidth{\wg@lw pt}}}
}
%    \end{macrocode}
% \end{TikzKey}
%
% \begin{TikzKey}{sub pic actions}
%
%   This is key that propagates actions to sub pictures of pictures.
%   The normal \texttt{pic actions} cannot be used as it causes an
%   infinite loop.
%
%    \begin{macrocode}
\tikzset{
  sub pic actions/.code={%
    \tikz@picmode%
    \edef\opts{%
      \iftikz@mode@draw draw,\else draw=none,\fi 
      \iftikz@mode@fill fill\else fill=none\fi}
    \wg@dbg{5}{^^JSub Mode: \meaning\tikz@picmode  \meaning\opts}
    \pgfset{/tikz/.cd}
    \pgfkeysalsofrom{\opts}
  }}
%    \end{macrocode}
% \end{TikzKey}
% 
% \begin{TikzKey}{wg/debug show}
%
%   Show debugging information
%   
%    \begin{macrocode}
\tikzset{
  wg/debug show/.code={%
    \extractcolorspec{pgfstrokecolor}{\wg@tmp@fg}
    \def\wg@tmp@bg{none}
    \@ifundefinedcolor{pgffillcolor}{}{
      \extractcolorspec{pgffillcolor}{\wg@tmp@bg}}
    \begingroup
    \tikz@mode
    \wargamedbglvl=#1
    \wg@dbg{3}{Drawing with w/stroke `\wg@tmp@fg'
      (\tikz@strokecolor,\iftikz@mode@draw\else not\space\fi drawing)
      and fill `\wg@tmp@bg' (\tikz@fillcolor,\iftikz@mode@fill\else
      not\space\fi  filling)}
    \endgroup
  }
}
%    \end{macrocode}
% \end{TikzKey}
%
%
% \iffalse
% --------------------------------------------------------------------
% \fi
% 
% \subsubsection{Random IDs}
%
%
%    \begin{macrocode}
\def\wg@r@ndom@id{%
  \def\wg@uuid{}
  \foreach \i in {1,...,8}{%
    \pgfmathparse{Hex(random(0,15))}
    \xdef\wg@uuid{\wg@uuid\pgfmathresult}}}
%    \end{macrocode}
%
% \iffalse
%</utils>
%\fi
% \iffalse
% ====================================================================
% \fi
% 
% \subsection{The \texttt{wgexport} class}
% \label{sec:impl:util}
%
% This document class is used for exporting game component to be used
% in a VASSAL module
% libraries.
% 
% \iffalse
%<*exportcls>
%\fi
%
% Class identification and load \texttt{wargame} package
% 
%    \begin{macrocode}
\ProvidesClass{wgexport}
\PassOptionsToClass{multi=tikzpicture,varwidth=false}{standalone}
\DeclareOption{noterrainpic}{%
  \PassOptionsToPackage{\CurrentOption}{wargame}}
\DeclareOption{terrainpic}{%
  \PassOptionsToPackage{\CurrentOption}{wargame}}
\DeclareOption*{%
  \PassOptionsToClass{\CurrentOption}{standalone}}
\ProcessOptions\relax
\LoadClass{standalone}
\RequirePackage{wargame}
%    \end{macrocode}
%
% We need a few utilities before we get to the actual environment.
% First, we need a tools to write out literal left and right curly
% braces.  We do a bit of catcode hackery to accomplish that. 
%
%    \begin{macrocode}
\begingroup
\catcode`\^^I=12
\def\@tabchar{^^I}
\catcode`<=1 \catcode`>=2
\catcode`{=12 \catcode`}=12
\gdef\@lbchar<{>
\gdef\@rbchar<}>
\endgroup
%    \end{macrocode}
%
% Above, we temporarily set the tab, and left and right curly brace
% characters to be regular letters (12), and the catcodes of less than
% and greater than to be those of left and right curly braces
% respectively.  We then define the macros \cs{@tabchar},
% \cs{@lbchar}, and \cs{@rbchar} to produce literal characters.
% \LaTeX already has \cs{@percentchar}. 
%
% Everything we do should go inside this environment.  The single
% optional argument is the file name stem of the output JSON file.
% 
%    \begin{macrocode}
\newenvironment{imagelist}[1][\jobname]{%
  \newwrite\mk@out%
  \def\mk@i{}%
  \def\mk@w{\immediate\write\mk@out}%
  \immediate\openout\mk@out=#1.json
  \mk@w{[}
}{
  \mk@w{\mk@i \@lbchar "name":"End of list", "category": "<<eol>>",
      "subcategory": "" \@rbchar }
  \mk@w{]}
  \immediate\closeout\mk@out
}
%    \end{macrocode}
% 
%
% Preceed all images (\textsf{tikzpicture}) with this command
%
% First argument is the name of the image.  This can be anything.
% Note that for counters, if the name ends in \texttt{flipped} then it
% is considered the backside of a counter.
%
% Second argument is the type of image. Recognised types are
%
% \begin{itemize}
% \item \texttt{board}   for boards
% \item \texttt{oob}     for OOBs
% \item \texttt{chart}   for charts
% \item \texttt{counter} for counters
% \item \texttt{front}   for front page
% \end{itemize}
%
% Other types can be used, and the images will be exported, but the
% Python script pays no particular attention to those then.  Use for
% example to prepare images for help or the like.
%
% The third argument is the sub type.  This is most relevant for the
% counters.  Sub types can be anything, but since the counters will
% receive different prototypes based on the sub type, it makes sense
% to divide into sub types a la
%
% \begin{itemize}
% \item factions
% \item common markers
% \end{itemize}
% 
% The faction sub types should just be the name of the faction.
% E.g., Allies, Axis, Soviet, NATO, Warsaw Pact.  Spaces should not
% matter.
%
% For common markers, there are a few names that are recognised
% specifically by the Python script.  These are
%
% \begin{itemize}
% \item \texttt{common}
% \item \texttt{all}
% \item \texttt{marker}
% \item \texttt{markers}
% \end{itemize}
% 
% Counters that has these sub-types will no be considered to belong
% to any faction.
%
% Note that the Python script uses the faction names to guess the
% players of the game, and uses them in several places.
%
% 
%    \begin{macrocode}
\def\info{%
  \@ifstar{\@@info{,}}{\@@info{\@rbchar,}}}
\def\@@info#1#2#3#4{%
  \chit@dbg{2}{Making image `#2' of type `#3'/`#4' on page \thepage}%
  \mk@w{ \@lbchar}%
  \mk@w{ \space "name": "#2",}%
  \mk@w{ \space "category": "#3",}%
  \mk@w{ \space "subcategory": "#4", }%
  \mk@w{ \space "number": \thepage #1}%
  \let\oldmk@i\mk@i%
  \ifx#1,\relax\edef\mk@i{\mk@i\space\space}\fi}
\def\end@info{%
  \let\mk@i\oldmk@i%
  \mk@w{ \space \@rbchar,}}
%    \end{macrocode}
% 
% Make separate images for each counter (single sided).
% 
%    \begin{macrocode}
\newcommand\chitimages[2][]{%
  \begingroup%
  \let\chit@report\do@chit@report%
  \let\natoapp@report\do@natoapp@report%
  \chit@dbg{2}{chits to make images of `#2'}%
  \foreach[count=\ti from 0] \t/\x in #2{%
    \ifx\t\empty\else% Ignore empty rows
      \message{^^JSubcategory: `\x' (default `#1')}
      \ifx\t\x\def\x{#1}\fi% Take sub-category or default
      \foreach \u/\m in \t{% 
        \ifx\u\empty\else% Ignore empty cells 
          \chit@dbg{2}{Next chit `\u' with possible multiplicity `\m'}%
          \ifx\m\@empty\def\m{1}\fi% If not multiplicity defined 
          \ifx\u\m\def\m{1}\fi% If the same as unit
          \chit@dbg{2}{Next chit `\u' multiplicity `\m'}%
          %% We only make one copy of the chit, since we can duplicate
          %% it in VASSAL
          \info*{\u}{counter}{\x}
          \begin{tikzpicture}
            \chit[\u=\ti]%
          \end{tikzpicture}
          \end@info%
          %% \foreach \n in {1,...,\m}{% Make a number of copies 
          %%   \ifx\u\chit@blank%
          %%     \chit@dbg{3}{Ignoring blank chit:\u}%
          %%   \else%
          %%     \info{\u}{counter}{#2}
          %%     \begin{tikzpicture}
          %%       \chit[\u=\ti](\c,\r)%
          %%     \end{tikzpicture}
          %%   \fi%
          %% }%
        \fi%
      }%
      \chit@dbg{2}{End of inner loop}%  
    \fi%
  }%
  \chit@dbg{2}{End of outer loop}%
  \endgroup%
}
%    \end{macrocode}
% 
% Make separate images for each counter (double sided).  The back-side
% counters must be defined by append `\texttt{ flipped}' the front
% face name
% 
%    \begin{macrocode}
\newcommand\doublechitimages[2][]{%
  \begingroup%
  \let\chit@report\do@chit@report%
  \let\natoapp@report\do@natoapp@report%
  \foreach[count=\ti from 0] \t/\x in #2{%
    \ifx\t\empty\else% Ignore empty rows
      \message{^^JSubcategory: `\x' (default `#1')}
      \ifx\t\x\def\x{#1}\fi% Take sub-category or default
      \foreach \u/\m in \t{% 
        \ifx\u\empty\else% Ignore empty cells 
          \chit@dbg{2}{Next chit `\u' with possible multiplicity `\m'}%
          \ifx\m\@empty\def\m{1}\fi% If not multiplicity defined 
          \ifx\u\m\def\m{1}\fi% If the same as unit
          \chit@dbg{2}{Next chit `\u' multiplicity `\m'}%
          %% Flipped chit
          \edef\s{\u\space flipped}%
          %% We only make one copy of the chit, since we can duplicate
          %% it in VASSAL
          \info*{\u}{counter}{\x}%
          \begin{tikzpicture}%
            \chit[\u=\ti]%
          \end{tikzpicture}%
          \end@info%
          \info*{\s}{counter}{\x}%
          \begin{tikzpicture}%
            \chit[\s=\ti]%
          \end{tikzpicture}%
          \end@info%
          %% \foreach \n in {1,...,\m}{% Make a number of copies 
          %%   \ifx\u\chit@blank%
          %%     \chit@dbg{3}{Ignoring blank chit:\u}%
          %%   \else%
          %%     \info{\u}{counter}{#2}
          %%     \begin{tikzpicture}
          %%       \chit[\u=\ti](\c,\r)%
          %%     \end{tikzpicture}
          %%   \fi%
          %% }%
        \fi%
      }%
    \fi%
  }%
  \endgroup%
}
%    \end{macrocode}
%
% Special for boards, we have the environment \textsf{boardimage}.
% Like \cs{info} we must specify the name and sub-category of the
% board, but the category is assumed to be \texttt{board} (though the
% optional argument can specify a different category).
%
% Within this environment some specific styles are defined that allows
% the user to specify VASSAL zones on the board.  For this to work
% properly, the parent \textsf{tikzpicture} \emph{must} have the style
% \texttt{zoned}.  This style will record the bounding box of the
% picture which we will need to calculate VASSAL coordinates later
% on.
%
% Other styles are \texttt{zone scope}, to be applied to
% \texttt{scope}s in the picture, and \texttt{zone path} to be applied
% to \texttt{path}s (or \cs{draw}, \cs{fill}, or the like) in the
% picture.  These will record coordinates of these elements in side
% the picture.  The Python script will then define VASSAL zones based
% on these coordinates.
%
% For \texttt{zone scope} applied to a \texttt{scope}, what is
% recorded are
%
% \begin{itemize}
% \item The current coordinate transformation matrix
% \item The current translation
% \item The bounding box, within the current transformation and
%   translation. 
% \end{itemize}
%
% To define a zone in the board, simply enclose it in a
%
% \begin{verbatim}
% \begin{scope}[zone scope=name]
%   ...
% \end{scope}
% \end{verbatim}
%
% The \meta{name} will be the name of the scope.  If this contains the
% sub-string \texttt{hex} (upper, lower, or mixed case), then the zone
% will get a hex grid with numbering attached to it.
%
% If the \meta{name} contains the sub-string \texttt{turn} (any case),
% then it is assumed to be a turn track and a rectangular grid will be
% attached.  The column and row separator will be set to \texttt{T},
% so that it won't collide with the main zone.  Similar if \meta{name}
% contains \texttt{oob}, except the separator is set to \texttt{O}. 
%
% If \meta{name} contains the sub-string \texttt{pool}, then it is
% assumed to be a pool of counters, and \emph{no} grid is attached. 
%
% For \texttt{zone path} applied to a \texttt{path}, what is recorded
% is the path coordinates (as straight line segments) in the global
% coordinate system.
%
% Both styles take one argument --- the name of the zone.  If that
% name contains the sub-string \texttt{hex} anywhere in the name, then
% the zone is assumed to contain a hex grid.  Otherwise, a rectangular
% grid (of fixed size) will be applied to it.
%
% The environment \texttt{boardimage} also records the coordinate
% options currently in use (keys \texttt{hex/first row is},
% \texttt{hex/row direction is}, and so on), as well as the current
% label option (as defined by \texttt{every hex} or \texttt{every hex
% node}).
%
% All coordinates, and such are recorded in centimetres.  It is worth
% remembering that the Tikz coordinate system has the $y$ axis point
% upward, while typical image software has the $y$ axis point down.
% \texttt{pdftocairo} typically assumes a 150 PPI (pixels-per-inch)
% resolution.
%
% That means that scaling factor becomes
%
% $$\frac{150\mathrm{pixel}}{2.54\mathrm{cm}}=59.055\frac{\mathrm{pixel}}{\mathrm{cm}}$$
% 
% \iffalse
% Using definition in terms of printers feet - the one to use!
% 
% PNG: 1674 x 1101
% PDF:   "lower left": [-0.02107,-0.02107],
%        "upper right": [28.31705,18.60843]
% Width: 28.31705+0.02107 = 28.33812
% Height: 18.60843+0.02107 = 18.62950
% Pixel / cm: 1674 / 28.33812 = 59.07237318495369488166
%             1101 / 18.62950 = 59.09981480984460130438
%             Average         = 59.08609399739914809302
%          
% Calculated = 150 / 2.54 = 59.05511811023622047244
%
% Using 1/72.27
% 
% "lower left": [-0.02109,-0.02109],
%  "upper right": [28.321,18.61102]
%  Width: 28.321+0.02109=28.34209
%  Height: 18.61102+0.02109=18.63211
% Pixel / cm: 1674 / 28.34209 = 59.06409866033168337267
%             1101 / 18.63211 = 59.09153606328000425072
%             Average         = 59.07781736180584381169
% \fi
%
% The information extracted is written to the
% \cs{jobname}\texttt{.json} file as a sub-object (with name given by
% the first optional argument) of the image object.  In that way, we
% can later on easily get the information from our catalogue of
% images. 
%
% Note, the styles \texttt{zoned}, \texttt{zone scope}, and
% \texttt{zone path} are defined in \texttt{wargame} to be dummies so
% that one can have them in the definition of the board without
% impact. 
%
% Since we want to write all dimensions in centimetres, we need to be
% able to convert \texttt{pt} dimensions to centimetres.  We make two
% macros to do that for us.
%
% The exact definition of 1pt is
%
% $$1\,\mathrm{pt} = \frac{249}{250}12"\frac{1}{864}=\frac{83}{6000}1"
% = 0.03513\overline{6}$$ 
% 
%    \begin{macrocode}
% 2.54 / 72.27 = .03514598035145980351
% \def\pt@to@cm#1{\pgfmathparse{#1 * 0.0351460}}
\def\pt@to@cm#1{\pgfmathparse{#1 * 0.0351367}}
\def\ptpoint@to@cm#1#2{%
  \pt@to@cm{#1}\edef\x{\pgfmathresult}%
  \pt@to@cm{#2}\edef\y{\pgfmathresult}}
%    \end{macrocode}
%    \begin{macrocode}
\def\get@bb#1{%
  \pgfpointanchor{#1}{south west}%
  \pgfgetlastxy\tmp@llx\tmp@lly%
  \pgfpointanchor{#1}{north east}%
  \pgfgetlastxy\tmp@urx\tmp@ury%
  \pt@to@cm{\tmp@llx}\edef\llx{\pgfmathresult}
  \pt@to@cm{\tmp@lly}\edef\lly{\pgfmathresult}
  \pt@to@cm{\tmp@urx}\edef\urx{\pgfmathresult}
  \pt@to@cm{\tmp@ury}\edef\ury{\pgfmathresult}}
%    \end{macrocode}
%    \begin{macrocode}
\def\mk@transform{%
  \pgfgettransformentries{\mxx}{\mxy}{\myx}{\myy}{\ptdx}{\ptdy}
  \pt@to@cm{\ptdx}\edef\dx{\pgfmathresult}
  \pt@to@cm{\ptdy}\edef\dy{\pgfmathresult}
  \mk@w{ \mk@i "xx": \mxx,}
  \mk@w{ \mk@i "xy": \mxy,}
  \mk@w{ \mk@i "yx": \myx,}
  \mk@w{ \mk@i "yy": \myy,}
  \mk@w{ \mk@i "dx": \dx,}
  \mk@w{ \mk@i "dy": \dy,}
}
%    \end{macrocode}
%    \begin{macrocode}
\def\mk@bb#1{%
  \get@bb{#1}
  \mk@w{ \mk@i "lower left":  [\llx,\lly],}
  \mk@w{ \mk@i "upper right": [\urx,\ury],}
  \begingroup  
   % \pgftransforminvert
   \pgfpointanchor{#1}{south west}%
   \pgfgetlastxy\tmp@llx\tmp@lly%
   \pgfpointtransformed{\pgfpoint{\tmp@llx}{\tmp@lly}}
   \pgf@xa=\pgf@x
   \pgf@ya=\pgf@y
   %
   \pgfpointanchor{#1}{north east}%
   \pgfgetlastxy\tmp@urx\tmp@ury%
   \pgfgetlastxy\tmp@llx\tmp@lly%
   \pgfpointtransformed{\pgfpoint{\tmp@urx}{\tmp@ury}}
   \pgf@xb=\pgf@x
   \pgf@yb=\pgf@y
   \pt@to@cm{\the\pgf@xa}\edef\llx{\pgfmathresult}
   \pt@to@cm{\the\pgf@ya}\edef\lly{\pgfmathresult}
   \pt@to@cm{\the\pgf@xb}\edef\urx{\pgfmathresult}
   \pt@to@cm{\the\pgf@yb}\edef\ury{\pgfmathresult}x
   \mk@w{ \mk@i "global lower left":  [\llx,\lly],}
   \mk@w{ \mk@i "global upper right": [\urx,\ury]}
 \endgroup
}
%    \end{macrocode}
%
% For the key \texttt{zone path} to work, we need to be able to record
% the path as it moves along.  To that end, we make a custom
% decoration that will do that for us, and, once the path is finished,
% write the path to our JSON file. 
%
%    \begin{macrocode}
\pgfdeclaredecoration{record path construction}{initial}{%
  \state{initial}[width=0pt,next state=more]{
    \begingroup
      \pgf@decorate@inputsegment@first
      \ptpoint@to@cm{\the\pgf@x}{\the\pgf@y}
      \xdef\wg@path{[\x,\y]}
    \endgroup
  }%
  \state{more}[width=\pgfdecoratedinputsegmentremainingdistance]{%
    \begingroup
      \pgf@decorate@inputsegment@last
      \ptpoint@to@cm{\the\pgf@x}{\the\pgf@y}
      \xdef\wg@path{\wg@path,[\x,\y]}
    \endgroup
  }
  \state{final}{%
    \begingroup
      \pgf@decorate@inputsegment@last
      \ptpoint@to@cm{\the\pgf@x}{\the\pgf@y}
      \xdef\wg@path{\wg@path,[\x,\y]}
    \endgroup
    \mk@w{ \mk@i "zone path \wg@record@path@name": \@lbchar}
    \mk@w{ \mk@i\space "path": [\wg@path] \@rbchar,}
  }
}%
%    \end{macrocode}
%    
% Now we can make our environment
%
% The first thing we do is to use the \cs{info} macro to mark the
% image. Then we open our JSON file. We make a short-hand macro for
% writing to that file.  The macro \cs{bd@i} records the current
% indention (which is important in JSON)
% 
%    \begin{macrocode}
\newenvironment{boardimage}[3][board]{%
  \def\bd@n{#2}
  \newcount\mk@point
  \mk@point=0
  \let\oomk@i\mk@i%
%    \end{macrocode}
%
%
% Then, to extract the label option, we make a dummy \texttt{node}
% with the styles \texttt{every hex} and \texttt{every hex node}, so
% we can extract that option. 
%
%    \begin{macrocode}
  \info{dummy}{<<dummy>>}{}%
  %\tikz{}%
  \tikz{\scoped[every hex/.try,every hex node/.try]{%
      \node[inner sep=0,outer sep=0]{%
        \global\let\mk@label\hex@label}}}%
%    \end{macrocode}
%
% The next thing we do is to make an object.  The first things we put
% in are the units used (``cm''), and the grid options.
%
%    \begin{macrocode}
  \info*{#2}{#1}{#3}%
  \mk@w{ \mk@i "zones": \@lbchar}%
  \edef\mk@i{\mk@i\space}
  %% Everything is made into centimeters
  \mk@w{ \mk@i "units": "cm",}
  \message{^^Jlabel: \meaning\mk@label}
  \@ifundefined{mk@label}{}{\mk@w{ \mk@i "labels": "\mk@label",}}
  %% Write out coordinate options as "coords" object
  \mk@w{ \mk@i"coords": \@lbchar}%
  \mk@w{ \mk@i "row": \@lbchar}%
  \mk@w{ \mk@i\space "offset": \hex@coords@row@off,}%
  \mk@w{ \mk@i\space "factor": \hex@coords@row@fac \@rbchar,}%
  \mk@w{ \mk@i "column": \@lbchar}%
  \mk@w{ \mk@i\space "offset": \hex@coords@col@off,}%
  \mk@w{ \mk@i\space "factor": \hex@coords@col@fac,}%
  \mk@w{ \mk@i\space "top short": "\hex@top@short@col",}%
  \mk@w{ \mk@i\space "bottom short": "\hex@bot@short@col" \@rbchar}%
  \mk@w{ \mk@i\@rbchar,}%
%    \end{macrocode}
%
% We then monkey-patch \cs{boardframe} to also output coordinates to
% our JSON file.  Note that this will probably be embedded in a
% different object. 
%
%    \begin{macrocode}
  %%
  \let\oldbo@rdframe\bo@rdframe%
  \def\bo@rdframe[##1](##2)(##3){%
    \oldbo@rdframe[##1](##2)(##3)%
    \mk@w{ \mk@i"board frame": \@lbchar}
    \mk@w{ \mk@i\space "lower left": [\llx,\lly],}
    \mk@w{ \mk@i\space "upper right": [\urx,\ury],}
    \mk@w{ \mk@i\space "margin": \margin,}
    \mk@w{ \mk@i\space "width": \w,}
    \mk@w{ \mk@i\space "height": \h \@rbchar,}}%
%    \end{macrocode}
%
% Next, we make the style \texttt{zoned} to be applied to the
% \texttt{tikzpicture} environment.  This records the bounding box of
% the full picture. 
%
%    \begin{macrocode}
  \tikzset{
    zoned/.code={% Apply to whole picture
      \pgfkeys{%
        % This needs to be done in the picture!
        /tikz/execute at end picture={%
          \mk@w{ \mk@i "zoned": \@lbchar}
          \mk@transform%
          \mk@bb{current bounding box}
          \mk@w{ \mk@i \@rbchar,}
        }
      }
    },
%    \end{macrocode}
%
% The next style is the \texttt{zone scope}.  At the start of the
% scope we record the current transformation matrix.  Then we install
% a handler to extract the bounding box at the end of the scope.  Note
% that we increase indention here. 
%
%    \begin{macrocode}
    zone scope/.code={%
      \mk@w{ \mk@i"zone scope ##1": \@lbchar}
      \let\omk@i\mk@i
      \edef\mk@i{\mk@i\space}
      \mk@transform%
      %\bd@w{ \@rbchar,}
      \gdef\wg@export@box{##1}%
      \pgfkeys{%
        /tikz/local bounding box=wg export box,
        /tikz/execute at end scope={
          \mk@bb{wg export box}
          \let\mk@i\omk@i
          \mk@w{ \mk@i\@rbchar,}},
      } % pgfkeys
    }, % zone scope
%    \end{macrocode}
% The next style gets the global coordinates of the current (0,0)
% point - f.ex. in a node - and outputs that 
%    \begin{macrocode}
    zone point/.code n args={3}{
      \advance\mk@point1
      \global\mk@point=\mk@point
      \pgf@xa=##2 cm
      \pgf@ya=##3 cm
      \pgfpointtransformed{\pgfpoint{\pgf@xa}{\pgf@ya}}
      % \pgfpointtransformed{\pgfpoint{0pt}{0pt}}
      \pgf@xa=\pgf@x
      \pgf@ya=\pgf@y
      \pt@to@cm{\the\pgf@xa}\edef\px{\pgfmathresult}
      \pt@to@cm{\the\pgf@ya}\edef\py{\pgfmathresult}
      \mk@w{ \mk@i "point\the\mk@point": \@lbchar "name": "##1", "type": "point", "coords":  [\px,\py]
        \@rbchar, }
      %\message{^^JZone point \the\mk@point\space ##1: ##2,##3 -> \px,\py}
    },
%    \end{macrocode}
%
% The \texttt{zone path} style is a bit more simple, but only because
% the bulk of the work is done in a decoration.  We need to be able to
% pass a name to that decoration, s we make a key for that.  The user
% need not think about that though. 
%
%    \begin{macrocode}
    /pgf/decoration/record path name/.store in=\wg@record@path@name,
    zone path/.style={%
      postaction={decorate,decoration={
          record path construction,
          record path name=##1}}
    } % zone path
  }% tikzset
}
%    \end{macrocode}
%
% That finishes the first part of the environment.  At the end of the
% environment, we simple write the name of the picture, and close our
% JSON output. 
%
%    \begin{macrocode}
{%
  \mk@w{ \mk@i "name": "\bd@n" }%
  \let\mk@i\oomk@i%
  \mk@w{ \mk@i\@rbchar}%
  \end@info%
}
%    \end{macrocode}
%
%
% TO BE DONE: We could add hooks to both the \texttt{hex} and
% \texttt{chit} shapes that would allow us to write out the settings
% for each of these.  This would allow us to make data files that
% contain the information available in the \LaTeX{} code.  For
% example, we could write a counters 
%
% \begin{itemize}
% \item Left and right identifiers
% \item Upper left, upper right, lower left, and lower right
%   identifiers. (some care must be taken if these contains graphics
%   and not just text.)
% \item Factors
% \item NATO symbol
%   \begin{itemize}
%   \item Faction, command, echelon
%   \item Mains
%   \item Left, right, top, and bottom attributes and modifiers
%   \item Below attribute 
%   \end{itemize}
% \end{itemize}
%
% If one then assumed that for example the upper left corner holds the
% start-up hex, then one could use that information.
% 
% The code below exports the chit information to the JSON file.  Not
% sure how to use it though. 
%
%    \begin{macrocode}
\tikzset{
  zone turn/.store in=\zone@turn,
  zone mult/.store in=\zone@mult
}
\def\do@chit@report{%
  \mk@w{ \mk@i "chit": \@lbchar}
  \@ifundefined{id}{}         {\mk@w{ \mk@i\space "id":      "\id", }}%
  \@ifundefined{chit@symbol}{}     {\mk@w{ \mk@i\space "symbol":  "true", }}%
  \@ifundefined{chit@full}{}       {\mk@w{ \mk@i\space "full":    "\chit@full", }}
  \@ifundefined{chit@factors}{}    {\mk@w{ \mk@i\space "factors": "\chit@factors", }}%
  \@ifundefined{chit@left}{}       {\mk@w{ \mk@i\space "left":    "\chit@left", }}%
  \@ifundefined{chit@right}{}      {\mk@w{ \mk@i\space "right":   "\chit@right", }}%
  \@ifundefined{chit@upper@left}{} {\mk@w{ \mk@i\space "upper left":  "\chit@upper@left", }}%
  \@ifundefined{chit@lower@left}{} {\mk@w{ \mk@i\space "lower left":  "\chit@lower@left", }}%
  \@ifundefined{chit@upper@right}{}{\mk@w{ \mk@i\space "upper right": "\chit@upper@right", }}%
  \@ifundefined{chit@lower@right}{}{\mk@w{ \mk@i\space "lower right": "\chit@lower@right}", }%
  \mk@w{ \mk@i\space "end": 0}
  \@ifundefined{chit@symbol}{
    \mk@w{ \mk@i \@rbchar }
  }{
    \mk@w{ \mk@i \@rbchar, }% NATOAPP6c will follow
  }%
}
\def\do@natoapp@report{%
  \mk@w{ \mk@i "natoapp6c": \@lbchar}
  \@ifundefined{id}{}{\mk@w{ \mk@i\space "id": "\id", }}
  \@ifundefined{natoapp@fac}{}{\mk@w{ \mk@i\space "faction": "\natoapp@fac", }}
  \@ifundefined{natoapp@cmd}{}{\mk@w{ \mk@i\space "command": "\natoapp@cmd", }}
  \@ifundefined{natoapp@ech}{}{\mk@w{ \mk@i\space "echelon": "\natoapp@ech", }}
  \@ifundefined{natoapp@main}{}{\mk@w{ \mk@i\space "main": "\natoapp@main", }}
  \@ifundefined{natoapp@left}{}{\mk@w{ \mk@i\space "left": "\natoapp@left", }}
  \@ifundefined{natoapp@right}{}{\mk@w{ \mk@i\space "right": "\natoapp@right", }}
  \@ifundefined{natoapp@upper}{}{\mk@w{ \mk@i\space "upper": "\natoapp@upper", }}
  \@ifundefined{natoapp@lower}{}{\mk@w{ \mk@i\space "lower": "\natoapp@lower", }}
  \@ifundefined{natoapp@below}{}{\mk@w{ \mk@i\space "below": "\natoapp@below", }}
  \mk@w{ \mk@i\space "end": 0}
  \mk@w{ \mk@i \@rbchar}
}
%    \end{macrocode}
% \iffalse
%</exportcls>
%\fi
%