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/* -*-ePiX-*- */
#include "epix.h"
using namespace ePiX;
// re cos(u+iv)
P f(double u, double v)
{
return P(u, v, 2*cosh(u)*Cos(v));
}
domain R(P(-1,-1), P(1,1), mesh(16,16));
// RGB densities
P color(double x, double y, double z)
{
return P(Sin(x), -Sin(y), -Sin(x));
}
int main()
{
picture(P(0,0), P(5,1), "5x1in");
begin();
camera.filter(CMYK_Neutral()); // convert colors to CMYK in output
grid(5,1);
camera.at(4,3,1);
plain(Red(1.6));
// Original
screen all(P(-1.5,0.5), P(1.5,3.5));
activate(all);
set_crop();
surface(f, R, color);
inset(all, P(0,0), P(1,1));
// Cyan
screen cyn(P(-1.5,0.5), P(1.5,3.5));
activate(cyn);
set_crop();
camera.filter(C_Process()); // get cyan layer
surface(f, R, color);
inset(cyn, P(1,0), P(2,1));
// Magenta
screen mgn(P(-1.5,0.5), P(1.5,3.5));
activate(mgn);
set_crop();
camera.filter(M_Process());
surface(f, R, color);
inset(mgn, P(2,0), P(3,1));
// Yellow
screen ylw(P(-1.5,0.5), P(1.5,3.5));
activate(ylw);
set_crop();
camera.filter(Y_Process());
surface(f, R, color);
inset(ylw, P(3,0), P(4,1));
// Black
screen blk(P(-1.5,0.5), P(1.5,3.5));
activate(blk);
set_crop();
camera.filter(K_Process());
surface(f, R, color);
inset(blk, P(4,0), P(5,1));
end();
}
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