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/*
* legend_tile.h -- ePiX screen implemenation for legends
*
* This file is part of ePiX, a C++ library for creating high-quality
* figures in LaTeX
*
* Version 1.2.1
* Last Change: September 28, 2007
*
*
* Copyright (C) 2001, 2002, 2003, 2004, 2005, 2006, 2007
* Andrew D. Hwang <rot 13 nujnat at zngupf dot ubylpebff dot rqh>
* Department of Mathematics and Computer Science
* College of the Holy Cross
* Worcester, MA, 01610-2395, USA
*
*
* ePiX is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* ePiX is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
* License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ePiX; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef EPIX_LEGEND_TILE
#define EPIX_LEGEND_TILE
#include <string>
#include "enums.h"
#include "pairs.h"
#include "length.h"
#include "Color.h"
#include "label_style.h"
#include "pen_data.h"
#include "tile.h"
namespace ePiX {
class format;
class legend_item;
class affine;
class screen_mask;
class legend_tile : public tile {
public:
legend_tile(const pair& here, const pair& offset,
epix_label_posn align, const label_state& style,
const pen_data& item_border, double key_size, double skip,
std::list<legend_item*> items);
legend_tile(const legend_tile&);
legend_tile& operator= (const legend_tile&);
~legend_tile();
legend_tile& map_by(const affine&);
legend_tile& crop_to(const screen_mask&);
legend_tile* clone() const;
bool is_empty() const;
std::string print_to(const format&, const std::string&) const;
void add_to_pallet() const;
private:
pair m_here;
pair m_offset;
epix_label_posn m_align;
label_state m_style;
pen_data m_item_border;
double m_key_size; // dims of key boxes in pt
double m_label_skip; // \hskip between box and item value
std::list<legend_item*> m_items;
}; // end of class legend_tile
} // end of namespace
#endif /* EPIX_LEGEND_TILE */
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