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/*****
* settings.h
* Andy Hammerlindl 2004/05/10
*
* Declares a list of global variables that act as settings in the system.
*****/
#ifndef SETTINGS_H
#define SETTINGS_H
#include <fstream>
#include <sys/stat.h>
#include "common.h"
#include "pair.h"
#include "item.h"
namespace types {
class record;
}
namespace camp {
void glrenderWrapper();
}
namespace gl {
extern bool glthread;
extern bool initialize;
#ifdef HAVE_PTHREAD
extern pthread_t mainthread;
extern pthread_cond_t initSignal;
extern pthread_mutex_t initLock;
extern pthread_cond_t readySignal;
extern pthread_mutex_t readyLock;
void wait(pthread_cond_t& signal, pthread_mutex_t& lock);
void endwait(pthread_cond_t& signal, pthread_mutex_t& lock);
#endif
}
namespace settings {
extern const char PROGRAM[];
extern const char VERSION[];
extern const char BUGREPORT[];
extern char *argv0;
void Warn(const string& s);
void noWarn(const string& s);
bool warn(const string& s);
extern string systemDir;
extern string docdir;
extern const string dirsep;
extern string tempdir;
extern bool safe;
bool globalread();
bool globalwrite();
extern const string suffix;
extern const string guisuffix;
extern const string standardprefix;
extern string historyname;
void SetPageDimensions();
types::record *getSettingsModule();
vm::item& Setting(string name);
template <typename T>
inline T getSetting(string name)
{
return vm::get<T>(Setting(name));
}
extern Int verbose;
extern bool compact;
extern bool gray;
extern bool bw;
extern bool rgb;
extern bool cmyk;
bool view();
bool trap();
string outname();
void setOptions(int argc, char *argv[]);
// Access the arguments once options have been parsed.
int numArgs();
char *getArg(int n);
Int getScroll();
extern mode_t mask;
bool xe(const string& texengine);
bool lua(const string& texengine);
bool pdf(const string& texengine);
bool latex(const string& texengine);
bool context(const string& texengine);
string nativeformat();
string defaultformat();
const char *beginlabel(const string& texengine);
const char *endlabel(const string& texengine);
const char *rawpostscript(const string& texengine);
const char *beginpicture(const string& texengine);
const char *endpicture(const string& texengine);
const char *beginspecial(const string& texengine);
const char *endspecial();
string texcommand();
string texprogram();
const double inches=72.0;
const double cm=inches/2.54;
const double tex2ps=72.0/72.27;
const double ps2tex=1.0/tex2ps;
const string AsyGL="webgl/asygl.js";
const string WebGLheader="webgl/WebGLheader.html";
const string WebGLfooter="webgl/WebGLfooter.html";
}
extern const char *REVISION;
extern const char *AsyGLVersion;
#endif
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