blob: 84ba8591c113ff20d99174f73d2a034a05260584 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
|
/*************************************************************************
** SVGSingleCharTextHandler.cpp **
** **
** This file is part of dvisvgm -- a fast DVI to SVG converter **
** Copyright (C) 2005-2022 Martin Gieseking <martin.gieseking@uos.de> **
** **
** This program is free software; you can redistribute it and/or **
** modify it under the terms of the GNU General Public License as **
** published by the Free Software Foundation; either version 3 of **
** the License, or (at your option) any later version. **
** **
** This program is distributed in the hope that it will be useful, but **
** WITHOUT ANY WARRANTY; without even the implied warranty of **
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
** GNU General Public License for more details. **
** **
** You should have received a copy of the GNU General Public License **
** along with this program; if not, see <http://www.gnu.org/licenses/>. **
*************************************************************************/
#include "SVGSingleCharTextHandler.hpp"
#include "SVGElement.hpp"
using namespace std;
void SVGSingleCharTextHandler::appendChar (uint32_t c, double x, double y) {
const Font *font = _font.get();
auto textNode = createTextNode(x, y);
textNode->append(XMLString(font->unicode(c), false));
// Apply color changes only if the color differs from black and if the font color itself is black.
// Glyphs from non-black fonts (e.g. defined in a XeTeX document) can't change their color.
if (_color.get() != Color::BLACK && font->color() == Color::BLACK)
textNode->setFillColor(_color);
_color.changed(false);
if (!_opacity->isFillDefault())
textNode->setFillOpacity(_opacity);
_opacity.changed(false);
contextNode()->append(std::move(textNode));
}
|