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/* Copyright (C) 2000-2012 by George Williams */
/*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _PFAEDIT_H_
#define _PFAEDIT_H_
#include <fontforge-config.h>
#include "configure-fontforge.h"
#include <basics.h>
#include "libffstamp.h"
#include <stdio.h>
#include <string.h>
#include <ffintl.h>
#include "splinefont.h"
#include "uiinterface.h"
static const unsigned unicode4_size = 17*65536;
/* Unicode goes up to 0x10ffff */
extern FILE* tmpfile2 ();
extern int32 unicode_from_adobestd[256];
/* unicode_nameannot - Deprecated, but kept for older programs to access. */
#if _NO_LIBUNINAMESLIST
#endif
extern int default_fv_font_size;
extern int default_fv_antialias;
extern int default_fv_bbsized;
extern Encoding *default_encoding, custom;
extern int adjustwidth;
extern int adjustlbearing;
extern int autohint_before_generate;
extern int seperate_hint_controls;
extern int no_windowing_ui;
extern uint32 default_background;
extern int use_utf8_in_script;
extern int new_em_size;
extern int new_fonts_are_order2;
extern int loaded_fonts_same_as_new;
extern char *TTFFoundry;
extern Encoding *enclist;
extern int quiet;
extern MacFeat *default_mac_feature_map;
#include <stdint.h>
#include <basics.h>
typedef uint32_t Color;
#define COLOR_DEFAULT ((Color) 0xfffffffe)
typedef struct pressedOn {
int x,y; /* screen location of the press */
float cx, cy; /* Translated into character space */
float t; /* location on the spline where we pressed */
} PressedOn;
typedef struct findsel {
float fudge; /* One pixel fudge factor */
float xl,xh, yl, yh; /* One pixel fudge factor */
PressedOn *p;
} FindSel;
#endif
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