\documentclass{beamer} \usepackage[LSBC4,T1]{fontenc} \usepackage{chessboard} \usepackage{xskak} \newcommand\getmovestyle[1]{% \ifthenelse {\equal{#1}{N}}%knight move {\def\mymovestyle{[clockwise=false,style=knight]curvemove}} {\ifthenelse {\equal{#1}{}}% castling {\def\mymovestyle{curvemove}} {\def\mymovestyle{straightmove}}}} \setboardfontencoding{LSBC4} \newskaklanguage{german}{KDTLSB} \skaklanguage[german] \begin{document} \newchessgame[white=Paethz,black=Dirr,result=0-1] \hidemoves{% 1.d4 Sf6 2.c4 g6 3.Sc3 Lg7 4.e4 d6 5.Sge2 O-O 6.Sg3 c6 7.Le2 a6 8.a4 a5 9.h4 h5 10.Le3 Sa6 11.f3 e5 12.d5 Sd7 13.Sf1 Sdc5 14.Sd2 Db6 15.Db1 Sb4 16.Sb3 Scd3+ 17.Kd2 Dxe3+} \newcounter{chessmoves} \begin{frame}{\xskakgetgame{white} -- \xskakgetgame{black}} \begin{columns}[T] \column[T]{0.5\textwidth} \setcounter{chessmoves}{0}% \xskakloop{% \getmovestyle{\xskakget{piecechar}}% \refstepcounter{chessmoves}% \only<\arabic{chessmoves}>{% \chessboard[% margin=false,showmover=false,inverse, pgfstyle=\mymovestyle,color=blue, linewidth=0.1em, pgfshortenend=0.4em, arrow=to, markmoves=\xskakget{move}, setfen=\xskakget{nextfen}, coloremph,piececolor=blue, emphfields={\xskakget{moveto}} ]\par }% } \column[T]{0.45\textwidth}% \renewcommand\baselinestretch{1.2}\footnotesize \setcounter{chessmoves}{0}% \xskakloop{% \refstepcounter{chessmoves}% { \color<\arabic{chessmoves}>{blue}% \uncover<\arabic{chessmoves}->{% \ifthenelse{\equal{\xskakget{player}}{w}} {\xskakget{opennr}}{}\xskakget{lan}}}} \xskakgetgame{result} \end{columns} \end{frame} \end{document}