#ifndef JSFILE_H #define JSFILE_H #include #include "common.h" #include "triple.h" #include "locate.h" #include "prcfile.h" namespace camp { class jsfile { jsofstream out; public: jsfile() {} ~jsfile() {} void copy(string name, bool header=false); void header(string name); void meta(string name, bool scalable=true); void finish(string name); void footer(string name); void svgtohtml(string name); #ifdef HAVE_LIBGLM void precision(int digits) {out.precision(digits);} void open(string name); void comment(string name); void addColor(const prc::RGBAColour& c); void addIndices(const uint32_t *I); void addPatch(const triple* controls, size_t n, const triple& Min, const triple& Max, const prc::RGBAColour *colors, size_t nc); void addCurve(const triple& z0, const triple& c0, const triple& c1, const triple& z1, const triple& Min, const triple& Max); void addCurve(const triple& z0, const triple& z1, const triple& Min, const triple& Max); void addPixel(const triple& z0, double width, const triple& Min, const triple& Max); void addMaterial(size_t index); void addTriangles(size_t nP, const triple* P, size_t nN, const triple* N, size_t nC, const prc::RGBAColour* C, size_t nI, const uint32_t (*PI)[3], const uint32_t (*NI)[3], const uint32_t (*CI)[3], const triple& Min, const triple& Max); void addSphere(const triple& center, double radius, bool half=false, const double& polar=0.0, const double& azimuth=0.0); void addCylinder(const triple& center, double radius, double height, const double& polar, const double& azimuth, bool core=false); void addDisk(const triple& center, double radius, const double& polar=0.0, const double& azimuth=0.0); void addTube(const triple *g, double width, const triple& Min, const triple& Max, bool core=false); #endif }; } //namespace camp #endif