size(200); import palette; import three; currentprojection=perspective(8,2,1); triple[] M={(0,0,1),1/3*(sqrt(8),0,-1), 1/3*((sqrt(8))*Cos(120),(sqrt(8))*Sin(120),-1), 1/3*((sqrt(8))*Cos(240),(sqrt(8))*Sin(240),-1)}; int level=5; surface s; void recur(triple p, real u, int l) { if(l < level) for(triple V : M) recur(p+u*V,u/2,l+1); else for(triple V : M) { s.append(surface((p+u*(V+M[0]))--(p+u*(V+M[1]))--(p+u*(V+M[2]))--cycle)); s.append(surface((p+u*(V+M[0]))--(p+u*(V+M[2]))--(p+u*(V+M[3]))--cycle)); s.append(surface((p+u*(V+M[0]))--(p+u*(V+M[3]))--(p+u*(V+M[1]))--cycle)); s.append(surface((p+u*(V+M[3]))--(p+u*(V+M[2]))--(p+u*(V+M[1]))--cycle)); } } recur(O,0.5,1); s.colors(palette(s.map(zpart),Rainbow())); draw(s,render(merge=true));