/* color.c */
/************************************************************************
Part of the dvipng distribution
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this program. If not, see
.
Copyright (C) 2002-2015 Jan-Åke Larsson
************************************************************************/
#include "dvipng.h"
/*
* Color. We delete and recreate the gdImage for each new page. This
* means that the stack must contain rgb value not color index.
* Besides, the current antialiasing implementation needs rgb anyway.
*/
struct colorname {
struct colorname *next;
char* color;
char name[1];
} *colornamep=NULL,*xcp=NULL;
const char *colordef[]={"xcolor.sty","dvipsnam.def",
"svgnam.def","x11nam.def",NULL};
char *xcpname=NULL;
void initcolor(void)
{
csp = 1;
cstack[0].red=255;
cstack[0].green=255;
cstack[0].blue=255;
cstack[1].red=0;
cstack[1].green=0;
cstack[1].blue=0;
}
static struct colorname * NewColor(const char* prefix, int nprefix,
char* name, int nname,
char* model, int nmodel,
char* values, int nvalues)
{
struct colorname *tmp;
if ((tmp=malloc(sizeof(struct colorname)+3+nprefix+nname+nmodel+nvalues))==NULL)
Fatal("Cannot malloc space for color name");
tmp->color=tmp->name+nprefix+nname+1;
strncpy(tmp->name,prefix,nprefix);
strncpy(tmp->name+nprefix,name,nname);
tmp->name[nprefix+nname]='\0';
strncpy(tmp->color,model,nmodel);
tmp->color[nmodel]=' ';
strncpy(tmp->color+nmodel+1,values,nvalues);
tmp->color[nmodel+nvalues+1]='\0';
model=tmp->color;
while(*model!='\0') {
if (*model==',')
*model=' ';
model++;
}
DEBUG_PRINT(DEBUG_COLOR,("\n COLOR NAME:\t'%s' '%s'",
tmp->name,tmp->color));
return(tmp);
}
#define FINDWORD(s) while(snext=list;
list=tmp;
} else if ((pos+15next=list;
list=tmp;
FINDWORD(pos);
}
} else {
pos++;
while (posnext;
free(xcp);
xcp=next;
}
if (xcpname!=NULL) {
free(xcpname);
xcpname=NULL;
}
}
void ClearColorNames(void)
{
struct colorname *next;
while (colornamep) {
next=colornamep->next;
free(colornamep);
colornamep=next;
}
ClearXColorPrologue();
}
void InitXColorPrologue(const char* name)
{
ClearXColorPrologue();
if ((xcpname=malloc(strlen(name)+1))==NULL)
Fatal("cannot malloc memory for xcolor prologue name");
strcpy(xcpname,name);
}
static struct colorname* LoadXColorPrologue(void)
{
struct colorname *list=NULL,*tmp=NULL;
char *filepath,*pos,*max;
const char *prefix="";
char *name,*values,*model;
int nprefix=0,nname,nvalues,nmodel;
struct filemmap fmmap;
boolean mmapfailed;
filepath=kpse_find_file(xcpname,kpse_program_text_format,false);
if (filepath == NULL)
return NULL;
DEBUG_PRINT(DEBUG_COLOR,("\n OPEN XCOLOR PROLOGUE:\t'%s'", filepath));
mmapfailed = MmapFile(filepath,&fmmap);
free(filepath);
if (mmapfailed)
return NULL;
pos=fmmap.data;
max=fmmap.data+fmmap.size;
while(posnext=list;
list=tmp;
}
}
UnMmapFile(&fmmap);
return(list);
}
#define FTO255(a) ((int) (255*a+0.5))
#define WARN_IF_FAILED(a,b) if (a==b) { page_flags |= PAGE_GAVE_WARN; \
Warning("missing color-specification value, treated as zero"); }
#define SKIPSPACES(s) while(s && *s==' ' && *s!='\0') s++
#define NEXTFLOAT255(c) FTO255(strtod(c,&end)); WARN_IF_FAILED(c,end); c=end
#define NEXTFLOAT(c) strtod(c,&end); WARN_IF_FAILED(c,end); c=end
#define NEXTINT(c) strtol(c,&end,10); WARN_IF_FAILED(c,end); c=end
#define NEXTHEX(c) strtol(c,&end,16); WARN_IF_FAILED(c,end); c=end
void stringrgb(const char* color,int *r,int *g,int *b)
{
char* end;
static int unloaded=0;
DEBUG_PRINT(DEBUG_COLOR,("\n COLOR SPEC:\t'%s' (",color));
SKIPSPACES(color);
if (strcmp(color,"Black")==0) {
*r = *g = *b = 0;
} else if (strcmp(color,"White")==0) {
*r = *g = *b = 255;
} else if (strncmp(color,"gray ",5)==0) {
color+=5;
*r = *g = *b = NEXTFLOAT255(color);
} else if (strncmp(color,"rgb ",4)==0) {
color+=4;
*r = NEXTFLOAT255(color);
*g = NEXTFLOAT255(color);
*b = NEXTFLOAT255(color);
} else if (strncmp(color,"Gray ",5)==0) {
color+=5;
*r = *g = *b = NEXTINT(color);
} else if (strncmp(color,"RGB ",4)==0) {
color+=4;
*r = NEXTINT(color);
*g = NEXTINT(color);
*b = NEXTINT(color);
} else if (strncmp(color,"HTML ",5)==0) {
color+=5;
*b = NEXTHEX(color);
*r = *b/65536;
*g = *b/256;
*b -= *g*256;
*g -= *r*256;
} else if (strncmp(color,"cmy ",4)==0
|| strncmp(color,"cmyk ",5)==0) {
int c,m,y,k;
color+=3;
k=(*color=='k');
if (k)
color++;
c = NEXTFLOAT255(color);
m = NEXTFLOAT255(color);
y = NEXTFLOAT255(color);
if (k)
k = NEXTFLOAT255(color);
*r = c+k<255 ? 255-(c+k) : 0;
*g = m+k<255 ? 255-(m+k) : 0;
*b = y+k<255 ? 255-(y+k) : 0;
} else if (strncmp(color,"hsb ",4)==0
|| strncmp(color,"HSB ",4)==0) {
/* The hsb and HSB models really need more presicion.
Use double and convert back*/
double hu,sa,br,f,R,G,B;
int i;
if (*color=='h') {
color+=4;
hu = NEXTFLOAT(color);
sa = NEXTFLOAT(color);
br = NEXTFLOAT(color);
} else {
color+=4;
hu = (float)NEXTINT(color); hu /= 255;
sa = (float)NEXTINT(color); sa /= 255;
br = (float)NEXTINT(color); br /= 255;
}
i=6*hu;
f=6*hu-i;
switch(i) {
case 0:
R = br*(1-sa*0); G = br*(1-sa*(1-f)); B = br*(1-sa*1); break;
case 1:
R = br*(1-sa*f); G = br*(1-sa*0); B = br*(1-sa*1); break;
case 2:
R = br*(1-sa*1); G = br*(1-sa*0); B = br*(1-sa*(1-f)); break;
case 3:
R = br*(1-sa*1); G = br*(1-sa*f); B = br*(1-sa*0); break;
case 4:
R = br*(1-sa*(1-f)); G = br*(1-sa*1); B = br*(1-sa*0); break;
case 5:
R = br*(1-sa*0); G = br*(1-sa*1); B = br*(1-sa*f); break;
default:
R = br*(1-sa*0); G = br*(1-sa*1); B = br*(1-sa*1);
}
*r=FTO255(R);
*g=FTO255(G);
*b=FTO255(B);
} else {
/* Model not found, probably a color name */
struct colorname *tmp;
if (xcp==NULL && xcpname!=NULL)
xcp=LoadXColorPrologue();
tmp=xcp;
while(tmp!=NULL && strcmp(color,tmp->name)!=0)
tmp=tmp->next;
if (tmp==NULL) {
while (colornamep==NULL && colordef[unloaded]!=NULL)
colornamep=LoadColornameFile(colordef[unloaded++]);
tmp=colornamep;
while(tmp!=NULL && strcmp(color,tmp->name)!=0) {
while (tmp->next==NULL && colordef[unloaded]!=NULL)
tmp->next=LoadColornameFile(colordef[unloaded++]);
tmp=tmp->next;
}
}
if (strcmp(color,tmp->name)==0) {
/* Found: one-level recursion */
DEBUG_PRINT(DEBUG_COLOR,("\n ---RECURSION--- "))
stringrgb(tmp->color,r,g,b);
} else {
/* Not found, warn */
page_flags |= PAGE_GAVE_WARN;
Warning("unimplemented color specification '%s'",color);
}
}
DEBUG_PRINT(DEBUG_COLOR,("%d %d %d) ",*r,*g,*b))
}
void background(const char* p)
{
stringrgb(p, &cstack[0].red, &cstack[0].green, &cstack[0].blue);
DEBUG_PRINT(DEBUG_COLOR,("\n BACKGROUND:\t(%d %d %d) ",
cstack[0].red, cstack[0].green, cstack[0].blue));
}
void pushcolor(const char * p)
{
if ( ++csp == STACK_SIZE )
Fatal("out of color stack space") ;
stringrgb(p, &cstack[csp].red, &cstack[csp].green, &cstack[csp].blue);
DEBUG_PRINT(DEBUG_COLOR,("\n COLOR PUSH:\t(%d %d %d) ",
cstack[csp].red, cstack[csp].green, cstack[csp].blue))
}
void popcolor(void)
{
if (csp > 1) csp--; /* Last color is global */
DEBUG_PRINT(DEBUG_COLOR,("\n COLOR POP\t"))
}
void resetcolorstack(const char * p)
{
if ( csp > 1 )
Warning("global color change within nested colors");
csp=0;
pushcolor(p) ;
DEBUG_PRINT(DEBUG_COLOR,("\n RESET COLOR:\tbottom of stack:"))
}
void StoreColorStack(struct page_list *tpagep)
{
int i=0;
DEBUG_PRINT(DEBUG_COLOR,("\n STORE COLOR STACK:\t %d ", csp));
tpagep->csp=csp;
while ( i <= csp ) {
DEBUG_PRINT(DEBUG_COLOR,("\n COLOR STACK:\t %d (%d %d %d) ",i,
cstack[i].red, cstack[i].green, cstack[i].blue));
tpagep->cstack[i].red = cstack[i].red;
tpagep->cstack[i].green = cstack[i].green;
tpagep->cstack[i].blue = cstack[i].blue;
i++;
}
}
void ReadColorStack(struct page_list *tpagep)
{
int i=0;
DEBUG_PRINT(DEBUG_COLOR,("\n READ COLOR STACK:\t %d ", tpagep->csp));
csp=tpagep->csp;
while ( i <= tpagep->csp ) {
DEBUG_PRINT(DEBUG_COLOR,("\n COLOR STACK:\t %d (%d %d %d) ",i,
cstack[i].red, cstack[i].green, cstack[i].blue));
cstack[i].red = tpagep->cstack[i].red;
cstack[i].green = tpagep->cstack[i].green;
cstack[i].blue = tpagep->cstack[i].blue;
i++;
}
}
void StoreBackgroundColor(struct page_list *tpagep)
{
/* Background color changes affect the _whole_ page */
tpagep->cstack[0].red = cstack[0].red;
tpagep->cstack[0].green = cstack[0].green;
tpagep->cstack[0].blue = cstack[0].blue;
}