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+<html lang="en">
+<head>
+<title>Drawables - Sketch</title>
+<meta http-equiv="Content-Type" content="text/html">
+<meta name="description" content="Sketch">
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+<link rel="up" href="Input-language.html#Input-language" title="Input language">
+<link rel="prev" href="Language-basics.html#Language-basics" title="Language basics">
+<link rel="next" href="Definitions.html#Definitions" title="Definitions">
+<link href="http://www.gnu.org/software/texinfo/" rel="generator-home" title="Texinfo Homepage">
+<!--
+Copyright (C) 2005, 2006, 2007, 2008 Eugene K. Ressler.
+
+This manual is for `sketch', version 0.2 (build 131),
+Saturday, August 09, 2008, a program that converts descriptions of simple
+three-dimensional scenes into static drawings. This version generates
+`PSTricks' or `PGF/TikZ' code suitable for use with the
+TeX document processing system.
+
+`Sketch' is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3, or (at your option)
+any later version.
+
+Sketch is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with `sketch'; see the file COPYING.txt. If not, see
+http://www.gnu.org/copyleft.-->
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+<div class="node">
+<p>
+<a name="Drawables"></a>Next:&nbsp;<a rel="next" accesskey="n" href="Definitions.html#Definitions">Definitions</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="Language-basics.html#Language-basics">Language basics</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="Input-language.html#Input-language">Input language</a>
+<hr><br>
+</div>
+
+<!-- node-name, next, previous, up -->
+<h3 class="section">3.2 Drawables</h3>
+
+<p><a name="index-drawable-261"></a>Drawables are simply <code>sketch</code> objects that might appear in the
+drawing. They include dots, polylines, curves, polygons, and more
+complex objects that are built up from simpler ones in various ways.
+Finally, <dfn>special</dfn> objects are those composed of LaTeX or
+<code>PSTricks</code> code, perhaps including coordinates and angles
+computed by <code>sketch</code>.
+
+<ul class="menu">
+<li><a accesskey="1" href="Dots.html#Dots">Dots</a>: Draw dots.
+<li><a accesskey="2" href="Lines.html#Lines">Lines</a>: Draw polylines.
+<li><a accesskey="3" href="Curves.html#Curves">Curves</a>: Draw curves.
+<li><a accesskey="4" href="Polygons.html#Polygons">Polygons</a>: Draw polygons.
+<li><a accesskey="5" href="Specials.html#Specials">Specials</a>: Embed raw LaTeX and <code>PSTricks</code>.
+<li><a accesskey="6" href="Sweeps.html#Sweeps">Sweeps</a>: Draw sweeps of dots and polylines.
+<li><a accesskey="7" href="Blocks.html#Blocks">Blocks</a>: Group other drawables.
+<li><a accesskey="8" href="Repeats.html#Repeats">Repeats</a>: Draw transformed copies of objects.
+<li><a accesskey="9" href="Puts.html#Puts">Puts</a>: Draw one object transformed.
+</ul>
+
+ </body></html>
+