diff options
Diffstat (limited to 'graphics/asymptote/asy.list')
-rw-r--r-- | graphics/asymptote/asy.list | 915 |
1 files changed, 441 insertions, 474 deletions
diff --git a/graphics/asymptote/asy.list b/graphics/asymptote/asy.list index 9a33fd6443..096577c741 100644 --- a/graphics/asymptote/asy.list +++ b/graphics/asymptote/asy.list @@ -68,8 +68,8 @@ path3 subpath(path3 p, real a, real b); bool isnan(real x); string jobname(string name); void print_random_addresses(int n=<default>); -void attach(picture dest=<default>, frame src, pair position, pair align, bool group=<default>, filltype filltype=<default>, bool above=<default>); void attach(picture dest=<default>, frame src, pair position=<default>, bool group=<default>, filltype filltype=<default>, bool above=<default>); +void attach(picture dest=<default>, frame src, pair position, pair align, bool group=<default>, filltype filltype=<default>, bool above=<default>); real[] quadraticroots(real a, real b, real c); pair[] quadraticroots(explicit pair a, explicit pair b, explicit pair c); pen darkcyan; @@ -149,8 +149,8 @@ pen rgb(string s); real inch; bool ArcArrow(picture, path, pen, marginT(path, pen))(arrowhead arrowhead=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, position position=<default>); bool ArcArrow(picture, path, pen, marginT(path, pen)); -bool ArcArrows(picture, path, pen, marginT(path, pen)); bool ArcArrows(picture, path, pen, marginT(path, pen))(arrowhead arrowhead=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>); +bool ArcArrows(picture, path, pen, marginT(path, pen)); pen currentpen; pair precontrol(path p, int t); pair precontrol(path p, real t); @@ -246,9 +246,8 @@ pair min(frame f); pair min(explicit path p); pair min(path[] p); triple min(path3 p); -real min(... real[] a); -real min(real m, scaling s, coord[] c); pair min(picture pic, bool user=<default>); +real min(... real[] a); real min(real m, scaling s, coord[] c); int min(... int[] a); filltype RadialShade(pen penc, pen penr); @@ -256,22 +255,21 @@ int search(int[] a, int key); int search(real[] a, real key); int search(string[] a, string key); int search(void()()[] a, void key()(), bool less(void()(), void()())); -int search(marker[] a, marker key, bool less(marker, marker)); int search(real[] a, real key, bool less(real, real)); int search(guide[] a, guide key, bool less(guide, guide)); -int search(picture[] a, picture key, bool less(picture, picture)); +int search(marker[] a, marker key, bool less(marker, marker)); int search(pair[] a, pair key, bool less(pair, pair)); -int search(object[] a, object key, bool less(object, object)); +int search(picture[] a, picture key, bool less(picture, picture)); int search(frame[] a, frame key, bool less(frame, frame)); -int search(Label[] a, Label key, bool less(Label, Label)); +int search(coord[] a, coord key, bool less(coord, coord)); +int search(object[] a, object key, bool less(object, object)); int search(int[] a, int key, bool less(int, int)); -int search(Legend[] a, Legend key, bool less(Legend, Legend)); int search(bool3[] a, bool3 key, bool less(bool3, bool3)); -int search(coord[] a, coord key, bool less(coord, coord)); +int search(Label[] a, Label key, bool less(Label, Label)); +int search(Legend[] a, Legend key, bool less(Legend, Legend)); int search(string[] a, string key, bool less(string, string)); int search(path[] a, path key, bool less(path, path)); int search(pen[] a, pen key, bool less(pen, pen)); -int search(coord[] a, coord key, bool less(coord, coord)); int search(bool[] a, bool key, bool less(bool, bool)); int search(triple[] a, triple key, bool less(triple, triple)); filltype RadialShadeDraw(real xmargin=<default>, real ymargin=<default>, pen penc, pen penr, pen drawpen=<default>); @@ -289,13 +287,13 @@ pen opacity(real opacity=<default>, string blend=<default>); real opacity(pen p); real[] solve(real[][] a, real[] b, bool warn=<default>); real[][] solve(real[][] a, real[][] b, bool warn=<default>); -void DOSendl(file file); int rename(string from, string to); +void DOSendl(file file); string debugger(string file, int line, int column, code s=<default>); string getc(file f); bool debugging; -void shipout(string prefix=<default>, frame f, string format=<default>, bool wait=<default>, bool view=<default>, string options=<default>, string script=<default>, light light=<default>, projection P=<default>, transform t=<default>); void shipout(string prefix=<default>, picture pic=<default>, frame orientation(frame)=<default>, string format=<default>, bool wait=<default>, bool view=<default>, string options=<default>, string script=<default>, light light=<default>, projection P=<default>); +void shipout(string prefix=<default>, frame f, string format=<default>, bool wait=<default>, bool view=<default>, string options=<default>, string script=<default>, light light=<default>, projection P=<default>, transform t=<default>); void shipout3(string prefix, frame f, string format=<default>, real width, real height, real angle, real zoom, triple m, triple m, pair shift, pair margin, real[][] t, real[] background, triple[] lights, real[][] diffuse, real[][] specular, bool view=<default>); void shipout3(string prefix, frame f, string format=<default>); string getstring(string name=<default>, string default=<default>, string prompt=<default>, bool store=<default>); @@ -348,19 +346,18 @@ pair max(frame f); pair max(explicit path p); pair max(path[] p); triple max(path3 p); -pair max(picture pic, bool user=<default>); real max(real M, scaling s, coord[] c); int max(... int[] a); +pair max(picture pic, bool user=<default>); real max(... real[] a); -real max(real M, scaling s, coord[] c); -Label Label(string s, string size=<default>, pair position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); -Label Label(Label L, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); -Label Label(Label L, pair position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); Label Label(string s, string size=<default>, explicit position position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); -Label Label; Label Label(Label L, explicit position position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); Label Label(explicit pair position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); Label Label(string s=<default>, string size=<default>, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); +Label Label; +Label Label(string s, string size=<default>, pair position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); +Label Label(Label L, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); +Label Label(Label L, pair position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); string font(pen p=<default>); pen font(string name, string options=<default>); pen font(string encoding, string family, string series, string shape); @@ -395,19 +392,19 @@ filltype NoFill; real colatitude(triple v, bool warn=<default>); void drawDisk(frame f, real[][] t, pen[] p, real opacity, real shininess, real metallic, real fresnel0); void label(frame f, string s, string size, transform t, pair position, pair align, pen p); -void label(picture pic=<default>, Label L, explicit guide g, align align=<default>, pen p=<default>, filltype filltype=<default>); -void label(picture pic=<default>, Label L, explicit path g, align align=<default>, pen p=<default>, filltype filltype=<default>); void label(picture pic=<default>, Label L, align align=<default>, pen p=<default>, filltype filltype=<default>); void label(pair origin, picture pic=<default>, Label L, align align=<default>, pen p=<default>, filltype filltype=<default>); void label(frame f, Label L, pair position, align align=<default>, pen p=<default>, filltype filltype=<default>); void label(picture pic=<default>, Label L, pair position, align align=<default>, pen p=<default>, filltype filltype=<default>); void label(frame f, Label L, align align=<default>, pen p=<default>, filltype filltype=<default>); +void label(picture pic=<default>, Label L, explicit guide g, align align=<default>, pen p=<default>, filltype filltype=<default>); +void label(picture pic=<default>, Label L, explicit path g, align align=<default>, pen p=<default>, filltype filltype=<default>); real fabs(real x); real[] fabs(real[] a); bool labels(frame f); light light(pen diffuse=<default>, pen specular=<default>, pen background=<default>, real x, real y, real z); -light light(explicit light light); light light(pen diffuse=<default>, pen specular=<default>, pen background=<default>, real specularfactor=<default> ... triple[] position); +light light(explicit light light); light light(pen[] diffuse, pen[] specular=<default>, pen background=<default>, real specularfactor=<default>, triple[] position); real remainder(real x, real y); int byte(real x); @@ -433,11 +430,11 @@ real erf(real x); void saveline(string name, string value, bool store=<default>); pen fuchsia; filltype filltype(int type=<default>, pen fillpen=<default>, pen drawpen=<default>, void fill2(frame f, path[] g, pen fillpen)); -frame[] fit(string prefix=<default>, picture[] pictures, string format=<default>, bool view=<default>, string options=<default>, string script=<default>, projection P=<default>); -pen Bookman(string series=<default>, string shape=<default>); +path box(pair a, pair b); path box(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); path box(frame f, Label L, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); -path box(pair a, pair b); +frame[] fit(string prefix=<default>, picture[] pictures, string format=<default>, bool view=<default>, string options=<default>, string script=<default>, projection P=<default>); +pen Bookman(string series=<default>, string shape=<default>); void seekeof(file f); path unitcircle; pair[] conj(pair[] a); @@ -472,6 +469,7 @@ void deconstruct(picture pic=<default>); int sgn(real x); node node(void d(frame f, transform t, transform T, pair lb, pair rt), string key=<default>); pair minAfterTransform(transform t, path[] p); +void fillbox(frame dest, path g, pen p=<default>, filltype filltype=<default>, bool above=<default>); int seconds(string t=<default>, string format=<default>); pen cyan; pen grey; @@ -486,8 +484,6 @@ real arcarrowfactor; real mm; real arcarrowsize(pen p=<default>); real calculateScaling(string dir, coord[] coords, real size, bool warn=<default>); -real calculateScaling(string dir, coord[] coords, real size, bool warn=<default>); -real calculateScaling(string dir, coord[] m, coord[] M, real size, bool warn=<default>); real calculateScaling(string dir, coord[] m, coord[] M, real size, bool warn=<default>); triple gettriple(string name=<default>, triple default=<default>, string prompt=<default>, bool store=<default>); void drawpixel(frame f, triple v, pen p, real width=<default>); @@ -514,10 +510,10 @@ pen rgba(real[] a); real[] rgba(pen p); string time(string format=<default>); string time(int seconds, string format=<default>); -int MoveQuiet; void prepend(frame dest, frame src); real pt; settings settings; +int MoveQuiet; marginT EndMargin(path, pen); pen nullpen; side LeftSide; @@ -528,10 +524,10 @@ triple[] copy(triple[] a, int depth=<default>); bool[] copy(bool[] a, int depth=<default>); real[][] copy(real[][] a, int depth=<default>); pen[] copy(pen[] a, int depth=<default>); -bool3[] copy(bool3[] a, int depth=<default>); coord[] copy(coord[] a, int depth=<default>); -Label[] copy(Label[] a, int depth=<default>); -picture[] copy(picture[] a, int depth=<default>); +object[] copy(object[] a, int depth=<default>); +marker[] copy(marker[] a, int depth=<default>); +Legend[] copy(Legend[] a, int depth=<default>); pen[][] copy(pen[][] a, int depth=<default>); path[] copy(path[] a, int depth=<default>); string[] copy(string[] a, int depth=<default>); @@ -540,10 +536,9 @@ int[] copy(int[] a, int depth=<default>); string[][] copy(string[][] a, int depth=<default>); frame[] copy(frame[] a, int depth=<default>); pair[] copy(pair[] a, int depth=<default>); -coord[] copy(coord[] a, int depth=<default>); -object[] copy(object[] a, int depth=<default>); -marker[] copy(marker[] a, int depth=<default>); -Legend[] copy(Legend[] a, int depth=<default>); +bool3[] copy(bool3[] a, int depth=<default>); +Label[] copy(Label[] a, int depth=<default>); +picture[] copy(picture[] a, int depth=<default>); pair[][] copy(pair[][] a, int depth=<default>); real[] abs(pair[] a); real[] abs(triple[] a); @@ -576,28 +571,27 @@ pen deepblue; pen palered; real[] map(real f(pair), pair[] a); int[] map(int f(real), real[] a); -Legend[] map(Legend f(Legend), Legend[] a); -frame[] map(frame f(frame), frame[] a); +bool3[] map(bool3 f(bool3), bool3[] a); Label[] map(Label f(Label), Label[] a); +frame[] map(frame f(frame), frame[] a); +coord[] map(coord f(coord), coord[] a); +object[] map(object f(object), object[] a); pen[][] map(pen[] f(pen[]), pen[][] a); triple[] map(triple f(triple), triple[] a); pen[] map(pen f(pen), pen[] a); -object[] map(object f(object), object[] a); -pair[] map(pair f(pair), pair[] a); picture[] map(picture f(picture), picture[] a); -string[] map(string f(string), string[] a); +pair[] map(pair f(pair), pair[] a); marker[] map(marker f(marker), marker[] a); +string[] map(string f(string), string[] a); void()()[] map(void f()()(void()()), void()()[] a); pair[][] map(pair[] f(pair[]), pair[][] a); real[] map(real f(real), real[] a); int[] map(int f(int), int[] a); string[][] map(string[] f(string[]), string[][] a); -coord[] map(coord f(coord), coord[] a); bool[] map(bool f(bool), bool[] a); path[] map(path f(path), path[] a); real[][] map(real[] f(real[]), real[][] a); -bool3[] map(bool3 f(bool3), bool3[] a); -coord[] map(coord f(coord), coord[] a); +Legend[] map(Legend f(Legend), Legend[] a); guide[] map(guide f(guide), guide[] a); path unstraighten(path p); path3 unstraighten(path3 p); @@ -612,10 +606,10 @@ pair minratio(triple[][] p, pair b); pair minratio(path3 g); int[] sequence(int n); pen[][] sequence(pen[] f(int), int n); -bool3[] sequence(bool3 f(int), int n); coord[] sequence(coord f(int), int n); -Label[] sequence(Label f(int), int n); -picture[] sequence(picture f(int), int n); +object[] sequence(object f(int), int n); +marker[] sequence(marker f(int), int n); +Legend[] sequence(Legend f(int), int n); int[] sequence(int f(int), int n); string[][] sequence(string[] f(int), int n); pair[] sequence(pair f(int), int n); @@ -626,10 +620,9 @@ void()()[] sequence(void f()()(int), int n); bool[] sequence(bool f(int), int n); string[] sequence(string f(int), int n); pair[][] sequence(pair[] f(int), int n); -coord[] sequence(coord f(int), int n); -object[] sequence(object f(int), int n); -marker[] sequence(marker f(int), int n); -Legend[] sequence(Legend f(int), int n); +bool3[] sequence(bool3 f(int), int n); +Label[] sequence(Label f(int), int n); +picture[] sequence(picture f(int), int n); real[][] sequence(real[] f(int), int n); real[] sequence(real f(int), int n); int[] sequence(int n, int m); @@ -649,9 +642,9 @@ pair size(frame f); int size(path p); int size(path[] p); int size(path3 p); +void size(picture dest, picture src); pair size(picture pic, bool user=<default>); void size(picture pic=<default>, transform t); -void size(picture dest, picture src); void size(picture pic=<default>, real x, real y=<default>, bool keepAspect=<default>); void size(picture pic=<default>, real xsize, real ysize, pair min, pair max); void clear(file f); @@ -670,18 +663,18 @@ string downcase(string s); pen mediumgrey; transform transform(pen p); string readline(string prompt=<default>, string name=<default>, bool tabcompletion=<default>); +void beep(); +pair relpoint(path p, real l); +pair[][] transpose(pair[][] a); pen[][] transpose(pen[][] a); string[][] transpose(string[][] a); real[][] transpose(real[][] a); -pair[][] transpose(pair[][] a); -void beep(); -transformation transformation(real[][] modelview, real[][] projection); -transformation transformation(real[][] modelview); -pair relpoint(path p, real l); pen overwrite(int n); int overwrite(pen p=<default>); pen linewidth(real x); real linewidth(pen p=<default>); +transformation transformation(real[][] modelview); +transformation transformation(real[][] modelview, real[][] projection); pair maxratio(frame f); pair maxratio(triple[][] p, pair b); pair maxratio(path3 g); @@ -706,23 +699,23 @@ slice cut(path p, path knife, int n); bool is3D(frame f); bool is3D(string format=<default>); void add(frame dest, frame src); +void add(frame f, transform t=<default>, Label L); +void add(picture pic=<default>, void d(frame f, transform t), bool exact=<default>); +void add(frame dest, frame src, filltype filltype, bool above=<default>); +void add(frame dest, frame src, bool group, filltype filltype=<default>, bool above=<default>); +void add(picture pic=<default>, void d(picture, real[][]), bool exact=<default>); +void add(frame dest, frame src, pair position, bool group=<default>, filltype filltype=<default>, bool above=<default>); +void add(picture dest=<default>, frame src, pair position=<default>, bool group=<default>, filltype filltype=<default>, bool above=<default>); +void add(picture src, pair position, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(picture dest=<default>, frame src, pair position, pair align, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(frame dest, frame src, pair position, pair align, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(picture src, bool group=<default>, filltype filltype=<default>, bool above=<default>); -void add(picture pic=<default>, void d(frame f, transform t), bool exact=<default>); void add(picture pic=<default>, void d(frame f, real[][] t, picture pic, projection P), bool exact=<default>); -void add(picture pic=<default>, void d(picture, real[][]), bool exact=<default>); +void add(picture pic=<default>, void d(picture, transform), bool exact=<default>); void add(picture dest, picture src, bool group=<default>, filltype filltype=<default>, bool above=<default>); -void add(picture pic=<default>, Label L); void add(picture dest, picture src, pair position, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(picture dest=<default>, object F, pair position=<default>, bool group=<default>, filltype filltype=<default>, bool above=<default>); -void add(frame dest, frame src, filltype filltype, bool above=<default>); -void add(frame dest, frame src, bool group, filltype filltype=<default>, bool above=<default>); -void add(frame dest, frame src, pair position, bool group=<default>, filltype filltype=<default>, bool above=<default>); -void add(picture dest=<default>, frame src, pair position=<default>, bool group=<default>, filltype filltype=<default>, bool above=<default>); -void add(picture pic=<default>, void d(picture, transform), bool exact=<default>); -void add(frame f, transform t=<default>, Label L); -void add(picture src, pair position, bool group=<default>, filltype filltype=<default>, bool above=<default>); +void add(picture pic=<default>, Label L); plain plain; void purge(int divisor=<default>); int Round(real x); @@ -738,32 +731,30 @@ filltype Draw; void Draw(picture pic=<default>, explicit path[] g, pen p=<default>); filltype Draw(real xmargin=<default>, real ymargin=<default>, pen p=<default>); void tab(file file); -plain_scaling plain_scaling; -string file(string s); plain_bounds plain_bounds; +string file(string s); string outprefix(string prefix=<default>); -object object(Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); object object(frame f); object object(Label L); +object object(Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); file stdin; void()()[] array(int n, void value()(), int depth=<default>); bool[] array(int n, bool value, int depth=<default>); string[] array(int n, string value, int depth=<default>); pair[][] array(int n, pair[] value, int depth=<default>); -coord[] array(int n, coord value, int depth=<default>); -object[] array(int n, object value, int depth=<default>); -marker[] array(int n, marker value, int depth=<default>); -Legend[] array(int n, Legend value, int depth=<default>); +bool3[] array(int n, bool3 value, int depth=<default>); +Label[] array(int n, Label value, int depth=<default>); +picture[] array(int n, picture value, int depth=<default>); real[][] array(int n, real[] value, int depth=<default>); real[] array(int n, real value, int depth=<default>); triple[] array(int n, triple value, int depth=<default>); path[] array(int n, path value, int depth=<default>); frame[] array(int n, frame value, int depth=<default>); pen[][] array(int n, pen[] value, int depth=<default>); -bool3[] array(int n, bool3 value, int depth=<default>); coord[] array(int n, coord value, int depth=<default>); -Label[] array(int n, Label value, int depth=<default>); -picture[] array(int n, picture value, int depth=<default>); +object[] array(int n, object value, int depth=<default>); +marker[] array(int n, marker value, int depth=<default>); +Legend[] array(int n, Legend value, int depth=<default>); int[] array(int n, int value, int depth=<default>); string[][] array(int n, string[] value, int depth=<default>); pair[] array(int n, pair value, int depth=<default>); @@ -778,8 +769,8 @@ int find(string s, string t, int pos=<default>); position BeginPoint; marginT BeginMargin(path, pen); path buildcycle(... path[] p); -bool BeginArrow(picture, path, pen, marginT(path, pen))(arrowhead arrowhead=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, position position=<default>); bool BeginArrow(picture, path, pen, marginT(path, pen)); +bool BeginArrow(picture, path, pen, marginT(path, pen))(arrowhead arrowhead=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, position position=<default>); marginT BeginPenMargin(path, pen); int round(real x); marginT BeginDotMargin(path, pen); @@ -810,18 +801,18 @@ void draw(frame f, triple[][] p, triple center, bool straight, pen[] p, real opa void draw(frame f, triple[] p, real[] knot, real[] weights=<default>, pen p); void draw(frame f, triple[][] p, real[] uknot, real[] vknot, real[][] weights=<default>, pen[] p, real opacity, real shininess, real metallic, real fresnel0, pen[] colors); void draw(frame f, triple[] v, int[][] vi, triple center=<default>, triple[] n, int[][] ni, pen[] p, real opacity, real shininess, real metallic, real fresnel0, pen[] c=<default>, int[][] ci=<default>, int interaction); -void draw(picture pic=<default>, explicit path[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); -void draw(pair origin, picture pic=<default>, explicit path[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); void draw(picture pic=<default>, path[] g, pen fillrule=<default>, pen[] p); -object draw(picture pic=<default>, Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), pair position, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); +object draw(picture pic=<default>, Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); void draw(frame f, explicit path[] g, pen p=<default>); void draw(frame f, path g, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))); -object draw(picture pic=<default>, Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); void draw(picture pic=<default>, Label L=<default>, path g, align align=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, bool bar(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, Label legend=<default>, marker marker=<default>); void draw(pair origin, picture pic=<default>, Label L=<default>, path g, align align=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, bool bar(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, Label legend=<default>, marker marker=<default>); -void draw(frame f, guide[] g, pen p=<default>); void draw(picture pic=<default>, guide[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); void draw(pair origin, picture pic=<default>, guide[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); +object draw(picture pic=<default>, Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), pair position, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); +void draw(picture pic=<default>, explicit path[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); +void draw(pair origin, picture pic=<default>, explicit path[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); +void draw(frame f, guide[] g, pen p=<default>); void draw(frame f, path g, pen p=<default>); int mantissaBits; real identity(real x); @@ -886,18 +877,18 @@ void write(file file=<default>, string s=<default>, guide x, void suffix(file)=< void write(file file=<default>, string s=<default>, pen x, void suffix(file)=<default> ... pen[]); void write(file file, string s=<default>, explicit guide[] x, void suffix(file)=<default>); void write(string s=<default>, cputime c, string format=<default>, void suffix(file)=<default>); -void write(string s=<default>, bool3 b, void suffix(file)=<default>); void write(string s=<default>, explicit path[] x, void suffix(file)=<default>); void write(file file, void suffix(file)=<default>); void write(file file=<default>, string s=<default>, pen[] p); void write(void suffix(file)=<default>); -void write(file file, string s=<default>, bool3 b, void suffix(file)=<default>); void write(file file, string s=<default>, explicit path[] x, void suffix(file)=<default>); -void write(file file=<default>, Label L, void suffix(file)=<default>); +void write(file file=<default>, align align, void suffix(file)=<default>); void write(file file, string s=<default>, cputime c, string format=<default>, void suffix(file)=<default>); void write(pairOrTriple a); +void write(string s=<default>, bool3 b, void suffix(file)=<default>); +void write(file file, string s=<default>, bool3 b, void suffix(file)=<default>); void write(string s=<default>, explicit guide[] x, void suffix(file)=<default>); -void write(file file=<default>, align align, void suffix(file)=<default>); +void write(file file=<default>, Label L, void suffix(file)=<default>); void save()(); marginT EndPenMargin(path, pen); pair NNE; @@ -950,21 +941,20 @@ string blend(pen p); arrowhead HookHead; arrowhead HookHead(real dir=<default>, real barb=<default>); real[] concat(... real[][]); -marker[] concat(... marker[][]); pair[] concat(... pair[][]); -picture[] concat(... picture[][]); +marker[] concat(... marker[][]); pen[] concat(... pen[][]); -object[] concat(... object[][]); +picture[] concat(... picture[][]); path[] concat(... path[][]); -Label[] concat(... Label[][]); +coord[] concat(... coord[][]); +object[] concat(... object[][]); int[] concat(... int[][]); void()()[] concat(... void()()[][]); -Legend[] concat(... Legend[][]); -string[] concat(... string[][]); bool3[] concat(... bool3[][]); -coord[] concat(... coord[][]); +Label[] concat(... Label[][]); +string[] concat(... string[][]); +Legend[] concat(... Legend[][]); triple[] concat(... triple[][]); -coord[] concat(... coord[][]); frame[] concat(... frame[][]); guide[] concat(... guide[][]); bool[] concat(... bool[][]); @@ -974,71 +964,66 @@ real[] log1p(real[] a); real infinity; bool alias(pair[][] a, pair[][] b); bool alias(guide[] a, guide[] b); -bool alias(bool3 a, bool3 b); -bool alias(coord a, coord b); -bool alias(scaling a, scaling b); -bool alias(ScaleT a, ScaleT b); -bool alias(side a, side b); -bool alias(Label[] a, Label[] b); -bool alias(cputime a, cputime b); -bool alias(pair[] a, pair[] b); -bool alias(hsv a, hsv b); +bool alias(filltype a, filltype b); bool alias(coord[] a, coord[] b); -bool alias(projection a, projection b); -bool alias(pairOrTriple a, pairOrTriple b); -bool alias(object a, object b); -bool alias(int[] a, int[] b); -bool alias(string[][] a, string[][] b); -bool alias(marginT a, marginT b); -bool alias(bounds a, bounds b); -bool alias(scaleT a, scaleT b); -bool alias(arrowhead a, arrowhead b); -bool alias(picture[] a, picture[] b); -bool alias(real[][] a, real[][] b); -bool alias(scaling a, scaling b); -bool alias(coords2 a, coords2 b); bool alias(Legend a, Legend b); bool alias(position a, position b); -bool alias(Legend[] a, Legend[] b); -bool alias(realschur a, realschur b); -bool alias(string[] a, string[] b); -bool alias(frame[] a, frame[] b); -bool alias(slice a, slice b); -bool alias(simplex a, simplex b); +bool alias(object[] a, object[] b); +bool alias(schur a, schur b); +bool alias(pair[] a, pair[] b); +bool alias(scaling a, scaling b); bool alias(light a, light b); bool alias(picture a, picture b); -bool alias(bool[] a, bool[] b); -bool alias(void()()[] a, void()()[] b); -bool alias(pen[][] a, pen[][] b); -bool alias(coord a, coord b); +bool alias(int[] a, int[] b); +bool alias(string[][] a, string[][] b); +bool alias(slice a, slice b); bool alias(autoscaleT a, autoscaleT b); bool alias(align a, align b); -bool alias(object[] a, object[] b); -bool alias(processtime a, processtime b); -bool alias(path[] a, path[] b); -bool alias(triple[] a, triple[] b); +bool alias(marker[] a, marker[] b); +bool alias(cputime a, cputime b); +bool alias(real[][] a, real[][] b); +bool alias(bool3 a, bool3 b); bool alias(bool3[] a, bool3[] b); -bool alias(coord[] a, coord[] b); -bool alias(coords2 a, coords2 b); bool alias(freezableBounds a, freezableBounds b); bool alias(transformation a, transformation b); bool alias(node a, node b); bool alias(Label a, Label b); -bool alias(schur a, schur b); -bool alias(real[] a, real[] b); -bool alias(pen[] a, pen[] b); -bool alias(filltype a, filltype b); +bool alias(Label[] a, Label[] b); +bool alias(processtime a, processtime b); +bool alias(string[] a, string[] b); +bool alias(frame[] a, frame[] b); +bool alias(coords2 a, coords2 b); bool alias(coords3 a, coords3 b); bool alias(marker a, marker b); -bool alias(marker[] a, marker[] b); +bool alias(bool[] a, bool[] b); +bool alias(void()()[] a, void()()[] b); +bool alias(pen[][] a, pen[][] b); +bool alias(marginT a, marginT b); +bool alias(ScaleT a, ScaleT b); +bool alias(side a, side b); +bool alias(picture[] a, picture[] b); +bool alias(realschur a, realschur b); +bool alias(path[] a, path[] b); +bool alias(triple[] a, triple[] b); +bool alias(coord a, coord b); +bool alias(projection a, projection b); +bool alias(pairOrTriple a, pairOrTriple b); +bool alias(object a, object b); +bool alias(Legend[] a, Legend[] b); +bool alias(real[] a, real[] b); +bool alias(pen[] a, pen[] b); +bool alias(hsv a, hsv b); +bool alias(bounds a, bounds b); +bool alias(scaleT a, scaleT b); +bool alias(arrowhead a, arrowhead b); real pi; int getint(string name=<default>, int default=<default>, string prompt=<default>, bool store=<default>); int bitreverse(int a, int bits); bool IgnoreAspect; void postscript(frame f, string s); void postscript(frame f, string s, pair min, pair max); -void postscript(picture pic=<default>, string s, pair min, pair max); void postscript(picture pic=<default>, string s); +void postscript(picture pic=<default>, string s, pair min, pair max); transform slant(real s); void breakpoint(code s=<default>); void breakpoints(); @@ -1059,10 +1044,10 @@ real[] sort(real[] a); real[][] sort(real[][] a); string[] sort(string[] a); string[][] sort(string[][] a); -bool3[] sort(bool3[] a, bool less(bool3, bool3), bool stable=<default>); coord[] sort(coord[] a, bool less(coord, coord), bool stable=<default>); -Label[] sort(Label[] a, bool less(Label, Label), bool stable=<default>); -picture[] sort(picture[] a, bool less(picture, picture), bool stable=<default>); +object[] sort(object[] a, bool less(object, object), bool stable=<default>); +marker[] sort(marker[] a, bool less(marker, marker), bool stable=<default>); +Legend[] sort(Legend[] a, bool less(Legend, Legend), bool stable=<default>); path[] sort(path[] a, bool less(path, path), bool stable=<default>); pen[][] sort(pen[][] a, bool less(pen[], pen[]), bool stable=<default>); pair[][] sort(pair[][] a, bool less(pair[], pair[]), bool stable=<default>); @@ -1070,10 +1055,9 @@ pen[] sort(pen[] a, bool less(pen, pen), bool stable=<default>); bool[] sort(bool[] a, bool less(bool, bool), bool stable=<default>); void()()[] sort(void()()[] a, bool less(void()(), void()()), bool stable=<default>); frame[] sort(frame[] a, bool less(frame, frame), bool stable=<default>); -coord[] sort(coord[] a, bool less(coord, coord), bool stable=<default>); -object[] sort(object[] a, bool less(object, object), bool stable=<default>); -marker[] sort(marker[] a, bool less(marker, marker), bool stable=<default>); -Legend[] sort(Legend[] a, bool less(Legend, Legend), bool stable=<default>); +bool3[] sort(bool3[] a, bool less(bool3, bool3), bool stable=<default>); +Label[] sort(Label[] a, bool less(Label, Label), bool stable=<default>); +picture[] sort(picture[] a, bool less(picture, picture), bool stable=<default>); int[] sort(int[] a, bool less(int, int), bool stable=<default>); string[][] sort(string[][] a, bool less(string[], string[]), bool stable=<default>); real[] sort(real[] a, bool less(real, real), bool stable=<default>); @@ -1091,11 +1075,11 @@ void latticeshade(picture pic=<default>, path[] g, bool stroke=<default>, pen fi pair[] pairs(real[] x, real[] y); void eval(code s, bool embedded=<default>); void eval(string s, bool embedded=<default>); -bool Arrow(picture, path, pen, marginT(path, pen))(arrowhead arrowhead=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, position position=<default>); bool Arrow(picture, path, pen, marginT(path, pen)); +bool Arrow(picture, path, pen, marginT(path, pen))(arrowhead arrowhead=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, position position=<default>); void drawTube(frame f, triple[] g, real width, pen[] p, real opacity, real shininess, real metallic, real fresnel0, triple min, triple max, bool core=<default>); -bool Arrows(picture, path, pen, marginT(path, pen))(arrowhead arrowhead=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>); bool Arrows(picture, path, pen, marginT(path, pen)); +bool Arrows(picture, path, pen, marginT(path, pen))(arrowhead arrowhead=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>); int tell(file f); pen Yellow; pair up; @@ -1121,9 +1105,9 @@ pen[] mean(pen[][] palette, real opacity(real[])=<default>); string mktemp(string s); void sleep(int seconds); void drawstrokepath(picture pic=<default>, path g, pen strokepen, pen p=<default>); +void unitsize(picture pic=<default>, real x, real y=<default>, real z=<default>); void arrow(picture pic=<default>, Label L=<default>, pair b, pair dir, real length=<default>, align align=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>); picture arrow(arrowhead arrowhead=<default>, path g, pen p=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, position position=<default>, bool forwards=<default>, marginT margin(path, pen)=<default>, bool center=<default>); -void unitsize(picture pic=<default>, real x, real y=<default>, real z=<default>); picture arrow2(arrowhead arrowhead=<default>, path g, pen p=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, marginT margin(path, pen)=<default>); path unitsquare; real arrowdir; @@ -1169,9 +1153,6 @@ real radius(path3 p, real t); real radius(triple z0, triple c0, triple c1, triple z1, real t); transform scaleless(transform t); void makedraw(frame f, path g, pen p, int depth=<default>); -simplex simplex(real[] c, real[][] A, real[] b, bool phase1=<default>); -simplex simplex(real[] c, real[][] A, int[] s, real[] b); -simplex simplex; real nan; pair down; path arc(pair c, real r, real angle1, real angle2); @@ -1249,9 +1230,9 @@ pair SW; void flush(file f); pen thin(); pen palecyan; +void warning(string s, string t, bool position=<default>); frame legend(picture pic=<default>, int perline=<default>, real xmargin=<default>, real ymargin=<default>, real linelength=<default>, real hskip=<default>, real vskip=<default>, real maxwidth=<default>, real maxheight=<default>, bool hstretch=<default>, bool vstretch=<default>, pen p=<default>); picture legend(Legend[] Legend, int perline=<default>, real linelength, real hskip, real vskip, real maxwidth=<default>, real maxheight=<default>, bool hstretch=<default>, bool vstretch=<default>); -void warning(string s, string t, bool position=<default>); real Degrees(real radians); picture legenditem(Legend legenditem, real linelength); real legendhskip; @@ -1298,8 +1279,8 @@ triple operator +(triple a); triple[] operator +(triple[] a); pen operator +(pen a, pen b); transform operator +(transform a, transform b); -marginT operator +(path, pen)(marginT ma(path, pen), marginT mb(path, pen)); pen operator +(pen p, real w); +marginT operator +(path, pen)(marginT ma(path, pen), marginT mb(path, pen)); pen[] operator +(pen a, pen[] b); pen operator +(real w, pen p); string operator +(... string[] a); @@ -1376,15 +1357,15 @@ triple operator *(real[][] t, triple v); triple operator *(real x, triple v); triple operator *(triple v, real x); path3 operator *(real[][] t, path3 g); +picture operator *(real[][] t, picture orig); bounds operator *(transform t, bounds b); side operator *(real x, side s); Label operator *(real[][] t, Label L); -picture operator *(transform t, picture orig); path[] operator *(transform t, explicit path[] p); -object operator *(transform t, explicit object F); +picture operator *(transform t, picture orig); pair[] operator *(transform t, pair[] z); +object operator *(transform t, explicit object F); Label operator *(transform t, Label L); -picture operator *(real[][] t, picture orig); bool operator init(); int operator init(); real operator init(); @@ -1398,41 +1379,37 @@ path3 operator init(); pen operator init(); frame operator init(); file operator init(); -bool3 operator init(); -coord operator init(); -scaling operator init(); +filltype operator init(); +Legend operator init(); +position operator init(); +schur operator init(); +marginT operator init(); ScaleT operator init(); side operator init(); -cputime operator init(); -coord operator init(); +realschur operator init(); +slice operator init(); autoscaleT operator init(); align operator init(); -processtime operator init(); -marginT operator init(); +cputime operator init(); +hsv operator init(); bounds operator init(); scaleT operator init(); arrowhead operator init(); -filltype operator init(); +coords2 operator init(); coords3 operator init(); marker operator init(); -slice operator init(); -simplex operator init(); +scaling operator init(); light operator init(); picture operator init(); -hsv operator init(); +coord operator init(); projection operator init(); pairOrTriple operator init(); object operator init(); -coords2 operator init(); +bool3 operator init(); transformation operator init(); node operator init(); Label operator init(); -schur operator init(); -scaling operator init(); -coords2 operator init(); -Legend operator init(); -position operator init(); -realschur operator init(); +processtime operator init(); real operator cast(int); pair operator cast(int); pair operator cast(real); @@ -1475,32 +1452,32 @@ guide operator cast(cycleToken tok); guide operator cast(curlSpecifier spec); guide operator cast(tensionSpecifier t); guide[] operator cast(path[] g); +position operator cast(int x); +hsv operator cast(pen p); +object operator cast(string s); bool3[] operator cast(bool[] b); position operator cast(real x); Label operator cast(string s); pair operator cast(pairOrTriple a); triple operator cast(pairOrTriple a); -pen operator cast(hsv hsv); frame operator cast(object F); -align operator cast(side side); -hsv operator cast(pen p); -position operator cast(pair x); guide[] operator cast(pair[] z); path[] operator cast(guide[] g); +bool operator cast(bool3 b); +position operator cast(pair x); +path[] operator cast(guide g); +align operator cast(side side); pair operator cast(position P); object operator cast(frame f); -path[] operator cast(guide g); -object operator cast(Label L); -Label operator cast(object F); -bool operator cast(bool3 b); -bool[] operator cast(bool3[] b); -align operator cast(pair dir); path[] operator cast(pair[] z); path[] operator cast(path p); -align operator cast(triple dir); +bool[] operator cast(bool3[] b); +align operator cast(pair dir); +object operator cast(Label L); +Label operator cast(object F); bool3 operator cast(bool b); -position operator cast(int x); -object operator cast(string s); +align operator cast(triple dir); +pen operator cast(hsv hsv); pen deepred; bool error(file f); string operator ecast(int); @@ -1604,44 +1581,40 @@ bool operator ==(transform a, transform b); bool operator ==(file a, file b); bool operator ==(path a, path b); bool operator ==(path3 a, path3 b); -bool operator ==(bool a, bool3 b); -bool operator ==(scaling a, scaling b); -bool operator ==(coords2 a, coords2 b); -bool operator ==(Legend a, Legend b); -bool operator ==(position a, position b); -bool operator ==(realschur a, realschur b); -bool operator ==(bool3 a, bool b); -bool operator ==(slice a, slice b); -bool operator ==(simplex a, simplex b); -bool operator ==(light a, light b); -bool operator ==(picture a, picture b); -bool operator ==(coord a, coord b); -bool operator ==(autoscaleT a, autoscaleT b); -bool operator ==(align a, align b); -bool operator ==(processtime a, processtime b); -bool operator ==(coords2 a, coords2 b); +bool operator ==(bool3 a, bool3 b); bool operator ==(freezableBounds a, freezableBounds b); bool operator ==(transformation a, transformation b); bool operator ==(node a, node b); bool operator ==(Label a, Label b); -bool operator ==(schur a, schur b); -bool operator ==(filltype a, filltype b); +bool operator ==(processtime a, processtime b); +bool operator ==(coords2 a, coords2 b); bool operator ==(coords3 a, coords3 b); bool operator ==(marker a, marker b); -bool operator ==(bool3 a, bool3 b); -bool operator ==(coord a, coord b); -bool operator ==(scaling a, scaling b); +bool operator ==(marginT a, marginT b); bool operator ==(ScaleT a, ScaleT b); bool operator ==(side a, side b); -bool operator ==(cputime a, cputime b); -bool operator ==(hsv a, hsv b); +bool operator ==(realschur a, realschur b); +bool operator ==(coord a, coord b); bool operator ==(projection a, projection b); bool operator ==(pairOrTriple a, pairOrTriple b); bool operator ==(object a, object b); -bool operator ==(marginT a, marginT b); +bool operator ==(hsv a, hsv b); bool operator ==(bounds a, bounds b); bool operator ==(scaleT a, scaleT b); bool operator ==(arrowhead a, arrowhead b); +bool operator ==(bool3 a, bool b); +bool operator ==(filltype a, filltype b); +bool operator ==(Legend a, Legend b); +bool operator ==(position a, position b); +bool operator ==(schur a, schur b); +bool operator ==(scaling a, scaling b); +bool operator ==(light a, light b); +bool operator ==(picture a, picture b); +bool operator ==(bool a, bool3 b); +bool operator ==(slice a, slice b); +bool operator ==(autoscaleT a, autoscaleT b); +bool operator ==(align a, align b); +bool operator ==(cputime a, cputime b); bool operator !=(bool a, bool b); bool[] operator !=(bool a, bool[] b); bool[] operator !=(bool[] a, bool b); @@ -1678,44 +1651,40 @@ bool operator !=(transform a, transform b); bool operator !=(file a, file b); bool operator !=(path a, path b); bool operator !=(path3 a, path3 b); -bool operator !=(bool a, bool3 b); -bool operator !=(scaling a, scaling b); -bool operator !=(coords2 a, coords2 b); -bool operator !=(Legend a, Legend b); -bool operator !=(position a, position b); -bool operator !=(realschur a, realschur b); -bool operator !=(bool3 a, bool b); -bool operator !=(slice a, slice b); -bool operator !=(simplex a, simplex b); -bool operator !=(light a, light b); -bool operator !=(picture a, picture b); -bool operator !=(coord a, coord b); -bool operator !=(autoscaleT a, autoscaleT b); -bool operator !=(align a, align b); -bool operator !=(processtime a, processtime b); -bool operator !=(coords2 a, coords2 b); +bool operator !=(bool3 a, bool3 b); bool operator !=(freezableBounds a, freezableBounds b); bool operator !=(transformation a, transformation b); bool operator !=(node a, node b); bool operator !=(Label a, Label b); -bool operator !=(schur a, schur b); -bool operator !=(filltype a, filltype b); +bool operator !=(processtime a, processtime b); +bool operator !=(coords2 a, coords2 b); bool operator !=(coords3 a, coords3 b); bool operator !=(marker a, marker b); -bool operator !=(bool3 a, bool3 b); -bool operator !=(coord a, coord b); -bool operator !=(scaling a, scaling b); +bool operator !=(marginT a, marginT b); bool operator !=(ScaleT a, ScaleT b); bool operator !=(side a, side b); -bool operator !=(cputime a, cputime b); -bool operator !=(hsv a, hsv b); +bool operator !=(realschur a, realschur b); +bool operator !=(coord a, coord b); bool operator !=(projection a, projection b); bool operator !=(pairOrTriple a, pairOrTriple b); bool operator !=(object a, object b); -bool operator !=(marginT a, marginT b); +bool operator !=(hsv a, hsv b); bool operator !=(bounds a, bounds b); bool operator !=(scaleT a, scaleT b); bool operator !=(arrowhead a, arrowhead b); +bool operator !=(bool3 a, bool b); +bool operator !=(filltype a, filltype b); +bool operator !=(Legend a, Legend b); +bool operator !=(position a, position b); +bool operator !=(schur a, schur b); +bool operator !=(scaling a, scaling b); +bool operator !=(light a, light b); +bool operator !=(picture a, picture b); +bool operator !=(bool a, bool3 b); +bool operator !=(slice a, slice b); +bool operator !=(autoscaleT a, autoscaleT b); +bool operator !=(align a, align b); +bool operator !=(cputime a, cputime b); bool operator <(int a, int b); bool[] operator <(int a, int[] b); bool[] operator <(int[] a, int b); @@ -1741,7 +1710,6 @@ bool[] operator <=(string a, string[] b); bool[] operator <=(string[] a, string b); bool[] operator <=(string[] a, string[] b); bool operator <=(coord a, coord b); -bool operator <=(coord a, coord b); void srand(int seed); bool operator >(int a, int b); bool[] operator >(int a, int[] b); @@ -1768,7 +1736,6 @@ bool[] operator >=(string a, string[] b); bool[] operator >=(string[] a, string b); bool[] operator >=(string[] a, string[] b); bool operator >=(coord a, coord b); -bool operator >=(coord a, coord b); filltype UnFill(real xmargin=<default>, real ymargin=<default>); filltype UnFill; real degrees(pair z, bool warn=<default>); @@ -1794,8 +1761,8 @@ guide operator ..(... guide[])(tensionSpecifier t); path polygon(int n); guide operator --(... guide[]); guide operator ---(... guide[]); -void()()[] saveFunctions; pen NewCenturySchoolBook(string series=<default>, string shape=<default>); +void()()[] saveFunctions; bool operator &(bool a, bool b); bool[] operator &(bool a, bool[] b); bool[] operator &(bool[] a, bool b); @@ -1862,15 +1829,15 @@ real dot(real[] a, real[] b); pair dot(pair[] a, pair[] b); real dot(explicit pair z, explicit pair w); real dot(triple u, triple v); -void dot(picture pic=<default>, Label L, pair z, align align=<default>, string format=<default>, pen p=<default>, filltype filltype=<default>); -void dot(picture pic=<default>, Label[] L=<default>, explicit path g, align align=<default>, string format=<default>, pen p=<default>, filltype filltype=<default>); marker dot(pen p=<default>, filltype filltype=<default>); void dot(picture pic=<default>, pair z, pen p=<default>, filltype filltype=<default>); void dot(frame f, pair z, pen p=<default>, filltype filltype=<default>); -marker dot; void dot(picture pic=<default>, Label L, pen p=<default>, filltype filltype=<default>); void dot(picture pic=<default>, Label[] L=<default>, pair[] z, align align=<default>, string format=<default>, pen p=<default>, filltype filltype=<default>); void dot(picture pic=<default>, path[] g, pen p=<default>, filltype filltype=<default>); +marker dot; +void dot(picture pic=<default>, Label L, pair z, align align=<default>, string format=<default>, pen p=<default>, filltype filltype=<default>); +void dot(picture pic=<default>, Label[] L=<default>, explicit path g, align align=<default>, string format=<default>, pen p=<default>, filltype filltype=<default>); void list(string s, bool imports=<default>); pair NNW; string phantom(string s); @@ -1903,13 +1870,12 @@ void _draw(frame f, path g, pen p); void _draw(frame f, path3 g, triple center=<default>, pen[] p, real opacity, real shininess, real metallic, real fresnel0, int interaction=<default>); void _draw(picture pic, path g, pen p, marginT margin(path, pen)); frame align(frame f, pair align); -path[] align(path[] g, transform t=<default>, pair position, pair align, pen p=<default>); object align(object F, pair align); +path[] align(path[] g, transform t=<default>, pair position, pair align, pen p=<default>); real unitrand(); string[] history(string name, int n=<default>); string[] history(int n=<default>); coord[] maxcoords(coord[] in, bool operator <=(coord, coord)); -coord[] maxcoords(coord[] in, bool operator <=(coord, coord)); pen AvantGarde(string series=<default>, string shape=<default>); frame enclose(string prefix=<default>, object F, string format=<default>); int count; @@ -1951,8 +1917,8 @@ void abort(string s=<default>); bool Aspect; string hex(pen p); int hex(string s); -path brace(pair a, pair b, real amplitude=<default>); void deactivatequote(picture pic=<default>); +path brace(pair a, pair b, real amplitude=<default>); string format(string format, int x, string locale=<default>); string format(string format, bool forcemath=<default>, string separator, real x, string locale=<default>); string format(string format=<default>, bool forcemath=<default>, real x, string locale=<default>); @@ -1981,16 +1947,16 @@ real braceinnerangle; real braceouterangle; void tex(frame f, string s); void tex(frame f, string s, pair min, pair max); -void tex(picture pic=<default>, string s, pair min, pair max); void tex(picture pic=<default>, string s); +void tex(picture pic=<default>, string s, pair min, pair max); real bracedefaultratio; bool prconly(string format=<default>); pen Black; triple size3(frame f); void size3(picture pic=<default>, real x, real y=<default>, real z=<default>, bool keepAspect=<default>); bool eof(file f); -frame dotframe(pen p=<default>, filltype filltype=<default>); frame dotframe; +frame dotframe(pen p=<default>, filltype filltype=<default>); real realMax; pair NE; real realMin; @@ -2007,7 +1973,6 @@ pair[][] fft(pair[][] a, int sign=<default>); pair[][][] fft(pair[][][] a, int sign=<default>); pair SE; pen nobasealign; -sCAD operator init(); real animationdelay; animation operator init(); frame NoBox(frame f); @@ -2054,6 +2019,16 @@ bsp operator init(); picture operator cast(face f); face operator cast(path3 p); void add(picture pic=<default>, face[] faces, projection P=<default>); +sCAD operator init(); +surface surface(vertex[][] g); +weighted operator init(); +bucket operator init(); +vertex operator init(); +object operator init(); +vertex[][] contour3(triple[][][] v, real[][][] f, real[][][] midpoint=<default>, projection P=<default>); +vertex[][] contour3(real[][][] f, real[][][] midpoint=<default>, triple a, triple b, projection P=<default>); +vertex[][] contour3(real f(real, real, real), triple a, triple b, int nx=<default>, int ny=<default>, int nz=<default>, projection P=<default>); +real eps; segment case1(pair p0, pair p1, int edge); void draw(picture pic=<default>, Label[] L=<default>, guide[][] g, pen[] p); void draw(picture pic=<default>, Label[] L=<default>, guide[][] g, pen p=<default>); @@ -2073,15 +2048,6 @@ guide[][] contour(picture pic=<default>, real f(real, real), pair a, pair b, rea guide[][] contour(picture pic=<default>, real f(pair), pair a, pair b, real[] c, int nx=<default>, int ny=<default>, guide join(... guide[])=<default>); guide[][] contour(picture pic=<default>, pair[] z, real[] f, real[] c, guide join(... guide[])=<default>); real eps; -surface surface(vertex[][] g); -weighted operator init(); -bucket operator init(); -vertex operator init(); -object operator init(); -vertex[][] contour3(triple[][][] v, real[][][] f, real[][][] midpoint=<default>, projection P=<default>); -vertex[][] contour3(real[][][] f, real[][][] midpoint=<default>, triple a, triple b, projection P=<default>); -vertex[][] contour3(real f(real, real, real), triple a, triple b, int nx=<default>, int ny=<default>, int nz=<default>, projection P=<default>); -real eps; void draw(TreeNode root, pair pos); real treeNodeStep; void drawAll(TreeNode node, frame f); @@ -2108,12 +2074,12 @@ void drawVertexX(picture pic=<default>, pair xy, real r=<default>, pen fgpen=<de void drawVertexBox(picture pic=<default>, pair xy, real r=<default>, pen fgpen=<default>); void drawVertexBoxO(picture pic=<default>, pair xy, real r=<default>, pen fgpen=<default>, bool erasebg=<default>, pen bgpen=<default>); void drawVertexOX(picture pic=<default>, pair xy, real r=<default>, pen fgpen=<default>, bool erasebg=<default>, pen bgpen=<default>); -void drawVertexBoxX(picture pic=<default>, pair xy, real r=<default>, pen fgpen=<default>, bool erasebg=<default>, pen bgpen=<default>); void drawVertexTriangle(picture pic=<default>, pair xy, real r=<default>, pen fgpen=<default>); void drawVertexTriangleO(picture pic=<default>, pair xy, real r=<default>, pen fgpen=<default>, bool erasebg=<default>, pen bgpen=<default>); -void do_overpaint(picture pic, path p, pen bgpen, real halfwidth, real vertexangle); +void drawVertexBoxX(picture pic=<default>, pair xy, real r=<default>, pen fgpen=<default>, bool erasebg=<default>, pen bgpen=<default>); pen doublelinepen; real doublelinespacing; +void do_overpaint(picture pic, path p, pen bgpen, real halfwidth, real vertexangle); void texshipout(string stem, picture pic=<default>, bool xalign=<default>); bool XYAlign; void drawDoubleLine(picture pic=<default>, path p, pen fgpen=<default>, real dlspacing=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, bool erasebg=<default>, pen bgpen=<default>, real vertexangle=<default>, real margin=<default>); @@ -2141,8 +2107,8 @@ pen fermionpen; pen bigvertexpen; real bigvertexsize; real minvertexangle; -void drawMomArrow(picture pic=<default>, path p, align align, position pos=<default>, real offset=<default>, real length=<default>, pen fgpen=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, bool erasebg=<default>, pen bgpen=<default>, real margin=<default>); pen ghostpen; +void drawMomArrow(picture pic=<default>, path p, align align, position pos=<default>, real offset=<default>, real length=<default>, pen fgpen=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, bool erasebg=<default>, pen bgpen=<default>, real margin=<default>); void fmdefaults(); real linemargin; void drawFermion(picture pic=<default>, path p, pen fgpen=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, bool erasebg=<default>, pen bgpen=<default>, real vertexangle=<default>, real margin=<default>); @@ -2187,6 +2153,12 @@ point circumcenter(point A, point B, point C); point circumcenter(triangle t); circle circumcircle(point A, point B, point C); circle circumcircle(triangle t); +line altitude(vertex V); +line altitude(side side); +point isogonalconjugate(triangle t, point M); +point isogonal(side side, point M); +line isogonal(vertex V, point M); +triangle isogonal(triangle t, point M); point point(coordsys R, pair p, real m=<default>); point point(explicit pair p, real m); point point(coordsys R, explicit point M, real m=<default>); @@ -2217,13 +2189,7 @@ point point(explicit vertex V); point point(trilinear tri); point point(circle c, point M); point point(circle c, explicit vector v); -line altitude(vertex V); -line altitude(side side); bool finite(explicit point p); -point isogonalconjugate(triangle t, point M); -point isogonal(side side, point M); -line isogonal(vertex V, point M); -triangle isogonal(triangle t, point M); void dot(picture pic=<default>, Label L, explicit point Z, align align=<default>, string format=<default>, pen p=<default>); real dot(point A, point B); real dot(point A, explicit pair B); @@ -2284,8 +2250,8 @@ bool defined(point P); string conictype(bqe bqe); triangle antipedal(triangle t, point M); void clipdraw(picture pic=<default>, Label L=<default>, path g, align align=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, bool bar(picture, path, pen, marginT(path, pen))=<default>, real xmargin=<default>, real ymargin=<default>, Label legend=<default>, marker marker=<default>); -int conicnodesfactor; real perpfactor; +int conicnodesfactor; int conicnodesnumber(conic co, real angle1, real angle2, bool dir=<default>); line hline(coordsys R=<default>); line hline; @@ -2309,6 +2275,7 @@ point orthocenter(point A, point B, point C); point orthocenter(triangle t); line extend(line l); point intersectionpoint(line l1, line l2); +point[] standardizecoordsys(coordsys R=<default>, bool warn=<default> ... point[] M); pair[] intersectionpoints(pair A, pair B, real a, real b, real c, real d, real f, real g); pair[] intersectionpoints(pair A, pair B, real[] equation); point[] intersectionpoints(line l, path g); @@ -2355,7 +2322,6 @@ point intouch(side side); triangle intouch(triangle t); real rf(real x, real y, real z); bool concurrent(... line[] l); -point[] standardizecoordsys(coordsys R=<default>, bool warn=<default> ... point[] M); real inradius(point A, point B, point C); real inradius(triangle t); pen addpenline; @@ -2432,6 +2398,7 @@ int nodesystem; bool collinear(vector u, vector v); point centroid(point A, point B, point C); point centroid(triangle t); +bool between(point M, point O, point N); int angularsystem; path square(pair z1, pair z2); void filldraw(picture pic=<default>, circle c, pen fillpen=<default>, pen drawpen=<default>); @@ -2460,7 +2427,6 @@ vector changecoordsys(coordsys R, vector v); line changecoordsys(coordsys R, line l); bqe changecoordsys(coordsys R, bqe bqe); conic changecoordsys(coordsys R, conic co); -bool between(point M, point O, point N); real angle(explicit point M, coordsys R=<default>, bool warn=<default>); real angle(explicit vector v, coordsys R=<default>, bool warn=<default>); real angle(line l, coordsys R=<default>); @@ -2513,6 +2479,9 @@ line[] complementary(explicit segment s); arc complementary(arc a); point ppoint(arc a, real x); path fromFocus(conic co, real angle1, real angle2, int n, bool direction); +segment segment(point A, point B); +segment segment(line l); +segment segment(explicit side side); bool sameside(point M, point N, point O); bool sameside(point M, point P, line l); point[] sameside(point M, line l1, line l2); @@ -2747,9 +2716,6 @@ triangle triangle(line l1, line l2, line l3); trilinear trilinear(triangle t, real a, real b, real c); trilinear trilinear(triangle t, point M); trilinear trilinear(triangle t, real f(real, real, real), real a=<default>, real b=<default>, real c=<default>); -segment segment(point A, point B); -segment segment(line l); -segment segment(explicit side side); triangle triangleAbc(real alpha, real b, real c, real angle=<default>, point A=<default>); triangle triangleabc(real a, real b, real c, real angle=<default>, point A=<default>); triangle anticomplementary(triangle t); @@ -2769,14 +2735,14 @@ real approximate(real t); real[] approximate(real[] T); void markangle(picture pic=<default>, Label L=<default>, int n=<default>, real radius=<default>, real space=<default>, explicit line l1, explicit line l2, explicit pair align=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, pen p=<default>, filltype filltype=<default>, marginT margin(path, pen)=<default>, marker marker=<default>); void markangle(picture pic=<default>, Label L=<default>, int n=<default>, real radius=<default>, real space=<default>, explicit line l1, explicit line l2, explicit vector align, bool arrow(picture, path, pen, marginT(path, pen))=<default>, pen p=<default>, filltype filltype=<default>, marginT margin(path, pen)=<default>, marker marker=<default>); +triangle cevian(triangle t, point P); +point cevian(side side, point P); +line cevian(vertex V, point P); transform hprojection(line l, bool safe=<default>); point conj(explicit point M); vector conj(explicit vector u); hyperbola conj(hyperbola h); transform vprojection(line l, bool safe=<default>); -triangle cevian(triangle t, point P); -point cevian(side side, point P); -line cevian(vertex V, point P); parabola parabola(point F, line l); parabola parabola(point F, point vertex); parabola parabola(point F, real a, real angle); @@ -2845,6 +2811,8 @@ string massformat(string format=<default>, string s, mass M); int relativesystem; void drawline(picture pic=<default>, triangle t, pen p=<default>); void addMargins(picture pic=<default>, real lmargin=<default>, real bmargin=<default>, real rmargin=<default>, real tmargin=<default>, bool rigid=<default>, bool allObject=<default>); +real[] bangles(picture pic=<default>, parabola p); +real[][] bangles(picture pic=<default>, hyperbola h); triangle medial(triangle t); line median(vertex V); line median(side side); @@ -2863,8 +2831,127 @@ abscissa curabscissa(ellipse el, point M); abscissa curabscissa(parabola p, point M); abscissa curabscissa(conic co, point M); abscissa curabscissa(arc a, point M); -real[] bangles(picture pic=<default>, parabola p); -real[][] bangles(picture pic=<default>, hyperbola h); +locateT operator init(); +void Straight(flatguide3)(... void(flatguide3)[]); +void graph(flatguide3)(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[])); +void(flatguide3)[] graph(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]), bool3 cond(real)); +void graph(flatguide3)(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, triple v(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, triple v(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, triple[] v, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, triple[] v, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, real[] x, real[] y, real[] z, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, real[] x, real[] y, real[] z, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(triple F(path, real), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(triple F(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, real f(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(real f(pair), path p, int n=<default>, real T(pair), void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[][] lift(real f(real x, real y), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[][] lift(real f(pair z), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); +triple polar(real r, real theta, real phi); +void polargraph(flatguide3)(real r(real, real), real theta(real), real phi(real), int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +bool uperiodic(real[][] a); +bool uperiodic(triple[][] a); +bool vperiodic(real[][] a); +bool vperiodic(triple[][] a); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); +void Bounds(picture, axisT)(int type=<default>, int type2=<default>, triple align=<default>, bool extend=<default>); +void Bounds(picture, axisT); +void XZZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void XZZero(picture, axisT); +void YZZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void YZZero(picture, axisT); +surface surface(picture pic=<default>, triple[][] f, bool[][] cond=<default>); +surface surface(picture pic=<default>, real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); +surface surface(picture pic=<default>, real[][] f, pair a, pair b, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); +surface surface(picture pic=<default>, real[][] f, pair a, pair b, bool[][] cond=<default>); +surface surface(picture pic=<default>, triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool cond(pair z)=<default>); +surface surface(picture pic=<default>, triple f(pair z), real[] u, real[] v, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); +surface surface(picture pic=<default>, triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); +surface surface(picture pic=<default>, real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, bool cond(pair z)=<default>); +surface surface(picture pic=<default>, real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool cond(pair z)=<default>); +void XYEquals(picture, axisT)(real x, real y, triple align=<default>, bool extend=<default>); +triple Dir(real)(triple dir); +void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen[] p, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); +void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen p=<default>, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); +void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +real maxlength(triple f(pair z), pair a, pair b, int nu, int nv); +void drawtick(picture pic, real[][] T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); +triple tickMin3(picture pic); +triple tickMax3(picture pic); +triple Scale(picture pic=<default>, triple v); +triple[][] Scale(picture pic=<default>, triple[][] P); +real ScaleX(picture pic=<default>, real x); +real ScaleY(picture pic=<default>, real y); +real ScaleZ(picture pic=<default>, real z); +real[][] ScaleZ(picture pic=<default>, real[][] P); +picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, string name=<default>, render render=<default>); +path3 Circle(triple c, real r, triple normal=<default>, int n=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void Spline(flatguide3)(... void(flatguide3)[]); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>); +void label(picture pic, Label L, triple v, real x, align align, string format, pen p); +void labelx(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labelx3(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>); +void labeltick(picture pic, real[][] T, path3 g, ticklocate locate, real val, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); +void labelaxis(picture pic, real[][] T, Label L, path3 g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); +void labely(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labely3(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); +void labelz(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labelz3(picture pic=<default>, Label L=<default>, real z, align align=<default>, string format=<default>, pen p=<default>); +void autoscale3(picture pic=<default>, void axis(picture, axisT)); +void xtick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void xtick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void xtick3(picture pic=<default>, real x, triple dir=<default>, real size=<default>, pen p=<default>); +void xtick3(picture pic=<default>, Label L, real x, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ytick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void ytick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ytick3(picture pic=<default>, real y, triple dir=<default>, real size=<default>, pen p=<default>); +void ytick3(picture pic=<default>, Label L, real y, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ztick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void ztick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ztick3(picture pic=<default>, real z, triple dir=<default>, real size=<default>, pen p=<default>); +void ztick3(picture pic=<default>, Label L, real z, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +triple defaultdir(triple X, triple Y, triple Z, bool opposite=<default>, projection P); +real xtrans(real[][] t, real x); +real ytrans(real[][] t, real y); +real ztrans(real[][] t, real z); +ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, triple dir(real)); +triple ticklabelshift(triple align, pen p=<default>); +path3 Arc(triple c, triple v1, triple v2, triple normal=<default>, bool direction=<default>, int n=<default>); +path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, bool direction, int n=<default>); +path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, int n=<default>); +void limits(picture pic=<default>, triple min, triple max); +void XZEquals(picture, axisT)(real x, real z, triple align=<default>, bool extend=<default>); +void YZEquals(picture, axisT)(real y, real z, triple align=<default>, bool extend=<default>); +void XYZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void XYZero(picture, axisT); +void zlimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>); +void tick(picture pic=<default>, triple v, triple dir, real size=<default>, pen p=<default>); +void tick(picture pic=<default>, Label L, real value, triple v, triple dir, string format=<default>, real size=<default>, pen p=<default>); +surface bispline(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); +real[][][] bispline(real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); +real[][][] bispline0(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); +path3[] segment(triple[] v, bool[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +real[] uniform(real T(real x), real Tinv(real x), real a, real b, int n); +void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(); +void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); string DefaultFormat(real); string DefaultLogFormat(real)(int base); string DefaultLogFormat(real); @@ -2908,9 +2995,6 @@ picture vectorfield(path vector(pair), pair a, pair b, int nx=<default>, int ny= string OmitFormat(real)(string s=<default> ... real[] x); guide Straight(... guide[]); int Min; -tickvalues OmitTickIntervals(tickvalues)(real[] a, real[] b); -tickvalues OmitTickInterval(tickvalues)(real a, real b); -tickvalues OmitTick(tickvalues)(... real[] x); string trailingzero; void label(picture pic, Label L, pair z, real x, align align, string format, pen p); void labelx(picture pic=<default>, Label L=<default>, explicit pair z, align align=<default>, string format=<default>, pen p=<default>); @@ -2919,13 +3003,14 @@ void labelx(picture pic=<default>, Label L, string format=<default>, explicit pe path Arc(pair c, real r, real angle1, real angle2, bool direction, int n=<default>); path Arc(pair c, real r, real angle1, real angle2, int n=<default>); path Arc(pair c, explicit pair z1, explicit pair z2, bool direction=<default>, int n=<default>); +pair labeltick(frame d, transform T, path g, ticklocate locate, real val, pair side, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); +void labelaxis(frame f, transform T, Label L, path g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); void labely(picture pic=<default>, Label L=<default>, explicit pair z, align align=<default>, string format=<default>, pen p=<default>); void labely(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); void labely(picture pic=<default>, Label L, string format=<default>, explicit pen p=<default>); -pair labeltick(frame d, transform T, path g, ticklocate locate, real val, pair side, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); -void labelaxis(frame f, transform T, Label L, path g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); -picture secondaryX(picture primary=<default>, void f(picture)); -picture secondaryY(picture primary=<default>, void f(picture)); +tickvalues OmitTickIntervals(tickvalues)(real[] a, real[] b); +tickvalues OmitTickInterval(tickvalues)(real a, real b); +tickvalues OmitTick(tickvalues)(... real[] x); void xtick(picture pic=<default>, explicit pair z, pair dir=<default>, real size=<default>, pen p=<default>); void xtick(picture pic=<default>, real x, pair dir=<default>, real size=<default>, pen p=<default>); void xtick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); @@ -2934,6 +3019,8 @@ void ytick(picture pic=<default>, explicit pair z, pair dir=<default>, real size void ytick(picture pic=<default>, real y, pair dir=<default>, real size=<default>, pen p=<default>); void ytick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); void ytick(picture pic=<default>, Label L, real y, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +picture secondaryX(picture primary=<default>, void f(picture)); +picture secondaryY(picture primary=<default>, void f(picture)); Label Break; tickvalues Break(tickvalues)(real, real); scaleT Linear; @@ -2941,12 +3028,8 @@ scaleT Linear(bool automin=<default>, bool automax=<default>, real s=<default>, pair tickMin(picture pic); pair tickMax(picture pic); string autoformat(string format=<default>, real norm ... real[] a); -void xaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); real linear(real)(real S(real x)=<default>, real Min, real Max); pair polar(real r, real theta); -void yaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); -void xaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); -void yaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool autorotate=<default>); string Format(real)(string s=<default>); guide polargraph(picture pic=<default>, real r(real), real a, real b, int n=<default>, guide join(... guide[])=<default>); guide polargraph(picture pic=<default>, real[] r, real[] theta, guide join(... guide[])=<default>); @@ -2958,6 +3041,10 @@ string NoZeroFormat(real); guide Hermite(... guide[])(real[] splinetype(real[], real[])); guide Hermite(... guide[]); path Circle(pair c, real r, int n=<default>); +void xaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); +void yaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); +void xaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); +void yaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool autorotate=<default>); bool axiscoverage(int N, transform T, path g, ticklocate locate, real Step, pair side, int sign, real Size, Label F, string ticklabel(real), real norm, real limit); scaleT Broken(real a, real b, bool automin=<default>, bool automax=<default>); scaleT BrokenLog(real a, real b, bool automin=<default>, bool automax=<default>); @@ -2967,6 +3054,7 @@ void Ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, p void Ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); void Ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>); string noprimary; +path[] segment(pair[] z, bool[] cond, guide join(... guide[])=<default>); void xequals(picture pic=<default>, Label L=<default>, real x, bool extend=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); void yequals(picture pic=<default>, Label L=<default>, real y, bool extend=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); pair Scale(picture pic=<default>, pair z); @@ -2990,7 +3078,6 @@ axisT operator init(); int Both; void axes(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, bool extend=<default>, pair min=<default>, pair max=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); string signedtrailingzero; -path[] segment(pair[] z, bool[] cond, guide join(... guide[])=<default>); ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, pair dir(real)=<default>); pair ticklabelshift(pair align, pen p=<default>); pair zero(real); @@ -3024,127 +3111,6 @@ void autoscale(picture pic=<default>, void axis(picture, axisT)); guide Spline(... guide[]); void LeftRight(picture, axisT)(bool extend=<default>); void LeftRight(picture, axisT); -path3[] segment(triple[] v, bool[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -locateT operator init(); -void Straight(flatguide3)(... void(flatguide3)[]); -void graph(flatguide3)(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[])); -void(flatguide3)[] graph(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]), bool3 cond(real)); -void graph(flatguide3)(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, triple v(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, triple v(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, triple[] v, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, triple[] v, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, real[] x, real[] y, real[] z, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, real[] x, real[] y, real[] z, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(triple F(path, real), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(triple F(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, real f(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(real f(pair), path p, int n=<default>, real T(pair), void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[][] lift(real f(real x, real y), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[][] lift(real f(pair z), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); -triple polar(real r, real theta, real phi); -void polargraph(flatguide3)(real r(real, real), real theta(real), real phi(real), int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -bool uperiodic(real[][] a); -bool uperiodic(triple[][] a); -bool vperiodic(real[][] a); -bool vperiodic(triple[][] a); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); -void Bounds(picture, axisT)(int type=<default>, int type2=<default>, triple align=<default>, bool extend=<default>); -void Bounds(picture, axisT); -void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -void XZZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void XZZero(picture, axisT); -void YZZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void YZZero(picture, axisT); -surface surface(picture pic=<default>, triple[][] f, bool[][] cond=<default>); -surface surface(picture pic=<default>, real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); -surface surface(picture pic=<default>, real[][] f, pair a, pair b, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); -surface surface(picture pic=<default>, real[][] f, pair a, pair b, bool[][] cond=<default>); -surface surface(picture pic=<default>, triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool cond(pair z)=<default>); -surface surface(picture pic=<default>, triple f(pair z), real[] u, real[] v, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); -surface surface(picture pic=<default>, triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); -surface surface(picture pic=<default>, real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, bool cond(pair z)=<default>); -surface surface(picture pic=<default>, real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool cond(pair z)=<default>); -void XYEquals(picture, axisT)(real x, real y, triple align=<default>, bool extend=<default>); -triple Dir(real)(triple dir); -void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen[] p, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); -void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen p=<default>, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); -void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -real maxlength(triple f(pair z), pair a, pair b, int nu, int nv); -void drawtick(picture pic, real[][] T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); -triple tickMin3(picture pic); -triple tickMax3(picture pic); -triple Scale(picture pic=<default>, triple v); -triple[][] Scale(picture pic=<default>, triple[][] P); -real ScaleX(picture pic=<default>, real x); -real ScaleY(picture pic=<default>, real y); -real ScaleZ(picture pic=<default>, real z); -real[][] ScaleZ(picture pic=<default>, real[][] P); -picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, string name=<default>, render render=<default>); -path3 Circle(triple c, real r, triple normal=<default>, int n=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void Spline(flatguide3)(... void(flatguide3)[]); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>); -void label(picture pic, Label L, triple v, real x, align align, string format, pen p); -void labelx(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void labely(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void labeltick(picture pic, real[][] T, path3 g, ticklocate locate, real val, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); -void labelaxis(picture pic, real[][] T, Label L, path3 g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); -void labelx3(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>); -void labely3(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); -void labelz(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void labelz3(picture pic=<default>, Label L=<default>, real z, align align=<default>, string format=<default>, pen p=<default>); -void autoscale3(picture pic=<default>, void axis(picture, axisT)); -void xtick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void xtick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ytick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void ytick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void xtick3(picture pic=<default>, real x, triple dir=<default>, real size=<default>, pen p=<default>); -void xtick3(picture pic=<default>, Label L, real x, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ytick3(picture pic=<default>, real y, triple dir=<default>, real size=<default>, pen p=<default>); -void ytick3(picture pic=<default>, Label L, real y, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ztick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void ztick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ztick3(picture pic=<default>, real z, triple dir=<default>, real size=<default>, pen p=<default>); -void ztick3(picture pic=<default>, Label L, real z, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -triple defaultdir(triple X, triple Y, triple Z, bool opposite=<default>, projection P); -real xtrans(real[][] t, real x); -real ytrans(real[][] t, real y); -real ztrans(real[][] t, real z); -ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, triple dir(real)); -triple ticklabelshift(triple align, pen p=<default>); -path3 Arc(triple c, triple v1, triple v2, triple normal=<default>, bool direction=<default>, int n=<default>); -path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, bool direction, int n=<default>); -path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, int n=<default>); -void limits(picture pic=<default>, triple min, triple max); -void XZEquals(picture, axisT)(real x, real z, triple align=<default>, bool extend=<default>); -void YZEquals(picture, axisT)(real y, real z, triple align=<default>, bool extend=<default>); -void XYZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void XYZero(picture, axisT); -void zlimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>); -void tick(picture pic=<default>, triple v, triple dir, real size=<default>, pen p=<default>); -void tick(picture pic=<default>, Label L, real value, triple v, triple dir, string format=<default>, real size=<default>, pen p=<default>); -surface bispline(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); -real[][][] bispline(real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); -real[][][] bispline0(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); -real[] uniform(real T(real x), real Tinv(real x), real a, real b, int n); -void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(); -void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); bool Crop; int ngraph; real epsilon; @@ -3179,9 +3145,9 @@ grid3(picture pic)[][] operator cast(grid3 gridroutine(picture pic)); triple X(picture pic); triple Y(picture pic); triple Z(picture pic); +position middle; grid3(picture pic)[] XYXgrid(position pos=<default>); grid3(picture pic)[] XYXgrid; -position middle; grid3(picture pic)[] XY_XZgrid(position posa=<default>, position posb=<default>); grid3(picture pic)[] XY_XZgrid; grid3(picture pic)[] ZX_ZYgrid(position posa=<default>, position posb=<default>); @@ -3190,19 +3156,19 @@ grid3 XYgrid(picture pic)(position pos=<default>); grid3 XYgrid(picture pic); grid3 ZYgrid(picture pic)(position pos=<default>); grid3 ZYgrid(picture pic); +void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); +void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); +void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); void grid3(picture pic=<default>, grid3(picture pic)[][] gridroutine=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, pen pGrid=<default>, pen pgrid=<default>, bool above=<default>); void grid3(picture pic=<default>, grid3(picture pic)[][] gridroutine, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, pen[] pGrid, pen[] pgrid, bool above=<default>); ticksgridT OutTicks()(Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, pen pTick=<default>, pen ptick=<default>, grid3(picture pic)[][] gridroutine, pen pGrid=<default>, pen pgrid=<default>); triple YZ(picture pic); -void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); -void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); -void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); triple ZX(picture pic); grid3(picture pic)[] ZXZgrid(position pos=<default>); grid3(picture pic)[] ZXZgrid; -position top; grid3(picture pic)[] XZXgrid(position pos=<default>); grid3(picture pic)[] XZXgrid; +position top; ticksgridT InTicks()(Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, pen pTick=<default>, pen ptick=<default>, grid3(picture pic)[][] gridroutine, pen pGrid=<default>, pen pgrid=<default>); ticksgridT InOutTicks()(Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, pen pTick=<default>, pen ptick=<default>, grid3(picture pic)[][] gridroutine, pen pGrid=<default>, pen pgrid=<default>); grid3(picture pic)[] YX_YZgrid(position posa=<default>, position posb=<default>); @@ -3229,16 +3195,16 @@ horner diffdiv(real[] x, real[] y); horner hdiffdiv(real[] x, real[] y, real[] dy); horner operator init(); real fhorner(real)(horner sh); -void labelpath(frame f, Label L, path g, string justify=<default>, pen p=<default>); -void labelpath(picture pic=<default>, Label L, path g, string justify=<default>, pen p=<default>); -string LeftJustified; -string Centered; -string RightJustified; surface labelpath(string s, path3 p, real angle=<default>, triple optional=<default>); triple[] firstframe(path3 p, triple optional=<default>); triple[] nextframe(path3 p, real reltimestart, triple[] start, real reltimeend, int subdiv=<default>); real eps; triple nextnormal(triple p, triple q); +void labelpath(frame f, Label L, path g, string justify=<default>, pen p=<default>); +void labelpath(picture pic=<default>, Label L, path g, string justify=<default>, pen p=<default>); +string LeftJustified; +string Centered; +string RightJustified; string[] lm_infmsg; void lm_qrfac(int m, int n, real[] a, bool pivot, int[] ipvt, real[] rdiag, real[] acnorm, real[] wa); void lm_qrsolv(int n, real[] r, int ldr, int[] ipvt, real[] diag, real[] qtb, real[] x, real[] sdiag, real[] wa); @@ -3326,6 +3292,8 @@ bool rectangular(triple[][] m); bool polygon(path p); pair unityroot(int n, int k=<default>); real acot(real x); +int[][] segmentlimits(bool[] b); +int[][] segment(bool[] b); pair[][] fft(pair[][] a, int sign=<default>); real slope(path g, real x, int n=<default>, real fuzz=<default>); real slope(path g, explicit pair z, int n=<default>, real fuzz=<default>); @@ -3333,8 +3301,6 @@ picture grid(int Nx, int Ny, pen p=<default>); rootfinder_settings operator init(); real frac(real x); real asec(real x); -int[][] segmentlimits(bool[] b); -int[][] segment(bool[] b); real time(path g, real x, int n=<default>, real fuzz=<default>); real time(path g, explicit pair z, int n=<default>, real fuzz=<default>); real[] leastsquares(real[][] A, real[] b, bool warn=<default>); @@ -3479,11 +3445,14 @@ void simplexPhase2(); int[] artificialColumn; void simplexWrite(rational[][] E, int[] Bindices, int, int); path roundedpath(path A, real R, real S=<default>); +problem operator init(); simplex operator init(); +void nextpage(pen p=<default>); void display(frame[] f, real margin=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); void display(frame f, real margin=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); void display(string[] s, real margin=<default>, string[] captions=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); void display(string s, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); +void filecode(bool center=<default>, string s, pen p=<default>, real indent=<default>, real skip=<default>, filltype filltype=<default>); void multifigure(string[] slist, string options=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool step=<default>); void subitem(string s, pen p=<default>); pen pagenumberpen; @@ -3496,21 +3465,21 @@ pen foregroundcolor; void bibliography(string name); void bibliographystyle(string name); int[] lastnode; -void item(string s, pen p=<default>, bool step=<default>); real aboveequationskip; void asyfigure(string s, string options=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, filltype filltype=<default>, bool newslide=<default>); void asyfilecode(bool center=<default>, string s, string options=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, real indent=<default>, real skip=<default>, filltype filltype=<default>, bool newslide=<default>); bool itemstep; real itemskip; void remark(bool center=<default>, string s, pair align=<default>, pen p=<default>, real indent=<default>, bool minipage=<default>, real skip=<default>, filltype filltype=<default>, bool step=<default>); -pen authorpen; void usersetting(); +void item(string s, pen p=<default>, bool step=<default>); bool landscape; -string cropcode(string s); +pen authorpen; real codeskip; +string cropcode(string s); +void newslide(bool stepping=<default>); bool allowstepping; pair currentposition; -void newslide(bool stepping=<default>); pen itempen; bool reverse; void reversevideo(); @@ -3527,10 +3496,10 @@ void normalvideo(); void title(string s, pair position=<default>, pair align=<default>, pen p=<default>, bool newslide=<default>); pen titlepen; real titleskip; -pair titlealign; pair dateskip; -void titlepage(string title, string author, string institution=<default>, string date=<default>, string url=<default>, bool newslide=<default>); +pair titlealign; pen titlepagepen; +void titlepage(string title, string author, string institution=<default>, string date=<default>, string url=<default>, bool newslide=<default>); pair titlepageposition; pen codepen; void erasestep(int erasenode); @@ -3550,24 +3519,22 @@ string newbulletcolor; pen datepen; void incrementposition(pair z); pen institutionpen; -int page; void skip(real n=<default>); bool stepping; real pagemargin; pen steppagenumberpen; +int page; bool empty(); void currentexitfunction(); void step(); string[] codefile; void outline(string s=<default>, pair position=<default>, pair align=<default>, pen p=<default>); void center(string s, pen p=<default>); -void nextpage(pen p=<default>); void equation(string s, pen p=<default>); void equations(string s, pen p=<default>); void asyinclude(string s, real xsize=<default>, real ysize=<default>); void figure(string[] s, string options=<default>, real margin=<default>, string[] captions=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); void figure(string s, string options=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); -void filecode(bool center=<default>, string s, pen p=<default>, real indent=<default>, real skip=<default>, filltype filltype=<default>); real figureborder; pen figuremattpen; string bullet; @@ -3620,12 +3587,12 @@ string operator cast(positionedvector vv); triple operator cast(evaluatedpoint p); surface implicitsurface(real f(triple)=<default>, real ff(real, real, real)=<default>, triple a, triple b, int n=<default>, bool keyword overlapedges=<default>, int keyword nx=<default>, int keyword ny=<default>, int keyword nz=<default>, int keyword maxdepth=<default>, bool keyword usetriangles=<default>); bool operator ==(edge a, edge b); -int NULL_VERTEX; patch[] triangletoquads(path3 external, real f(triple), triple grad(triple), triple a, triple b); patch trianglewithnormals(path3 external, triple n1, triple n2, triple n3); -real B03(real t); +int NULL_VERTEX; evaluatedpoint[][][] make3dgrid(triple a, triple b, int nx, int ny, int nz, real f(triple), bool allowzero=<default>); real B33(real t); +real B03(real t); evaluatedpoint[][] slice(evaluatedpoint[][] a, int start1, int end1, int start2, int end2); evaluatedpoint[][][] slice(evaluatedpoint[][][] a, int start1, int end1, int start2, int end2, int start3, int end3); positionedvector[][] slice(positionedvector[][] a, int start1, int end1, int start2, int end2); @@ -3643,13 +3610,13 @@ path[] cylinder(path3 base, real h, triple axis=<default>, projection P); revolution cylinder(triple c=<default>, real r, real h, triple axis=<default>); revolution cone(triple c=<default>, real r, real h, triple axis=<default>, int n=<default>); real rms(real[] A); -real stdev(real[] A); int[] frequency(real[] data, real[] bins); int[] frequency(real[] data, real a, real b, int n); int[][] frequency(real[] x, real[] y, real[] xbins, real[] ybins); int[][] frequency(real[] x, real[] y, pair a, pair b, int nx, int ny=<default>); int[][] frequency(pair[] z, pair a, pair b, int nx, int ny=<default>); real mean(real[] A); +real stdev(real[] A); int bins(real[] data, int max=<default>); path topbox(pair a, pair b); path halfbox(pair a, pair b); @@ -3664,16 +3631,16 @@ linefit operator init(); real skewness(real[] A); linefit leastsquares(real[] x, real[] y); linefit leastsquares(real[] x, real[] y, real[] w); -void histogram(picture pic=<default>, real[] bins, real[] count, real low=<default>, pen fillpen=<default>, pen drawpen=<default>, bool bars=<default>, Label legend=<default>, real markersize=<default>); -void histogram(picture pic=<default>, real[] data, real a, real b, int n, bool normalize=<default>, real low=<default>, pen fillpen=<default>, pen drawpen=<default>, bool bars=<default>, Label legend=<default>, real markersize=<default>); real kurtosis(real[] A); real kurtosisexcess(real[] A); +void histogram(picture pic=<default>, real[] bins, real[] count, real low=<default>, pen fillpen=<default>, pen drawpen=<default>, bool bars=<default>, Label legend=<default>, real markersize=<default>); +void histogram(picture pic=<default>, real[] data, real a, real b, int n, bool normalize=<default>, real low=<default>, pen fillpen=<default>, pen drawpen=<default>, bool bars=<default>, Label legend=<default>, real markersize=<default>); pair[] endpoints(guide[] a); Relation r3; -Braid apply(Relation r, Braid b, int step, int place); picture tableau(frame[] cards, bool number=<default>); pair min(pair[] z); Component bp; +Braid apply(Relation r, Braid b, int step, int place); Component phi; real gapfactor; Component bm; @@ -3684,30 +3651,27 @@ Braid operator init(); Relation operator init(); Syzygy operator init(); real hwratio; -Relation r4a; Relation r4b; +Relation r4a; pair max(pair[] z); pen Orchid; pen Magenta; pen BrickRed; pen CadetBlue; -pen Aquamarine; pen CarnationPink; pen SpringGreen; -pen Lavender; pen MidnightBlue; pen OliveGreen; pen Apricot; +pen Aquamarine; +pen Lavender; pen Cyan; pen Red; pen RawSienna; pen Mahogany; pen Gray; -pen YellowOrange; -pen Maroon; pen Plum; pen BlueGreen; -pen YellowGreen; pen Cerulean; pen Blue; pen BlueViolet; @@ -3715,40 +3679,43 @@ pen RedOrange; pen Goldenrod; pen ForestGreen; pen BurntOrange; +pen YellowOrange; +pen Maroon; pen Tan; -pen Sepia; +pen YellowGreen; pen Brown; pen RubineRed; pen TealBlue; pen White; pen Purple; pen Bittersweet; -pen VioletRed; +pen Sepia; pen Orange; -pen Violet; pen OrangeRed; pen Fuchsia; -pen PineGreen; pen Peach; +pen PineGreen; pen Dandelion; +pen VioletRed; pen Black; -pen Thistle; +pen Violet; pen NavyBlue; pen Rhodamine; pen ProcessBlue; -pen DarkOrchid; +pen Thistle; pen LimeGreen; pen Green; pen GreenYellow; -pen WildStrawberry; +pen DarkOrchid; pen Emerald; pen Mulberry; +pen WildStrawberry; pen RedViolet; pen SkyBlue; pen SeaGreen; pen Periwinkle; -pen Salmon; pen Yellow; +pen Salmon; pen JungleGreen; pen CornflowerBlue; pen RoyalBlue; @@ -3790,36 +3757,34 @@ v3dheadertypes operator init(); v3dtypes v3dtypes; v3dtypes operator init(); string VERSION; -pen Cornsilk; pen Orchid; pen Indigo; pen Beige; pen SlateBlue; pen SlateGray; +pen Cornsilk; pen Magenta; -pen Seashell; pen CadetBlue; pen DeepPink; -pen Aquamarine; pen SpringGreen; -pen GhostWhite; -pen Lavender; pen MidnightBlue; pen Olive; pen OliveDrab; +pen Seashell; +pen Aquamarine; +pen GhostWhite; +pen Lavender; pen Chocolate; pen Cyan; pen Gainsboro; pen Ivory; -pen LavenderBlush; pen PapayaWhip; -pen Wheat; pen Red; pen Pink; pen MintCream; pen DarkTurquoise; -pen PeachPuff; pen Gray; +pen LavenderBlush; pen MediumBlue; pen MediumOrchid; pen MediumPurple; @@ -3828,12 +3793,10 @@ pen MediumSlateBlue; pen MediumAquamarine; pen MediumSpringGreen; pen MediumTurquoise; +pen Wheat; pen MediumVioletRed; -pen Maroon; -pen Lime; -pen SteelBlue; pen Plum; -pen YellowGreen; +pen PeachPuff; pen Blue; pen Gold; pen BlueViolet; @@ -3841,11 +3804,14 @@ pen Goldenrod; pen ForestGreen; pen Chartreuse; pen NavajoWhite; +pen Maroon; +pen Lime; +pen SteelBlue; +pen YellowGreen; pen Tan; pen DarkMagenta; pen AntiqueWhite; pen PaleTurquoise; -pen LemonChiffon; pen IndianRed; pen Crimson; pen Azure; @@ -3855,58 +3821,58 @@ pen BurlyWood; pen Moccasin; pen DarkBlue; pen Peru; -pen Aqua; pen White; pen Purple; pen WhiteSmoke; +pen LemonChiffon; pen DimGray; pen Orange; -pen Violet; pen OrangeRed; pen Fuchsia; +pen Aqua; pen Bisque; pen Honeydew; pen RosyBrown; pen Black; -pen Thistle; +pen Violet; pen Khaki; pen FireBrick; -pen Sienna; pen Snow; -pen DarkOrchid; +pen Thistle; pen LimeGreen; +pen Sienna; pen OldLace; pen Green; pen GreenYellow; +pen DarkOrchid; pen DarkCyan; pen FloralWhite; pen DarkRed; -pen DarkOliveGreen; -pen DarkOrange; pen BlanchedAlmond; pen PowderBlue; pen DarkGray; pen DarkGreen; pen DarkGoldenrod; +pen DarkOliveGreen; pen SkyBlue; -pen Silver; +pen DarkOrange; pen SeaGreen; pen DarkViolet; pen Teal; pen AliceBlue; pen HotPink; pen DodgerBlue; +pen Silver; pen SaddleBrown; pen Tomato; pen DarkKhaki; -pen Salmon; -pen SandyBrown; pen LightBlue; pen LightCoral; pen LightCyan; pen Yellow; pen LightGreen; -pen DeepSkyBlue; +pen SandyBrown; +pen Salmon; pen PaleGreen; pen Linen; pen LightGoldenrodYellow; @@ -3924,6 +3890,7 @@ pen LightSteelBlue; pen LightYellow; pen rgbint(int r, int g, int b); pen Coral; +pen DeepSkyBlue; pen MistyRose; pen DarkSalmon; pen DarkSeaGreen; |