diff options
Diffstat (limited to 'graphics/asymptote/asy.list')
-rw-r--r-- | graphics/asymptote/asy.list | 127 |
1 files changed, 64 insertions, 63 deletions
diff --git a/graphics/asymptote/asy.list b/graphics/asymptote/asy.list index 096577c741..a94d20536a 100644 --- a/graphics/asymptote/asy.list +++ b/graphics/asymptote/asy.list @@ -201,6 +201,7 @@ void assert(bool b, string s=<default>); pen Palatino(string series=<default>, string shape=<default>); real incircle(pair a, pair b, pair c, pair d); frame Landscape(frame f); +projection centered(projection P, picture pic=<default>); pen purple; string italic(string s); real atan(real x); @@ -294,7 +295,7 @@ string getc(file f); bool debugging; void shipout(string prefix=<default>, picture pic=<default>, frame orientation(frame)=<default>, string format=<default>, bool wait=<default>, bool view=<default>, string options=<default>, string script=<default>, light light=<default>, projection P=<default>); void shipout(string prefix=<default>, frame f, string format=<default>, bool wait=<default>, bool view=<default>, string options=<default>, string script=<default>, light light=<default>, projection P=<default>, transform t=<default>); -void shipout3(string prefix, frame f, string format=<default>, real width, real height, real angle, real zoom, triple m, triple m, pair shift, pair margin, real[][] t, real[] background, triple[] lights, real[][] diffuse, real[][] specular, bool view=<default>); +void shipout3(string prefix, frame f, string format=<default>, real width, real height, real angle, real zoom, triple m, triple m, pair shift, pair margin, real[][] t, real[][] tup, real[] background, triple[] lights, real[][] diffuse, real[][] specular, bool view=<default>); void shipout3(string prefix, frame f, string format=<default>); string getstring(string name=<default>, string default=<default>, string prompt=<default>, bool store=<default>); int debuggerlines; @@ -2274,8 +2275,8 @@ circle excircle(side side); point orthocenter(point A, point B, point C); point orthocenter(triangle t); line extend(line l); -point intersectionpoint(line l1, line l2); point[] standardizecoordsys(coordsys R=<default>, bool warn=<default> ... point[] M); +point intersectionpoint(line l1, line l2); pair[] intersectionpoints(pair A, pair B, real a, real b, real c, real d, real f, real g); pair[] intersectionpoints(pair A, pair B, real[] equation); point[] intersectionpoints(line l, path g); @@ -2851,20 +2852,20 @@ void(flatguide3)[][] lift(real f(real x, real y), guide[][] g, void join(flatgui void(flatguide3)[][] lift(real f(pair z), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); triple polar(real r, real theta, real phi); void polargraph(flatguide3)(real r(real, real), real theta(real), real phi(real), int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>, projection P=<default>); +void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>, projection P=<default>); +void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>, projection P=<default>); +void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, projection P=<default>); +void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, projection P=<default>); +void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, projection P=<default>); bool uperiodic(real[][] a); bool uperiodic(triple[][] a); bool vperiodic(real[][] a); bool vperiodic(triple[][] a); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P); +void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); void Bounds(picture, axisT)(int type=<default>, int type2=<default>, triple align=<default>, bool extend=<default>); void Bounds(picture, axisT); void XZZero(picture, axisT)(triple align=<default>, bool extend=<default>); @@ -2884,8 +2885,8 @@ void XYEquals(picture, axisT)(real x, real y, triple align=<default>, bool exten triple Dir(real)(triple dir); void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen[] p, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen p=<default>, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); -void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); real maxlength(triple f(pair z), pair a, pair b, int nu, int nv); void drawtick(picture pic, real[][] T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); triple tickMin3(picture pic); @@ -2898,14 +2899,14 @@ real ScaleZ(picture pic=<default>, real z); real[][] ScaleZ(picture pic=<default>, real[][] P); picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, string name=<default>, render render=<default>); path3 Circle(triple c, real r, triple normal=<default>, int n=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P); void Spline(flatguide3)(... void(flatguide3)[]); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P); +void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, projection P=<default>); void label(picture pic, Label L, triple v, real x, align align, string format, pen p); void labelx(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); void labelx3(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>); @@ -2950,8 +2951,8 @@ real[][][] bispline(real[][] f, real[] x, real[] y, real[] xsplinetype(real[], r real[][][] bispline0(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); path3[] segment(triple[] v, bool[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); real[] uniform(real T(real x), real Tinv(real x), real a, real b, int n); -void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(); -void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P)(); +void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>, projection P); string DefaultFormat(real); string DefaultLogFormat(real)(int base); string DefaultLogFormat(real); @@ -3040,9 +3041,9 @@ tickvalues NoZero(tickvalues); string NoZeroFormat(real); guide Hermite(... guide[])(real[] splinetype(real[], real[])); guide Hermite(... guide[]); -path Circle(pair c, real r, int n=<default>); void xaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); void yaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); +path Circle(pair c, real r, int n=<default>); void xaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); void yaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool autorotate=<default>); bool axiscoverage(int N, transform T, path g, ticklocate locate, real Step, pair side, int sign, real Size, Label F, string ticklabel(real), real norm, real limit); @@ -3447,12 +3448,11 @@ void simplexWrite(rational[][] E, int[] Bindices, int, int); path roundedpath(path A, real R, real S=<default>); problem operator init(); simplex operator init(); -void nextpage(pen p=<default>); +void filecode(bool center=<default>, string s, pen p=<default>, real indent=<default>, real skip=<default>, filltype filltype=<default>); void display(frame[] f, real margin=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); void display(frame f, real margin=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); void display(string[] s, real margin=<default>, string[] captions=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); void display(string s, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); -void filecode(bool center=<default>, string s, pen p=<default>, real indent=<default>, real skip=<default>, filltype filltype=<default>); void multifigure(string[] slist, string options=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool step=<default>); void subitem(string s, pen p=<default>); pen pagenumberpen; @@ -3471,12 +3471,12 @@ void asyfilecode(bool center=<default>, string s, string options=<default>, stri bool itemstep; real itemskip; void remark(bool center=<default>, string s, pair align=<default>, pen p=<default>, real indent=<default>, bool minipage=<default>, real skip=<default>, filltype filltype=<default>, bool step=<default>); -void usersetting(); void item(string s, pen p=<default>, bool step=<default>); +void usersetting(); bool landscape; pen authorpen; -real codeskip; string cropcode(string s); +real codeskip; void newslide(bool stepping=<default>); bool allowstepping; pair currentposition; @@ -3521,9 +3521,9 @@ void incrementposition(pair z); pen institutionpen; void skip(real n=<default>); bool stepping; +int page; real pagemargin; pen steppagenumberpen; -int page; bool empty(); void currentexitfunction(); void step(); @@ -3533,9 +3533,10 @@ void center(string s, pen p=<default>); void equation(string s, pen p=<default>); void equations(string s, pen p=<default>); void asyinclude(string s, real xsize=<default>, real ysize=<default>); -void figure(string[] s, string options=<default>, real margin=<default>, string[] captions=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); -void figure(string s, string options=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); +void figure(string[] s, string options=<default>, real margin=<default>, string[] captions=<default>, string caption=<default>, string[] url=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); +void figure(string s, string options=<default>, string caption=<default>, string url=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); real figureborder; +void nextpage(pen p=<default>); pen figuremattpen; string bullet; int preamblenodes; @@ -3591,8 +3592,8 @@ patch[] triangletoquads(path3 external, real f(triple), triple grad(triple), tri patch trianglewithnormals(path3 external, triple n1, triple n2, triple n3); int NULL_VERTEX; evaluatedpoint[][][] make3dgrid(triple a, triple b, int nx, int ny, int nz, real f(triple), bool allowzero=<default>); -real B33(real t); real B03(real t); +real B33(real t); evaluatedpoint[][] slice(evaluatedpoint[][] a, int start1, int end1, int start2, int end2); evaluatedpoint[][][] slice(evaluatedpoint[][][] a, int start1, int end1, int start2, int end2, int start3, int end3); positionedvector[][] slice(positionedvector[][] a, int start1, int end1, int start2, int end2); @@ -3615,8 +3616,8 @@ int[] frequency(real[] data, real a, real b, int n); int[][] frequency(real[] x, real[] y, real[] xbins, real[] ybins); int[][] frequency(real[] x, real[] y, pair a, pair b, int nx, int ny=<default>); int[][] frequency(pair[] z, pair a, pair b, int nx, int ny=<default>); -real mean(real[] A); real stdev(real[] A); +real mean(real[] A); int bins(real[] data, int max=<default>); path topbox(pair a, pair b); path halfbox(pair a, pair b); @@ -3639,8 +3640,8 @@ pair[] endpoints(guide[] a); Relation r3; picture tableau(frame[] cards, bool number=<default>); pair min(pair[] z); -Component bp; Braid apply(Relation r, Braid b, int step, int place); +Component bp; Component phi; real gapfactor; Component bm; @@ -3651,8 +3652,8 @@ Braid operator init(); Relation operator init(); Syzygy operator init(); real hwratio; -Relation r4b; Relation r4a; +Relation r4b; pair max(pair[] z); pen Orchid; pen Magenta; @@ -3662,8 +3663,8 @@ pen CarnationPink; pen SpringGreen; pen MidnightBlue; pen OliveGreen; -pen Apricot; pen Aquamarine; +pen Apricot; pen Lavender; pen Cyan; pen Red; @@ -3678,18 +3679,18 @@ pen BlueViolet; pen RedOrange; pen Goldenrod; pen ForestGreen; -pen BurntOrange; pen YellowOrange; pen Maroon; -pen Tan; +pen BurntOrange; pen YellowGreen; +pen Tan; pen Brown; pen RubineRed; pen TealBlue; pen White; pen Purple; -pen Bittersweet; pen Sepia; +pen Bittersweet; pen Orange; pen OrangeRed; pen Fuchsia; @@ -3697,25 +3698,25 @@ pen Peach; pen PineGreen; pen Dandelion; pen VioletRed; -pen Black; pen Violet; +pen Black; pen NavyBlue; pen Rhodamine; -pen ProcessBlue; pen Thistle; +pen ProcessBlue; pen LimeGreen; +pen DarkOrchid; pen Green; pen GreenYellow; -pen DarkOrchid; pen Emerald; -pen Mulberry; pen WildStrawberry; +pen Mulberry; pen RedViolet; pen SkyBlue; pen SeaGreen; pen Periwinkle; -pen Yellow; pen Salmon; +pen Yellow; pen JungleGreen; pen CornflowerBlue; pen RoyalBlue; @@ -3759,18 +3760,18 @@ v3dtypes operator init(); string VERSION; pen Orchid; pen Indigo; +pen Cornsilk; pen Beige; pen SlateBlue; pen SlateGray; -pen Cornsilk; pen Magenta; pen CadetBlue; pen DeepPink; +pen Seashell; pen SpringGreen; pen MidnightBlue; pen Olive; pen OliveDrab; -pen Seashell; pen Aquamarine; pen GhostWhite; pen Lavender; @@ -3782,32 +3783,32 @@ pen PapayaWhip; pen Red; pen Pink; pen MintCream; +pen LavenderBlush; pen DarkTurquoise; +pen Wheat; pen Gray; -pen LavenderBlush; pen MediumBlue; pen MediumOrchid; pen MediumPurple; pen MediumSeaGreen; pen MediumSlateBlue; +pen PeachPuff; pen MediumAquamarine; pen MediumSpringGreen; pen MediumTurquoise; -pen Wheat; pen MediumVioletRed; pen Plum; -pen PeachPuff; pen Blue; pen Gold; pen BlueViolet; pen Goldenrod; pen ForestGreen; -pen Chartreuse; -pen NavajoWhite; -pen Maroon; pen Lime; +pen Maroon; pen SteelBlue; +pen Chartreuse; pen YellowGreen; +pen NavajoWhite; pen Tan; pen DarkMagenta; pen AntiqueWhite; @@ -3820,59 +3821,59 @@ pen Brown; pen BurlyWood; pen Moccasin; pen DarkBlue; +pen LemonChiffon; pen Peru; pen White; pen Purple; pen WhiteSmoke; -pen LemonChiffon; +pen Aqua; pen DimGray; pen Orange; pen OrangeRed; pen Fuchsia; -pen Aqua; pen Bisque; pen Honeydew; +pen Violet; pen RosyBrown; pen Black; -pen Violet; pen Khaki; pen FireBrick; pen Snow; pen Thistle; -pen LimeGreen; pen Sienna; +pen LimeGreen; pen OldLace; +pen DarkOrchid; pen Green; pen GreenYellow; -pen DarkOrchid; pen DarkCyan; pen FloralWhite; pen DarkRed; +pen DarkOliveGreen; +pen DarkOrange; pen BlanchedAlmond; pen PowderBlue; pen DarkGray; pen DarkGreen; pen DarkGoldenrod; -pen DarkOliveGreen; pen SkyBlue; -pen DarkOrange; pen SeaGreen; pen DarkViolet; pen Teal; pen AliceBlue; +pen Silver; pen HotPink; pen DodgerBlue; -pen Silver; pen SaddleBrown; pen Tomato; pen DarkKhaki; +pen SandyBrown; pen LightBlue; +pen Salmon; pen LightCoral; pen LightCyan; pen Yellow; pen LightGreen; -pen SandyBrown; -pen Salmon; pen PaleGreen; pen Linen; pen LightGoldenrodYellow; @@ -3885,12 +3886,12 @@ pen LightSkyBlue; pen LightSlateGray; pen Navy; pen PaleVioletRed; +pen DeepSkyBlue; pen CornflowerBlue; pen LightSteelBlue; pen LightYellow; pen rgbint(int r, int g, int b); pen Coral; -pen DeepSkyBlue; pen MistyRose; pen DarkSalmon; pen DarkSeaGreen; |