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+ color: $green-700; + } + + &.warning { + background-color: $red-000; + border-color: $text-red; + color: $text-red; + } +} + +.main .good pre { + background-color: $bg-green-light; +} + +.main .bad pre { + background-color: $red-000; +} + +@media all and (max-width: 768px) { + body { + flex-direction: column; + } + + .sidebar { + height: auto; + position: relative; + width: 100%; + } + + .sidebar .expander { + display: block; + } + + .sidebar nav { + height: 0; + overflow: hidden; + } + + .sidebar .nav-toggle:checked { + & ~ nav { + height: auto; + } + + & + .expander .arrow { + transform: rotate(-135deg); + } + } + + .main { + width: 100%; + } +} diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/advanced.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/advanced.md new file mode 100644 index 0000000000..f2f8854bf3 --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/advanced.md @@ -0,0 +1,2379 @@ +# Advanced googletest Topics + +## Introduction + +Now that you have read the [googletest Primer](primer.md) and learned how to +write tests using googletest, it's time to learn some new tricks. This document +will show you more assertions as well as how to construct complex failure +messages, propagate fatal failures, reuse and speed up your test fixtures, and +use various flags with your tests. + +## More Assertions + +This section covers some less frequently used, but still significant, +assertions. + +### Explicit Success and Failure + +See [Explicit Success and Failure](reference/assertions.md#success-failure) in +the Assertions Reference. + +### Exception Assertions + +See [Exception Assertions](reference/assertions.md#exceptions) in the Assertions +Reference. + +### Predicate Assertions for Better Error Messages + +Even though googletest has a rich set of assertions, they can never be complete, +as it's impossible (nor a good idea) to anticipate all scenarios a user might +run into. Therefore, sometimes a user has to use `EXPECT_TRUE()` to check a +complex expression, for lack of a better macro. This has the problem of not +showing you the values of the parts of the expression, making it hard to +understand what went wrong. As a workaround, some users choose to construct the +failure message by themselves, streaming it into `EXPECT_TRUE()`. However, this +is awkward especially when the expression has side-effects or is expensive to +evaluate. + +googletest gives you three different options to solve this problem: + +#### Using an Existing Boolean Function + +If you already have a function or functor that returns `bool` (or a type that +can be implicitly converted to `bool`), you can use it in a *predicate +assertion* to get the function arguments printed for free. See +[`EXPECT_PRED*`](reference/assertions.md#EXPECT_PRED) in the Assertions +Reference for details. + +#### Using a Function That Returns an AssertionResult + +While `EXPECT_PRED*()` and friends are handy for a quick job, the syntax is not +satisfactory: you have to use different macros for different arities, and it +feels more like Lisp than C++. The `::testing::AssertionResult` class solves +this problem. + +An `AssertionResult` object represents the result of an assertion (whether it's +a success or a failure, and an associated message). You can create an +`AssertionResult` using one of these factory functions: + +```c++ +namespace testing { + +// Returns an AssertionResult object to indicate that an assertion has +// succeeded. +AssertionResult AssertionSuccess(); + +// Returns an AssertionResult object to indicate that an assertion has +// failed. +AssertionResult AssertionFailure(); + +} +``` + +You can then use the `<<` operator to stream messages to the `AssertionResult` +object. + +To provide more readable messages in Boolean assertions (e.g. `EXPECT_TRUE()`), +write a predicate function that returns `AssertionResult` instead of `bool`. For +example, if you define `IsEven()` as: + +```c++ +testing::AssertionResult IsEven(int n) { + if ((n % 2) == 0) + return testing::AssertionSuccess(); + else + return testing::AssertionFailure() << n << " is odd"; +} +``` + +instead of: + +```c++ +bool IsEven(int n) { + return (n % 2) == 0; +} +``` + +the failed assertion `EXPECT_TRUE(IsEven(Fib(4)))` will print: + +```none +Value of: IsEven(Fib(4)) + Actual: false (3 is odd) +Expected: true +``` + +instead of a more opaque + +```none +Value of: IsEven(Fib(4)) + Actual: false +Expected: true +``` + +If you want informative messages in `EXPECT_FALSE` and `ASSERT_FALSE` as well +(one third of Boolean assertions in the Google code base are negative ones), and +are fine with making the predicate slower in the success case, you can supply a +success message: + +```c++ +testing::AssertionResult IsEven(int n) { + if ((n % 2) == 0) + return testing::AssertionSuccess() << n << " is even"; + else + return testing::AssertionFailure() << n << " is odd"; +} +``` + +Then the statement `EXPECT_FALSE(IsEven(Fib(6)))` will print + +```none + Value of: IsEven(Fib(6)) + Actual: true (8 is even) + Expected: false +``` + +#### Using a Predicate-Formatter + +If you find the default message generated by +[`EXPECT_PRED*`](reference/assertions.md#EXPECT_PRED) and +[`EXPECT_TRUE`](reference/assertions.md#EXPECT_TRUE) unsatisfactory, or some +arguments to your predicate do not support streaming to `ostream`, you can +instead use *predicate-formatter assertions* to *fully* customize how the +message is formatted. See +[`EXPECT_PRED_FORMAT*`](reference/assertions.md#EXPECT_PRED_FORMAT) in the +Assertions Reference for details. + +### Floating-Point Comparison + +See [Floating-Point Comparison](reference/assertions.md#floating-point) in the +Assertions Reference. + +#### Floating-Point Predicate-Format Functions + +Some floating-point operations are useful, but not that often used. In order to +avoid an explosion of new macros, we provide them as predicate-format functions +that can be used in the predicate assertion macro +[`EXPECT_PRED_FORMAT2`](reference/assertions.md#EXPECT_PRED_FORMAT), for +example: + +```c++ +using ::testing::FloatLE; +using ::testing::DoubleLE; +... +EXPECT_PRED_FORMAT2(FloatLE, val1, val2); +EXPECT_PRED_FORMAT2(DoubleLE, val1, val2); +``` + +The above code verifies that `val1` is less than, or approximately equal to, +`val2`. + +### Asserting Using gMock Matchers + +See [`EXPECT_THAT`](reference/assertions.md#EXPECT_THAT) in the Assertions +Reference. + +### More String Assertions + +(Please read the [previous](#asserting-using-gmock-matchers) section first if +you haven't.) + +You can use the gMock [string matchers](reference/matchers.md#string-matchers) +with [`EXPECT_THAT`](reference/assertions.md#EXPECT_THAT) to do more string +comparison tricks (sub-string, prefix, suffix, regular expression, and etc). For +example, + +```c++ +using ::testing::HasSubstr; +using ::testing::MatchesRegex; +... + ASSERT_THAT(foo_string, HasSubstr("needle")); + EXPECT_THAT(bar_string, MatchesRegex("\\w*\\d+")); +``` + +### Windows HRESULT assertions + +See [Windows HRESULT Assertions](reference/assertions.md#HRESULT) in the +Assertions Reference. + +### Type Assertions + +You can call the function + +```c++ +::testing::StaticAssertTypeEq<T1, T2>(); +``` + +to assert that types `T1` and `T2` are the same. The function does nothing if +the assertion is satisfied. If the types are different, the function call will +fail to compile, the compiler error message will say that `T1 and T2 are not the +same type` and most likely (depending on the compiler) show you the actual +values of `T1` and `T2`. This is mainly useful inside template code. + +**Caveat**: When used inside a member function of a class template or a function +template, `StaticAssertTypeEq<T1, T2>()` is effective only if the function is +instantiated. For example, given: + +```c++ +template <typename T> class Foo { + public: + void Bar() { testing::StaticAssertTypeEq<int, T>(); } +}; +``` + +the code: + +```c++ +void Test1() { Foo<bool> foo; } +``` + +will not generate a compiler error, as `Foo<bool>::Bar()` is never actually +instantiated. Instead, you need: + +```c++ +void Test2() { Foo<bool> foo; foo.Bar(); } +``` + +to cause a compiler error. + +### Assertion Placement + +You can use assertions in any C++ function. In particular, it doesn't have to be +a method of the test fixture class. The one constraint is that assertions that +generate a fatal failure (`FAIL*` and `ASSERT_*`) can only be used in +void-returning functions. This is a consequence of Google's not using +exceptions. By placing it in a non-void function you'll get a confusing compile +error like `"error: void value not ignored as it ought to be"` or `"cannot +initialize return object of type 'bool' with an rvalue of type 'void'"` or +`"error: no viable conversion from 'void' to 'string'"`. + +If you need to use fatal assertions in a function that returns non-void, one +option is to make the function return the value in an out parameter instead. For +example, you can rewrite `T2 Foo(T1 x)` to `void Foo(T1 x, T2* result)`. You +need to make sure that `*result` contains some sensible value even when the +function returns prematurely. As the function now returns `void`, you can use +any assertion inside of it. + +If changing the function's type is not an option, you should just use assertions +that generate non-fatal failures, such as `ADD_FAILURE*` and `EXPECT_*`. + +{: .callout .note} +NOTE: Constructors and destructors are not considered void-returning functions, +according to the C++ language specification, and so you may not use fatal +assertions in them; you'll get a compilation error if you try. Instead, either +call `abort` and crash the entire test executable, or put the fatal assertion in +a `SetUp`/`TearDown` function; see +[constructor/destructor vs. `SetUp`/`TearDown`](faq.md#CtorVsSetUp) + +{: .callout .warning} +WARNING: A fatal assertion in a helper function (private void-returning method) +called from a constructor or destructor does not terminate the current test, as +your intuition might suggest: it merely returns from the constructor or +destructor early, possibly leaving your object in a partially-constructed or +partially-destructed state! You almost certainly want to `abort` or use +`SetUp`/`TearDown` instead. + +## Skipping test execution + +Related to the assertions `SUCCEED()` and `FAIL()`, you can prevent further test +execution at runtime with the `GTEST_SKIP()` macro. This is useful when you need +to check for preconditions of the system under test during runtime and skip +tests in a meaningful way. + +`GTEST_SKIP()` can be used in individual test cases or in the `SetUp()` methods +of classes derived from either `::testing::Environment` or `::testing::Test`. +For example: + +```c++ +TEST(SkipTest, DoesSkip) { + GTEST_SKIP() << "Skipping single test"; + EXPECT_EQ(0, 1); // Won't fail; it won't be executed +} + +class SkipFixture : public ::testing::Test { + protected: + void SetUp() override { + GTEST_SKIP() << "Skipping all tests for this fixture"; + } +}; + +// Tests for SkipFixture won't be executed. +TEST_F(SkipFixture, SkipsOneTest) { + EXPECT_EQ(5, 7); // Won't fail +} +``` + +As with assertion macros, you can stream a custom message into `GTEST_SKIP()`. + +## Teaching googletest How to Print Your Values + +When a test assertion such as `EXPECT_EQ` fails, googletest prints the argument +values to help you debug. It does this using a user-extensible value printer. + +This printer knows how to print built-in C++ types, native arrays, STL +containers, and any type that supports the `<<` operator. For other types, it +prints the raw bytes in the value and hopes that you the user can figure it out. + +As mentioned earlier, the printer is *extensible*. That means you can teach it +to do a better job at printing your particular type than to dump the bytes. To +do that, define `<<` for your type: + +```c++ +#include <ostream> + +namespace foo { + +class Bar { // We want googletest to be able to print instances of this. +... + // Create a free inline friend function. + friend std::ostream& operator<<(std::ostream& os, const Bar& bar) { + return os << bar.DebugString(); // whatever needed to print bar to os + } +}; + +// If you can't declare the function in the class it's important that the +// << operator is defined in the SAME namespace that defines Bar. C++'s look-up +// rules rely on that. +std::ostream& operator<<(std::ostream& os, const Bar& bar) { + return os << bar.DebugString(); // whatever needed to print bar to os +} + +} // namespace foo +``` + +Sometimes, this might not be an option: your team may consider it bad style to +have a `<<` operator for `Bar`, or `Bar` may already have a `<<` operator that +doesn't do what you want (and you cannot change it). If so, you can instead +define a `PrintTo()` function like this: + +```c++ +#include <ostream> + +namespace foo { + +class Bar { + ... + friend void PrintTo(const Bar& bar, std::ostream* os) { + *os << bar.DebugString(); // whatever needed to print bar to os + } +}; + +// If you can't declare the function in the class it's important that PrintTo() +// is defined in the SAME namespace that defines Bar. C++'s look-up rules rely +// on that. +void PrintTo(const Bar& bar, std::ostream* os) { + *os << bar.DebugString(); // whatever needed to print bar to os +} + +} // namespace foo +``` + +If you have defined both `<<` and `PrintTo()`, the latter will be used when +googletest is concerned. This allows you to customize how the value appears in +googletest's output without affecting code that relies on the behavior of its +`<<` operator. + +If you want to print a value `x` using googletest's value printer yourself, just +call `::testing::PrintToString(x)`, which returns an `std::string`: + +```c++ +vector<pair<Bar, int> > bar_ints = GetBarIntVector(); + +EXPECT_TRUE(IsCorrectBarIntVector(bar_ints)) + << "bar_ints = " << testing::PrintToString(bar_ints); +``` + +## Death Tests + +In many applications, there are assertions that can cause application failure if +a condition is not met. These consistency checks, which ensure that the program +is in a known good state, are there to fail at the earliest possible time after +some program state is corrupted. If the assertion checks the wrong condition, +then the program may proceed in an erroneous state, which could lead to memory +corruption, security holes, or worse. Hence it is vitally important to test that +such assertion statements work as expected. + +Since these precondition checks cause the processes to die, we call such tests +_death tests_. More generally, any test that checks that a program terminates +(except by throwing an exception) in an expected fashion is also a death test. + +Note that if a piece of code throws an exception, we don't consider it "death" +for the purpose of death tests, as the caller of the code could catch the +exception and avoid the crash. If you want to verify exceptions thrown by your +code, see [Exception Assertions](#ExceptionAssertions). + +If you want to test `EXPECT_*()/ASSERT_*()` failures in your test code, see +["Catching" Failures](#catching-failures). + +### How to Write a Death Test + +GoogleTest provides assertion macros to support death tests. See +[Death Assertions](reference/assertions.md#death) in the Assertions Reference +for details. + +To write a death test, simply use one of the macros inside your test function. +For example, + +```c++ +TEST(MyDeathTest, Foo) { + // This death test uses a compound statement. + ASSERT_DEATH({ + int n = 5; + Foo(&n); + }, "Error on line .* of Foo()"); +} + +TEST(MyDeathTest, NormalExit) { + EXPECT_EXIT(NormalExit(), testing::ExitedWithCode(0), "Success"); +} + +TEST(MyDeathTest, KillProcess) { + EXPECT_EXIT(KillProcess(), testing::KilledBySignal(SIGKILL), + "Sending myself unblockable signal"); +} +``` + +verifies that: + +* calling `Foo(5)` causes the process to die with the given error message, +* calling `NormalExit()` causes the process to print `"Success"` to stderr and + exit with exit code 0, and +* calling `KillProcess()` kills the process with signal `SIGKILL`. + +The test function body may contain other assertions and statements as well, if +necessary. + +Note that a death test only cares about three things: + +1. does `statement` abort or exit the process? +2. (in the case of `ASSERT_EXIT` and `EXPECT_EXIT`) does the exit status + satisfy `predicate`? Or (in the case of `ASSERT_DEATH` and `EXPECT_DEATH`) + is the exit status non-zero? And +3. does the stderr output match `matcher`? + +In particular, if `statement` generates an `ASSERT_*` or `EXPECT_*` failure, it +will **not** cause the death test to fail, as googletest assertions don't abort +the process. + +### Death Test Naming + +{: .callout .important} +IMPORTANT: We strongly recommend you to follow the convention of naming your +**test suite** (not test) `*DeathTest` when it contains a death test, as +demonstrated in the above example. The +[Death Tests And Threads](#death-tests-and-threads) section below explains why. + +If a test fixture class is shared by normal tests and death tests, you can use +`using` or `typedef` to introduce an alias for the fixture class and avoid +duplicating its code: + +```c++ +class FooTest : public testing::Test { ... }; + +using FooDeathTest = FooTest; + +TEST_F(FooTest, DoesThis) { + // normal test +} + +TEST_F(FooDeathTest, DoesThat) { + // death test +} +``` + +### Regular Expression Syntax + +On POSIX systems (e.g. Linux, Cygwin, and Mac), googletest uses the +[POSIX extended regular expression](http://www.opengroup.org/onlinepubs/009695399/basedefs/xbd_chap09.html#tag_09_04) +syntax. To learn about this syntax, you may want to read this +[Wikipedia entry](http://en.wikipedia.org/wiki/Regular_expression#POSIX_Extended_Regular_Expressions). + +On Windows, googletest uses its own simple regular expression implementation. It +lacks many features. For example, we don't support union (`"x|y"`), grouping +(`"(xy)"`), brackets (`"[xy]"`), and repetition count (`"x{5,7}"`), among +others. Below is what we do support (`A` denotes a literal character, period +(`.`), or a single `\\ ` escape sequence; `x` and `y` denote regular +expressions.): + +Expression | Meaning +---------- | -------------------------------------------------------------- +`c` | matches any literal character `c` +`\\d` | matches any decimal digit +`\\D` | matches any character that's not a decimal digit +`\\f` | matches `\f` +`\\n` | matches `\n` +`\\r` | matches `\r` +`\\s` | matches any ASCII whitespace, including `\n` +`\\S` | matches any character that's not a whitespace +`\\t` | matches `\t` +`\\v` | matches `\v` +`\\w` | matches any letter, `_`, or decimal digit +`\\W` | matches any character that `\\w` doesn't match +`\\c` | matches any literal character `c`, which must be a punctuation +`.` | matches any single character except `\n` +`A?` | matches 0 or 1 occurrences of `A` +`A*` | matches 0 or many occurrences of `A` +`A+` | matches 1 or many occurrences of `A` +`^` | matches the beginning of a string (not that of each line) +`$` | matches the end of a string (not that of each line) +`xy` | matches `x` followed by `y` + +To help you determine which capability is available on your system, googletest +defines macros to govern which regular expression it is using. The macros are: +`GTEST_USES_SIMPLE_RE=1` or `GTEST_USES_POSIX_RE=1`. If you want your death +tests to work in all cases, you can either `#if` on these macros or use the more +limited syntax only. + +### How It Works + +See [Death Assertions](reference/assertions.md#death) in the Assertions +Reference. + +### Death Tests And Threads + +The reason for the two death test styles has to do with thread safety. Due to +well-known problems with forking in the presence of threads, death tests should +be run in a single-threaded context. Sometimes, however, it isn't feasible to +arrange that kind of environment. For example, statically-initialized modules +may start threads before main is ever reached. Once threads have been created, +it may be difficult or impossible to clean them up. + +googletest has three features intended to raise awareness of threading issues. + +1. A warning is emitted if multiple threads are running when a death test is + encountered. +2. Test suites with a name ending in "DeathTest" are run before all other + tests. +3. It uses `clone()` instead of `fork()` to spawn the child process on Linux + (`clone()` is not available on Cygwin and Mac), as `fork()` is more likely + to cause the child to hang when the parent process has multiple threads. + +It's perfectly fine to create threads inside a death test statement; they are +executed in a separate process and cannot affect the parent. + +### Death Test Styles + +The "threadsafe" death test style was introduced in order to help mitigate the +risks of testing in a possibly multithreaded environment. It trades increased +test execution time (potentially dramatically so) for improved thread safety. + +The automated testing framework does not set the style flag. You can choose a +particular style of death tests by setting the flag programmatically: + +```c++ +GTEST_FLAG_SET(death_test_style, "threadsafe") +``` + +You can do this in `main()` to set the style for all death tests in the binary, +or in individual tests. Recall that flags are saved before running each test and +restored afterwards, so you need not do that yourself. For example: + +```c++ +int main(int argc, char** argv) { + testing::InitGoogleTest(&argc, argv); + GTEST_FLAG_SET(death_test_style, "fast"); + return RUN_ALL_TESTS(); +} + +TEST(MyDeathTest, TestOne) { + GTEST_FLAG_SET(death_test_style, "threadsafe"); + // This test is run in the "threadsafe" style: + ASSERT_DEATH(ThisShouldDie(), ""); +} + +TEST(MyDeathTest, TestTwo) { + // This test is run in the "fast" style: + ASSERT_DEATH(ThisShouldDie(), ""); +} +``` + +### Caveats + +The `statement` argument of `ASSERT_EXIT()` can be any valid C++ statement. If +it leaves the current function via a `return` statement or by throwing an +exception, the death test is considered to have failed. Some googletest macros +may return from the current function (e.g. `ASSERT_TRUE()`), so be sure to avoid +them in `statement`. + +Since `statement` runs in the child process, any in-memory side effect (e.g. +modifying a variable, releasing memory, etc) it causes will *not* be observable +in the parent process. In particular, if you release memory in a death test, +your program will fail the heap check as the parent process will never see the +memory reclaimed. To solve this problem, you can + +1. try not to free memory in a death test; +2. free the memory again in the parent process; or +3. do not use the heap checker in your program. + +Due to an implementation detail, you cannot place multiple death test assertions +on the same line; otherwise, compilation will fail with an unobvious error +message. + +Despite the improved thread safety afforded by the "threadsafe" style of death +test, thread problems such as deadlock are still possible in the presence of +handlers registered with `pthread_atfork(3)`. + +## Using Assertions in Sub-routines + +{: .callout .note} +Note: If you want to put a series of test assertions in a subroutine to check +for a complex condition, consider using +[a custom GMock matcher](gmock_cook_book.md#NewMatchers) instead. This lets you +provide a more readable error message in case of failure and avoid all of the +issues described below. + +### Adding Traces to Assertions + +If a test sub-routine is called from several places, when an assertion inside it +fails, it can be hard to tell which invocation of the sub-routine the failure is +from. You can alleviate this problem using extra logging or custom failure +messages, but that usually clutters up your tests. A better solution is to use +the `SCOPED_TRACE` macro or the `ScopedTrace` utility: + +```c++ +SCOPED_TRACE(message); +``` + +```c++ +ScopedTrace trace("file_path", line_number, message); +``` + +where `message` can be anything streamable to `std::ostream`. `SCOPED_TRACE` +macro will cause the current file name, line number, and the given message to be +added in every failure message. `ScopedTrace` accepts explicit file name and +line number in arguments, which is useful for writing test helpers. The effect +will be undone when the control leaves the current lexical scope. + +For example, + +```c++ +10: void Sub1(int n) { +11: EXPECT_EQ(Bar(n), 1); +12: EXPECT_EQ(Bar(n + 1), 2); +13: } +14: +15: TEST(FooTest, Bar) { +16: { +17: SCOPED_TRACE("A"); // This trace point will be included in +18: // every failure in this scope. +19: Sub1(1); +20: } +21: // Now it won't. +22: Sub1(9); +23: } +``` + +could result in messages like these: + +```none +path/to/foo_test.cc:11: Failure +Value of: Bar(n) +Expected: 1 + Actual: 2 +Google Test trace: +path/to/foo_test.cc:17: A + +path/to/foo_test.cc:12: Failure +Value of: Bar(n + 1) +Expected: 2 + Actual: 3 +``` + +Without the trace, it would've been difficult to know which invocation of +`Sub1()` the two failures come from respectively. (You could add an extra +message to each assertion in `Sub1()` to indicate the value of `n`, but that's +tedious.) + +Some tips on using `SCOPED_TRACE`: + +1. With a suitable message, it's often enough to use `SCOPED_TRACE` at the + beginning of a sub-routine, instead of at each call site. +2. When calling sub-routines inside a loop, make the loop iterator part of the + message in `SCOPED_TRACE` such that you can know which iteration the failure + is from. +3. Sometimes the line number of the trace point is enough for identifying the + particular invocation of a sub-routine. In this case, you don't have to + choose a unique message for `SCOPED_TRACE`. You can simply use `""`. +4. You can use `SCOPED_TRACE` in an inner scope when there is one in the outer + scope. In this case, all active trace points will be included in the failure + messages, in reverse order they are encountered. +5. The trace dump is clickable in Emacs - hit `return` on a line number and + you'll be taken to that line in the source file! + +### Propagating Fatal Failures + +A common pitfall when using `ASSERT_*` and `FAIL*` is not understanding that +when they fail they only abort the _current function_, not the entire test. For +example, the following test will segfault: + +```c++ +void Subroutine() { + // Generates a fatal failure and aborts the current function. + ASSERT_EQ(1, 2); + + // The following won't be executed. + ... +} + +TEST(FooTest, Bar) { + Subroutine(); // The intended behavior is for the fatal failure + // in Subroutine() to abort the entire test. + + // The actual behavior: the function goes on after Subroutine() returns. + int* p = nullptr; + *p = 3; // Segfault! +} +``` + +To alleviate this, googletest provides three different solutions. You could use +either exceptions, the `(ASSERT|EXPECT)_NO_FATAL_FAILURE` assertions or the +`HasFatalFailure()` function. They are described in the following two +subsections. + +#### Asserting on Subroutines with an exception + +The following code can turn ASSERT-failure into an exception: + +```c++ +class ThrowListener : public testing::EmptyTestEventListener { + void OnTestPartResult(const testing::TestPartResult& result) override { + if (result.type() == testing::TestPartResult::kFatalFailure) { + throw testing::AssertionException(result); + } + } +}; +int main(int argc, char** argv) { + ... + testing::UnitTest::GetInstance()->listeners().Append(new ThrowListener); + return RUN_ALL_TESTS(); +} +``` + +This listener should be added after other listeners if you have any, otherwise +they won't see failed `OnTestPartResult`. + +#### Asserting on Subroutines + +As shown above, if your test calls a subroutine that has an `ASSERT_*` failure +in it, the test will continue after the subroutine returns. This may not be what +you want. + +Often people want fatal failures to propagate like exceptions. For that +googletest offers the following macros: + +Fatal assertion | Nonfatal assertion | Verifies +------------------------------------- | ------------------------------------- | -------- +`ASSERT_NO_FATAL_FAILURE(statement);` | `EXPECT_NO_FATAL_FAILURE(statement);` | `statement` doesn't generate any new fatal failures in the current thread. + +Only failures in the thread that executes the assertion are checked to determine +the result of this type of assertions. If `statement` creates new threads, +failures in these threads are ignored. + +Examples: + +```c++ +ASSERT_NO_FATAL_FAILURE(Foo()); + +int i; +EXPECT_NO_FATAL_FAILURE({ + i = Bar(); +}); +``` + +Assertions from multiple threads are currently not supported on Windows. + +#### Checking for Failures in the Current Test + +`HasFatalFailure()` in the `::testing::Test` class returns `true` if an +assertion in the current test has suffered a fatal failure. This allows +functions to catch fatal failures in a sub-routine and return early. + +```c++ +class Test { + public: + ... + static bool HasFatalFailure(); +}; +``` + +The typical usage, which basically simulates the behavior of a thrown exception, +is: + +```c++ +TEST(FooTest, Bar) { + Subroutine(); + // Aborts if Subroutine() had a fatal failure. + if (HasFatalFailure()) return; + + // The following won't be executed. + ... +} +``` + +If `HasFatalFailure()` is used outside of `TEST()` , `TEST_F()` , or a test +fixture, you must add the `::testing::Test::` prefix, as in: + +```c++ +if (testing::Test::HasFatalFailure()) return; +``` + +Similarly, `HasNonfatalFailure()` returns `true` if the current test has at +least one non-fatal failure, and `HasFailure()` returns `true` if the current +test has at least one failure of either kind. + +## Logging Additional Information + +In your test code, you can call `RecordProperty("key", value)` to log additional +information, where `value` can be either a string or an `int`. The *last* value +recorded for a key will be emitted to the +[XML output](#generating-an-xml-report) if you specify one. For example, the +test + +```c++ +TEST_F(WidgetUsageTest, MinAndMaxWidgets) { + RecordProperty("MaximumWidgets", ComputeMaxUsage()); + RecordProperty("MinimumWidgets", ComputeMinUsage()); +} +``` + +will output XML like this: + +```xml + ... + <testcase name="MinAndMaxWidgets" status="run" time="0.006" classname="WidgetUsageTest" MaximumWidgets="12" MinimumWidgets="9" /> + ... +``` + +{: .callout .note} +> NOTE: +> +> * `RecordProperty()` is a static member of the `Test` class. Therefore it +> needs to be prefixed with `::testing::Test::` if used outside of the +> `TEST` body and the test fixture class. +> * *`key`* must be a valid XML attribute name, and cannot conflict with the +> ones already used by googletest (`name`, `status`, `time`, `classname`, +> `type_param`, and `value_param`). +> * Calling `RecordProperty()` outside of the lifespan of a test is allowed. +> If it's called outside of a test but between a test suite's +> `SetUpTestSuite()` and `TearDownTestSuite()` methods, it will be +> attributed to the XML element for the test suite. If it's called outside +> of all test suites (e.g. in a test environment), it will be attributed to +> the top-level XML element. + +## Sharing Resources Between Tests in the Same Test Suite + +googletest creates a new test fixture object for each test in order to make +tests independent and easier to debug. However, sometimes tests use resources +that are expensive to set up, making the one-copy-per-test model prohibitively +expensive. + +If the tests don't change the resource, there's no harm in their sharing a +single resource copy. So, in addition to per-test set-up/tear-down, googletest +also supports per-test-suite set-up/tear-down. To use it: + +1. In your test fixture class (say `FooTest` ), declare as `static` some member + variables to hold the shared resources. +2. Outside your test fixture class (typically just below it), define those + member variables, optionally giving them initial values. +3. In the same test fixture class, define a `static void SetUpTestSuite()` + function (remember not to spell it as **`SetupTestSuite`** with a small + `u`!) to set up the shared resources and a `static void TearDownTestSuite()` + function to tear them down. + +That's it! googletest automatically calls `SetUpTestSuite()` before running the +*first test* in the `FooTest` test suite (i.e. before creating the first +`FooTest` object), and calls `TearDownTestSuite()` after running the *last test* +in it (i.e. after deleting the last `FooTest` object). In between, the tests can +use the shared resources. + +Remember that the test order is undefined, so your code can't depend on a test +preceding or following another. Also, the tests must either not modify the state +of any shared resource, or, if they do modify the state, they must restore the +state to its original value before passing control to the next test. + +Note that `SetUpTestSuite()` may be called multiple times for a test fixture +class that has derived classes, so you should not expect code in the function +body to be run only once. Also, derived classes still have access to shared +resources defined as static members, so careful consideration is needed when +managing shared resources to avoid memory leaks. + +Here's an example of per-test-suite set-up and tear-down: + +```c++ +class FooTest : public testing::Test { + protected: + // Per-test-suite set-up. + // Called before the first test in this test suite. + // Can be omitted if not needed. + static void SetUpTestSuite() { + // Avoid reallocating static objects if called in subclasses of FooTest. + if (shared_resource_ == nullptr) { + shared_resource_ = new ...; + } + } + + // Per-test-suite tear-down. + // Called after the last test in this test suite. + // Can be omitted if not needed. + static void TearDownTestSuite() { + delete shared_resource_; + shared_resource_ = nullptr; + } + + // You can define per-test set-up logic as usual. + void SetUp() override { ... } + + // You can define per-test tear-down logic as usual. + void TearDown() override { ... } + + // Some expensive resource shared by all tests. + static T* shared_resource_; +}; + +T* FooTest::shared_resource_ = nullptr; + +TEST_F(FooTest, Test1) { + ... you can refer to shared_resource_ here ... +} + +TEST_F(FooTest, Test2) { + ... you can refer to shared_resource_ here ... +} +``` + +{: .callout .note} +NOTE: Though the above code declares `SetUpTestSuite()` protected, it may +sometimes be necessary to declare it public, such as when using it with +`TEST_P`. + +## Global Set-Up and Tear-Down + +Just as you can do set-up and tear-down at the test level and the test suite +level, you can also do it at the test program level. Here's how. + +First, you subclass the `::testing::Environment` class to define a test +environment, which knows how to set-up and tear-down: + +```c++ +class Environment : public ::testing::Environment { + public: + ~Environment() override {} + + // Override this to define how to set up the environment. + void SetUp() override {} + + // Override this to define how to tear down the environment. + void TearDown() override {} +}; +``` + +Then, you register an instance of your environment class with googletest by +calling the `::testing::AddGlobalTestEnvironment()` function: + +```c++ +Environment* AddGlobalTestEnvironment(Environment* env); +``` + +Now, when `RUN_ALL_TESTS()` is called, it first calls the `SetUp()` method of +each environment object, then runs the tests if none of the environments +reported fatal failures and `GTEST_SKIP()` was not called. `RUN_ALL_TESTS()` +always calls `TearDown()` with each environment object, regardless of whether or +not the tests were run. + +It's OK to register multiple environment objects. In this suite, their `SetUp()` +will be called in the order they are registered, and their `TearDown()` will be +called in the reverse order. + +Note that googletest takes ownership of the registered environment objects. +Therefore **do not delete them** by yourself. + +You should call `AddGlobalTestEnvironment()` before `RUN_ALL_TESTS()` is called, +probably in `main()`. If you use `gtest_main`, you need to call this before +`main()` starts for it to take effect. One way to do this is to define a global +variable like this: + +```c++ +testing::Environment* const foo_env = + testing::AddGlobalTestEnvironment(new FooEnvironment); +``` + +However, we strongly recommend you to write your own `main()` and call +`AddGlobalTestEnvironment()` there, as relying on initialization of global +variables makes the code harder to read and may cause problems when you register +multiple environments from different translation units and the environments have +dependencies among them (remember that the compiler doesn't guarantee the order +in which global variables from different translation units are initialized). + +## Value-Parameterized Tests + +*Value-parameterized tests* allow you to test your code with different +parameters without writing multiple copies of the same test. This is useful in a +number of situations, for example: + +* You have a piece of code whose behavior is affected by one or more + command-line flags. You want to make sure your code performs correctly for + various values of those flags. +* You want to test different implementations of an OO interface. +* You want to test your code over various inputs (a.k.a. data-driven testing). + This feature is easy to abuse, so please exercise your good sense when doing + it! + +### How to Write Value-Parameterized Tests + +To write value-parameterized tests, first you should define a fixture class. It +must be derived from both `testing::Test` and `testing::WithParamInterface<T>` +(the latter is a pure interface), where `T` is the type of your parameter +values. For convenience, you can just derive the fixture class from +`testing::TestWithParam<T>`, which itself is derived from both `testing::Test` +and `testing::WithParamInterface<T>`. `T` can be any copyable type. If it's a +raw pointer, you are responsible for managing the lifespan of the pointed +values. + +{: .callout .note} +NOTE: If your test fixture defines `SetUpTestSuite()` or `TearDownTestSuite()` +they must be declared **public** rather than **protected** in order to use +`TEST_P`. + +```c++ +class FooTest : + public testing::TestWithParam<const char*> { + // You can implement all the usual fixture class members here. + // To access the test parameter, call GetParam() from class + // TestWithParam<T>. +}; + +// Or, when you want to add parameters to a pre-existing fixture class: +class BaseTest : public testing::Test { + ... +}; +class BarTest : public BaseTest, + public testing::WithParamInterface<const char*> { + ... +}; +``` + +Then, use the `TEST_P` macro to define as many test patterns using this fixture +as you want. The `_P` suffix is for "parameterized" or "pattern", whichever you +prefer to think. + +```c++ +TEST_P(FooTest, DoesBlah) { + // Inside a test, access the test parameter with the GetParam() method + // of the TestWithParam<T> class: + EXPECT_TRUE(foo.Blah(GetParam())); + ... +} + +TEST_P(FooTest, HasBlahBlah) { + ... +} +``` + +Finally, you can use the `INSTANTIATE_TEST_SUITE_P` macro to instantiate the +test suite with any set of parameters you want. GoogleTest defines a number of +functions for generating test parameters—see details at +[`INSTANTIATE_TEST_SUITE_P`](reference/testing.md#INSTANTIATE_TEST_SUITE_P) in +the Testing Reference. + +For example, the following statement will instantiate tests from the `FooTest` +test suite each with parameter values `"meeny"`, `"miny"`, and `"moe"` using the +[`Values`](reference/testing.md#param-generators) parameter generator: + +```c++ +INSTANTIATE_TEST_SUITE_P(MeenyMinyMoe, + FooTest, + testing::Values("meeny", "miny", "moe")); +``` + +{: .callout .note} +NOTE: The code above must be placed at global or namespace scope, not at +function scope. + +The first argument to `INSTANTIATE_TEST_SUITE_P` is a unique name for the +instantiation of the test suite. The next argument is the name of the test +pattern, and the last is the +[parameter generator](reference/testing.md#param-generators). + +You can instantiate a test pattern more than once, so to distinguish different +instances of the pattern, the instantiation name is added as a prefix to the +actual test suite name. Remember to pick unique prefixes for different +instantiations. The tests from the instantiation above will have these names: + +* `MeenyMinyMoe/FooTest.DoesBlah/0` for `"meeny"` +* `MeenyMinyMoe/FooTest.DoesBlah/1` for `"miny"` +* `MeenyMinyMoe/FooTest.DoesBlah/2` for `"moe"` +* `MeenyMinyMoe/FooTest.HasBlahBlah/0` for `"meeny"` +* `MeenyMinyMoe/FooTest.HasBlahBlah/1` for `"miny"` +* `MeenyMinyMoe/FooTest.HasBlahBlah/2` for `"moe"` + +You can use these names in [`--gtest_filter`](#running-a-subset-of-the-tests). + +The following statement will instantiate all tests from `FooTest` again, each +with parameter values `"cat"` and `"dog"` using the +[`ValuesIn`](reference/testing.md#param-generators) parameter generator: + +```c++ +const char* pets[] = {"cat", "dog"}; +INSTANTIATE_TEST_SUITE_P(Pets, FooTest, testing::ValuesIn(pets)); +``` + +The tests from the instantiation above will have these names: + +* `Pets/FooTest.DoesBlah/0` for `"cat"` +* `Pets/FooTest.DoesBlah/1` for `"dog"` +* `Pets/FooTest.HasBlahBlah/0` for `"cat"` +* `Pets/FooTest.HasBlahBlah/1` for `"dog"` + +Please note that `INSTANTIATE_TEST_SUITE_P` will instantiate *all* tests in the +given test suite, whether their definitions come before or *after* the +`INSTANTIATE_TEST_SUITE_P` statement. + +Additionally, by default, every `TEST_P` without a corresponding +`INSTANTIATE_TEST_SUITE_P` causes a failing test in test suite +`GoogleTestVerification`. If you have a test suite where that omission is not an +error, for example it is in a library that may be linked in for other reasons or +where the list of test cases is dynamic and may be empty, then this check can be +suppressed by tagging the test suite: + +```c++ +GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(FooTest); +``` + +You can see [sample7_unittest.cc] and [sample8_unittest.cc] for more examples. + +[sample7_unittest.cc]: https://github.com/google/googletest/blob/master/googletest/samples/sample7_unittest.cc "Parameterized Test example" +[sample8_unittest.cc]: https://github.com/google/googletest/blob/master/googletest/samples/sample8_unittest.cc "Parameterized Test example with multiple parameters" + +### Creating Value-Parameterized Abstract Tests + +In the above, we define and instantiate `FooTest` in the *same* source file. +Sometimes you may want to define value-parameterized tests in a library and let +other people instantiate them later. This pattern is known as *abstract tests*. +As an example of its application, when you are designing an interface you can +write a standard suite of abstract tests (perhaps using a factory function as +the test parameter) that all implementations of the interface are expected to +pass. When someone implements the interface, they can instantiate your suite to +get all the interface-conformance tests for free. + +To define abstract tests, you should organize your code like this: + +1. Put the definition of the parameterized test fixture class (e.g. `FooTest`) + in a header file, say `foo_param_test.h`. Think of this as *declaring* your + abstract tests. +2. Put the `TEST_P` definitions in `foo_param_test.cc`, which includes + `foo_param_test.h`. Think of this as *implementing* your abstract tests. + +Once they are defined, you can instantiate them by including `foo_param_test.h`, +invoking `INSTANTIATE_TEST_SUITE_P()`, and depending on the library target that +contains `foo_param_test.cc`. You can instantiate the same abstract test suite +multiple times, possibly in different source files. + +### Specifying Names for Value-Parameterized Test Parameters + +The optional last argument to `INSTANTIATE_TEST_SUITE_P()` allows the user to +specify a function or functor that generates custom test name suffixes based on +the test parameters. The function should accept one argument of type +`testing::TestParamInfo<class ParamType>`, and return `std::string`. + +`testing::PrintToStringParamName` is a builtin test suffix generator that +returns the value of `testing::PrintToString(GetParam())`. It does not work for +`std::string` or C strings. + +{: .callout .note} +NOTE: test names must be non-empty, unique, and may only contain ASCII +alphanumeric characters. In particular, they +[should not contain underscores](faq.md#why-should-test-suite-names-and-test-names-not-contain-underscore) + +```c++ +class MyTestSuite : public testing::TestWithParam<int> {}; + +TEST_P(MyTestSuite, MyTest) +{ + std::cout << "Example Test Param: " << GetParam() << std::endl; +} + +INSTANTIATE_TEST_SUITE_P(MyGroup, MyTestSuite, testing::Range(0, 10), + testing::PrintToStringParamName()); +``` + +Providing a custom functor allows for more control over test parameter name +generation, especially for types where the automatic conversion does not +generate helpful parameter names (e.g. strings as demonstrated above). The +following example illustrates this for multiple parameters, an enumeration type +and a string, and also demonstrates how to combine generators. It uses a lambda +for conciseness: + +```c++ +enum class MyType { MY_FOO = 0, MY_BAR = 1 }; + +class MyTestSuite : public testing::TestWithParam<std::tuple<MyType, std::string>> { +}; + +INSTANTIATE_TEST_SUITE_P( + MyGroup, MyTestSuite, + testing::Combine( + testing::Values(MyType::MY_FOO, MyType::MY_BAR), + testing::Values("A", "B")), + [](const testing::TestParamInfo<MyTestSuite::ParamType>& info) { + std::string name = absl::StrCat( + std::get<0>(info.param) == MyType::MY_FOO ? "Foo" : "Bar", + std::get<1>(info.param)); + absl::c_replace_if(name, [](char c) { return !std::isalnum(c); }, '_'); + return name; + }); +``` + +## Typed Tests + +Suppose you have multiple implementations of the same interface and want to make +sure that all of them satisfy some common requirements. Or, you may have defined +several types that are supposed to conform to the same "concept" and you want to +verify it. In both cases, you want the same test logic repeated for different +types. + +While you can write one `TEST` or `TEST_F` for each type you want to test (and +you may even factor the test logic into a function template that you invoke from +the `TEST`), it's tedious and doesn't scale: if you want `m` tests over `n` +types, you'll end up writing `m*n` `TEST`s. + +*Typed tests* allow you to repeat the same test logic over a list of types. You +only need to write the test logic once, although you must know the type list +when writing typed tests. Here's how you do it: + +First, define a fixture class template. It should be parameterized by a type. +Remember to derive it from `::testing::Test`: + +```c++ +template <typename T> +class FooTest : public testing::Test { + public: + ... + using List = std::list<T>; + static T shared_; + T value_; +}; +``` + +Next, associate a list of types with the test suite, which will be repeated for +each type in the list: + +```c++ +using MyTypes = ::testing::Types<char, int, unsigned int>; +TYPED_TEST_SUITE(FooTest, MyTypes); +``` + +The type alias (`using` or `typedef`) is necessary for the `TYPED_TEST_SUITE` +macro to parse correctly. Otherwise the compiler will think that each comma in +the type list introduces a new macro argument. + +Then, use `TYPED_TEST()` instead of `TEST_F()` to define a typed test for this +test suite. You can repeat this as many times as you want: + +```c++ +TYPED_TEST(FooTest, DoesBlah) { + // Inside a test, refer to the special name TypeParam to get the type + // parameter. Since we are inside a derived class template, C++ requires + // us to visit the members of FooTest via 'this'. + TypeParam n = this->value_; + + // To visit static members of the fixture, add the 'TestFixture::' + // prefix. + n += TestFixture::shared_; + + // To refer to typedefs in the fixture, add the 'typename TestFixture::' + // prefix. The 'typename' is required to satisfy the compiler. + typename TestFixture::List values; + + values.push_back(n); + ... +} + +TYPED_TEST(FooTest, HasPropertyA) { ... } +``` + +You can see [sample6_unittest.cc] for a complete example. + +[sample6_unittest.cc]: https://github.com/google/googletest/blob/master/googletest/samples/sample6_unittest.cc "Typed Test example" + +## Type-Parameterized Tests + +*Type-parameterized tests* are like typed tests, except that they don't require +you to know the list of types ahead of time. Instead, you can define the test +logic first and instantiate it with different type lists later. You can even +instantiate it more than once in the same program. + +If you are designing an interface or concept, you can define a suite of +type-parameterized tests to verify properties that any valid implementation of +the interface/concept should have. Then, the author of each implementation can +just instantiate the test suite with their type to verify that it conforms to +the requirements, without having to write similar tests repeatedly. Here's an +example: + +First, define a fixture class template, as we did with typed tests: + +```c++ +template <typename T> +class FooTest : public testing::Test { + ... +}; +``` + +Next, declare that you will define a type-parameterized test suite: + +```c++ +TYPED_TEST_SUITE_P(FooTest); +``` + +Then, use `TYPED_TEST_P()` to define a type-parameterized test. You can repeat +this as many times as you want: + +```c++ +TYPED_TEST_P(FooTest, DoesBlah) { + // Inside a test, refer to TypeParam to get the type parameter. + TypeParam n = 0; + ... +} + +TYPED_TEST_P(FooTest, HasPropertyA) { ... } +``` + +Now the tricky part: you need to register all test patterns using the +`REGISTER_TYPED_TEST_SUITE_P` macro before you can instantiate them. The first +argument of the macro is the test suite name; the rest are the names of the +tests in this test suite: + +```c++ +REGISTER_TYPED_TEST_SUITE_P(FooTest, + DoesBlah, HasPropertyA); +``` + +Finally, you are free to instantiate the pattern with the types you want. If you +put the above code in a header file, you can `#include` it in multiple C++ +source files and instantiate it multiple times. + +```c++ +using MyTypes = ::testing::Types<char, int, unsigned int>; +INSTANTIATE_TYPED_TEST_SUITE_P(My, FooTest, MyTypes); +``` + +To distinguish different instances of the pattern, the first argument to the +`INSTANTIATE_TYPED_TEST_SUITE_P` macro is a prefix that will be added to the +actual test suite name. Remember to pick unique prefixes for different +instances. + +In the special case where the type list contains only one type, you can write +that type directly without `::testing::Types<...>`, like this: + +```c++ +INSTANTIATE_TYPED_TEST_SUITE_P(My, FooTest, int); +``` + +You can see [sample6_unittest.cc] for a complete example. + +## Testing Private Code + +If you change your software's internal implementation, your tests should not +break as long as the change is not observable by users. Therefore, **per the +black-box testing principle, most of the time you should test your code through +its public interfaces.** + +**If you still find yourself needing to test internal implementation code, +consider if there's a better design.** The desire to test internal +implementation is often a sign that the class is doing too much. Consider +extracting an implementation class, and testing it. Then use that implementation +class in the original class. + +If you absolutely have to test non-public interface code though, you can. There +are two cases to consider: + +* Static functions ( *not* the same as static member functions!) or unnamed + namespaces, and +* Private or protected class members + +To test them, we use the following special techniques: + +* Both static functions and definitions/declarations in an unnamed namespace + are only visible within the same translation unit. To test them, you can + `#include` the entire `.cc` file being tested in your `*_test.cc` file. + (#including `.cc` files is not a good way to reuse code - you should not do + this in production code!) + + However, a better approach is to move the private code into the + `foo::internal` namespace, where `foo` is the namespace your project + normally uses, and put the private declarations in a `*-internal.h` file. + Your production `.cc` files and your tests are allowed to include this + internal header, but your clients are not. This way, you can fully test your + internal implementation without leaking it to your clients. + +* Private class members are only accessible from within the class or by + friends. To access a class' private members, you can declare your test + fixture as a friend to the class and define accessors in your fixture. Tests + using the fixture can then access the private members of your production + class via the accessors in the fixture. Note that even though your fixture + is a friend to your production class, your tests are not automatically + friends to it, as they are technically defined in sub-classes of the + fixture. + + Another way to test private members is to refactor them into an + implementation class, which is then declared in a `*-internal.h` file. Your + clients aren't allowed to include this header but your tests can. Such is + called the + [Pimpl](https://www.gamedev.net/articles/programming/general-and-gameplay-programming/the-c-pimpl-r1794/) + (Private Implementation) idiom. + + Or, you can declare an individual test as a friend of your class by adding + this line in the class body: + + ```c++ + FRIEND_TEST(TestSuiteName, TestName); + ``` + + For example, + + ```c++ + // foo.h + class Foo { + ... + private: + FRIEND_TEST(FooTest, BarReturnsZeroOnNull); + + int Bar(void* x); + }; + + // foo_test.cc + ... + TEST(FooTest, BarReturnsZeroOnNull) { + Foo foo; + EXPECT_EQ(foo.Bar(NULL), 0); // Uses Foo's private member Bar(). + } + ``` + + Pay special attention when your class is defined in a namespace. If you want + your test fixtures and tests to be friends of your class, then they must be + defined in the exact same namespace (no anonymous or inline namespaces). + + For example, if the code to be tested looks like: + + ```c++ + namespace my_namespace { + + class Foo { + friend class FooTest; + FRIEND_TEST(FooTest, Bar); + FRIEND_TEST(FooTest, Baz); + ... definition of the class Foo ... + }; + + } // namespace my_namespace + ``` + + Your test code should be something like: + + ```c++ + namespace my_namespace { + + class FooTest : public testing::Test { + protected: + ... + }; + + TEST_F(FooTest, Bar) { ... } + TEST_F(FooTest, Baz) { ... } + + } // namespace my_namespace + ``` + +## "Catching" Failures + +If you are building a testing utility on top of googletest, you'll want to test +your utility. What framework would you use to test it? googletest, of course. + +The challenge is to verify that your testing utility reports failures correctly. +In frameworks that report a failure by throwing an exception, you could catch +the exception and assert on it. But googletest doesn't use exceptions, so how do +we test that a piece of code generates an expected failure? + +`"gtest/gtest-spi.h"` contains some constructs to do this. +After #including this header, you can use + +```c++ + EXPECT_FATAL_FAILURE(statement, substring); +``` + +to assert that `statement` generates a fatal (e.g. `ASSERT_*`) failure in the +current thread whose message contains the given `substring`, or use + +```c++ + EXPECT_NONFATAL_FAILURE(statement, substring); +``` + +if you are expecting a non-fatal (e.g. `EXPECT_*`) failure. + +Only failures in the current thread are checked to determine the result of this +type of expectations. If `statement` creates new threads, failures in these +threads are also ignored. If you want to catch failures in other threads as +well, use one of the following macros instead: + +```c++ + EXPECT_FATAL_FAILURE_ON_ALL_THREADS(statement, substring); + EXPECT_NONFATAL_FAILURE_ON_ALL_THREADS(statement, substring); +``` + +{: .callout .note} +NOTE: Assertions from multiple threads are currently not supported on Windows. + +For technical reasons, there are some caveats: + +1. You cannot stream a failure message to either macro. + +2. `statement` in `EXPECT_FATAL_FAILURE{_ON_ALL_THREADS}()` cannot reference + local non-static variables or non-static members of `this` object. + +3. `statement` in `EXPECT_FATAL_FAILURE{_ON_ALL_THREADS}()` cannot return a + value. + +## Registering tests programmatically + +The `TEST` macros handle the vast majority of all use cases, but there are few +where runtime registration logic is required. For those cases, the framework +provides the `::testing::RegisterTest` that allows callers to register arbitrary +tests dynamically. + +This is an advanced API only to be used when the `TEST` macros are insufficient. +The macros should be preferred when possible, as they avoid most of the +complexity of calling this function. + +It provides the following signature: + +```c++ +template <typename Factory> +TestInfo* RegisterTest(const char* test_suite_name, const char* test_name, + const char* type_param, const char* value_param, + const char* file, int line, Factory factory); +``` + +The `factory` argument is a factory callable (move-constructible) object or +function pointer that creates a new instance of the Test object. It handles +ownership to the caller. The signature of the callable is `Fixture*()`, where +`Fixture` is the test fixture class for the test. All tests registered with the +same `test_suite_name` must return the same fixture type. This is checked at +runtime. + +The framework will infer the fixture class from the factory and will call the +`SetUpTestSuite` and `TearDownTestSuite` for it. + +Must be called before `RUN_ALL_TESTS()` is invoked, otherwise behavior is +undefined. + +Use case example: + +```c++ +class MyFixture : public testing::Test { + public: + // All of these optional, just like in regular macro usage. + static void SetUpTestSuite() { ... } + static void TearDownTestSuite() { ... } + void SetUp() override { ... } + void TearDown() override { ... } +}; + +class MyTest : public MyFixture { + public: + explicit MyTest(int data) : data_(data) {} + void TestBody() override { ... } + + private: + int data_; +}; + +void RegisterMyTests(const std::vector<int>& values) { + for (int v : values) { + testing::RegisterTest( + "MyFixture", ("Test" + std::to_string(v)).c_str(), nullptr, + std::to_string(v).c_str(), + __FILE__, __LINE__, + // Important to use the fixture type as the return type here. + [=]() -> MyFixture* { return new MyTest(v); }); + } +} +... +int main(int argc, char** argv) { + testing::InitGoogleTest(&argc, argv); + std::vector<int> values_to_test = LoadValuesFromConfig(); + RegisterMyTests(values_to_test); + ... + return RUN_ALL_TESTS(); +} +``` + +## Getting the Current Test's Name + +Sometimes a function may need to know the name of the currently running test. +For example, you may be using the `SetUp()` method of your test fixture to set +the golden file name based on which test is running. The +[`TestInfo`](reference/testing.md#TestInfo) class has this information. + +To obtain a `TestInfo` object for the currently running test, call +`current_test_info()` on the [`UnitTest`](reference/testing.md#UnitTest) +singleton object: + +```c++ + // Gets information about the currently running test. + // Do NOT delete the returned object - it's managed by the UnitTest class. + const testing::TestInfo* const test_info = + testing::UnitTest::GetInstance()->current_test_info(); + + printf("We are in test %s of test suite %s.\n", + test_info->name(), + test_info->test_suite_name()); +``` + +`current_test_info()` returns a null pointer if no test is running. In +particular, you cannot find the test suite name in `SetUpTestSuite()`, +`TearDownTestSuite()` (where you know the test suite name implicitly), or +functions called from them. + +## Extending googletest by Handling Test Events + +googletest provides an **event listener API** to let you receive notifications +about the progress of a test program and test failures. The events you can +listen to include the start and end of the test program, a test suite, or a test +method, among others. You may use this API to augment or replace the standard +console output, replace the XML output, or provide a completely different form +of output, such as a GUI or a database. You can also use test events as +checkpoints to implement a resource leak checker, for example. + +### Defining Event Listeners + +To define a event listener, you subclass either +[`testing::TestEventListener`](reference/testing.md#TestEventListener) or +[`testing::EmptyTestEventListener`](reference/testing.md#EmptyTestEventListener) +The former is an (abstract) interface, where *each pure virtual method can be +overridden to handle a test event* (For example, when a test starts, the +`OnTestStart()` method will be called.). The latter provides an empty +implementation of all methods in the interface, such that a subclass only needs +to override the methods it cares about. + +When an event is fired, its context is passed to the handler function as an +argument. The following argument types are used: + +* UnitTest reflects the state of the entire test program, +* TestSuite has information about a test suite, which can contain one or more + tests, +* TestInfo contains the state of a test, and +* TestPartResult represents the result of a test assertion. + +An event handler function can examine the argument it receives to find out +interesting information about the event and the test program's state. + +Here's an example: + +```c++ + class MinimalistPrinter : public testing::EmptyTestEventListener { + // Called before a test starts. + void OnTestStart(const testing::TestInfo& test_info) override { + printf("*** Test %s.%s starting.\n", + test_info.test_suite_name(), test_info.name()); + } + + // Called after a failed assertion or a SUCCESS(). + void OnTestPartResult(const testing::TestPartResult& test_part_result) override { + printf("%s in %s:%d\n%s\n", + test_part_result.failed() ? "*** Failure" : "Success", + test_part_result.file_name(), + test_part_result.line_number(), + test_part_result.summary()); + } + + // Called after a test ends. + void OnTestEnd(const testing::TestInfo& test_info) override { + printf("*** Test %s.%s ending.\n", + test_info.test_suite_name(), test_info.name()); + } + }; +``` + +### Using Event Listeners + +To use the event listener you have defined, add an instance of it to the +googletest event listener list (represented by class +[`TestEventListeners`](reference/testing.md#TestEventListeners) - note the "s" +at the end of the name) in your `main()` function, before calling +`RUN_ALL_TESTS()`: + +```c++ +int main(int argc, char** argv) { + testing::InitGoogleTest(&argc, argv); + // Gets hold of the event listener list. + testing::TestEventListeners& listeners = + testing::UnitTest::GetInstance()->listeners(); + // Adds a listener to the end. googletest takes the ownership. + listeners.Append(new MinimalistPrinter); + return RUN_ALL_TESTS(); +} +``` + +There's only one problem: the default test result printer is still in effect, so +its output will mingle with the output from your minimalist printer. To suppress +the default printer, just release it from the event listener list and delete it. +You can do so by adding one line: + +```c++ + ... + delete listeners.Release(listeners.default_result_printer()); + listeners.Append(new MinimalistPrinter); + return RUN_ALL_TESTS(); +``` + +Now, sit back and enjoy a completely different output from your tests. For more +details, see [sample9_unittest.cc]. + +[sample9_unittest.cc]: https://github.com/google/googletest/blob/master/googletest/samples/sample9_unittest.cc "Event listener example" + +You may append more than one listener to the list. When an `On*Start()` or +`OnTestPartResult()` event is fired, the listeners will receive it in the order +they appear in the list (since new listeners are added to the end of the list, +the default text printer and the default XML generator will receive the event +first). An `On*End()` event will be received by the listeners in the *reverse* +order. This allows output by listeners added later to be framed by output from +listeners added earlier. + +### Generating Failures in Listeners + +You may use failure-raising macros (`EXPECT_*()`, `ASSERT_*()`, `FAIL()`, etc) +when processing an event. There are some restrictions: + +1. You cannot generate any failure in `OnTestPartResult()` (otherwise it will + cause `OnTestPartResult()` to be called recursively). +2. A listener that handles `OnTestPartResult()` is not allowed to generate any + failure. + +When you add listeners to the listener list, you should put listeners that +handle `OnTestPartResult()` *before* listeners that can generate failures. This +ensures that failures generated by the latter are attributed to the right test +by the former. + +See [sample10_unittest.cc] for an example of a failure-raising listener. + +[sample10_unittest.cc]: https://github.com/google/googletest/blob/master/googletest/samples/sample10_unittest.cc "Failure-raising listener example" + +## Running Test Programs: Advanced Options + +googletest test programs are ordinary executables. Once built, you can run them +directly and affect their behavior via the following environment variables +and/or command line flags. For the flags to work, your programs must call +`::testing::InitGoogleTest()` before calling `RUN_ALL_TESTS()`. + +To see a list of supported flags and their usage, please run your test program +with the `--help` flag. You can also use `-h`, `-?`, or `/?` for short. + +If an option is specified both by an environment variable and by a flag, the +latter takes precedence. + +### Selecting Tests + +#### Listing Test Names + +Sometimes it is necessary to list the available tests in a program before +running them so that a filter may be applied if needed. Including the flag +`--gtest_list_tests` overrides all other flags and lists tests in the following +format: + +```none +TestSuite1. + TestName1 + TestName2 +TestSuite2. + TestName +``` + +None of the tests listed are actually run if the flag is provided. There is no +corresponding environment variable for this flag. + +#### Running a Subset of the Tests + +By default, a googletest program runs all tests the user has defined. Sometimes, +you want to run only a subset of the tests (e.g. for debugging or quickly +verifying a change). If you set the `GTEST_FILTER` environment variable or the +`--gtest_filter` flag to a filter string, googletest will only run the tests +whose full names (in the form of `TestSuiteName.TestName`) match the filter. + +The format of a filter is a '`:`'-separated list of wildcard patterns (called +the *positive patterns*) optionally followed by a '`-`' and another +'`:`'-separated pattern list (called the *negative patterns*). A test matches +the filter if and only if it matches any of the positive patterns but does not +match any of the negative patterns. + +A pattern may contain `'*'` (matches any string) or `'?'` (matches any single +character). For convenience, the filter `'*-NegativePatterns'` can be also +written as `'-NegativePatterns'`. + +For example: + +* `./foo_test` Has no flag, and thus runs all its tests. +* `./foo_test --gtest_filter=*` Also runs everything, due to the single + match-everything `*` value. +* `./foo_test --gtest_filter=FooTest.*` Runs everything in test suite + `FooTest` . +* `./foo_test --gtest_filter=*Null*:*Constructor*` Runs any test whose full + name contains either `"Null"` or `"Constructor"` . +* `./foo_test --gtest_filter=-*DeathTest.*` Runs all non-death tests. +* `./foo_test --gtest_filter=FooTest.*-FooTest.Bar` Runs everything in test + suite `FooTest` except `FooTest.Bar`. +* `./foo_test --gtest_filter=FooTest.*:BarTest.*-FooTest.Bar:BarTest.Foo` Runs + everything in test suite `FooTest` except `FooTest.Bar` and everything in + test suite `BarTest` except `BarTest.Foo`. + +#### Stop test execution upon first failure + +By default, a googletest program runs all tests the user has defined. In some +cases (e.g. iterative test development & execution) it may be desirable stop +test execution upon first failure (trading improved latency for completeness). +If `GTEST_FAIL_FAST` environment variable or `--gtest_fail_fast` flag is set, +the test runner will stop execution as soon as the first test failure is found. + +#### Temporarily Disabling Tests + +If you have a broken test that you cannot fix right away, you can add the +`DISABLED_` prefix to its name. This will exclude it from execution. This is +better than commenting out the code or using `#if 0`, as disabled tests are +still compiled (and thus won't rot). + +If you need to disable all tests in a test suite, you can either add `DISABLED_` +to the front of the name of each test, or alternatively add it to the front of +the test suite name. + +For example, the following tests won't be run by googletest, even though they +will still be compiled: + +```c++ +// Tests that Foo does Abc. +TEST(FooTest, DISABLED_DoesAbc) { ... } + +class DISABLED_BarTest : public testing::Test { ... }; + +// Tests that Bar does Xyz. +TEST_F(DISABLED_BarTest, DoesXyz) { ... } +``` + +{: .callout .note} +NOTE: This feature should only be used for temporary pain-relief. You still have +to fix the disabled tests at a later date. As a reminder, googletest will print +a banner warning you if a test program contains any disabled tests. + +{: .callout .tip} +TIP: You can easily count the number of disabled tests you have using +`grep`. This number can be used as a metric for +improving your test quality. + +#### Temporarily Enabling Disabled Tests + +To include disabled tests in test execution, just invoke the test program with +the `--gtest_also_run_disabled_tests` flag or set the +`GTEST_ALSO_RUN_DISABLED_TESTS` environment variable to a value other than `0`. +You can combine this with the `--gtest_filter` flag to further select which +disabled tests to run. + +### Repeating the Tests + +Once in a while you'll run into a test whose result is hit-or-miss. Perhaps it +will fail only 1% of the time, making it rather hard to reproduce the bug under +a debugger. This can be a major source of frustration. + +The `--gtest_repeat` flag allows you to repeat all (or selected) test methods in +a program many times. Hopefully, a flaky test will eventually fail and give you +a chance to debug. Here's how to use it: + +```none +$ foo_test --gtest_repeat=1000 +Repeat foo_test 1000 times and don't stop at failures. + +$ foo_test --gtest_repeat=-1 +A negative count means repeating forever. + +$ foo_test --gtest_repeat=1000 --gtest_break_on_failure +Repeat foo_test 1000 times, stopping at the first failure. This +is especially useful when running under a debugger: when the test +fails, it will drop into the debugger and you can then inspect +variables and stacks. + +$ foo_test --gtest_repeat=1000 --gtest_filter=FooBar.* +Repeat the tests whose name matches the filter 1000 times. +``` + +If your test program contains +[global set-up/tear-down](#global-set-up-and-tear-down) code, it will be +repeated in each iteration as well, as the flakiness may be in it. You can also +specify the repeat count by setting the `GTEST_REPEAT` environment variable. + +### Shuffling the Tests + +You can specify the `--gtest_shuffle` flag (or set the `GTEST_SHUFFLE` +environment variable to `1`) to run the tests in a program in a random order. +This helps to reveal bad dependencies between tests. + +By default, googletest uses a random seed calculated from the current time. +Therefore you'll get a different order every time. The console output includes +the random seed value, such that you can reproduce an order-related test failure +later. To specify the random seed explicitly, use the `--gtest_random_seed=SEED` +flag (or set the `GTEST_RANDOM_SEED` environment variable), where `SEED` is an +integer in the range [0, 99999]. The seed value 0 is special: it tells +googletest to do the default behavior of calculating the seed from the current +time. + +If you combine this with `--gtest_repeat=N`, googletest will pick a different +random seed and re-shuffle the tests in each iteration. + +### Distributing Test Functions to Multiple Machines + +If you have more than one machine you can use to run a test program, you might +want to run the test functions in parallel and get the result faster. We call +this technique *sharding*, where each machine is called a *shard*. + +GoogleTest is compatible with test sharding. To take advantage of this feature, +your test runner (not part of GoogleTest) needs to do the following: + +1. Allocate a number of machines (shards) to run the tests. +1. On each shard, set the `GTEST_TOTAL_SHARDS` environment variable to the total + number of shards. It must be the same for all shards. +1. On each shard, set the `GTEST_SHARD_INDEX` environment variable to the index + of the shard. Different shards must be assigned different indices, which + must be in the range `[0, GTEST_TOTAL_SHARDS - 1]`. +1. Run the same test program on all shards. When GoogleTest sees the above two + environment variables, it will select a subset of the test functions to run. + Across all shards, each test function in the program will be run exactly + once. +1. Wait for all shards to finish, then collect and report the results. + +Your project may have tests that were written without GoogleTest and thus don't +understand this protocol. In order for your test runner to figure out which test +supports sharding, it can set the environment variable `GTEST_SHARD_STATUS_FILE` +to a non-existent file path. If a test program supports sharding, it will create +this file to acknowledge that fact; otherwise it will not create it. The actual +contents of the file are not important at this time, although we may put some +useful information in it in the future. + +Here's an example to make it clear. Suppose you have a test program `foo_test` +that contains the following 5 test functions: + +``` +TEST(A, V) +TEST(A, W) +TEST(B, X) +TEST(B, Y) +TEST(B, Z) +``` + +Suppose you have 3 machines at your disposal. To run the test functions in +parallel, you would set `GTEST_TOTAL_SHARDS` to 3 on all machines, and set +`GTEST_SHARD_INDEX` to 0, 1, and 2 on the machines respectively. Then you would +run the same `foo_test` on each machine. + +GoogleTest reserves the right to change how the work is distributed across the +shards, but here's one possible scenario: + +* Machine #0 runs `A.V` and `B.X`. +* Machine #1 runs `A.W` and `B.Y`. +* Machine #2 runs `B.Z`. + +### Controlling Test Output + +#### Colored Terminal Output + +googletest can use colors in its terminal output to make it easier to spot the +important information: + +<pre>... +<font color="green">[----------]</font> 1 test from FooTest +<font color="green">[ RUN ]</font> FooTest.DoesAbc +<font color="green">[ OK ]</font> FooTest.DoesAbc +<font color="green">[----------]</font> 2 tests from BarTest +<font color="green">[ RUN ]</font> BarTest.HasXyzProperty +<font color="green">[ OK ]</font> BarTest.HasXyzProperty +<font color="green">[ RUN ]</font> BarTest.ReturnsTrueOnSuccess +... some error messages ... +<font color="red">[ FAILED ]</font> BarTest.ReturnsTrueOnSuccess +... +<font color="green">[==========]</font> 30 tests from 14 test suites ran. +<font color="green">[ PASSED ]</font> 28 tests. +<font color="red">[ FAILED ]</font> 2 tests, listed below: +<font color="red">[ FAILED ]</font> BarTest.ReturnsTrueOnSuccess +<font color="red">[ FAILED ]</font> AnotherTest.DoesXyz + + 2 FAILED TESTS +</pre> + +You can set the `GTEST_COLOR` environment variable or the `--gtest_color` +command line flag to `yes`, `no`, or `auto` (the default) to enable colors, +disable colors, or let googletest decide. When the value is `auto`, googletest +will use colors if and only if the output goes to a terminal and (on non-Windows +platforms) the `TERM` environment variable is set to `xterm` or `xterm-color`. + +#### Suppressing test passes + +By default, googletest prints 1 line of output for each test, indicating if it +passed or failed. To show only test failures, run the test program with +`--gtest_brief=1`, or set the GTEST_BRIEF environment variable to `1`. + +#### Suppressing the Elapsed Time + +By default, googletest prints the time it takes to run each test. To disable +that, run the test program with the `--gtest_print_time=0` command line flag, or +set the GTEST_PRINT_TIME environment variable to `0`. + +#### Suppressing UTF-8 Text Output + +In case of assertion failures, googletest prints expected and actual values of +type `string` both as hex-encoded strings as well as in readable UTF-8 text if +they contain valid non-ASCII UTF-8 characters. If you want to suppress the UTF-8 +text because, for example, you don't have an UTF-8 compatible output medium, run +the test program with `--gtest_print_utf8=0` or set the `GTEST_PRINT_UTF8` +environment variable to `0`. + +#### Generating an XML Report + +googletest can emit a detailed XML report to a file in addition to its normal +textual output. The report contains the duration of each test, and thus can help +you identify slow tests. + +To generate the XML report, set the `GTEST_OUTPUT` environment variable or the +`--gtest_output` flag to the string `"xml:path_to_output_file"`, which will +create the file at the given location. You can also just use the string `"xml"`, +in which case the output can be found in the `test_detail.xml` file in the +current directory. + +If you specify a directory (for example, `"xml:output/directory/"` on Linux or +`"xml:output\directory\"` on Windows), googletest will create the XML file in +that directory, named after the test executable (e.g. `foo_test.xml` for test +program `foo_test` or `foo_test.exe`). If the file already exists (perhaps left +over from a previous run), googletest will pick a different name (e.g. +`foo_test_1.xml`) to avoid overwriting it. + +The report is based on the `junitreport` Ant task. Since that format was +originally intended for Java, a little interpretation is required to make it +apply to googletest tests, as shown here: + +```xml +<testsuites name="AllTests" ...> + <testsuite name="test_case_name" ...> + <testcase name="test_name" ...> + <failure message="..."/> + <failure message="..."/> + <failure message="..."/> + </testcase> + </testsuite> +</testsuites> +``` + +* The root `<testsuites>` element corresponds to the entire test program. +* `<testsuite>` elements correspond to googletest test suites. +* `<testcase>` elements correspond to googletest test functions. + +For instance, the following program + +```c++ +TEST(MathTest, Addition) { ... } +TEST(MathTest, Subtraction) { ... } +TEST(LogicTest, NonContradiction) { ... } +``` + +could generate this report: + +```xml +<?xml version="1.0" encoding="UTF-8"?> +<testsuites tests="3" failures="1" errors="0" time="0.035" timestamp="2011-10-31T18:52:42" name="AllTests"> + <testsuite name="MathTest" tests="2" failures="1" errors="0" time="0.015"> + <testcase name="Addition" status="run" time="0.007" classname=""> + <failure message="Value of: add(1, 1)
 Actual: 3
Expected: 2" type="">...</failure> + <failure message="Value of: add(1, -1)
 Actual: 1
Expected: 0" type="">...</failure> + </testcase> + <testcase name="Subtraction" status="run" time="0.005" classname=""> + </testcase> + </testsuite> + <testsuite name="LogicTest" tests="1" failures="0" errors="0" time="0.005"> + <testcase name="NonContradiction" status="run" time="0.005" classname=""> + </testcase> + </testsuite> +</testsuites> +``` + +Things to note: + +* The `tests` attribute of a `<testsuites>` or `<testsuite>` element tells how + many test functions the googletest program or test suite contains, while the + `failures` attribute tells how many of them failed. + +* The `time` attribute expresses the duration of the test, test suite, or + entire test program in seconds. + +* The `timestamp` attribute records the local date and time of the test + execution. + +* Each `<failure>` element corresponds to a single failed googletest + assertion. + +#### Generating a JSON Report + +googletest can also emit a JSON report as an alternative format to XML. To +generate the JSON report, set the `GTEST_OUTPUT` environment variable or the +`--gtest_output` flag to the string `"json:path_to_output_file"`, which will +create the file at the given location. You can also just use the string +`"json"`, in which case the output can be found in the `test_detail.json` file +in the current directory. + +The report format conforms to the following JSON Schema: + +```json +{ + "$schema": "http://json-schema.org/schema#", + "type": "object", + "definitions": { + "TestCase": { + "type": "object", + "properties": { + "name": { "type": "string" }, + "tests": { "type": "integer" }, + "failures": { "type": "integer" }, + "disabled": { "type": "integer" }, + "time": { "type": "string" }, + "testsuite": { + "type": "array", + "items": { + "$ref": "#/definitions/TestInfo" + } + } + } + }, + "TestInfo": { + "type": "object", + "properties": { + "name": { "type": "string" }, + "status": { + "type": "string", + "enum": ["RUN", "NOTRUN"] + }, + "time": { "type": "string" }, + "classname": { "type": "string" }, + "failures": { + "type": "array", + "items": { + "$ref": "#/definitions/Failure" + } + } + } + }, + "Failure": { + "type": "object", + "properties": { + "failures": { "type": "string" }, + "type": { "type": "string" } + } + } + }, + "properties": { + "tests": { "type": "integer" }, + "failures": { "type": "integer" }, + "disabled": { "type": "integer" }, + "errors": { "type": "integer" }, + "timestamp": { + "type": "string", + "format": "date-time" + }, + "time": { "type": "string" }, + "name": { "type": "string" }, + "testsuites": { + "type": "array", + "items": { + "$ref": "#/definitions/TestCase" + } + } + } +} +``` + +The report uses the format that conforms to the following Proto3 using the +[JSON encoding](https://developers.google.com/protocol-buffers/docs/proto3#json): + +```proto +syntax = "proto3"; + +package googletest; + +import "google/protobuf/timestamp.proto"; +import "google/protobuf/duration.proto"; + +message UnitTest { + int32 tests = 1; + int32 failures = 2; + int32 disabled = 3; + int32 errors = 4; + google.protobuf.Timestamp timestamp = 5; + google.protobuf.Duration time = 6; + string name = 7; + repeated TestCase testsuites = 8; +} + +message TestCase { + string name = 1; + int32 tests = 2; + int32 failures = 3; + int32 disabled = 4; + int32 errors = 5; + google.protobuf.Duration time = 6; + repeated TestInfo testsuite = 7; +} + +message TestInfo { + string name = 1; + enum Status { + RUN = 0; + NOTRUN = 1; + } + Status status = 2; + google.protobuf.Duration time = 3; + string classname = 4; + message Failure { + string failures = 1; + string type = 2; + } + repeated Failure failures = 5; +} +``` + +For instance, the following program + +```c++ +TEST(MathTest, Addition) { ... } +TEST(MathTest, Subtraction) { ... } +TEST(LogicTest, NonContradiction) { ... } +``` + +could generate this report: + +```json +{ + "tests": 3, + "failures": 1, + "errors": 0, + "time": "0.035s", + "timestamp": "2011-10-31T18:52:42Z", + "name": "AllTests", + "testsuites": [ + { + "name": "MathTest", + "tests": 2, + "failures": 1, + "errors": 0, + "time": "0.015s", + "testsuite": [ + { + "name": "Addition", + "status": "RUN", + "time": "0.007s", + "classname": "", + "failures": [ + { + "message": "Value of: add(1, 1)\n Actual: 3\nExpected: 2", + "type": "" + }, + { + "message": "Value of: add(1, -1)\n Actual: 1\nExpected: 0", + "type": "" + } + ] + }, + { + "name": "Subtraction", + "status": "RUN", + "time": "0.005s", + "classname": "" + } + ] + }, + { + "name": "LogicTest", + "tests": 1, + "failures": 0, + "errors": 0, + "time": "0.005s", + "testsuite": [ + { + "name": "NonContradiction", + "status": "RUN", + "time": "0.005s", + "classname": "" + } + ] + } + ] +} +``` + +{: .callout .important} +IMPORTANT: The exact format of the JSON document is subject to change. + +### Controlling How Failures Are Reported + +#### Detecting Test Premature Exit + +Google Test implements the _premature-exit-file_ protocol for test runners to +catch any kind of unexpected exits of test programs. Upon start, Google Test +creates the file which will be automatically deleted after all work has been +finished. Then, the test runner can check if this file exists. In case the file +remains undeleted, the inspected test has exited prematurely. + +This feature is enabled only if the `TEST_PREMATURE_EXIT_FILE` environment +variable has been set. + +#### Turning Assertion Failures into Break-Points + +When running test programs under a debugger, it's very convenient if the +debugger can catch an assertion failure and automatically drop into interactive +mode. googletest's *break-on-failure* mode supports this behavior. + +To enable it, set the `GTEST_BREAK_ON_FAILURE` environment variable to a value +other than `0`. Alternatively, you can use the `--gtest_break_on_failure` +command line flag. + +#### Disabling Catching Test-Thrown Exceptions + +googletest can be used either with or without exceptions enabled. If a test +throws a C++ exception or (on Windows) a structured exception (SEH), by default +googletest catches it, reports it as a test failure, and continues with the next +test method. This maximizes the coverage of a test run. Also, on Windows an +uncaught exception will cause a pop-up window, so catching the exceptions allows +you to run the tests automatically. + +When debugging the test failures, however, you may instead want the exceptions +to be handled by the debugger, such that you can examine the call stack when an +exception is thrown. To achieve that, set the `GTEST_CATCH_EXCEPTIONS` +environment variable to `0`, or use the `--gtest_catch_exceptions=0` flag when +running the tests. + +### Sanitizer Integration + +The +[Undefined Behavior Sanitizer](https://clang.llvm.org/docs/UndefinedBehaviorSanitizer.html), +[Address Sanitizer](https://github.com/google/sanitizers/wiki/AddressSanitizer), +and +[Thread Sanitizer](https://github.com/google/sanitizers/wiki/ThreadSanitizerCppManual) +all provide weak functions that you can override to trigger explicit failures +when they detect sanitizer errors, such as creating a reference from `nullptr`. +To override these functions, place definitions for them in a source file that +you compile as part of your main binary: + +``` +extern "C" { +void __ubsan_on_report() { + FAIL() << "Encountered an undefined behavior sanitizer error"; +} +void __asan_on_error() { + FAIL() << "Encountered an address sanitizer error"; +} +void __tsan_on_report() { + FAIL() << "Encountered a thread sanitizer error"; +} +} // extern "C" +``` + +After compiling your project with one of the sanitizers enabled, if a particular +test triggers a sanitizer error, googletest will report that it failed. diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/community_created_documentation.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/community_created_documentation.md new file mode 100644 index 0000000000..4569075ff2 --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/community_created_documentation.md @@ -0,0 +1,7 @@ +# Community-Created Documentation + +The following is a list, in no particular order, of links to documentation +created by the Googletest community. + +* [Googlemock Insights](https://github.com/ElectricRCAircraftGuy/eRCaGuy_dotfiles/blob/master/googletest/insights.md), + by [ElectricRCAircraftGuy](https://github.com/ElectricRCAircraftGuy) diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/faq.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/faq.md new file mode 100644 index 0000000000..b2db186f13 --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/faq.md @@ -0,0 +1,692 @@ +# Googletest FAQ + +## Why should test suite names and test names not contain underscore? + +{: .callout .note} +Note: Googletest reserves underscore (`_`) for special purpose keywords, such as +[the `DISABLED_` prefix](advanced.md#temporarily-disabling-tests), in addition +to the following rationale. + +Underscore (`_`) is special, as C++ reserves the following to be used by the +compiler and the standard library: + +1. any identifier that starts with an `_` followed by an upper-case letter, and +2. any identifier that contains two consecutive underscores (i.e. `__`) + *anywhere* in its name. + +User code is *prohibited* from using such identifiers. + +Now let's look at what this means for `TEST` and `TEST_F`. + +Currently `TEST(TestSuiteName, TestName)` generates a class named +`TestSuiteName_TestName_Test`. What happens if `TestSuiteName` or `TestName` +contains `_`? + +1. If `TestSuiteName` starts with an `_` followed by an upper-case letter (say, + `_Foo`), we end up with `_Foo_TestName_Test`, which is reserved and thus + invalid. +2. If `TestSuiteName` ends with an `_` (say, `Foo_`), we get + `Foo__TestName_Test`, which is invalid. +3. If `TestName` starts with an `_` (say, `_Bar`), we get + `TestSuiteName__Bar_Test`, which is invalid. +4. If `TestName` ends with an `_` (say, `Bar_`), we get + `TestSuiteName_Bar__Test`, which is invalid. + +So clearly `TestSuiteName` and `TestName` cannot start or end with `_` +(Actually, `TestSuiteName` can start with `_` -- as long as the `_` isn't +followed by an upper-case letter. But that's getting complicated. So for +simplicity we just say that it cannot start with `_`.). + +It may seem fine for `TestSuiteName` and `TestName` to contain `_` in the +middle. However, consider this: + +```c++ +TEST(Time, Flies_Like_An_Arrow) { ... } +TEST(Time_Flies, Like_An_Arrow) { ... } +``` + +Now, the two `TEST`s will both generate the same class +(`Time_Flies_Like_An_Arrow_Test`). That's not good. + +So for simplicity, we just ask the users to avoid `_` in `TestSuiteName` and +`TestName`. The rule is more constraining than necessary, but it's simple and +easy to remember. It also gives googletest some wiggle room in case its +implementation needs to change in the future. + +If you violate the rule, there may not be immediate consequences, but your test +may (just may) break with a new compiler (or a new version of the compiler you +are using) or with a new version of googletest. Therefore it's best to follow +the rule. + +## Why does googletest support `EXPECT_EQ(NULL, ptr)` and `ASSERT_EQ(NULL, ptr)` but not `EXPECT_NE(NULL, ptr)` and `ASSERT_NE(NULL, ptr)`? + +First of all, you can use `nullptr` with each of these macros, e.g. +`EXPECT_EQ(ptr, nullptr)`, `EXPECT_NE(ptr, nullptr)`, `ASSERT_EQ(ptr, nullptr)`, +`ASSERT_NE(ptr, nullptr)`. This is the preferred syntax in the style guide +because `nullptr` does not have the type problems that `NULL` does. + +Due to some peculiarity of C++, it requires some non-trivial template meta +programming tricks to support using `NULL` as an argument of the `EXPECT_XX()` +and `ASSERT_XX()` macros. Therefore we only do it where it's most needed +(otherwise we make the implementation of googletest harder to maintain and more +error-prone than necessary). + +Historically, the `EXPECT_EQ()` macro took the *expected* value as its first +argument and the *actual* value as the second, though this argument order is now +discouraged. It was reasonable that someone wanted +to write `EXPECT_EQ(NULL, some_expression)`, and this indeed was requested +several times. Therefore we implemented it. + +The need for `EXPECT_NE(NULL, ptr)` wasn't nearly as strong. When the assertion +fails, you already know that `ptr` must be `NULL`, so it doesn't add any +information to print `ptr` in this case. That means `EXPECT_TRUE(ptr != NULL)` +works just as well. + +If we were to support `EXPECT_NE(NULL, ptr)`, for consistency we'd have to +support `EXPECT_NE(ptr, NULL)` as well. This means using the template meta +programming tricks twice in the implementation, making it even harder to +understand and maintain. We believe the benefit doesn't justify the cost. + +Finally, with the growth of the gMock matcher library, we are encouraging people +to use the unified `EXPECT_THAT(value, matcher)` syntax more often in tests. One +significant advantage of the matcher approach is that matchers can be easily +combined to form new matchers, while the `EXPECT_NE`, etc, macros cannot be +easily combined. Therefore we want to invest more in the matchers than in the +`EXPECT_XX()` macros. + +## I need to test that different implementations of an interface satisfy some common requirements. Should I use typed tests or value-parameterized tests? + +For testing various implementations of the same interface, either typed tests or +value-parameterized tests can get it done. It's really up to you the user to +decide which is more convenient for you, depending on your particular case. Some +rough guidelines: + +* Typed tests can be easier to write if instances of the different + implementations can be created the same way, modulo the type. For example, + if all these implementations have a public default constructor (such that + you can write `new TypeParam`), or if their factory functions have the same + form (e.g. `CreateInstance<TypeParam>()`). +* Value-parameterized tests can be easier to write if you need different code + patterns to create different implementations' instances, e.g. `new Foo` vs + `new Bar(5)`. To accommodate for the differences, you can write factory + function wrappers and pass these function pointers to the tests as their + parameters. +* When a typed test fails, the default output includes the name of the type, + which can help you quickly identify which implementation is wrong. + Value-parameterized tests only show the number of the failed iteration by + default. You will need to define a function that returns the iteration name + and pass it as the third parameter to INSTANTIATE_TEST_SUITE_P to have more + useful output. +* When using typed tests, you need to make sure you are testing against the + interface type, not the concrete types (in other words, you want to make + sure `implicit_cast<MyInterface*>(my_concrete_impl)` works, not just that + `my_concrete_impl` works). It's less likely to make mistakes in this area + when using value-parameterized tests. + +I hope I didn't confuse you more. :-) If you don't mind, I'd suggest you to give +both approaches a try. Practice is a much better way to grasp the subtle +differences between the two tools. Once you have some concrete experience, you +can much more easily decide which one to use the next time. + +## I got some run-time errors about invalid proto descriptors when using `ProtocolMessageEquals`. Help! + +{: .callout .note} +**Note:** `ProtocolMessageEquals` and `ProtocolMessageEquiv` are *deprecated* +now. Please use `EqualsProto`, etc instead. + +`ProtocolMessageEquals` and `ProtocolMessageEquiv` were redefined recently and +are now less tolerant of invalid protocol buffer definitions. In particular, if +you have a `foo.proto` that doesn't fully qualify the type of a protocol message +it references (e.g. `message<Bar>` where it should be `message<blah.Bar>`), you +will now get run-time errors like: + +``` +... descriptor.cc:...] Invalid proto descriptor for file "path/to/foo.proto": +... descriptor.cc:...] blah.MyMessage.my_field: ".Bar" is not defined. +``` + +If you see this, your `.proto` file is broken and needs to be fixed by making +the types fully qualified. The new definition of `ProtocolMessageEquals` and +`ProtocolMessageEquiv` just happen to reveal your bug. + +## My death test modifies some state, but the change seems lost after the death test finishes. Why? + +Death tests (`EXPECT_DEATH`, etc) are executed in a sub-process s.t. the +expected crash won't kill the test program (i.e. the parent process). As a +result, any in-memory side effects they incur are observable in their respective +sub-processes, but not in the parent process. You can think of them as running +in a parallel universe, more or less. + +In particular, if you use mocking and the death test statement invokes some mock +methods, the parent process will think the calls have never occurred. Therefore, +you may want to move your `EXPECT_CALL` statements inside the `EXPECT_DEATH` +macro. + +## EXPECT_EQ(htonl(blah), blah_blah) generates weird compiler errors in opt mode. Is this a googletest bug? + +Actually, the bug is in `htonl()`. + +According to `'man htonl'`, `htonl()` is a *function*, which means it's valid to +use `htonl` as a function pointer. However, in opt mode `htonl()` is defined as +a *macro*, which breaks this usage. + +Worse, the macro definition of `htonl()` uses a `gcc` extension and is *not* +standard C++. That hacky implementation has some ad hoc limitations. In +particular, it prevents you from writing `Foo<sizeof(htonl(x))>()`, where `Foo` +is a template that has an integral argument. + +The implementation of `EXPECT_EQ(a, b)` uses `sizeof(... a ...)` inside a +template argument, and thus doesn't compile in opt mode when `a` contains a call +to `htonl()`. It is difficult to make `EXPECT_EQ` bypass the `htonl()` bug, as +the solution must work with different compilers on various platforms. + +## The compiler complains about "undefined references" to some static const member variables, but I did define them in the class body. What's wrong? + +If your class has a static data member: + +```c++ +// foo.h +class Foo { + ... + static const int kBar = 100; +}; +``` + +You also need to define it *outside* of the class body in `foo.cc`: + +```c++ +const int Foo::kBar; // No initializer here. +``` + +Otherwise your code is **invalid C++**, and may break in unexpected ways. In +particular, using it in googletest comparison assertions (`EXPECT_EQ`, etc) will +generate an "undefined reference" linker error. The fact that "it used to work" +doesn't mean it's valid. It just means that you were lucky. :-) + +If the declaration of the static data member is `constexpr` then it is +implicitly an `inline` definition, and a separate definition in `foo.cc` is not +needed: + +```c++ +// foo.h +class Foo { + ... + static constexpr int kBar = 100; // Defines kBar, no need to do it in foo.cc. +}; +``` + +## Can I derive a test fixture from another? + +Yes. + +Each test fixture has a corresponding and same named test suite. This means only +one test suite can use a particular fixture. Sometimes, however, multiple test +cases may want to use the same or slightly different fixtures. For example, you +may want to make sure that all of a GUI library's test suites don't leak +important system resources like fonts and brushes. + +In googletest, you share a fixture among test suites by putting the shared logic +in a base test fixture, then deriving from that base a separate fixture for each +test suite that wants to use this common logic. You then use `TEST_F()` to write +tests using each derived fixture. + +Typically, your code looks like this: + +```c++ +// Defines a base test fixture. +class BaseTest : public ::testing::Test { + protected: + ... +}; + +// Derives a fixture FooTest from BaseTest. +class FooTest : public BaseTest { + protected: + void SetUp() override { + BaseTest::SetUp(); // Sets up the base fixture first. + ... additional set-up work ... + } + + void TearDown() override { + ... clean-up work for FooTest ... + BaseTest::TearDown(); // Remember to tear down the base fixture + // after cleaning up FooTest! + } + + ... functions and variables for FooTest ... +}; + +// Tests that use the fixture FooTest. +TEST_F(FooTest, Bar) { ... } +TEST_F(FooTest, Baz) { ... } + +... additional fixtures derived from BaseTest ... +``` + +If necessary, you can continue to derive test fixtures from a derived fixture. +googletest has no limit on how deep the hierarchy can be. + +For a complete example using derived test fixtures, see +[sample5_unittest.cc](https://github.com/google/googletest/blob/master/googletest/samples/sample5_unittest.cc). + +## My compiler complains "void value not ignored as it ought to be." What does this mean? + +You're probably using an `ASSERT_*()` in a function that doesn't return `void`. +`ASSERT_*()` can only be used in `void` functions, due to exceptions being +disabled by our build system. Please see more details +[here](advanced.md#assertion-placement). + +## My death test hangs (or seg-faults). How do I fix it? + +In googletest, death tests are run in a child process and the way they work is +delicate. To write death tests you really need to understand how they work—see +the details at [Death Assertions](reference/assertions.md#death) in the +Assertions Reference. + +In particular, death tests don't like having multiple threads in the parent +process. So the first thing you can try is to eliminate creating threads outside +of `EXPECT_DEATH()`. For example, you may want to use mocks or fake objects +instead of real ones in your tests. + +Sometimes this is impossible as some library you must use may be creating +threads before `main()` is even reached. In this case, you can try to minimize +the chance of conflicts by either moving as many activities as possible inside +`EXPECT_DEATH()` (in the extreme case, you want to move everything inside), or +leaving as few things as possible in it. Also, you can try to set the death test +style to `"threadsafe"`, which is safer but slower, and see if it helps. + +If you go with thread-safe death tests, remember that they rerun the test +program from the beginning in the child process. Therefore make sure your +program can run side-by-side with itself and is deterministic. + +In the end, this boils down to good concurrent programming. You have to make +sure that there are no race conditions or deadlocks in your program. No silver +bullet - sorry! + +## Should I use the constructor/destructor of the test fixture or SetUp()/TearDown()? {#CtorVsSetUp} + +The first thing to remember is that googletest does **not** reuse the same test +fixture object across multiple tests. For each `TEST_F`, googletest will create +a **fresh** test fixture object, immediately call `SetUp()`, run the test body, +call `TearDown()`, and then delete the test fixture object. + +When you need to write per-test set-up and tear-down logic, you have the choice +between using the test fixture constructor/destructor or `SetUp()/TearDown()`. +The former is usually preferred, as it has the following benefits: + +* By initializing a member variable in the constructor, we have the option to + make it `const`, which helps prevent accidental changes to its value and + makes the tests more obviously correct. +* In case we need to subclass the test fixture class, the subclass' + constructor is guaranteed to call the base class' constructor *first*, and + the subclass' destructor is guaranteed to call the base class' destructor + *afterward*. With `SetUp()/TearDown()`, a subclass may make the mistake of + forgetting to call the base class' `SetUp()/TearDown()` or call them at the + wrong time. + +You may still want to use `SetUp()/TearDown()` in the following cases: + +* C++ does not allow virtual function calls in constructors and destructors. + You can call a method declared as virtual, but it will not use dynamic + dispatch. It will use the definition from the class the constructor of which + is currently executing. This is because calling a virtual method before the + derived class constructor has a chance to run is very dangerous - the + virtual method might operate on uninitialized data. Therefore, if you need + to call a method that will be overridden in a derived class, you have to use + `SetUp()/TearDown()`. +* In the body of a constructor (or destructor), it's not possible to use the + `ASSERT_xx` macros. Therefore, if the set-up operation could cause a fatal + test failure that should prevent the test from running, it's necessary to + use `abort` and abort the whole test + executable, or to use `SetUp()` instead of a constructor. +* If the tear-down operation could throw an exception, you must use + `TearDown()` as opposed to the destructor, as throwing in a destructor leads + to undefined behavior and usually will kill your program right away. Note + that many standard libraries (like STL) may throw when exceptions are + enabled in the compiler. Therefore you should prefer `TearDown()` if you + want to write portable tests that work with or without exceptions. +* The googletest team is considering making the assertion macros throw on + platforms where exceptions are enabled (e.g. Windows, Mac OS, and Linux + client-side), which will eliminate the need for the user to propagate + failures from a subroutine to its caller. Therefore, you shouldn't use + googletest assertions in a destructor if your code could run on such a + platform. + +## The compiler complains "no matching function to call" when I use ASSERT_PRED*. How do I fix it? + +See details for [`EXPECT_PRED*`](reference/assertions.md#EXPECT_PRED) in the +Assertions Reference. + +## My compiler complains about "ignoring return value" when I call RUN_ALL_TESTS(). Why? + +Some people had been ignoring the return value of `RUN_ALL_TESTS()`. That is, +instead of + +```c++ + return RUN_ALL_TESTS(); +``` + +they write + +```c++ + RUN_ALL_TESTS(); +``` + +This is **wrong and dangerous**. The testing services needs to see the return +value of `RUN_ALL_TESTS()` in order to determine if a test has passed. If your +`main()` function ignores it, your test will be considered successful even if it +has a googletest assertion failure. Very bad. + +We have decided to fix this (thanks to Michael Chastain for the idea). Now, your +code will no longer be able to ignore `RUN_ALL_TESTS()` when compiled with +`gcc`. If you do so, you'll get a compiler error. + +If you see the compiler complaining about you ignoring the return value of +`RUN_ALL_TESTS()`, the fix is simple: just make sure its value is used as the +return value of `main()`. + +But how could we introduce a change that breaks existing tests? Well, in this +case, the code was already broken in the first place, so we didn't break it. :-) + +## My compiler complains that a constructor (or destructor) cannot return a value. What's going on? + +Due to a peculiarity of C++, in order to support the syntax for streaming +messages to an `ASSERT_*`, e.g. + +```c++ + ASSERT_EQ(1, Foo()) << "blah blah" << foo; +``` + +we had to give up using `ASSERT*` and `FAIL*` (but not `EXPECT*` and +`ADD_FAILURE*`) in constructors and destructors. The workaround is to move the +content of your constructor/destructor to a private void member function, or +switch to `EXPECT_*()` if that works. This +[section](advanced.md#assertion-placement) in the user's guide explains it. + +## My SetUp() function is not called. Why? + +C++ is case-sensitive. Did you spell it as `Setup()`? + +Similarly, sometimes people spell `SetUpTestSuite()` as `SetupTestSuite()` and +wonder why it's never called. + +## I have several test suites which share the same test fixture logic, do I have to define a new test fixture class for each of them? This seems pretty tedious. + +You don't have to. Instead of + +```c++ +class FooTest : public BaseTest {}; + +TEST_F(FooTest, Abc) { ... } +TEST_F(FooTest, Def) { ... } + +class BarTest : public BaseTest {}; + +TEST_F(BarTest, Abc) { ... } +TEST_F(BarTest, Def) { ... } +``` + +you can simply `typedef` the test fixtures: + +```c++ +typedef BaseTest FooTest; + +TEST_F(FooTest, Abc) { ... } +TEST_F(FooTest, Def) { ... } + +typedef BaseTest BarTest; + +TEST_F(BarTest, Abc) { ... } +TEST_F(BarTest, Def) { ... } +``` + +## googletest output is buried in a whole bunch of LOG messages. What do I do? + +The googletest output is meant to be a concise and human-friendly report. If +your test generates textual output itself, it will mix with the googletest +output, making it hard to read. However, there is an easy solution to this +problem. + +Since `LOG` messages go to stderr, we decided to let googletest output go to +stdout. This way, you can easily separate the two using redirection. For +example: + +```shell +$ ./my_test > gtest_output.txt +``` + +## Why should I prefer test fixtures over global variables? + +There are several good reasons: + +1. It's likely your test needs to change the states of its global variables. + This makes it difficult to keep side effects from escaping one test and + contaminating others, making debugging difficult. By using fixtures, each + test has a fresh set of variables that's different (but with the same + names). Thus, tests are kept independent of each other. +2. Global variables pollute the global namespace. +3. Test fixtures can be reused via subclassing, which cannot be done easily + with global variables. This is useful if many test suites have something in + common. + +## What can the statement argument in ASSERT_DEATH() be? + +`ASSERT_DEATH(statement, matcher)` (or any death assertion macro) can be used +wherever *`statement`* is valid. So basically *`statement`* can be any C++ +statement that makes sense in the current context. In particular, it can +reference global and/or local variables, and can be: + +* a simple function call (often the case), +* a complex expression, or +* a compound statement. + +Some examples are shown here: + +```c++ +// A death test can be a simple function call. +TEST(MyDeathTest, FunctionCall) { + ASSERT_DEATH(Xyz(5), "Xyz failed"); +} + +// Or a complex expression that references variables and functions. +TEST(MyDeathTest, ComplexExpression) { + const bool c = Condition(); + ASSERT_DEATH((c ? Func1(0) : object2.Method("test")), + "(Func1|Method) failed"); +} + +// Death assertions can be used anywhere in a function. In +// particular, they can be inside a loop. +TEST(MyDeathTest, InsideLoop) { + // Verifies that Foo(0), Foo(1), ..., and Foo(4) all die. + for (int i = 0; i < 5; i++) { + EXPECT_DEATH_M(Foo(i), "Foo has \\d+ errors", + ::testing::Message() << "where i is " << i); + } +} + +// A death assertion can contain a compound statement. +TEST(MyDeathTest, CompoundStatement) { + // Verifies that at lease one of Bar(0), Bar(1), ..., and + // Bar(4) dies. + ASSERT_DEATH({ + for (int i = 0; i < 5; i++) { + Bar(i); + } + }, + "Bar has \\d+ errors"); +} +``` + +## I have a fixture class `FooTest`, but `TEST_F(FooTest, Bar)` gives me error ``"no matching function for call to `FooTest::FooTest()'"``. Why? + +Googletest needs to be able to create objects of your test fixture class, so it +must have a default constructor. Normally the compiler will define one for you. +However, there are cases where you have to define your own: + +* If you explicitly declare a non-default constructor for class `FooTest` + (`DISALLOW_EVIL_CONSTRUCTORS()` does this), then you need to define a + default constructor, even if it would be empty. +* If `FooTest` has a const non-static data member, then you have to define the + default constructor *and* initialize the const member in the initializer + list of the constructor. (Early versions of `gcc` doesn't force you to + initialize the const member. It's a bug that has been fixed in `gcc 4`.) + +## Why does ASSERT_DEATH complain about previous threads that were already joined? + +With the Linux pthread library, there is no turning back once you cross the line +from a single thread to multiple threads. The first time you create a thread, a +manager thread is created in addition, so you get 3, not 2, threads. Later when +the thread you create joins the main thread, the thread count decrements by 1, +but the manager thread will never be killed, so you still have 2 threads, which +means you cannot safely run a death test. + +The new NPTL thread library doesn't suffer from this problem, as it doesn't +create a manager thread. However, if you don't control which machine your test +runs on, you shouldn't depend on this. + +## Why does googletest require the entire test suite, instead of individual tests, to be named *DeathTest when it uses ASSERT_DEATH? + +googletest does not interleave tests from different test suites. That is, it +runs all tests in one test suite first, and then runs all tests in the next test +suite, and so on. googletest does this because it needs to set up a test suite +before the first test in it is run, and tear it down afterwards. Splitting up +the test case would require multiple set-up and tear-down processes, which is +inefficient and makes the semantics unclean. + +If we were to determine the order of tests based on test name instead of test +case name, then we would have a problem with the following situation: + +```c++ +TEST_F(FooTest, AbcDeathTest) { ... } +TEST_F(FooTest, Uvw) { ... } + +TEST_F(BarTest, DefDeathTest) { ... } +TEST_F(BarTest, Xyz) { ... } +``` + +Since `FooTest.AbcDeathTest` needs to run before `BarTest.Xyz`, and we don't +interleave tests from different test suites, we need to run all tests in the +`FooTest` case before running any test in the `BarTest` case. This contradicts +with the requirement to run `BarTest.DefDeathTest` before `FooTest.Uvw`. + +## But I don't like calling my entire test suite \*DeathTest when it contains both death tests and non-death tests. What do I do? + +You don't have to, but if you like, you may split up the test suite into +`FooTest` and `FooDeathTest`, where the names make it clear that they are +related: + +```c++ +class FooTest : public ::testing::Test { ... }; + +TEST_F(FooTest, Abc) { ... } +TEST_F(FooTest, Def) { ... } + +using FooDeathTest = FooTest; + +TEST_F(FooDeathTest, Uvw) { ... EXPECT_DEATH(...) ... } +TEST_F(FooDeathTest, Xyz) { ... ASSERT_DEATH(...) ... } +``` + +## googletest prints the LOG messages in a death test's child process only when the test fails. How can I see the LOG messages when the death test succeeds? + +Printing the LOG messages generated by the statement inside `EXPECT_DEATH()` +makes it harder to search for real problems in the parent's log. Therefore, +googletest only prints them when the death test has failed. + +If you really need to see such LOG messages, a workaround is to temporarily +break the death test (e.g. by changing the regex pattern it is expected to +match). Admittedly, this is a hack. We'll consider a more permanent solution +after the fork-and-exec-style death tests are implemented. + +## The compiler complains about `no match for 'operator<<'` when I use an assertion. What gives? + +If you use a user-defined type `FooType` in an assertion, you must make sure +there is an `std::ostream& operator<<(std::ostream&, const FooType&)` function +defined such that we can print a value of `FooType`. + +In addition, if `FooType` is declared in a name space, the `<<` operator also +needs to be defined in the *same* name space. See +[Tip of the Week #49](http://abseil.io/tips/49) for details. + +## How do I suppress the memory leak messages on Windows? + +Since the statically initialized googletest singleton requires allocations on +the heap, the Visual C++ memory leak detector will report memory leaks at the +end of the program run. The easiest way to avoid this is to use the +`_CrtMemCheckpoint` and `_CrtMemDumpAllObjectsSince` calls to not report any +statically initialized heap objects. See MSDN for more details and additional +heap check/debug routines. + +## How can my code detect if it is running in a test? + +If you write code that sniffs whether it's running in a test and does different +things accordingly, you are leaking test-only logic into production code and +there is no easy way to ensure that the test-only code paths aren't run by +mistake in production. Such cleverness also leads to +[Heisenbugs](https://en.wikipedia.org/wiki/Heisenbug). Therefore we strongly +advise against the practice, and googletest doesn't provide a way to do it. + +In general, the recommended way to cause the code to behave differently under +test is [Dependency Injection](http://en.wikipedia.org/wiki/Dependency_injection). You can inject +different functionality from the test and from the production code. Since your +production code doesn't link in the for-test logic at all (the +[`testonly`](http://docs.bazel.build/versions/master/be/common-definitions.html#common.testonly) attribute for BUILD targets helps to ensure +that), there is no danger in accidentally running it. + +However, if you *really*, *really*, *really* have no choice, and if you follow +the rule of ending your test program names with `_test`, you can use the +*horrible* hack of sniffing your executable name (`argv[0]` in `main()`) to know +whether the code is under test. + +## How do I temporarily disable a test? + +If you have a broken test that you cannot fix right away, you can add the +`DISABLED_` prefix to its name. This will exclude it from execution. This is +better than commenting out the code or using `#if 0`, as disabled tests are +still compiled (and thus won't rot). + +To include disabled tests in test execution, just invoke the test program with +the `--gtest_also_run_disabled_tests` flag. + +## Is it OK if I have two separate `TEST(Foo, Bar)` test methods defined in different namespaces? + +Yes. + +The rule is **all test methods in the same test suite must use the same fixture +class.** This means that the following is **allowed** because both tests use the +same fixture class (`::testing::Test`). + +```c++ +namespace foo { +TEST(CoolTest, DoSomething) { + SUCCEED(); +} +} // namespace foo + +namespace bar { +TEST(CoolTest, DoSomething) { + SUCCEED(); +} +} // namespace bar +``` + +However, the following code is **not allowed** and will produce a runtime error +from googletest because the test methods are using different test fixture +classes with the same test suite name. + +```c++ +namespace foo { +class CoolTest : public ::testing::Test {}; // Fixture foo::CoolTest +TEST_F(CoolTest, DoSomething) { + SUCCEED(); +} +} // namespace foo + +namespace bar { +class CoolTest : public ::testing::Test {}; // Fixture: bar::CoolTest +TEST_F(CoolTest, DoSomething) { + SUCCEED(); +} +} // namespace bar +``` diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/gmock_cheat_sheet.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/gmock_cheat_sheet.md new file mode 100644 index 0000000000..3d164ad629 --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/gmock_cheat_sheet.md @@ -0,0 +1,241 @@ +# gMock Cheat Sheet + +## Defining a Mock Class + +### Mocking a Normal Class {#MockClass} + +Given + +```cpp +class Foo { + ... + virtual ~Foo(); + virtual int GetSize() const = 0; + virtual string Describe(const char* name) = 0; + virtual string Describe(int type) = 0; + virtual bool Process(Bar elem, int count) = 0; +}; +``` + +(note that `~Foo()` **must** be virtual) we can define its mock as + +```cpp +#include "gmock/gmock.h" + +class MockFoo : public Foo { + ... + MOCK_METHOD(int, GetSize, (), (const, override)); + MOCK_METHOD(string, Describe, (const char* name), (override)); + MOCK_METHOD(string, Describe, (int type), (override)); + MOCK_METHOD(bool, Process, (Bar elem, int count), (override)); +}; +``` + +To create a "nice" mock, which ignores all uninteresting calls, a "naggy" mock, +which warns on all uninteresting calls, or a "strict" mock, which treats them as +failures: + +```cpp +using ::testing::NiceMock; +using ::testing::NaggyMock; +using ::testing::StrictMock; + +NiceMock<MockFoo> nice_foo; // The type is a subclass of MockFoo. +NaggyMock<MockFoo> naggy_foo; // The type is a subclass of MockFoo. +StrictMock<MockFoo> strict_foo; // The type is a subclass of MockFoo. +``` + +{: .callout .note} +**Note:** A mock object is currently naggy by default. We may make it nice by +default in the future. + +### Mocking a Class Template {#MockTemplate} + +Class templates can be mocked just like any class. + +To mock + +```cpp +template <typename Elem> +class StackInterface { + ... + virtual ~StackInterface(); + virtual int GetSize() const = 0; + virtual void Push(const Elem& x) = 0; +}; +``` + +(note that all member functions that are mocked, including `~StackInterface()` +**must** be virtual). + +```cpp +template <typename Elem> +class MockStack : public StackInterface<Elem> { + ... + MOCK_METHOD(int, GetSize, (), (const, override)); + MOCK_METHOD(void, Push, (const Elem& x), (override)); +}; +``` + +### Specifying Calling Conventions for Mock Functions + +If your mock function doesn't use the default calling convention, you can +specify it by adding `Calltype(convention)` to `MOCK_METHOD`'s 4th parameter. +For example, + +```cpp + MOCK_METHOD(bool, Foo, (int n), (Calltype(STDMETHODCALLTYPE))); + MOCK_METHOD(int, Bar, (double x, double y), + (const, Calltype(STDMETHODCALLTYPE))); +``` + +where `STDMETHODCALLTYPE` is defined by `<objbase.h>` on Windows. + +## Using Mocks in Tests {#UsingMocks} + +The typical work flow is: + +1. Import the gMock names you need to use. All gMock symbols are in the + `testing` namespace unless they are macros or otherwise noted. +2. Create the mock objects. +3. Optionally, set the default actions of the mock objects. +4. Set your expectations on the mock objects (How will they be called? What + will they do?). +5. Exercise code that uses the mock objects; if necessary, check the result + using googletest assertions. +6. When a mock object is destructed, gMock automatically verifies that all + expectations on it have been satisfied. + +Here's an example: + +```cpp +using ::testing::Return; // #1 + +TEST(BarTest, DoesThis) { + MockFoo foo; // #2 + + ON_CALL(foo, GetSize()) // #3 + .WillByDefault(Return(1)); + // ... other default actions ... + + EXPECT_CALL(foo, Describe(5)) // #4 + .Times(3) + .WillRepeatedly(Return("Category 5")); + // ... other expectations ... + + EXPECT_EQ(MyProductionFunction(&foo), "good"); // #5 +} // #6 +``` + +## Setting Default Actions {#OnCall} + +gMock has a **built-in default action** for any function that returns `void`, +`bool`, a numeric value, or a pointer. In C++11, it will additionally returns +the default-constructed value, if one exists for the given type. + +To customize the default action for functions with return type `T`, use +[`DefaultValue<T>`](reference/mocking.md#DefaultValue). For example: + +```cpp + // Sets the default action for return type std::unique_ptr<Buzz> to + // creating a new Buzz every time. + DefaultValue<std::unique_ptr<Buzz>>::SetFactory( + [] { return MakeUnique<Buzz>(AccessLevel::kInternal); }); + + // When this fires, the default action of MakeBuzz() will run, which + // will return a new Buzz object. + EXPECT_CALL(mock_buzzer_, MakeBuzz("hello")).Times(AnyNumber()); + + auto buzz1 = mock_buzzer_.MakeBuzz("hello"); + auto buzz2 = mock_buzzer_.MakeBuzz("hello"); + EXPECT_NE(buzz1, nullptr); + EXPECT_NE(buzz2, nullptr); + EXPECT_NE(buzz1, buzz2); + + // Resets the default action for return type std::unique_ptr<Buzz>, + // to avoid interfere with other tests. + DefaultValue<std::unique_ptr<Buzz>>::Clear(); +``` + +To customize the default action for a particular method of a specific mock +object, use [`ON_CALL`](reference/mocking.md#ON_CALL). `ON_CALL` has a similar +syntax to `EXPECT_CALL`, but it is used for setting default behaviors when you +do not require that the mock method is called. See +[Knowing When to Expect](gmock_cook_book.md#UseOnCall) for a more detailed +discussion. + +## Setting Expectations {#ExpectCall} + +See [`EXPECT_CALL`](reference/mocking.md#EXPECT_CALL) in the Mocking Reference. + +## Matchers {#MatcherList} + +See the [Matchers Reference](reference/matchers.md). + +## Actions {#ActionList} + +See the [Actions Reference](reference/actions.md). + +## Cardinalities {#CardinalityList} + +See the [`Times` clause](reference/mocking.md#EXPECT_CALL.Times) of +`EXPECT_CALL` in the Mocking Reference. + +## Expectation Order + +By default, expectations can be matched in *any* order. If some or all +expectations must be matched in a given order, you can use the +[`After` clause](reference/mocking.md#EXPECT_CALL.After) or +[`InSequence` clause](reference/mocking.md#EXPECT_CALL.InSequence) of +`EXPECT_CALL`, or use an [`InSequence` object](reference/mocking.md#InSequence). + +## Verifying and Resetting a Mock + +gMock will verify the expectations on a mock object when it is destructed, or +you can do it earlier: + +```cpp +using ::testing::Mock; +... +// Verifies and removes the expectations on mock_obj; +// returns true if and only if successful. +Mock::VerifyAndClearExpectations(&mock_obj); +... +// Verifies and removes the expectations on mock_obj; +// also removes the default actions set by ON_CALL(); +// returns true if and only if successful. +Mock::VerifyAndClear(&mock_obj); +``` + +Do not set new expectations after verifying and clearing a mock after its use. +Setting expectations after code that exercises the mock has undefined behavior. +See [Using Mocks in Tests](gmock_for_dummies.md#using-mocks-in-tests) for more +information. + +You can also tell gMock that a mock object can be leaked and doesn't need to be +verified: + +```cpp +Mock::AllowLeak(&mock_obj); +``` + +## Mock Classes + +gMock defines a convenient mock class template + +```cpp +class MockFunction<R(A1, ..., An)> { + public: + MOCK_METHOD(R, Call, (A1, ..., An)); +}; +``` + +See this [recipe](gmock_cook_book.md#UsingCheckPoints) for one application of +it. + +## Flags + +| Flag | Description | +| :----------------------------- | :---------------------------------------- | +| `--gmock_catch_leaked_mocks=0` | Don't report leaked mock objects as failures. | +| `--gmock_verbose=LEVEL` | Sets the default verbosity level (`info`, `warning`, or `error`) of Google Mock messages. | diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/gmock_cook_book.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/gmock_cook_book.md new file mode 100644 index 0000000000..9494f1222f --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/gmock_cook_book.md @@ -0,0 +1,4299 @@ +# gMock Cookbook + +You can find recipes for using gMock here. If you haven't yet, please read +[the dummy guide](gmock_for_dummies.md) first to make sure you understand the +basics. + +{: .callout .note} +**Note:** gMock lives in the `testing` name space. For readability, it is +recommended to write `using ::testing::Foo;` once in your file before using the +name `Foo` defined by gMock. We omit such `using` statements in this section for +brevity, but you should do it in your own code. + +## Creating Mock Classes + +Mock classes are defined as normal classes, using the `MOCK_METHOD` macro to +generate mocked methods. The macro gets 3 or 4 parameters: + +```cpp +class MyMock { + public: + MOCK_METHOD(ReturnType, MethodName, (Args...)); + MOCK_METHOD(ReturnType, MethodName, (Args...), (Specs...)); +}; +``` + +The first 3 parameters are simply the method declaration, split into 3 parts. +The 4th parameter accepts a closed list of qualifiers, which affect the +generated method: + +* **`const`** - Makes the mocked method a `const` method. Required if + overriding a `const` method. +* **`override`** - Marks the method with `override`. Recommended if overriding + a `virtual` method. +* **`noexcept`** - Marks the method with `noexcept`. Required if overriding a + `noexcept` method. +* **`Calltype(...)`** - Sets the call type for the method (e.g. to + `STDMETHODCALLTYPE`), useful in Windows. +* **`ref(...)`** - Marks the method with the reference qualification + specified. Required if overriding a method that has reference + qualifications. Eg `ref(&)` or `ref(&&)`. + +### Dealing with unprotected commas + +Unprotected commas, i.e. commas which are not surrounded by parentheses, prevent +`MOCK_METHOD` from parsing its arguments correctly: + +{: .bad} +```cpp +class MockFoo { + public: + MOCK_METHOD(std::pair<bool, int>, GetPair, ()); // Won't compile! + MOCK_METHOD(bool, CheckMap, (std::map<int, double>, bool)); // Won't compile! +}; +``` + +Solution 1 - wrap with parentheses: + +{: .good} +```cpp +class MockFoo { + public: + MOCK_METHOD((std::pair<bool, int>), GetPair, ()); + MOCK_METHOD(bool, CheckMap, ((std::map<int, double>), bool)); +}; +``` + +Note that wrapping a return or argument type with parentheses is, in general, +invalid C++. `MOCK_METHOD` removes the parentheses. + +Solution 2 - define an alias: + +{: .good} +```cpp +class MockFoo { + public: + using BoolAndInt = std::pair<bool, int>; + MOCK_METHOD(BoolAndInt, GetPair, ()); + using MapIntDouble = std::map<int, double>; + MOCK_METHOD(bool, CheckMap, (MapIntDouble, bool)); +}; +``` + +### Mocking Private or Protected Methods + +You must always put a mock method definition (`MOCK_METHOD`) in a `public:` +section of the mock class, regardless of the method being mocked being `public`, +`protected`, or `private` in the base class. This allows `ON_CALL` and +`EXPECT_CALL` to reference the mock function from outside of the mock class. +(Yes, C++ allows a subclass to change the access level of a virtual function in +the base class.) Example: + +```cpp +class Foo { + public: + ... + virtual bool Transform(Gadget* g) = 0; + + protected: + virtual void Resume(); + + private: + virtual int GetTimeOut(); +}; + +class MockFoo : public Foo { + public: + ... + MOCK_METHOD(bool, Transform, (Gadget* g), (override)); + + // The following must be in the public section, even though the + // methods are protected or private in the base class. + MOCK_METHOD(void, Resume, (), (override)); + MOCK_METHOD(int, GetTimeOut, (), (override)); +}; +``` + +### Mocking Overloaded Methods + +You can mock overloaded functions as usual. No special attention is required: + +```cpp +class Foo { + ... + + // Must be virtual as we'll inherit from Foo. + virtual ~Foo(); + + // Overloaded on the types and/or numbers of arguments. + virtual int Add(Element x); + virtual int Add(int times, Element x); + + // Overloaded on the const-ness of this object. + virtual Bar& GetBar(); + virtual const Bar& GetBar() const; +}; + +class MockFoo : public Foo { + ... + MOCK_METHOD(int, Add, (Element x), (override)); + MOCK_METHOD(int, Add, (int times, Element x), (override)); + + MOCK_METHOD(Bar&, GetBar, (), (override)); + MOCK_METHOD(const Bar&, GetBar, (), (const, override)); +}; +``` + +{: .callout .note} +**Note:** if you don't mock all versions of the overloaded method, the compiler +will give you a warning about some methods in the base class being hidden. To +fix that, use `using` to bring them in scope: + +```cpp +class MockFoo : public Foo { + ... + using Foo::Add; + MOCK_METHOD(int, Add, (Element x), (override)); + // We don't want to mock int Add(int times, Element x); + ... +}; +``` + +### Mocking Class Templates + +You can mock class templates just like any class. + +```cpp +template <typename Elem> +class StackInterface { + ... + // Must be virtual as we'll inherit from StackInterface. + virtual ~StackInterface(); + + virtual int GetSize() const = 0; + virtual void Push(const Elem& x) = 0; +}; + +template <typename Elem> +class MockStack : public StackInterface<Elem> { + ... + MOCK_METHOD(int, GetSize, (), (override)); + MOCK_METHOD(void, Push, (const Elem& x), (override)); +}; +``` + +### Mocking Non-virtual Methods {#MockingNonVirtualMethods} + +gMock can mock non-virtual functions to be used in Hi-perf dependency injection. + +In this case, instead of sharing a common base class with the real class, your +mock class will be *unrelated* to the real class, but contain methods with the +same signatures. The syntax for mocking non-virtual methods is the *same* as +mocking virtual methods (just don't add `override`): + +```cpp +// A simple packet stream class. None of its members is virtual. +class ConcretePacketStream { + public: + void AppendPacket(Packet* new_packet); + const Packet* GetPacket(size_t packet_number) const; + size_t NumberOfPackets() const; + ... +}; + +// A mock packet stream class. It inherits from no other, but defines +// GetPacket() and NumberOfPackets(). +class MockPacketStream { + public: + MOCK_METHOD(const Packet*, GetPacket, (size_t packet_number), (const)); + MOCK_METHOD(size_t, NumberOfPackets, (), (const)); + ... +}; +``` + +Note that the mock class doesn't define `AppendPacket()`, unlike the real class. +That's fine as long as the test doesn't need to call it. + +Next, you need a way to say that you want to use `ConcretePacketStream` in +production code, and use `MockPacketStream` in tests. Since the functions are +not virtual and the two classes are unrelated, you must specify your choice at +*compile time* (as opposed to run time). + +One way to do it is to templatize your code that needs to use a packet stream. +More specifically, you will give your code a template type argument for the type +of the packet stream. In production, you will instantiate your template with +`ConcretePacketStream` as the type argument. In tests, you will instantiate the +same template with `MockPacketStream`. For example, you may write: + +```cpp +template <class PacketStream> +void CreateConnection(PacketStream* stream) { ... } + +template <class PacketStream> +class PacketReader { + public: + void ReadPackets(PacketStream* stream, size_t packet_num); +}; +``` + +Then you can use `CreateConnection<ConcretePacketStream>()` and +`PacketReader<ConcretePacketStream>` in production code, and use +`CreateConnection<MockPacketStream>()` and `PacketReader<MockPacketStream>` in +tests. + +```cpp + MockPacketStream mock_stream; + EXPECT_CALL(mock_stream, ...)...; + .. set more expectations on mock_stream ... + PacketReader<MockPacketStream> reader(&mock_stream); + ... exercise reader ... +``` + +### Mocking Free Functions + +It is not possible to directly mock a free function (i.e. a C-style function or +a static method). If you need to, you can rewrite your code to use an interface +(abstract class). + +Instead of calling a free function (say, `OpenFile`) directly, introduce an +interface for it and have a concrete subclass that calls the free function: + +```cpp +class FileInterface { + public: + ... + virtual bool Open(const char* path, const char* mode) = 0; +}; + +class File : public FileInterface { + public: + ... + bool Open(const char* path, const char* mode) override { + return OpenFile(path, mode); + } +}; +``` + +Your code should talk to `FileInterface` to open a file. Now it's easy to mock +out the function. + +This may seem like a lot of hassle, but in practice you often have multiple +related functions that you can put in the same interface, so the per-function +syntactic overhead will be much lower. + +If you are concerned about the performance overhead incurred by virtual +functions, and profiling confirms your concern, you can combine this with the +recipe for [mocking non-virtual methods](#MockingNonVirtualMethods). + +### Old-Style `MOCK_METHODn` Macros + +Before the generic `MOCK_METHOD` macro +[was introduced in 2018](https://github.com/google/googletest/commit/c5f08bf91944ce1b19bcf414fa1760e69d20afc2), +mocks where created using a family of macros collectively called `MOCK_METHODn`. +These macros are still supported, though migration to the new `MOCK_METHOD` is +recommended. + +The macros in the `MOCK_METHODn` family differ from `MOCK_METHOD`: + +* The general structure is `MOCK_METHODn(MethodName, ReturnType(Args))`, + instead of `MOCK_METHOD(ReturnType, MethodName, (Args))`. +* The number `n` must equal the number of arguments. +* When mocking a const method, one must use `MOCK_CONST_METHODn`. +* When mocking a class template, the macro name must be suffixed with `_T`. +* In order to specify the call type, the macro name must be suffixed with + `_WITH_CALLTYPE`, and the call type is the first macro argument. + +Old macros and their new equivalents: + +<table> + <tr><th colspan=2>Simple</th></tr> + <tr> + <td>Old</td> + <td><code>MOCK_METHOD1(Foo, bool(int))</code></td> + </tr> + <tr> + <td>New</td> + <td><code>MOCK_METHOD(bool, Foo, (int))</code></td> + </tr> + + <tr><th colspan=2>Const Method</th></tr> + <tr> + <td>Old</td> + <td><code>MOCK_CONST_METHOD1(Foo, bool(int))</code></td> + </tr> + <tr> + <td>New</td> + <td><code>MOCK_METHOD(bool, Foo, (int), (const))</code></td> + </tr> + + <tr><th colspan=2>Method in a Class Template</th></tr> + <tr> + <td>Old</td> + <td><code>MOCK_METHOD1_T(Foo, bool(int))</code></td> + </tr> + <tr> + <td>New</td> + <td><code>MOCK_METHOD(bool, Foo, (int))</code></td> + </tr> + + <tr><th colspan=2>Const Method in a Class Template</th></tr> + <tr> + <td>Old</td> + <td><code>MOCK_CONST_METHOD1_T(Foo, bool(int))</code></td> + </tr> + <tr> + <td>New</td> + <td><code>MOCK_METHOD(bool, Foo, (int), (const))</code></td> + </tr> + + <tr><th colspan=2>Method with Call Type</th></tr> + <tr> + <td>Old</td> + <td><code>MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td> + </tr> + <tr> + <td>New</td> + <td><code>MOCK_METHOD(bool, Foo, (int), (Calltype(STDMETHODCALLTYPE)))</code></td> + </tr> + + <tr><th colspan=2>Const Method with Call Type</th></tr> + <tr> + <td>Old</td> + <td><code>MOCK_CONST_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td> + </tr> + <tr> + <td>New</td> + <td><code>MOCK_METHOD(bool, Foo, (int), (const, Calltype(STDMETHODCALLTYPE)))</code></td> + </tr> + + <tr><th colspan=2>Method with Call Type in a Class Template</th></tr> + <tr> + <td>Old</td> + <td><code>MOCK_METHOD1_T_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td> + </tr> + <tr> + <td>New</td> + <td><code>MOCK_METHOD(bool, Foo, (int), (Calltype(STDMETHODCALLTYPE)))</code></td> + </tr> + + <tr><th colspan=2>Const Method with Call Type in a Class Template</th></tr> + <tr> + <td>Old</td> + <td><code>MOCK_CONST_METHOD1_T_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td> + </tr> + <tr> + <td>New</td> + <td><code>MOCK_METHOD(bool, Foo, (int), (const, Calltype(STDMETHODCALLTYPE)))</code></td> + </tr> +</table> + +### The Nice, the Strict, and the Naggy {#NiceStrictNaggy} + +If a mock method has no `EXPECT_CALL` spec but is called, we say that it's an +"uninteresting call", and the default action (which can be specified using +`ON_CALL()`) of the method will be taken. Currently, an uninteresting call will +also by default cause gMock to print a warning. (In the future, we might remove +this warning by default.) + +However, sometimes you may want to ignore these uninteresting calls, and +sometimes you may want to treat them as errors. gMock lets you make the decision +on a per-mock-object basis. + +Suppose your test uses a mock class `MockFoo`: + +```cpp +TEST(...) { + MockFoo mock_foo; + EXPECT_CALL(mock_foo, DoThis()); + ... code that uses mock_foo ... +} +``` + +If a method of `mock_foo` other than `DoThis()` is called, you will get a +warning. However, if you rewrite your test to use `NiceMock<MockFoo>` instead, +you can suppress the warning: + +```cpp +using ::testing::NiceMock; + +TEST(...) { + NiceMock<MockFoo> mock_foo; + EXPECT_CALL(mock_foo, DoThis()); + ... code that uses mock_foo ... +} +``` + +`NiceMock<MockFoo>` is a subclass of `MockFoo`, so it can be used wherever +`MockFoo` is accepted. + +It also works if `MockFoo`'s constructor takes some arguments, as +`NiceMock<MockFoo>` "inherits" `MockFoo`'s constructors: + +```cpp +using ::testing::NiceMock; + +TEST(...) { + NiceMock<MockFoo> mock_foo(5, "hi"); // Calls MockFoo(5, "hi"). + EXPECT_CALL(mock_foo, DoThis()); + ... code that uses mock_foo ... +} +``` + +The usage of `StrictMock` is similar, except that it makes all uninteresting +calls failures: + +```cpp +using ::testing::StrictMock; + +TEST(...) { + StrictMock<MockFoo> mock_foo; + EXPECT_CALL(mock_foo, DoThis()); + ... code that uses mock_foo ... + + // The test will fail if a method of mock_foo other than DoThis() + // is called. +} +``` + +{: .callout .note} +NOTE: `NiceMock` and `StrictMock` only affects *uninteresting* calls (calls of +*methods* with no expectations); they do not affect *unexpected* calls (calls of +methods with expectations, but they don't match). See +[Understanding Uninteresting vs Unexpected Calls](#uninteresting-vs-unexpected). + +There are some caveats though (sadly they are side effects of C++'s +limitations): + +1. `NiceMock<MockFoo>` and `StrictMock<MockFoo>` only work for mock methods + defined using the `MOCK_METHOD` macro **directly** in the `MockFoo` class. + If a mock method is defined in a **base class** of `MockFoo`, the "nice" or + "strict" modifier may not affect it, depending on the compiler. In + particular, nesting `NiceMock` and `StrictMock` (e.g. + `NiceMock<StrictMock<MockFoo> >`) is **not** supported. +2. `NiceMock<MockFoo>` and `StrictMock<MockFoo>` may not work correctly if the + destructor of `MockFoo` is not virtual. We would like to fix this, but it + requires cleaning up existing tests. + +Finally, you should be **very cautious** about when to use naggy or strict +mocks, as they tend to make tests more brittle and harder to maintain. When you +refactor your code without changing its externally visible behavior, ideally you +shouldn't need to update any tests. If your code interacts with a naggy mock, +however, you may start to get spammed with warnings as the result of your +change. Worse, if your code interacts with a strict mock, your tests may start +to fail and you'll be forced to fix them. Our general recommendation is to use +nice mocks (not yet the default) most of the time, use naggy mocks (the current +default) when developing or debugging tests, and use strict mocks only as the +last resort. + +### Simplifying the Interface without Breaking Existing Code {#SimplerInterfaces} + +Sometimes a method has a long list of arguments that is mostly uninteresting. +For example: + +```cpp +class LogSink { + public: + ... + virtual void send(LogSeverity severity, const char* full_filename, + const char* base_filename, int line, + const struct tm* tm_time, + const char* message, size_t message_len) = 0; +}; +``` + +This method's argument list is lengthy and hard to work with (the `message` +argument is not even 0-terminated). If we mock it as is, using the mock will be +awkward. If, however, we try to simplify this interface, we'll need to fix all +clients depending on it, which is often infeasible. + +The trick is to redispatch the method in the mock class: + +```cpp +class ScopedMockLog : public LogSink { + public: + ... + void send(LogSeverity severity, const char* full_filename, + const char* base_filename, int line, const tm* tm_time, + const char* message, size_t message_len) override { + // We are only interested in the log severity, full file name, and + // log message. + Log(severity, full_filename, std::string(message, message_len)); + } + + // Implements the mock method: + // + // void Log(LogSeverity severity, + // const string& file_path, + // const string& message); + MOCK_METHOD(void, Log, + (LogSeverity severity, const string& file_path, + const string& message)); +}; +``` + +By defining a new mock method with a trimmed argument list, we make the mock +class more user-friendly. + +This technique may also be applied to make overloaded methods more amenable to +mocking. For example, when overloads have been used to implement default +arguments: + +```cpp +class MockTurtleFactory : public TurtleFactory { + public: + Turtle* MakeTurtle(int length, int weight) override { ... } + Turtle* MakeTurtle(int length, int weight, int speed) override { ... } + + // the above methods delegate to this one: + MOCK_METHOD(Turtle*, DoMakeTurtle, ()); +}; +``` + +This allows tests that don't care which overload was invoked to avoid specifying +argument matchers: + +```cpp +ON_CALL(factory, DoMakeTurtle) + .WillByDefault(Return(MakeMockTurtle())); +``` + +### Alternative to Mocking Concrete Classes + +Often you may find yourself using classes that don't implement interfaces. In +order to test your code that uses such a class (let's call it `Concrete`), you +may be tempted to make the methods of `Concrete` virtual and then mock it. + +Try not to do that. + +Making a non-virtual function virtual is a big decision. It creates an extension +point where subclasses can tweak your class' behavior. This weakens your control +on the class because now it's harder to maintain the class invariants. You +should make a function virtual only when there is a valid reason for a subclass +to override it. + +Mocking concrete classes directly is problematic as it creates a tight coupling +between the class and the tests - any small change in the class may invalidate +your tests and make test maintenance a pain. + +To avoid such problems, many programmers have been practicing "coding to +interfaces": instead of talking to the `Concrete` class, your code would define +an interface and talk to it. Then you implement that interface as an adaptor on +top of `Concrete`. In tests, you can easily mock that interface to observe how +your code is doing. + +This technique incurs some overhead: + +* You pay the cost of virtual function calls (usually not a problem). +* There is more abstraction for the programmers to learn. + +However, it can also bring significant benefits in addition to better +testability: + +* `Concrete`'s API may not fit your problem domain very well, as you may not + be the only client it tries to serve. By designing your own interface, you + have a chance to tailor it to your need - you may add higher-level + functionalities, rename stuff, etc instead of just trimming the class. This + allows you to write your code (user of the interface) in a more natural way, + which means it will be more readable, more maintainable, and you'll be more + productive. +* If `Concrete`'s implementation ever has to change, you don't have to rewrite + everywhere it is used. Instead, you can absorb the change in your + implementation of the interface, and your other code and tests will be + insulated from this change. + +Some people worry that if everyone is practicing this technique, they will end +up writing lots of redundant code. This concern is totally understandable. +However, there are two reasons why it may not be the case: + +* Different projects may need to use `Concrete` in different ways, so the best + interfaces for them will be different. Therefore, each of them will have its + own domain-specific interface on top of `Concrete`, and they will not be the + same code. +* If enough projects want to use the same interface, they can always share it, + just like they have been sharing `Concrete`. You can check in the interface + and the adaptor somewhere near `Concrete` (perhaps in a `contrib` + sub-directory) and let many projects use it. + +You need to weigh the pros and cons carefully for your particular problem, but +I'd like to assure you that the Java community has been practicing this for a +long time and it's a proven effective technique applicable in a wide variety of +situations. :-) + +### Delegating Calls to a Fake {#DelegatingToFake} + +Some times you have a non-trivial fake implementation of an interface. For +example: + +```cpp +class Foo { + public: + virtual ~Foo() {} + virtual char DoThis(int n) = 0; + virtual void DoThat(const char* s, int* p) = 0; +}; + +class FakeFoo : public Foo { + public: + char DoThis(int n) override { + return (n > 0) ? '+' : + (n < 0) ? '-' : '0'; + } + + void DoThat(const char* s, int* p) override { + *p = strlen(s); + } +}; +``` + +Now you want to mock this interface such that you can set expectations on it. +However, you also want to use `FakeFoo` for the default behavior, as duplicating +it in the mock object is, well, a lot of work. + +When you define the mock class using gMock, you can have it delegate its default +action to a fake class you already have, using this pattern: + +```cpp +class MockFoo : public Foo { + public: + // Normal mock method definitions using gMock. + MOCK_METHOD(char, DoThis, (int n), (override)); + MOCK_METHOD(void, DoThat, (const char* s, int* p), (override)); + + // Delegates the default actions of the methods to a FakeFoo object. + // This must be called *before* the custom ON_CALL() statements. + void DelegateToFake() { + ON_CALL(*this, DoThis).WillByDefault([this](int n) { + return fake_.DoThis(n); + }); + ON_CALL(*this, DoThat).WillByDefault([this](const char* s, int* p) { + fake_.DoThat(s, p); + }); + } + + private: + FakeFoo fake_; // Keeps an instance of the fake in the mock. +}; +``` + +With that, you can use `MockFoo` in your tests as usual. Just remember that if +you don't explicitly set an action in an `ON_CALL()` or `EXPECT_CALL()`, the +fake will be called upon to do it.: + +```cpp +using ::testing::_; + +TEST(AbcTest, Xyz) { + MockFoo foo; + + foo.DelegateToFake(); // Enables the fake for delegation. + + // Put your ON_CALL(foo, ...)s here, if any. + + // No action specified, meaning to use the default action. + EXPECT_CALL(foo, DoThis(5)); + EXPECT_CALL(foo, DoThat(_, _)); + + int n = 0; + EXPECT_EQ('+', foo.DoThis(5)); // FakeFoo::DoThis() is invoked. + foo.DoThat("Hi", &n); // FakeFoo::DoThat() is invoked. + EXPECT_EQ(2, n); +} +``` + +**Some tips:** + +* If you want, you can still override the default action by providing your own + `ON_CALL()` or using `.WillOnce()` / `.WillRepeatedly()` in `EXPECT_CALL()`. +* In `DelegateToFake()`, you only need to delegate the methods whose fake + implementation you intend to use. + +* The general technique discussed here works for overloaded methods, but + you'll need to tell the compiler which version you mean. To disambiguate a + mock function (the one you specify inside the parentheses of `ON_CALL()`), + use [this technique](#SelectOverload); to disambiguate a fake function (the + one you place inside `Invoke()`), use a `static_cast` to specify the + function's type. For instance, if class `Foo` has methods `char DoThis(int + n)` and `bool DoThis(double x) const`, and you want to invoke the latter, + you need to write `Invoke(&fake_, static_cast<bool (FakeFoo::*)(double) + const>(&FakeFoo::DoThis))` instead of `Invoke(&fake_, &FakeFoo::DoThis)` + (The strange-looking thing inside the angled brackets of `static_cast` is + the type of a function pointer to the second `DoThis()` method.). + +* Having to mix a mock and a fake is often a sign of something gone wrong. + Perhaps you haven't got used to the interaction-based way of testing yet. Or + perhaps your interface is taking on too many roles and should be split up. + Therefore, **don't abuse this**. We would only recommend to do it as an + intermediate step when you are refactoring your code. + +Regarding the tip on mixing a mock and a fake, here's an example on why it may +be a bad sign: Suppose you have a class `System` for low-level system +operations. In particular, it does file and I/O operations. And suppose you want +to test how your code uses `System` to do I/O, and you just want the file +operations to work normally. If you mock out the entire `System` class, you'll +have to provide a fake implementation for the file operation part, which +suggests that `System` is taking on too many roles. + +Instead, you can define a `FileOps` interface and an `IOOps` interface and split +`System`'s functionalities into the two. Then you can mock `IOOps` without +mocking `FileOps`. + +### Delegating Calls to a Real Object + +When using testing doubles (mocks, fakes, stubs, and etc), sometimes their +behaviors will differ from those of the real objects. This difference could be +either intentional (as in simulating an error such that you can test the error +handling code) or unintentional. If your mocks have different behaviors than the +real objects by mistake, you could end up with code that passes the tests but +fails in production. + +You can use the *delegating-to-real* technique to ensure that your mock has the +same behavior as the real object while retaining the ability to validate calls. +This technique is very similar to the [delegating-to-fake](#DelegatingToFake) +technique, the difference being that we use a real object instead of a fake. +Here's an example: + +```cpp +using ::testing::AtLeast; + +class MockFoo : public Foo { + public: + MockFoo() { + // By default, all calls are delegated to the real object. + ON_CALL(*this, DoThis).WillByDefault([this](int n) { + return real_.DoThis(n); + }); + ON_CALL(*this, DoThat).WillByDefault([this](const char* s, int* p) { + real_.DoThat(s, p); + }); + ... + } + MOCK_METHOD(char, DoThis, ...); + MOCK_METHOD(void, DoThat, ...); + ... + private: + Foo real_; +}; + +... + MockFoo mock; + EXPECT_CALL(mock, DoThis()) + .Times(3); + EXPECT_CALL(mock, DoThat("Hi")) + .Times(AtLeast(1)); + ... use mock in test ... +``` + +With this, gMock will verify that your code made the right calls (with the right +arguments, in the right order, called the right number of times, etc), and a +real object will answer the calls (so the behavior will be the same as in +production). This gives you the best of both worlds. + +### Delegating Calls to a Parent Class + +Ideally, you should code to interfaces, whose methods are all pure virtual. In +reality, sometimes you do need to mock a virtual method that is not pure (i.e, +it already has an implementation). For example: + +```cpp +class Foo { + public: + virtual ~Foo(); + + virtual void Pure(int n) = 0; + virtual int Concrete(const char* str) { ... } +}; + +class MockFoo : public Foo { + public: + // Mocking a pure method. + MOCK_METHOD(void, Pure, (int n), (override)); + // Mocking a concrete method. Foo::Concrete() is shadowed. + MOCK_METHOD(int, Concrete, (const char* str), (override)); +}; +``` + +Sometimes you may want to call `Foo::Concrete()` instead of +`MockFoo::Concrete()`. Perhaps you want to do it as part of a stub action, or +perhaps your test doesn't need to mock `Concrete()` at all (but it would be +oh-so painful to have to define a new mock class whenever you don't need to mock +one of its methods). + +You can call `Foo::Concrete()` inside an action by: + +```cpp +... + EXPECT_CALL(foo, Concrete).WillOnce([&foo](const char* str) { + return foo.Foo::Concrete(str); + }); +``` + +or tell the mock object that you don't want to mock `Concrete()`: + +```cpp +... + ON_CALL(foo, Concrete).WillByDefault([&foo](const char* str) { + return foo.Foo::Concrete(str); + }); +``` + +(Why don't we just write `{ return foo.Concrete(str); }`? If you do that, +`MockFoo::Concrete()` will be called (and cause an infinite recursion) since +`Foo::Concrete()` is virtual. That's just how C++ works.) + +## Using Matchers + +### Matching Argument Values Exactly + +You can specify exactly which arguments a mock method is expecting: + +```cpp +using ::testing::Return; +... + EXPECT_CALL(foo, DoThis(5)) + .WillOnce(Return('a')); + EXPECT_CALL(foo, DoThat("Hello", bar)); +``` + +### Using Simple Matchers + +You can use matchers to match arguments that have a certain property: + +```cpp +using ::testing::NotNull; +using ::testing::Return; +... + EXPECT_CALL(foo, DoThis(Ge(5))) // The argument must be >= 5. + .WillOnce(Return('a')); + EXPECT_CALL(foo, DoThat("Hello", NotNull())); + // The second argument must not be NULL. +``` + +A frequently used matcher is `_`, which matches anything: + +```cpp + EXPECT_CALL(foo, DoThat(_, NotNull())); +``` + +### Combining Matchers {#CombiningMatchers} + +You can build complex matchers from existing ones using `AllOf()`, +`AllOfArray()`, `AnyOf()`, `AnyOfArray()` and `Not()`: + +```cpp +using ::testing::AllOf; +using ::testing::Gt; +using ::testing::HasSubstr; +using ::testing::Ne; +using ::testing::Not; +... + // The argument must be > 5 and != 10. + EXPECT_CALL(foo, DoThis(AllOf(Gt(5), + Ne(10)))); + + // The first argument must not contain sub-string "blah". + EXPECT_CALL(foo, DoThat(Not(HasSubstr("blah")), + NULL)); +``` + +Matchers are function objects, and parametrized matchers can be composed just +like any other function. However because their types can be long and rarely +provide meaningful information, it can be easier to express them with C++14 +generic lambdas to avoid specifying types. For example, + +```cpp +using ::testing::Contains; +using ::testing::Property; + +inline constexpr auto HasFoo = [](const auto& f) { + return Property(&MyClass::foo, Contains(f)); +}; +... + EXPECT_THAT(x, HasFoo("blah")); +``` + +### Casting Matchers {#SafeMatcherCast} + +gMock matchers are statically typed, meaning that the compiler can catch your +mistake if you use a matcher of the wrong type (for example, if you use `Eq(5)` +to match a `string` argument). Good for you! + +Sometimes, however, you know what you're doing and want the compiler to give you +some slack. One example is that you have a matcher for `long` and the argument +you want to match is `int`. While the two types aren't exactly the same, there +is nothing really wrong with using a `Matcher<long>` to match an `int` - after +all, we can first convert the `int` argument to a `long` losslessly before +giving it to the matcher. + +To support this need, gMock gives you the `SafeMatcherCast<T>(m)` function. It +casts a matcher `m` to type `Matcher<T>`. To ensure safety, gMock checks that +(let `U` be the type `m` accepts : + +1. Type `T` can be *implicitly* cast to type `U`; +2. When both `T` and `U` are built-in arithmetic types (`bool`, integers, and + floating-point numbers), the conversion from `T` to `U` is not lossy (in + other words, any value representable by `T` can also be represented by `U`); + and +3. When `U` is a reference, `T` must also be a reference (as the underlying + matcher may be interested in the address of the `U` value). + +The code won't compile if any of these conditions isn't met. + +Here's one example: + +```cpp +using ::testing::SafeMatcherCast; + +// A base class and a child class. +class Base { ... }; +class Derived : public Base { ... }; + +class MockFoo : public Foo { + public: + MOCK_METHOD(void, DoThis, (Derived* derived), (override)); +}; + +... + MockFoo foo; + // m is a Matcher<Base*> we got from somewhere. + EXPECT_CALL(foo, DoThis(SafeMatcherCast<Derived*>(m))); +``` + +If you find `SafeMatcherCast<T>(m)` too limiting, you can use a similar function +`MatcherCast<T>(m)`. The difference is that `MatcherCast` works as long as you +can `static_cast` type `T` to type `U`. + +`MatcherCast` essentially lets you bypass C++'s type system (`static_cast` isn't +always safe as it could throw away information, for example), so be careful not +to misuse/abuse it. + +### Selecting Between Overloaded Functions {#SelectOverload} + +If you expect an overloaded function to be called, the compiler may need some +help on which overloaded version it is. + +To disambiguate functions overloaded on the const-ness of this object, use the +`Const()` argument wrapper. + +```cpp +using ::testing::ReturnRef; + +class MockFoo : public Foo { + ... + MOCK_METHOD(Bar&, GetBar, (), (override)); + MOCK_METHOD(const Bar&, GetBar, (), (const, override)); +}; + +... + MockFoo foo; + Bar bar1, bar2; + EXPECT_CALL(foo, GetBar()) // The non-const GetBar(). + .WillOnce(ReturnRef(bar1)); + EXPECT_CALL(Const(foo), GetBar()) // The const GetBar(). + .WillOnce(ReturnRef(bar2)); +``` + +(`Const()` is defined by gMock and returns a `const` reference to its argument.) + +To disambiguate overloaded functions with the same number of arguments but +different argument types, you may need to specify the exact type of a matcher, +either by wrapping your matcher in `Matcher<type>()`, or using a matcher whose +type is fixed (`TypedEq<type>`, `An<type>()`, etc): + +```cpp +using ::testing::An; +using ::testing::Matcher; +using ::testing::TypedEq; + +class MockPrinter : public Printer { + public: + MOCK_METHOD(void, Print, (int n), (override)); + MOCK_METHOD(void, Print, (char c), (override)); +}; + +TEST(PrinterTest, Print) { + MockPrinter printer; + + EXPECT_CALL(printer, Print(An<int>())); // void Print(int); + EXPECT_CALL(printer, Print(Matcher<int>(Lt(5)))); // void Print(int); + EXPECT_CALL(printer, Print(TypedEq<char>('a'))); // void Print(char); + + printer.Print(3); + printer.Print(6); + printer.Print('a'); +} +``` + +### Performing Different Actions Based on the Arguments + +When a mock method is called, the *last* matching expectation that's still +active will be selected (think "newer overrides older"). So, you can make a +method do different things depending on its argument values like this: + +```cpp +using ::testing::_; +using ::testing::Lt; +using ::testing::Return; +... + // The default case. + EXPECT_CALL(foo, DoThis(_)) + .WillRepeatedly(Return('b')); + // The more specific case. + EXPECT_CALL(foo, DoThis(Lt(5))) + .WillRepeatedly(Return('a')); +``` + +Now, if `foo.DoThis()` is called with a value less than 5, `'a'` will be +returned; otherwise `'b'` will be returned. + +### Matching Multiple Arguments as a Whole + +Sometimes it's not enough to match the arguments individually. For example, we +may want to say that the first argument must be less than the second argument. +The `With()` clause allows us to match all arguments of a mock function as a +whole. For example, + +```cpp +using ::testing::_; +using ::testing::Ne; +using ::testing::Lt; +... + EXPECT_CALL(foo, InRange(Ne(0), _)) + .With(Lt()); +``` + +says that the first argument of `InRange()` must not be 0, and must be less than +the second argument. + +The expression inside `With()` must be a matcher of type `Matcher<std::tuple<A1, +..., An>>`, where `A1`, ..., `An` are the types of the function arguments. + +You can also write `AllArgs(m)` instead of `m` inside `.With()`. The two forms +are equivalent, but `.With(AllArgs(Lt()))` is more readable than `.With(Lt())`. + +You can use `Args<k1, ..., kn>(m)` to match the `n` selected arguments (as a +tuple) against `m`. For example, + +```cpp +using ::testing::_; +using ::testing::AllOf; +using ::testing::Args; +using ::testing::Lt; +... + EXPECT_CALL(foo, Blah) + .With(AllOf(Args<0, 1>(Lt()), Args<1, 2>(Lt()))); +``` + +says that `Blah` will be called with arguments `x`, `y`, and `z` where `x < y < +z`. Note that in this example, it wasn't necessary to specify the positional +matchers. + +As a convenience and example, gMock provides some matchers for 2-tuples, +including the `Lt()` matcher above. See +[Multi-argument Matchers](reference/matchers.md#MultiArgMatchers) for the +complete list. + +Note that if you want to pass the arguments to a predicate of your own (e.g. +`.With(Args<0, 1>(Truly(&MyPredicate)))`), that predicate MUST be written to +take a `std::tuple` as its argument; gMock will pass the `n` selected arguments +as *one* single tuple to the predicate. + +### Using Matchers as Predicates + +Have you noticed that a matcher is just a fancy predicate that also knows how to +describe itself? Many existing algorithms take predicates as arguments (e.g. +those defined in STL's `<algorithm>` header), and it would be a shame if gMock +matchers were not allowed to participate. + +Luckily, you can use a matcher where a unary predicate functor is expected by +wrapping it inside the `Matches()` function. For example, + +```cpp +#include <algorithm> +#include <vector> + +using ::testing::Matches; +using ::testing::Ge; + +vector<int> v; +... +// How many elements in v are >= 10? +const int count = count_if(v.begin(), v.end(), Matches(Ge(10))); +``` + +Since you can build complex matchers from simpler ones easily using gMock, this +gives you a way to conveniently construct composite predicates (doing the same +using STL's `<functional>` header is just painful). For example, here's a +predicate that's satisfied by any number that is >= 0, <= 100, and != 50: + +```cpp +using testing::AllOf; +using testing::Ge; +using testing::Le; +using testing::Matches; +using testing::Ne; +... +Matches(AllOf(Ge(0), Le(100), Ne(50))) +``` + +### Using Matchers in googletest Assertions + +See [`EXPECT_THAT`](reference/assertions.md#EXPECT_THAT) in the Assertions +Reference. + +### Using Predicates as Matchers + +gMock provides a set of built-in matchers for matching arguments with expected +values—see the [Matchers Reference](reference/matchers.md) for more information. +In case you find the built-in set lacking, you can use an arbitrary unary +predicate function or functor as a matcher - as long as the predicate accepts a +value of the type you want. You do this by wrapping the predicate inside the +`Truly()` function, for example: + +```cpp +using ::testing::Truly; + +int IsEven(int n) { return (n % 2) == 0 ? 1 : 0; } +... + // Bar() must be called with an even number. + EXPECT_CALL(foo, Bar(Truly(IsEven))); +``` + +Note that the predicate function / functor doesn't have to return `bool`. It +works as long as the return value can be used as the condition in in statement +`if (condition) ...`. + +### Matching Arguments that Are Not Copyable + +When you do an `EXPECT_CALL(mock_obj, Foo(bar))`, gMock saves away a copy of +`bar`. When `Foo()` is called later, gMock compares the argument to `Foo()` with +the saved copy of `bar`. This way, you don't need to worry about `bar` being +modified or destroyed after the `EXPECT_CALL()` is executed. The same is true +when you use matchers like `Eq(bar)`, `Le(bar)`, and so on. + +But what if `bar` cannot be copied (i.e. has no copy constructor)? You could +define your own matcher function or callback and use it with `Truly()`, as the +previous couple of recipes have shown. Or, you may be able to get away from it +if you can guarantee that `bar` won't be changed after the `EXPECT_CALL()` is +executed. Just tell gMock that it should save a reference to `bar`, instead of a +copy of it. Here's how: + +```cpp +using ::testing::Eq; +using ::testing::Lt; +... + // Expects that Foo()'s argument == bar. + EXPECT_CALL(mock_obj, Foo(Eq(std::ref(bar)))); + + // Expects that Foo()'s argument < bar. + EXPECT_CALL(mock_obj, Foo(Lt(std::ref(bar)))); +``` + +Remember: if you do this, don't change `bar` after the `EXPECT_CALL()`, or the +result is undefined. + +### Validating a Member of an Object + +Often a mock function takes a reference to object as an argument. When matching +the argument, you may not want to compare the entire object against a fixed +object, as that may be over-specification. Instead, you may need to validate a +certain member variable or the result of a certain getter method of the object. +You can do this with `Field()` and `Property()`. More specifically, + +```cpp +Field(&Foo::bar, m) +``` + +is a matcher that matches a `Foo` object whose `bar` member variable satisfies +matcher `m`. + +```cpp +Property(&Foo::baz, m) +``` + +is a matcher that matches a `Foo` object whose `baz()` method returns a value +that satisfies matcher `m`. + +For example: + +| Expression | Description | +| :--------------------------- | :--------------------------------------- | +| `Field(&Foo::number, Ge(3))` | Matches `x` where `x.number >= 3`. | +| `Property(&Foo::name, StartsWith("John "))` | Matches `x` where `x.name()` starts with `"John "`. | + +Note that in `Property(&Foo::baz, ...)`, method `baz()` must take no argument +and be declared as `const`. Don't use `Property()` against member functions that +you do not own, because taking addresses of functions is fragile and generally +not part of the contract of the function. + +`Field()` and `Property()` can also match plain pointers to objects. For +instance, + +```cpp +using ::testing::Field; +using ::testing::Ge; +... +Field(&Foo::number, Ge(3)) +``` + +matches a plain pointer `p` where `p->number >= 3`. If `p` is `NULL`, the match +will always fail regardless of the inner matcher. + +What if you want to validate more than one members at the same time? Remember +that there are [`AllOf()` and `AllOfArray()`](#CombiningMatchers). + +Finally `Field()` and `Property()` provide overloads that take the field or +property names as the first argument to include it in the error message. This +can be useful when creating combined matchers. + +```cpp +using ::testing::AllOf; +using ::testing::Field; +using ::testing::Matcher; +using ::testing::SafeMatcherCast; + +Matcher<Foo> IsFoo(const Foo& foo) { + return AllOf(Field("some_field", &Foo::some_field, foo.some_field), + Field("other_field", &Foo::other_field, foo.other_field), + Field("last_field", &Foo::last_field, foo.last_field)); +} +``` + +### Validating the Value Pointed to by a Pointer Argument + +C++ functions often take pointers as arguments. You can use matchers like +`IsNull()`, `NotNull()`, and other comparison matchers to match a pointer, but +what if you want to make sure the value *pointed to* by the pointer, instead of +the pointer itself, has a certain property? Well, you can use the `Pointee(m)` +matcher. + +`Pointee(m)` matches a pointer if and only if `m` matches the value the pointer +points to. For example: + +```cpp +using ::testing::Ge; +using ::testing::Pointee; +... + EXPECT_CALL(foo, Bar(Pointee(Ge(3)))); +``` + +expects `foo.Bar()` to be called with a pointer that points to a value greater +than or equal to 3. + +One nice thing about `Pointee()` is that it treats a `NULL` pointer as a match +failure, so you can write `Pointee(m)` instead of + +```cpp +using ::testing::AllOf; +using ::testing::NotNull; +using ::testing::Pointee; +... + AllOf(NotNull(), Pointee(m)) +``` + +without worrying that a `NULL` pointer will crash your test. + +Also, did we tell you that `Pointee()` works with both raw pointers **and** +smart pointers (`std::unique_ptr`, `std::shared_ptr`, etc)? + +What if you have a pointer to pointer? You guessed it - you can use nested +`Pointee()` to probe deeper inside the value. For example, +`Pointee(Pointee(Lt(3)))` matches a pointer that points to a pointer that points +to a number less than 3 (what a mouthful...). + +### Testing a Certain Property of an Object + +Sometimes you want to specify that an object argument has a certain property, +but there is no existing matcher that does this. If you want good error +messages, you should [define a matcher](#NewMatchers). If you want to do it +quick and dirty, you could get away with writing an ordinary function. + +Let's say you have a mock function that takes an object of type `Foo`, which has +an `int bar()` method and an `int baz()` method, and you want to constrain that +the argument's `bar()` value plus its `baz()` value is a given number. Here's +how you can define a matcher to do it: + +```cpp +using ::testing::Matcher; + +class BarPlusBazEqMatcher { + public: + explicit BarPlusBazEqMatcher(int expected_sum) + : expected_sum_(expected_sum) {} + + bool MatchAndExplain(const Foo& foo, + std::ostream* /* listener */) const { + return (foo.bar() + foo.baz()) == expected_sum_; + } + + void DescribeTo(std::ostream& os) const { + os << "bar() + baz() equals " << expected_sum_; + } + + void DescribeNegationTo(std::ostream& os) const { + os << "bar() + baz() does not equal " << expected_sum_; + } + private: + const int expected_sum_; +}; + +Matcher<const Foo&> BarPlusBazEq(int expected_sum) { + return BarPlusBazEqMatcher(expected_sum); +} + +... + EXPECT_CALL(..., DoThis(BarPlusBazEq(5)))...; +``` + +### Matching Containers + +Sometimes an STL container (e.g. list, vector, map, ...) is passed to a mock +function and you may want to validate it. Since most STL containers support the +`==` operator, you can write `Eq(expected_container)` or simply +`expected_container` to match a container exactly. + +Sometimes, though, you may want to be more flexible (for example, the first +element must be an exact match, but the second element can be any positive +number, and so on). Also, containers used in tests often have a small number of +elements, and having to define the expected container out-of-line is a bit of a +hassle. + +You can use the `ElementsAre()` or `UnorderedElementsAre()` matcher in such +cases: + +```cpp +using ::testing::_; +using ::testing::ElementsAre; +using ::testing::Gt; +... + MOCK_METHOD(void, Foo, (const vector<int>& numbers), (override)); +... + EXPECT_CALL(mock, Foo(ElementsAre(1, Gt(0), _, 5))); +``` + +The above matcher says that the container must have 4 elements, which must be 1, +greater than 0, anything, and 5 respectively. + +If you instead write: + +```cpp +using ::testing::_; +using ::testing::Gt; +using ::testing::UnorderedElementsAre; +... + MOCK_METHOD(void, Foo, (const vector<int>& numbers), (override)); +... + EXPECT_CALL(mock, Foo(UnorderedElementsAre(1, Gt(0), _, 5))); +``` + +It means that the container must have 4 elements, which (under some permutation) +must be 1, greater than 0, anything, and 5 respectively. + +As an alternative you can place the arguments in a C-style array and use +`ElementsAreArray()` or `UnorderedElementsAreArray()` instead: + +```cpp +using ::testing::ElementsAreArray; +... + // ElementsAreArray accepts an array of element values. + const int expected_vector1[] = {1, 5, 2, 4, ...}; + EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector1))); + + // Or, an array of element matchers. + Matcher<int> expected_vector2[] = {1, Gt(2), _, 3, ...}; + EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector2))); +``` + +In case the array needs to be dynamically created (and therefore the array size +cannot be inferred by the compiler), you can give `ElementsAreArray()` an +additional argument to specify the array size: + +```cpp +using ::testing::ElementsAreArray; +... + int* const expected_vector3 = new int[count]; + ... fill expected_vector3 with values ... + EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector3, count))); +``` + +Use `Pair` when comparing maps or other associative containers. + +{% raw %} + +```cpp +using testing::ElementsAre; +using testing::Pair; +... + std::map<string, int> m = {{"a", 1}, {"b", 2}, {"c", 3}}; + EXPECT_THAT(m, ElementsAre(Pair("a", 1), Pair("b", 2), Pair("c", 3))); +``` + +{% endraw %} + +**Tips:** + +* `ElementsAre*()` can be used to match *any* container that implements the + STL iterator pattern (i.e. it has a `const_iterator` type and supports + `begin()/end()`), not just the ones defined in STL. It will even work with + container types yet to be written - as long as they follows the above + pattern. +* You can use nested `ElementsAre*()` to match nested (multi-dimensional) + containers. +* If the container is passed by pointer instead of by reference, just write + `Pointee(ElementsAre*(...))`. +* The order of elements *matters* for `ElementsAre*()`. If you are using it + with containers whose element order are undefined (e.g. `hash_map`) you + should use `WhenSorted` around `ElementsAre`. + +### Sharing Matchers + +Under the hood, a gMock matcher object consists of a pointer to a ref-counted +implementation object. Copying matchers is allowed and very efficient, as only +the pointer is copied. When the last matcher that references the implementation +object dies, the implementation object will be deleted. + +Therefore, if you have some complex matcher that you want to use again and +again, there is no need to build it every time. Just assign it to a matcher +variable and use that variable repeatedly! For example, + +```cpp +using ::testing::AllOf; +using ::testing::Gt; +using ::testing::Le; +using ::testing::Matcher; +... + Matcher<int> in_range = AllOf(Gt(5), Le(10)); + ... use in_range as a matcher in multiple EXPECT_CALLs ... +``` + +### Matchers must have no side-effects {#PureMatchers} + +{: .callout .warning} +WARNING: gMock does not guarantee when or how many times a matcher will be +invoked. Therefore, all matchers must be *purely functional*: they cannot have +any side effects, and the match result must not depend on anything other than +the matcher's parameters and the value being matched. + +This requirement must be satisfied no matter how a matcher is defined (e.g., if +it is one of the standard matchers, or a custom matcher). In particular, a +matcher can never call a mock function, as that will affect the state of the +mock object and gMock. + +## Setting Expectations + +### Knowing When to Expect {#UseOnCall} + +**`ON_CALL`** is likely the *single most under-utilized construct* in gMock. + +There are basically two constructs for defining the behavior of a mock object: +`ON_CALL` and `EXPECT_CALL`. The difference? `ON_CALL` defines what happens when +a mock method is called, but <em>doesn't imply any expectation on the method +being called</em>. `EXPECT_CALL` not only defines the behavior, but also sets an +expectation that <em>the method will be called with the given arguments, for the +given number of times</em> (and *in the given order* when you specify the order +too). + +Since `EXPECT_CALL` does more, isn't it better than `ON_CALL`? Not really. Every +`EXPECT_CALL` adds a constraint on the behavior of the code under test. Having +more constraints than necessary is *baaad* - even worse than not having enough +constraints. + +This may be counter-intuitive. How could tests that verify more be worse than +tests that verify less? Isn't verification the whole point of tests? + +The answer lies in *what* a test should verify. **A good test verifies the +contract of the code.** If a test over-specifies, it doesn't leave enough +freedom to the implementation. As a result, changing the implementation without +breaking the contract (e.g. refactoring and optimization), which should be +perfectly fine to do, can break such tests. Then you have to spend time fixing +them, only to see them broken again the next time the implementation is changed. + +Keep in mind that one doesn't have to verify more than one property in one test. +In fact, **it's a good style to verify only one thing in one test.** If you do +that, a bug will likely break only one or two tests instead of dozens (which +case would you rather debug?). If you are also in the habit of giving tests +descriptive names that tell what they verify, you can often easily guess what's +wrong just from the test log itself. + +So use `ON_CALL` by default, and only use `EXPECT_CALL` when you actually intend +to verify that the call is made. For example, you may have a bunch of `ON_CALL`s +in your test fixture to set the common mock behavior shared by all tests in the +same group, and write (scarcely) different `EXPECT_CALL`s in different `TEST_F`s +to verify different aspects of the code's behavior. Compared with the style +where each `TEST` has many `EXPECT_CALL`s, this leads to tests that are more +resilient to implementational changes (and thus less likely to require +maintenance) and makes the intent of the tests more obvious (so they are easier +to maintain when you do need to maintain them). + +If you are bothered by the "Uninteresting mock function call" message printed +when a mock method without an `EXPECT_CALL` is called, you may use a `NiceMock` +instead to suppress all such messages for the mock object, or suppress the +message for specific methods by adding `EXPECT_CALL(...).Times(AnyNumber())`. DO +NOT suppress it by blindly adding an `EXPECT_CALL(...)`, or you'll have a test +that's a pain to maintain. + +### Ignoring Uninteresting Calls + +If you are not interested in how a mock method is called, just don't say +anything about it. In this case, if the method is ever called, gMock will +perform its default action to allow the test program to continue. If you are not +happy with the default action taken by gMock, you can override it using +`DefaultValue<T>::Set()` (described [here](#DefaultValue)) or `ON_CALL()`. + +Please note that once you expressed interest in a particular mock method (via +`EXPECT_CALL()`), all invocations to it must match some expectation. If this +function is called but the arguments don't match any `EXPECT_CALL()` statement, +it will be an error. + +### Disallowing Unexpected Calls + +If a mock method shouldn't be called at all, explicitly say so: + +```cpp +using ::testing::_; +... + EXPECT_CALL(foo, Bar(_)) + .Times(0); +``` + +If some calls to the method are allowed, but the rest are not, just list all the +expected calls: + +```cpp +using ::testing::AnyNumber; +using ::testing::Gt; +... + EXPECT_CALL(foo, Bar(5)); + EXPECT_CALL(foo, Bar(Gt(10))) + .Times(AnyNumber()); +``` + +A call to `foo.Bar()` that doesn't match any of the `EXPECT_CALL()` statements +will be an error. + +### Understanding Uninteresting vs Unexpected Calls {#uninteresting-vs-unexpected} + +*Uninteresting* calls and *unexpected* calls are different concepts in gMock. +*Very* different. + +A call `x.Y(...)` is **uninteresting** if there's *not even a single* +`EXPECT_CALL(x, Y(...))` set. In other words, the test isn't interested in the +`x.Y()` method at all, as evident in that the test doesn't care to say anything +about it. + +A call `x.Y(...)` is **unexpected** if there are *some* `EXPECT_CALL(x, +Y(...))`s set, but none of them matches the call. Put another way, the test is +interested in the `x.Y()` method (therefore it explicitly sets some +`EXPECT_CALL` to verify how it's called); however, the verification fails as the +test doesn't expect this particular call to happen. + +**An unexpected call is always an error,** as the code under test doesn't behave +the way the test expects it to behave. + +**By default, an uninteresting call is not an error,** as it violates no +constraint specified by the test. (gMock's philosophy is that saying nothing +means there is no constraint.) However, it leads to a warning, as it *might* +indicate a problem (e.g. the test author might have forgotten to specify a +constraint). + +In gMock, `NiceMock` and `StrictMock` can be used to make a mock class "nice" or +"strict". How does this affect uninteresting calls and unexpected calls? + +A **nice mock** suppresses uninteresting call *warnings*. It is less chatty than +the default mock, but otherwise is the same. If a test fails with a default +mock, it will also fail using a nice mock instead. And vice versa. Don't expect +making a mock nice to change the test's result. + +A **strict mock** turns uninteresting call warnings into errors. So making a +mock strict may change the test's result. + +Let's look at an example: + +```cpp +TEST(...) { + NiceMock<MockDomainRegistry> mock_registry; + EXPECT_CALL(mock_registry, GetDomainOwner("google.com")) + .WillRepeatedly(Return("Larry Page")); + + // Use mock_registry in code under test. + ... &mock_registry ... +} +``` + +The sole `EXPECT_CALL` here says that all calls to `GetDomainOwner()` must have +`"google.com"` as the argument. If `GetDomainOwner("yahoo.com")` is called, it +will be an unexpected call, and thus an error. *Having a nice mock doesn't +change the severity of an unexpected call.* + +So how do we tell gMock that `GetDomainOwner()` can be called with some other +arguments as well? The standard technique is to add a "catch all" `EXPECT_CALL`: + +```cpp + EXPECT_CALL(mock_registry, GetDomainOwner(_)) + .Times(AnyNumber()); // catches all other calls to this method. + EXPECT_CALL(mock_registry, GetDomainOwner("google.com")) + .WillRepeatedly(Return("Larry Page")); +``` + +Remember that `_` is the wildcard matcher that matches anything. With this, if +`GetDomainOwner("google.com")` is called, it will do what the second +`EXPECT_CALL` says; if it is called with a different argument, it will do what +the first `EXPECT_CALL` says. + +Note that the order of the two `EXPECT_CALL`s is important, as a newer +`EXPECT_CALL` takes precedence over an older one. + +For more on uninteresting calls, nice mocks, and strict mocks, read +["The Nice, the Strict, and the Naggy"](#NiceStrictNaggy). + +### Ignoring Uninteresting Arguments {#ParameterlessExpectations} + +If your test doesn't care about the parameters (it only cares about the number +or order of calls), you can often simply omit the parameter list: + +```cpp + // Expect foo.Bar( ... ) twice with any arguments. + EXPECT_CALL(foo, Bar).Times(2); + + // Delegate to the given method whenever the factory is invoked. + ON_CALL(foo_factory, MakeFoo) + .WillByDefault(&BuildFooForTest); +``` + +This functionality is only available when a method is not overloaded; to prevent +unexpected behavior it is a compilation error to try to set an expectation on a +method where the specific overload is ambiguous. You can work around this by +supplying a [simpler mock interface](#SimplerInterfaces) than the mocked class +provides. + +This pattern is also useful when the arguments are interesting, but match logic +is substantially complex. You can leave the argument list unspecified and use +SaveArg actions to [save the values for later verification](#SaveArgVerify). If +you do that, you can easily differentiate calling the method the wrong number of +times from calling it with the wrong arguments. + +### Expecting Ordered Calls {#OrderedCalls} + +Although an `EXPECT_CALL()` statement defined later takes precedence when gMock +tries to match a function call with an expectation, by default calls don't have +to happen in the order `EXPECT_CALL()` statements are written. For example, if +the arguments match the matchers in the second `EXPECT_CALL()`, but not those in +the first and third, then the second expectation will be used. + +If you would rather have all calls occur in the order of the expectations, put +the `EXPECT_CALL()` statements in a block where you define a variable of type +`InSequence`: + +```cpp +using ::testing::_; +using ::testing::InSequence; + + { + InSequence s; + + EXPECT_CALL(foo, DoThis(5)); + EXPECT_CALL(bar, DoThat(_)) + .Times(2); + EXPECT_CALL(foo, DoThis(6)); + } +``` + +In this example, we expect a call to `foo.DoThis(5)`, followed by two calls to +`bar.DoThat()` where the argument can be anything, which are in turn followed by +a call to `foo.DoThis(6)`. If a call occurred out-of-order, gMock will report an +error. + +### Expecting Partially Ordered Calls {#PartialOrder} + +Sometimes requiring everything to occur in a predetermined order can lead to +brittle tests. For example, we may care about `A` occurring before both `B` and +`C`, but aren't interested in the relative order of `B` and `C`. In this case, +the test should reflect our real intent, instead of being overly constraining. + +gMock allows you to impose an arbitrary DAG (directed acyclic graph) on the +calls. One way to express the DAG is to use the +[`After` clause](reference/mocking.md#EXPECT_CALL.After) of `EXPECT_CALL`. + +Another way is via the `InSequence()` clause (not the same as the `InSequence` +class), which we borrowed from jMock 2. It's less flexible than `After()`, but +more convenient when you have long chains of sequential calls, as it doesn't +require you to come up with different names for the expectations in the chains. +Here's how it works: + +If we view `EXPECT_CALL()` statements as nodes in a graph, and add an edge from +node A to node B wherever A must occur before B, we can get a DAG. We use the +term "sequence" to mean a directed path in this DAG. Now, if we decompose the +DAG into sequences, we just need to know which sequences each `EXPECT_CALL()` +belongs to in order to be able to reconstruct the original DAG. + +So, to specify the partial order on the expectations we need to do two things: +first to define some `Sequence` objects, and then for each `EXPECT_CALL()` say +which `Sequence` objects it is part of. + +Expectations in the same sequence must occur in the order they are written. For +example, + +```cpp +using ::testing::Sequence; +... + Sequence s1, s2; + + EXPECT_CALL(foo, A()) + .InSequence(s1, s2); + EXPECT_CALL(bar, B()) + .InSequence(s1); + EXPECT_CALL(bar, C()) + .InSequence(s2); + EXPECT_CALL(foo, D()) + .InSequence(s2); +``` + +specifies the following DAG (where `s1` is `A -> B`, and `s2` is `A -> C -> D`): + +```text + +---> B + | + A ---| + | + +---> C ---> D +``` + +This means that A must occur before B and C, and C must occur before D. There's +no restriction about the order other than these. + +### Controlling When an Expectation Retires + +When a mock method is called, gMock only considers expectations that are still +active. An expectation is active when created, and becomes inactive (aka +*retires*) when a call that has to occur later has occurred. For example, in + +```cpp +using ::testing::_; +using ::testing::Sequence; +... + Sequence s1, s2; + + EXPECT_CALL(log, Log(WARNING, _, "File too large.")) // #1 + .Times(AnyNumber()) + .InSequence(s1, s2); + EXPECT_CALL(log, Log(WARNING, _, "Data set is empty.")) // #2 + .InSequence(s1); + EXPECT_CALL(log, Log(WARNING, _, "User not found.")) // #3 + .InSequence(s2); +``` + +as soon as either #2 or #3 is matched, #1 will retire. If a warning `"File too +large."` is logged after this, it will be an error. + +Note that an expectation doesn't retire automatically when it's saturated. For +example, + +```cpp +using ::testing::_; +... + EXPECT_CALL(log, Log(WARNING, _, _)); // #1 + EXPECT_CALL(log, Log(WARNING, _, "File too large.")); // #2 +``` + +says that there will be exactly one warning with the message `"File too +large."`. If the second warning contains this message too, #2 will match again +and result in an upper-bound-violated error. + +If this is not what you want, you can ask an expectation to retire as soon as it +becomes saturated: + +```cpp +using ::testing::_; +... + EXPECT_CALL(log, Log(WARNING, _, _)); // #1 + EXPECT_CALL(log, Log(WARNING, _, "File too large.")) // #2 + .RetiresOnSaturation(); +``` + +Here #2 can be used only once, so if you have two warnings with the message +`"File too large."`, the first will match #2 and the second will match #1 - +there will be no error. + +## Using Actions + +### Returning References from Mock Methods + +If a mock function's return type is a reference, you need to use `ReturnRef()` +instead of `Return()` to return a result: + +```cpp +using ::testing::ReturnRef; + +class MockFoo : public Foo { + public: + MOCK_METHOD(Bar&, GetBar, (), (override)); +}; +... + MockFoo foo; + Bar bar; + EXPECT_CALL(foo, GetBar()) + .WillOnce(ReturnRef(bar)); +... +``` + +### Returning Live Values from Mock Methods + +The `Return(x)` action saves a copy of `x` when the action is created, and +always returns the same value whenever it's executed. Sometimes you may want to +instead return the *live* value of `x` (i.e. its value at the time when the +action is *executed*.). Use either `ReturnRef()` or `ReturnPointee()` for this +purpose. + +If the mock function's return type is a reference, you can do it using +`ReturnRef(x)`, as shown in the previous recipe ("Returning References from Mock +Methods"). However, gMock doesn't let you use `ReturnRef()` in a mock function +whose return type is not a reference, as doing that usually indicates a user +error. So, what shall you do? + +Though you may be tempted, DO NOT use `std::ref()`: + +```cpp +using testing::Return; + +class MockFoo : public Foo { + public: + MOCK_METHOD(int, GetValue, (), (override)); +}; +... + int x = 0; + MockFoo foo; + EXPECT_CALL(foo, GetValue()) + .WillRepeatedly(Return(std::ref(x))); // Wrong! + x = 42; + EXPECT_EQ(42, foo.GetValue()); +``` + +Unfortunately, it doesn't work here. The above code will fail with error: + +```text +Value of: foo.GetValue() + Actual: 0 +Expected: 42 +``` + +The reason is that `Return(*value*)` converts `value` to the actual return type +of the mock function at the time when the action is *created*, not when it is +*executed*. (This behavior was chosen for the action to be safe when `value` is +a proxy object that references some temporary objects.) As a result, +`std::ref(x)` is converted to an `int` value (instead of a `const int&`) when +the expectation is set, and `Return(std::ref(x))` will always return 0. + +`ReturnPointee(pointer)` was provided to solve this problem specifically. It +returns the value pointed to by `pointer` at the time the action is *executed*: + +```cpp +using testing::ReturnPointee; +... + int x = 0; + MockFoo foo; + EXPECT_CALL(foo, GetValue()) + .WillRepeatedly(ReturnPointee(&x)); // Note the & here. + x = 42; + EXPECT_EQ(42, foo.GetValue()); // This will succeed now. +``` + +### Combining Actions + +Want to do more than one thing when a function is called? That's fine. `DoAll()` +allow you to do sequence of actions every time. Only the return value of the +last action in the sequence will be used. + +```cpp +using ::testing::_; +using ::testing::DoAll; + +class MockFoo : public Foo { + public: + MOCK_METHOD(bool, Bar, (int n), (override)); +}; +... + EXPECT_CALL(foo, Bar(_)) + .WillOnce(DoAll(action_1, + action_2, + ... + action_n)); +``` + +### Verifying Complex Arguments {#SaveArgVerify} + +If you want to verify that a method is called with a particular argument but the +match criteria is complex, it can be difficult to distinguish between +cardinality failures (calling the method the wrong number of times) and argument +match failures. Similarly, if you are matching multiple parameters, it may not +be easy to distinguishing which argument failed to match. For example: + +```cpp + // Not ideal: this could fail because of a problem with arg1 or arg2, or maybe + // just the method wasn't called. + EXPECT_CALL(foo, SendValues(_, ElementsAre(1, 4, 4, 7), EqualsProto( ... ))); +``` + +You can instead save the arguments and test them individually: + +```cpp + EXPECT_CALL(foo, SendValues) + .WillOnce(DoAll(SaveArg<1>(&actual_array), SaveArg<2>(&actual_proto))); + ... run the test + EXPECT_THAT(actual_array, ElementsAre(1, 4, 4, 7)); + EXPECT_THAT(actual_proto, EqualsProto( ... )); +``` + +### Mocking Side Effects {#MockingSideEffects} + +Sometimes a method exhibits its effect not via returning a value but via side +effects. For example, it may change some global state or modify an output +argument. To mock side effects, in general you can define your own action by +implementing `::testing::ActionInterface`. + +If all you need to do is to change an output argument, the built-in +`SetArgPointee()` action is convenient: + +```cpp +using ::testing::_; +using ::testing::SetArgPointee; + +class MockMutator : public Mutator { + public: + MOCK_METHOD(void, Mutate, (bool mutate, int* value), (override)); + ... +} +... + MockMutator mutator; + EXPECT_CALL(mutator, Mutate(true, _)) + .WillOnce(SetArgPointee<1>(5)); +``` + +In this example, when `mutator.Mutate()` is called, we will assign 5 to the +`int` variable pointed to by argument #1 (0-based). + +`SetArgPointee()` conveniently makes an internal copy of the value you pass to +it, removing the need to keep the value in scope and alive. The implication +however is that the value must have a copy constructor and assignment operator. + +If the mock method also needs to return a value as well, you can chain +`SetArgPointee()` with `Return()` using `DoAll()`, remembering to put the +`Return()` statement last: + +```cpp +using ::testing::_; +using ::testing::DoAll; +using ::testing::Return; +using ::testing::SetArgPointee; + +class MockMutator : public Mutator { + public: + ... + MOCK_METHOD(bool, MutateInt, (int* value), (override)); +} +... + MockMutator mutator; + EXPECT_CALL(mutator, MutateInt(_)) + .WillOnce(DoAll(SetArgPointee<0>(5), + Return(true))); +``` + +Note, however, that if you use the `ReturnOKWith()` method, it will override the +values provided by `SetArgPointee()` in the response parameters of your function +call. + +If the output argument is an array, use the `SetArrayArgument<N>(first, last)` +action instead. It copies the elements in source range `[first, last)` to the +array pointed to by the `N`-th (0-based) argument: + +```cpp +using ::testing::NotNull; +using ::testing::SetArrayArgument; + +class MockArrayMutator : public ArrayMutator { + public: + MOCK_METHOD(void, Mutate, (int* values, int num_values), (override)); + ... +} +... + MockArrayMutator mutator; + int values[5] = {1, 2, 3, 4, 5}; + EXPECT_CALL(mutator, Mutate(NotNull(), 5)) + .WillOnce(SetArrayArgument<0>(values, values + 5)); +``` + +This also works when the argument is an output iterator: + +```cpp +using ::testing::_; +using ::testing::SetArrayArgument; + +class MockRolodex : public Rolodex { + public: + MOCK_METHOD(void, GetNames, (std::back_insert_iterator<vector<string>>), + (override)); + ... +} +... + MockRolodex rolodex; + vector<string> names = {"George", "John", "Thomas"}; + EXPECT_CALL(rolodex, GetNames(_)) + .WillOnce(SetArrayArgument<0>(names.begin(), names.end())); +``` + +### Changing a Mock Object's Behavior Based on the State + +If you expect a call to change the behavior of a mock object, you can use +`::testing::InSequence` to specify different behaviors before and after the +call: + +```cpp +using ::testing::InSequence; +using ::testing::Return; + +... + { + InSequence seq; + EXPECT_CALL(my_mock, IsDirty()) + .WillRepeatedly(Return(true)); + EXPECT_CALL(my_mock, Flush()); + EXPECT_CALL(my_mock, IsDirty()) + .WillRepeatedly(Return(false)); + } + my_mock.FlushIfDirty(); +``` + +This makes `my_mock.IsDirty()` return `true` before `my_mock.Flush()` is called +and return `false` afterwards. + +If the behavior change is more complex, you can store the effects in a variable +and make a mock method get its return value from that variable: + +```cpp +using ::testing::_; +using ::testing::SaveArg; +using ::testing::Return; + +ACTION_P(ReturnPointee, p) { return *p; } +... + int previous_value = 0; + EXPECT_CALL(my_mock, GetPrevValue) + .WillRepeatedly(ReturnPointee(&previous_value)); + EXPECT_CALL(my_mock, UpdateValue) + .WillRepeatedly(SaveArg<0>(&previous_value)); + my_mock.DoSomethingToUpdateValue(); +``` + +Here `my_mock.GetPrevValue()` will always return the argument of the last +`UpdateValue()` call. + +### Setting the Default Value for a Return Type {#DefaultValue} + +If a mock method's return type is a built-in C++ type or pointer, by default it +will return 0 when invoked. Also, in C++ 11 and above, a mock method whose +return type has a default constructor will return a default-constructed value by +default. You only need to specify an action if this default value doesn't work +for you. + +Sometimes, you may want to change this default value, or you may want to specify +a default value for types gMock doesn't know about. You can do this using the +`::testing::DefaultValue` class template: + +```cpp +using ::testing::DefaultValue; + +class MockFoo : public Foo { + public: + MOCK_METHOD(Bar, CalculateBar, (), (override)); +}; + + +... + Bar default_bar; + // Sets the default return value for type Bar. + DefaultValue<Bar>::Set(default_bar); + + MockFoo foo; + + // We don't need to specify an action here, as the default + // return value works for us. + EXPECT_CALL(foo, CalculateBar()); + + foo.CalculateBar(); // This should return default_bar. + + // Unsets the default return value. + DefaultValue<Bar>::Clear(); +``` + +Please note that changing the default value for a type can make your tests hard +to understand. We recommend you to use this feature judiciously. For example, +you may want to make sure the `Set()` and `Clear()` calls are right next to the +code that uses your mock. + +### Setting the Default Actions for a Mock Method + +You've learned how to change the default value of a given type. However, this +may be too coarse for your purpose: perhaps you have two mock methods with the +same return type and you want them to have different behaviors. The `ON_CALL()` +macro allows you to customize your mock's behavior at the method level: + +```cpp +using ::testing::_; +using ::testing::AnyNumber; +using ::testing::Gt; +using ::testing::Return; +... + ON_CALL(foo, Sign(_)) + .WillByDefault(Return(-1)); + ON_CALL(foo, Sign(0)) + .WillByDefault(Return(0)); + ON_CALL(foo, Sign(Gt(0))) + .WillByDefault(Return(1)); + + EXPECT_CALL(foo, Sign(_)) + .Times(AnyNumber()); + + foo.Sign(5); // This should return 1. + foo.Sign(-9); // This should return -1. + foo.Sign(0); // This should return 0. +``` + +As you may have guessed, when there are more than one `ON_CALL()` statements, +the newer ones in the order take precedence over the older ones. In other words, +the **last** one that matches the function arguments will be used. This matching +order allows you to set up the common behavior in a mock object's constructor or +the test fixture's set-up phase and specialize the mock's behavior later. + +Note that both `ON_CALL` and `EXPECT_CALL` have the same "later statements take +precedence" rule, but they don't interact. That is, `EXPECT_CALL`s have their +own precedence order distinct from the `ON_CALL` precedence order. + +### Using Functions/Methods/Functors/Lambdas as Actions {#FunctionsAsActions} + +If the built-in actions don't suit you, you can use an existing callable +(function, `std::function`, method, functor, lambda) as an action. + +```cpp +using ::testing::_; using ::testing::Invoke; + +class MockFoo : public Foo { + public: + MOCK_METHOD(int, Sum, (int x, int y), (override)); + MOCK_METHOD(bool, ComplexJob, (int x), (override)); +}; + +int CalculateSum(int x, int y) { return x + y; } +int Sum3(int x, int y, int z) { return x + y + z; } + +class Helper { + public: + bool ComplexJob(int x); +}; + +... + MockFoo foo; + Helper helper; + EXPECT_CALL(foo, Sum(_, _)) + .WillOnce(&CalculateSum) + .WillRepeatedly(Invoke(NewPermanentCallback(Sum3, 1))); + EXPECT_CALL(foo, ComplexJob(_)) + .WillOnce(Invoke(&helper, &Helper::ComplexJob)) + .WillOnce([] { return true; }) + .WillRepeatedly([](int x) { return x > 0; }); + + foo.Sum(5, 6); // Invokes CalculateSum(5, 6). + foo.Sum(2, 3); // Invokes Sum3(1, 2, 3). + foo.ComplexJob(10); // Invokes helper.ComplexJob(10). + foo.ComplexJob(-1); // Invokes the inline lambda. +``` + +The only requirement is that the type of the function, etc must be *compatible* +with the signature of the mock function, meaning that the latter's arguments (if +it takes any) can be implicitly converted to the corresponding arguments of the +former, and the former's return type can be implicitly converted to that of the +latter. So, you can invoke something whose type is *not* exactly the same as the +mock function, as long as it's safe to do so - nice, huh? + +Note that: + +* The action takes ownership of the callback and will delete it when the + action itself is destructed. +* If the type of a callback is derived from a base callback type `C`, you need + to implicitly cast it to `C` to resolve the overloading, e.g. + + ```cpp + using ::testing::Invoke; + ... + ResultCallback<bool>* is_ok = ...; + ... Invoke(is_ok) ...; // This works. + + BlockingClosure* done = new BlockingClosure; + ... Invoke(implicit_cast<Closure*>(done)) ...; // The cast is necessary. + ``` + +### Using Functions with Extra Info as Actions + +The function or functor you call using `Invoke()` must have the same number of +arguments as the mock function you use it for. Sometimes you may have a function +that takes more arguments, and you are willing to pass in the extra arguments +yourself to fill the gap. You can do this in gMock using callbacks with +pre-bound arguments. Here's an example: + +```cpp +using ::testing::Invoke; + +class MockFoo : public Foo { + public: + MOCK_METHOD(char, DoThis, (int n), (override)); +}; + +char SignOfSum(int x, int y) { + const int sum = x + y; + return (sum > 0) ? '+' : (sum < 0) ? '-' : '0'; +} + +TEST_F(FooTest, Test) { + MockFoo foo; + + EXPECT_CALL(foo, DoThis(2)) + .WillOnce(Invoke(NewPermanentCallback(SignOfSum, 5))); + EXPECT_EQ('+', foo.DoThis(2)); // Invokes SignOfSum(5, 2). +} +``` + +### Invoking a Function/Method/Functor/Lambda/Callback Without Arguments + +`Invoke()` passes the mock function's arguments to the function, etc being +invoked such that the callee has the full context of the call to work with. If +the invoked function is not interested in some or all of the arguments, it can +simply ignore them. + +Yet, a common pattern is that a test author wants to invoke a function without +the arguments of the mock function. She could do that using a wrapper function +that throws away the arguments before invoking an underlining nullary function. +Needless to say, this can be tedious and obscures the intent of the test. + +There are two solutions to this problem. First, you can pass any callable of +zero args as an action. Alternatively, use `InvokeWithoutArgs()`, which is like +`Invoke()` except that it doesn't pass the mock function's arguments to the +callee. Here's an example of each: + +```cpp +using ::testing::_; +using ::testing::InvokeWithoutArgs; + +class MockFoo : public Foo { + public: + MOCK_METHOD(bool, ComplexJob, (int n), (override)); +}; + +bool Job1() { ... } +bool Job2(int n, char c) { ... } + +... + MockFoo foo; + EXPECT_CALL(foo, ComplexJob(_)) + .WillOnce([] { Job1(); }); + .WillOnce(InvokeWithoutArgs(NewPermanentCallback(Job2, 5, 'a'))); + + foo.ComplexJob(10); // Invokes Job1(). + foo.ComplexJob(20); // Invokes Job2(5, 'a'). +``` + +Note that: + +* The action takes ownership of the callback and will delete it when the + action itself is destructed. +* If the type of a callback is derived from a base callback type `C`, you need + to implicitly cast it to `C` to resolve the overloading, e.g. + + ```cpp + using ::testing::InvokeWithoutArgs; + ... + ResultCallback<bool>* is_ok = ...; + ... InvokeWithoutArgs(is_ok) ...; // This works. + + BlockingClosure* done = ...; + ... InvokeWithoutArgs(implicit_cast<Closure*>(done)) ...; + // The cast is necessary. + ``` + +### Invoking an Argument of the Mock Function + +Sometimes a mock function will receive a function pointer, a functor (in other +words, a "callable") as an argument, e.g. + +```cpp +class MockFoo : public Foo { + public: + MOCK_METHOD(bool, DoThis, (int n, (ResultCallback1<bool, int>* callback)), + (override)); +}; +``` + +and you may want to invoke this callable argument: + +```cpp +using ::testing::_; +... + MockFoo foo; + EXPECT_CALL(foo, DoThis(_, _)) + .WillOnce(...); + // Will execute callback->Run(5), where callback is the + // second argument DoThis() receives. +``` + +{: .callout .note} +NOTE: The section below is legacy documentation from before C++ had lambdas: + +Arghh, you need to refer to a mock function argument but C++ has no lambda +(yet), so you have to define your own action. :-( Or do you really? + +Well, gMock has an action to solve *exactly* this problem: + +```cpp +InvokeArgument<N>(arg_1, arg_2, ..., arg_m) +``` + +will invoke the `N`-th (0-based) argument the mock function receives, with +`arg_1`, `arg_2`, ..., and `arg_m`. No matter if the argument is a function +pointer, a functor, or a callback. gMock handles them all. + +With that, you could write: + +```cpp +using ::testing::_; +using ::testing::InvokeArgument; +... + EXPECT_CALL(foo, DoThis(_, _)) + .WillOnce(InvokeArgument<1>(5)); + // Will execute callback->Run(5), where callback is the + // second argument DoThis() receives. +``` + +What if the callable takes an argument by reference? No problem - just wrap it +inside `std::ref()`: + +```cpp + ... + MOCK_METHOD(bool, Bar, + ((ResultCallback2<bool, int, const Helper&>* callback)), + (override)); + ... + using ::testing::_; + using ::testing::InvokeArgument; + ... + MockFoo foo; + Helper helper; + ... + EXPECT_CALL(foo, Bar(_)) + .WillOnce(InvokeArgument<0>(5, std::ref(helper))); + // std::ref(helper) guarantees that a reference to helper, not a copy of + // it, will be passed to the callback. +``` + +What if the callable takes an argument by reference and we do **not** wrap the +argument in `std::ref()`? Then `InvokeArgument()` will *make a copy* of the +argument, and pass a *reference to the copy*, instead of a reference to the +original value, to the callable. This is especially handy when the argument is a +temporary value: + +```cpp + ... + MOCK_METHOD(bool, DoThat, (bool (*f)(const double& x, const string& s)), + (override)); + ... + using ::testing::_; + using ::testing::InvokeArgument; + ... + MockFoo foo; + ... + EXPECT_CALL(foo, DoThat(_)) + .WillOnce(InvokeArgument<0>(5.0, string("Hi"))); + // Will execute (*f)(5.0, string("Hi")), where f is the function pointer + // DoThat() receives. Note that the values 5.0 and string("Hi") are + // temporary and dead once the EXPECT_CALL() statement finishes. Yet + // it's fine to perform this action later, since a copy of the values + // are kept inside the InvokeArgument action. +``` + +### Ignoring an Action's Result + +Sometimes you have an action that returns *something*, but you need an action +that returns `void` (perhaps you want to use it in a mock function that returns +`void`, or perhaps it needs to be used in `DoAll()` and it's not the last in the +list). `IgnoreResult()` lets you do that. For example: + +```cpp +using ::testing::_; +using ::testing::DoAll; +using ::testing::IgnoreResult; +using ::testing::Return; + +int Process(const MyData& data); +string DoSomething(); + +class MockFoo : public Foo { + public: + MOCK_METHOD(void, Abc, (const MyData& data), (override)); + MOCK_METHOD(bool, Xyz, (), (override)); +}; + + ... + MockFoo foo; + EXPECT_CALL(foo, Abc(_)) + // .WillOnce(Invoke(Process)); + // The above line won't compile as Process() returns int but Abc() needs + // to return void. + .WillOnce(IgnoreResult(Process)); + EXPECT_CALL(foo, Xyz()) + .WillOnce(DoAll(IgnoreResult(DoSomething), + // Ignores the string DoSomething() returns. + Return(true))); +``` + +Note that you **cannot** use `IgnoreResult()` on an action that already returns +`void`. Doing so will lead to ugly compiler errors. + +### Selecting an Action's Arguments {#SelectingArgs} + +Say you have a mock function `Foo()` that takes seven arguments, and you have a +custom action that you want to invoke when `Foo()` is called. Trouble is, the +custom action only wants three arguments: + +```cpp +using ::testing::_; +using ::testing::Invoke; +... + MOCK_METHOD(bool, Foo, + (bool visible, const string& name, int x, int y, + (const map<pair<int, int>>), double& weight, double min_weight, + double max_wight)); +... +bool IsVisibleInQuadrant1(bool visible, int x, int y) { + return visible && x >= 0 && y >= 0; +} +... + EXPECT_CALL(mock, Foo) + .WillOnce(Invoke(IsVisibleInQuadrant1)); // Uh, won't compile. :-( +``` + +To please the compiler God, you need to define an "adaptor" that has the same +signature as `Foo()` and calls the custom action with the right arguments: + +```cpp +using ::testing::_; +using ::testing::Invoke; +... +bool MyIsVisibleInQuadrant1(bool visible, const string& name, int x, int y, + const map<pair<int, int>, double>& weight, + double min_weight, double max_wight) { + return IsVisibleInQuadrant1(visible, x, y); +} +... + EXPECT_CALL(mock, Foo) + .WillOnce(Invoke(MyIsVisibleInQuadrant1)); // Now it works. +``` + +But isn't this awkward? + +gMock provides a generic *action adaptor*, so you can spend your time minding +more important business than writing your own adaptors. Here's the syntax: + +```cpp +WithArgs<N1, N2, ..., Nk>(action) +``` + +creates an action that passes the arguments of the mock function at the given +indices (0-based) to the inner `action` and performs it. Using `WithArgs`, our +original example can be written as: + +```cpp +using ::testing::_; +using ::testing::Invoke; +using ::testing::WithArgs; +... + EXPECT_CALL(mock, Foo) + .WillOnce(WithArgs<0, 2, 3>(Invoke(IsVisibleInQuadrant1))); // No need to define your own adaptor. +``` + +For better readability, gMock also gives you: + +* `WithoutArgs(action)` when the inner `action` takes *no* argument, and +* `WithArg<N>(action)` (no `s` after `Arg`) when the inner `action` takes + *one* argument. + +As you may have realized, `InvokeWithoutArgs(...)` is just syntactic sugar for +`WithoutArgs(Invoke(...))`. + +Here are more tips: + +* The inner action used in `WithArgs` and friends does not have to be + `Invoke()` -- it can be anything. +* You can repeat an argument in the argument list if necessary, e.g. + `WithArgs<2, 3, 3, 5>(...)`. +* You can change the order of the arguments, e.g. `WithArgs<3, 2, 1>(...)`. +* The types of the selected arguments do *not* have to match the signature of + the inner action exactly. It works as long as they can be implicitly + converted to the corresponding arguments of the inner action. For example, + if the 4-th argument of the mock function is an `int` and `my_action` takes + a `double`, `WithArg<4>(my_action)` will work. + +### Ignoring Arguments in Action Functions + +The [selecting-an-action's-arguments](#SelectingArgs) recipe showed us one way +to make a mock function and an action with incompatible argument lists fit +together. The downside is that wrapping the action in `WithArgs<...>()` can get +tedious for people writing the tests. + +If you are defining a function (or method, functor, lambda, callback) to be used +with `Invoke*()`, and you are not interested in some of its arguments, an +alternative to `WithArgs` is to declare the uninteresting arguments as `Unused`. +This makes the definition less cluttered and less fragile in case the types of +the uninteresting arguments change. It could also increase the chance the action +function can be reused. For example, given + +```cpp + public: + MOCK_METHOD(double, Foo, double(const string& label, double x, double y), + (override)); + MOCK_METHOD(double, Bar, (int index, double x, double y), (override)); +``` + +instead of + +```cpp +using ::testing::_; +using ::testing::Invoke; + +double DistanceToOriginWithLabel(const string& label, double x, double y) { + return sqrt(x*x + y*y); +} +double DistanceToOriginWithIndex(int index, double x, double y) { + return sqrt(x*x + y*y); +} +... + EXPECT_CALL(mock, Foo("abc", _, _)) + .WillOnce(Invoke(DistanceToOriginWithLabel)); + EXPECT_CALL(mock, Bar(5, _, _)) + .WillOnce(Invoke(DistanceToOriginWithIndex)); +``` + +you could write + +```cpp +using ::testing::_; +using ::testing::Invoke; +using ::testing::Unused; + +double DistanceToOrigin(Unused, double x, double y) { + return sqrt(x*x + y*y); +} +... + EXPECT_CALL(mock, Foo("abc", _, _)) + .WillOnce(Invoke(DistanceToOrigin)); + EXPECT_CALL(mock, Bar(5, _, _)) + .WillOnce(Invoke(DistanceToOrigin)); +``` + +### Sharing Actions + +Just like matchers, a gMock action object consists of a pointer to a ref-counted +implementation object. Therefore copying actions is also allowed and very +efficient. When the last action that references the implementation object dies, +the implementation object will be deleted. + +If you have some complex action that you want to use again and again, you may +not have to build it from scratch every time. If the action doesn't have an +internal state (i.e. if it always does the same thing no matter how many times +it has been called), you can assign it to an action variable and use that +variable repeatedly. For example: + +```cpp +using ::testing::Action; +using ::testing::DoAll; +using ::testing::Return; +using ::testing::SetArgPointee; +... + Action<bool(int*)> set_flag = DoAll(SetArgPointee<0>(5), + Return(true)); + ... use set_flag in .WillOnce() and .WillRepeatedly() ... +``` + +However, if the action has its own state, you may be surprised if you share the +action object. Suppose you have an action factory `IncrementCounter(init)` which +creates an action that increments and returns a counter whose initial value is +`init`, using two actions created from the same expression and using a shared +action will exhibit different behaviors. Example: + +```cpp + EXPECT_CALL(foo, DoThis()) + .WillRepeatedly(IncrementCounter(0)); + EXPECT_CALL(foo, DoThat()) + .WillRepeatedly(IncrementCounter(0)); + foo.DoThis(); // Returns 1. + foo.DoThis(); // Returns 2. + foo.DoThat(); // Returns 1 - Blah() uses a different + // counter than Bar()'s. +``` + +versus + +```cpp +using ::testing::Action; +... + Action<int()> increment = IncrementCounter(0); + EXPECT_CALL(foo, DoThis()) + .WillRepeatedly(increment); + EXPECT_CALL(foo, DoThat()) + .WillRepeatedly(increment); + foo.DoThis(); // Returns 1. + foo.DoThis(); // Returns 2. + foo.DoThat(); // Returns 3 - the counter is shared. +``` + +### Testing Asynchronous Behavior + +One oft-encountered problem with gMock is that it can be hard to test +asynchronous behavior. Suppose you had a `EventQueue` class that you wanted to +test, and you created a separate `EventDispatcher` interface so that you could +easily mock it out. However, the implementation of the class fired all the +events on a background thread, which made test timings difficult. You could just +insert `sleep()` statements and hope for the best, but that makes your test +behavior nondeterministic. A better way is to use gMock actions and +`Notification` objects to force your asynchronous test to behave synchronously. + +```cpp +class MockEventDispatcher : public EventDispatcher { + MOCK_METHOD(bool, DispatchEvent, (int32), (override)); +}; + +TEST(EventQueueTest, EnqueueEventTest) { + MockEventDispatcher mock_event_dispatcher; + EventQueue event_queue(&mock_event_dispatcher); + + const int32 kEventId = 321; + absl::Notification done; + EXPECT_CALL(mock_event_dispatcher, DispatchEvent(kEventId)) + .WillOnce([&done] { done.Notify(); }); + + event_queue.EnqueueEvent(kEventId); + done.WaitForNotification(); +} +``` + +In the example above, we set our normal gMock expectations, but then add an +additional action to notify the `Notification` object. Now we can just call +`Notification::WaitForNotification()` in the main thread to wait for the +asynchronous call to finish. After that, our test suite is complete and we can +safely exit. + +{: .callout .note} +Note: this example has a downside: namely, if the expectation is not satisfied, +our test will run forever. It will eventually time-out and fail, but it will +take longer and be slightly harder to debug. To alleviate this problem, you can +use `WaitForNotificationWithTimeout(ms)` instead of `WaitForNotification()`. + +## Misc Recipes on Using gMock + +### Mocking Methods That Use Move-Only Types + +C++11 introduced *move-only types*. A move-only-typed value can be moved from +one object to another, but cannot be copied. `std::unique_ptr<T>` is probably +the most commonly used move-only type. + +Mocking a method that takes and/or returns move-only types presents some +challenges, but nothing insurmountable. This recipe shows you how you can do it. +Note that the support for move-only method arguments was only introduced to +gMock in April 2017; in older code, you may find more complex +[workarounds](#LegacyMoveOnly) for lack of this feature. + +Let’s say we are working on a fictional project that lets one post and share +snippets called “buzzes”. Your code uses these types: + +```cpp +enum class AccessLevel { kInternal, kPublic }; + +class Buzz { + public: + explicit Buzz(AccessLevel access) { ... } + ... +}; + +class Buzzer { + public: + virtual ~Buzzer() {} + virtual std::unique_ptr<Buzz> MakeBuzz(StringPiece text) = 0; + virtual bool ShareBuzz(std::unique_ptr<Buzz> buzz, int64_t timestamp) = 0; + ... +}; +``` + +A `Buzz` object represents a snippet being posted. A class that implements the +`Buzzer` interface is capable of creating and sharing `Buzz`es. Methods in +`Buzzer` may return a `unique_ptr<Buzz>` or take a `unique_ptr<Buzz>`. Now we +need to mock `Buzzer` in our tests. + +To mock a method that accepts or returns move-only types, you just use the +familiar `MOCK_METHOD` syntax as usual: + +```cpp +class MockBuzzer : public Buzzer { + public: + MOCK_METHOD(std::unique_ptr<Buzz>, MakeBuzz, (StringPiece text), (override)); + MOCK_METHOD(bool, ShareBuzz, (std::unique_ptr<Buzz> buzz, int64_t timestamp), + (override)); +}; +``` + +Now that we have the mock class defined, we can use it in tests. In the +following code examples, we assume that we have defined a `MockBuzzer` object +named `mock_buzzer_`: + +```cpp + MockBuzzer mock_buzzer_; +``` + +First let’s see how we can set expectations on the `MakeBuzz()` method, which +returns a `unique_ptr<Buzz>`. + +As usual, if you set an expectation without an action (i.e. the `.WillOnce()` or +`.WillRepeatedly()` clause), when that expectation fires, the default action for +that method will be taken. Since `unique_ptr<>` has a default constructor that +returns a null `unique_ptr`, that’s what you’ll get if you don’t specify an +action: + +```cpp + // Use the default action. + EXPECT_CALL(mock_buzzer_, MakeBuzz("hello")); + + // Triggers the previous EXPECT_CALL. + EXPECT_EQ(nullptr, mock_buzzer_.MakeBuzz("hello")); +``` + +If you are not happy with the default action, you can tweak it as usual; see +[Setting Default Actions](#OnCall). + +If you just need to return a pre-defined move-only value, you can use the +`Return(ByMove(...))` action: + +```cpp + // When this fires, the unique_ptr<> specified by ByMove(...) will + // be returned. + EXPECT_CALL(mock_buzzer_, MakeBuzz("world")) + .WillOnce(Return(ByMove(MakeUnique<Buzz>(AccessLevel::kInternal)))); + + EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("world")); +``` + +Note that `ByMove()` is essential here - if you drop it, the code won’t compile. + +Quiz time! What do you think will happen if a `Return(ByMove(...))` action is +performed more than once (e.g. you write `... +.WillRepeatedly(Return(ByMove(...)));`)? Come think of it, after the first time +the action runs, the source value will be consumed (since it’s a move-only +value), so the next time around, there’s no value to move from -- you’ll get a +run-time error that `Return(ByMove(...))` can only be run once. + +If you need your mock method to do more than just moving a pre-defined value, +remember that you can always use a lambda or a callable object, which can do +pretty much anything you want: + +```cpp + EXPECT_CALL(mock_buzzer_, MakeBuzz("x")) + .WillRepeatedly([](StringPiece text) { + return MakeUnique<Buzz>(AccessLevel::kInternal); + }); + + EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("x")); + EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("x")); +``` + +Every time this `EXPECT_CALL` fires, a new `unique_ptr<Buzz>` will be created +and returned. You cannot do this with `Return(ByMove(...))`. + +That covers returning move-only values; but how do we work with methods +accepting move-only arguments? The answer is that they work normally, although +some actions will not compile when any of method's arguments are move-only. You +can always use `Return`, or a [lambda or functor](#FunctionsAsActions): + +```cpp + using ::testing::Unused; + + EXPECT_CALL(mock_buzzer_, ShareBuzz(NotNull(), _)).WillOnce(Return(true)); + EXPECT_TRUE(mock_buzzer_.ShareBuzz(MakeUnique<Buzz>(AccessLevel::kInternal)), + 0); + + EXPECT_CALL(mock_buzzer_, ShareBuzz(_, _)).WillOnce( + [](std::unique_ptr<Buzz> buzz, Unused) { return buzz != nullptr; }); + EXPECT_FALSE(mock_buzzer_.ShareBuzz(nullptr, 0)); +``` + +Many built-in actions (`WithArgs`, `WithoutArgs`,`DeleteArg`, `SaveArg`, ...) +could in principle support move-only arguments, but the support for this is not +implemented yet. If this is blocking you, please file a bug. + +A few actions (e.g. `DoAll`) copy their arguments internally, so they can never +work with non-copyable objects; you'll have to use functors instead. + +#### Legacy workarounds for move-only types {#LegacyMoveOnly} + +Support for move-only function arguments was only introduced to gMock in April +of 2017. In older code, you may encounter the following workaround for the lack +of this feature (it is no longer necessary - we're including it just for +reference): + +```cpp +class MockBuzzer : public Buzzer { + public: + MOCK_METHOD(bool, DoShareBuzz, (Buzz* buzz, Time timestamp)); + bool ShareBuzz(std::unique_ptr<Buzz> buzz, Time timestamp) override { + return DoShareBuzz(buzz.get(), timestamp); + } +}; +``` + +The trick is to delegate the `ShareBuzz()` method to a mock method (let’s call +it `DoShareBuzz()`) that does not take move-only parameters. Then, instead of +setting expectations on `ShareBuzz()`, you set them on the `DoShareBuzz()` mock +method: + +```cpp + MockBuzzer mock_buzzer_; + EXPECT_CALL(mock_buzzer_, DoShareBuzz(NotNull(), _)); + + // When one calls ShareBuzz() on the MockBuzzer like this, the call is + // forwarded to DoShareBuzz(), which is mocked. Therefore this statement + // will trigger the above EXPECT_CALL. + mock_buzzer_.ShareBuzz(MakeUnique<Buzz>(AccessLevel::kInternal), 0); +``` + +### Making the Compilation Faster + +Believe it or not, the *vast majority* of the time spent on compiling a mock +class is in generating its constructor and destructor, as they perform +non-trivial tasks (e.g. verification of the expectations). What's more, mock +methods with different signatures have different types and thus their +constructors/destructors need to be generated by the compiler separately. As a +result, if you mock many different types of methods, compiling your mock class +can get really slow. + +If you are experiencing slow compilation, you can move the definition of your +mock class' constructor and destructor out of the class body and into a `.cc` +file. This way, even if you `#include` your mock class in N files, the compiler +only needs to generate its constructor and destructor once, resulting in a much +faster compilation. + +Let's illustrate the idea using an example. Here's the definition of a mock +class before applying this recipe: + +```cpp +// File mock_foo.h. +... +class MockFoo : public Foo { + public: + // Since we don't declare the constructor or the destructor, + // the compiler will generate them in every translation unit + // where this mock class is used. + + MOCK_METHOD(int, DoThis, (), (override)); + MOCK_METHOD(bool, DoThat, (const char* str), (override)); + ... more mock methods ... +}; +``` + +After the change, it would look like: + +```cpp +// File mock_foo.h. +... +class MockFoo : public Foo { + public: + // The constructor and destructor are declared, but not defined, here. + MockFoo(); + virtual ~MockFoo(); + + MOCK_METHOD(int, DoThis, (), (override)); + MOCK_METHOD(bool, DoThat, (const char* str), (override)); + ... more mock methods ... +}; +``` + +and + +```cpp +// File mock_foo.cc. +#include "path/to/mock_foo.h" + +// The definitions may appear trivial, but the functions actually do a +// lot of things through the constructors/destructors of the member +// variables used to implement the mock methods. +MockFoo::MockFoo() {} +MockFoo::~MockFoo() {} +``` + +### Forcing a Verification + +When it's being destroyed, your friendly mock object will automatically verify +that all expectations on it have been satisfied, and will generate googletest +failures if not. This is convenient as it leaves you with one less thing to +worry about. That is, unless you are not sure if your mock object will be +destroyed. + +How could it be that your mock object won't eventually be destroyed? Well, it +might be created on the heap and owned by the code you are testing. Suppose +there's a bug in that code and it doesn't delete the mock object properly - you +could end up with a passing test when there's actually a bug. + +Using a heap checker is a good idea and can alleviate the concern, but its +implementation is not 100% reliable. So, sometimes you do want to *force* gMock +to verify a mock object before it is (hopefully) destructed. You can do this +with `Mock::VerifyAndClearExpectations(&mock_object)`: + +```cpp +TEST(MyServerTest, ProcessesRequest) { + using ::testing::Mock; + + MockFoo* const foo = new MockFoo; + EXPECT_CALL(*foo, ...)...; + // ... other expectations ... + + // server now owns foo. + MyServer server(foo); + server.ProcessRequest(...); + + // In case that server's destructor will forget to delete foo, + // this will verify the expectations anyway. + Mock::VerifyAndClearExpectations(foo); +} // server is destroyed when it goes out of scope here. +``` + +{: .callout .tip} +**Tip:** The `Mock::VerifyAndClearExpectations()` function returns a `bool` to +indicate whether the verification was successful (`true` for yes), so you can +wrap that function call inside a `ASSERT_TRUE()` if there is no point going +further when the verification has failed. + +Do not set new expectations after verifying and clearing a mock after its use. +Setting expectations after code that exercises the mock has undefined behavior. +See [Using Mocks in Tests](gmock_for_dummies.md#using-mocks-in-tests) for more +information. + +### Using Checkpoints {#UsingCheckPoints} + +Sometimes you might want to test a mock object's behavior in phases whose sizes +are each manageable, or you might want to set more detailed expectations about +which API calls invoke which mock functions. + +A technique you can use is to put the expectations in a sequence and insert +calls to a dummy "checkpoint" function at specific places. Then you can verify +that the mock function calls do happen at the right time. For example, if you +are exercising the code: + +```cpp + Foo(1); + Foo(2); + Foo(3); +``` + +and want to verify that `Foo(1)` and `Foo(3)` both invoke `mock.Bar("a")`, but +`Foo(2)` doesn't invoke anything, you can write: + +```cpp +using ::testing::MockFunction; + +TEST(FooTest, InvokesBarCorrectly) { + MyMock mock; + // Class MockFunction<F> has exactly one mock method. It is named + // Call() and has type F. + MockFunction<void(string check_point_name)> check; + { + InSequence s; + + EXPECT_CALL(mock, Bar("a")); + EXPECT_CALL(check, Call("1")); + EXPECT_CALL(check, Call("2")); + EXPECT_CALL(mock, Bar("a")); + } + Foo(1); + check.Call("1"); + Foo(2); + check.Call("2"); + Foo(3); +} +``` + +The expectation spec says that the first `Bar("a")` call must happen before +checkpoint "1", the second `Bar("a")` call must happen after checkpoint "2", and +nothing should happen between the two checkpoints. The explicit checkpoints make +it clear which `Bar("a")` is called by which call to `Foo()`. + +### Mocking Destructors + +Sometimes you want to make sure a mock object is destructed at the right time, +e.g. after `bar->A()` is called but before `bar->B()` is called. We already know +that you can specify constraints on the [order](#OrderedCalls) of mock function +calls, so all we need to do is to mock the destructor of the mock function. + +This sounds simple, except for one problem: a destructor is a special function +with special syntax and special semantics, and the `MOCK_METHOD` macro doesn't +work for it: + +```cpp +MOCK_METHOD(void, ~MockFoo, ()); // Won't compile! +``` + +The good news is that you can use a simple pattern to achieve the same effect. +First, add a mock function `Die()` to your mock class and call it in the +destructor, like this: + +```cpp +class MockFoo : public Foo { + ... + // Add the following two lines to the mock class. + MOCK_METHOD(void, Die, ()); + ~MockFoo() override { Die(); } +}; +``` + +(If the name `Die()` clashes with an existing symbol, choose another name.) Now, +we have translated the problem of testing when a `MockFoo` object dies to +testing when its `Die()` method is called: + +```cpp + MockFoo* foo = new MockFoo; + MockBar* bar = new MockBar; + ... + { + InSequence s; + + // Expects *foo to die after bar->A() and before bar->B(). + EXPECT_CALL(*bar, A()); + EXPECT_CALL(*foo, Die()); + EXPECT_CALL(*bar, B()); + } +``` + +And that's that. + +### Using gMock and Threads {#UsingThreads} + +In a **unit** test, it's best if you could isolate and test a piece of code in a +single-threaded context. That avoids race conditions and dead locks, and makes +debugging your test much easier. + +Yet most programs are multi-threaded, and sometimes to test something we need to +pound on it from more than one thread. gMock works for this purpose too. + +Remember the steps for using a mock: + +1. Create a mock object `foo`. +2. Set its default actions and expectations using `ON_CALL()` and + `EXPECT_CALL()`. +3. The code under test calls methods of `foo`. +4. Optionally, verify and reset the mock. +5. Destroy the mock yourself, or let the code under test destroy it. The + destructor will automatically verify it. + +If you follow the following simple rules, your mocks and threads can live +happily together: + +* Execute your *test code* (as opposed to the code being tested) in *one* + thread. This makes your test easy to follow. +* Obviously, you can do step #1 without locking. +* When doing step #2 and #5, make sure no other thread is accessing `foo`. + Obvious too, huh? +* #3 and #4 can be done either in one thread or in multiple threads - anyway + you want. gMock takes care of the locking, so you don't have to do any - + unless required by your test logic. + +If you violate the rules (for example, if you set expectations on a mock while +another thread is calling its methods), you get undefined behavior. That's not +fun, so don't do it. + +gMock guarantees that the action for a mock function is done in the same thread +that called the mock function. For example, in + +```cpp + EXPECT_CALL(mock, Foo(1)) + .WillOnce(action1); + EXPECT_CALL(mock, Foo(2)) + .WillOnce(action2); +``` + +if `Foo(1)` is called in thread 1 and `Foo(2)` is called in thread 2, gMock will +execute `action1` in thread 1 and `action2` in thread 2. + +gMock does *not* impose a sequence on actions performed in different threads +(doing so may create deadlocks as the actions may need to cooperate). This means +that the execution of `action1` and `action2` in the above example *may* +interleave. If this is a problem, you should add proper synchronization logic to +`action1` and `action2` to make the test thread-safe. + +Also, remember that `DefaultValue<T>` is a global resource that potentially +affects *all* living mock objects in your program. Naturally, you won't want to +mess with it from multiple threads or when there still are mocks in action. + +### Controlling How Much Information gMock Prints + +When gMock sees something that has the potential of being an error (e.g. a mock +function with no expectation is called, a.k.a. an uninteresting call, which is +allowed but perhaps you forgot to explicitly ban the call), it prints some +warning messages, including the arguments of the function, the return value, and +the stack trace. Hopefully this will remind you to take a look and see if there +is indeed a problem. + +Sometimes you are confident that your tests are correct and may not appreciate +such friendly messages. Some other times, you are debugging your tests or +learning about the behavior of the code you are testing, and wish you could +observe every mock call that happens (including argument values, the return +value, and the stack trace). Clearly, one size doesn't fit all. + +You can control how much gMock tells you using the `--gmock_verbose=LEVEL` +command-line flag, where `LEVEL` is a string with three possible values: + +* `info`: gMock will print all informational messages, warnings, and errors + (most verbose). At this setting, gMock will also log any calls to the + `ON_CALL/EXPECT_CALL` macros. It will include a stack trace in + "uninteresting call" warnings. +* `warning`: gMock will print both warnings and errors (less verbose); it will + omit the stack traces in "uninteresting call" warnings. This is the default. +* `error`: gMock will print errors only (least verbose). + +Alternatively, you can adjust the value of that flag from within your tests like +so: + +```cpp + ::testing::FLAGS_gmock_verbose = "error"; +``` + +If you find gMock printing too many stack frames with its informational or +warning messages, remember that you can control their amount with the +`--gtest_stack_trace_depth=max_depth` flag. + +Now, judiciously use the right flag to enable gMock serve you better! + +### Gaining Super Vision into Mock Calls + +You have a test using gMock. It fails: gMock tells you some expectations aren't +satisfied. However, you aren't sure why: Is there a typo somewhere in the +matchers? Did you mess up the order of the `EXPECT_CALL`s? Or is the code under +test doing something wrong? How can you find out the cause? + +Won't it be nice if you have X-ray vision and can actually see the trace of all +`EXPECT_CALL`s and mock method calls as they are made? For each call, would you +like to see its actual argument values and which `EXPECT_CALL` gMock thinks it +matches? If you still need some help to figure out who made these calls, how +about being able to see the complete stack trace at each mock call? + +You can unlock this power by running your test with the `--gmock_verbose=info` +flag. For example, given the test program: + +```cpp +#include "gmock/gmock.h" + +using testing::_; +using testing::HasSubstr; +using testing::Return; + +class MockFoo { + public: + MOCK_METHOD(void, F, (const string& x, const string& y)); +}; + +TEST(Foo, Bar) { + MockFoo mock; + EXPECT_CALL(mock, F(_, _)).WillRepeatedly(Return()); + EXPECT_CALL(mock, F("a", "b")); + EXPECT_CALL(mock, F("c", HasSubstr("d"))); + + mock.F("a", "good"); + mock.F("a", "b"); +} +``` + +if you run it with `--gmock_verbose=info`, you will see this output: + +```shell +[ RUN ] Foo.Bar + +foo_test.cc:14: EXPECT_CALL(mock, F(_, _)) invoked +Stack trace: ... + +foo_test.cc:15: EXPECT_CALL(mock, F("a", "b")) invoked +Stack trace: ... + +foo_test.cc:16: EXPECT_CALL(mock, F("c", HasSubstr("d"))) invoked +Stack trace: ... + +foo_test.cc:14: Mock function call matches EXPECT_CALL(mock, F(_, _))... + Function call: F(@0x7fff7c8dad40"a",@0x7fff7c8dad10"good") +Stack trace: ... + +foo_test.cc:15: Mock function call matches EXPECT_CALL(mock, F("a", "b"))... + Function call: F(@0x7fff7c8dada0"a",@0x7fff7c8dad70"b") +Stack trace: ... + +foo_test.cc:16: Failure +Actual function call count doesn't match EXPECT_CALL(mock, F("c", HasSubstr("d")))... + Expected: to be called once + Actual: never called - unsatisfied and active +[ FAILED ] Foo.Bar +``` + +Suppose the bug is that the `"c"` in the third `EXPECT_CALL` is a typo and +should actually be `"a"`. With the above message, you should see that the actual +`F("a", "good")` call is matched by the first `EXPECT_CALL`, not the third as +you thought. From that it should be obvious that the third `EXPECT_CALL` is +written wrong. Case solved. + +If you are interested in the mock call trace but not the stack traces, you can +combine `--gmock_verbose=info` with `--gtest_stack_trace_depth=0` on the test +command line. + +### Running Tests in Emacs + +If you build and run your tests in Emacs using the `M-x google-compile` command +(as many googletest users do), the source file locations of gMock and googletest +errors will be highlighted. Just press `<Enter>` on one of them and you'll be +taken to the offending line. Or, you can just type `C-x`` to jump to the next +error. + +To make it even easier, you can add the following lines to your `~/.emacs` file: + +```text +(global-set-key "\M-m" 'google-compile) ; m is for make +(global-set-key [M-down] 'next-error) +(global-set-key [M-up] '(lambda () (interactive) (next-error -1))) +``` + +Then you can type `M-m` to start a build (if you want to run the test as well, +just make sure `foo_test.run` or `runtests` is in the build command you supply +after typing `M-m`), or `M-up`/`M-down` to move back and forth between errors. + +## Extending gMock + +### Writing New Matchers Quickly {#NewMatchers} + +{: .callout .warning} +WARNING: gMock does not guarantee when or how many times a matcher will be +invoked. Therefore, all matchers must be functionally pure. See +[this section](#PureMatchers) for more details. + +The `MATCHER*` family of macros can be used to define custom matchers easily. +The syntax: + +```cpp +MATCHER(name, description_string_expression) { statements; } +``` + +will define a matcher with the given name that executes the statements, which +must return a `bool` to indicate if the match succeeds. Inside the statements, +you can refer to the value being matched by `arg`, and refer to its type by +`arg_type`. + +The *description string* is a `string`-typed expression that documents what the +matcher does, and is used to generate the failure message when the match fails. +It can (and should) reference the special `bool` variable `negation`, and should +evaluate to the description of the matcher when `negation` is `false`, or that +of the matcher's negation when `negation` is `true`. + +For convenience, we allow the description string to be empty (`""`), in which +case gMock will use the sequence of words in the matcher name as the +description. + +For example: + +```cpp +MATCHER(IsDivisibleBy7, "") { return (arg % 7) == 0; } +``` + +allows you to write + +```cpp + // Expects mock_foo.Bar(n) to be called where n is divisible by 7. + EXPECT_CALL(mock_foo, Bar(IsDivisibleBy7())); +``` + +or, + +```cpp + using ::testing::Not; + ... + // Verifies that a value is divisible by 7 and the other is not. + EXPECT_THAT(some_expression, IsDivisibleBy7()); + EXPECT_THAT(some_other_expression, Not(IsDivisibleBy7())); +``` + +If the above assertions fail, they will print something like: + +```shell + Value of: some_expression + Expected: is divisible by 7 + Actual: 27 + ... + Value of: some_other_expression + Expected: not (is divisible by 7) + Actual: 21 +``` + +where the descriptions `"is divisible by 7"` and `"not (is divisible by 7)"` are +automatically calculated from the matcher name `IsDivisibleBy7`. + +As you may have noticed, the auto-generated descriptions (especially those for +the negation) may not be so great. You can always override them with a `string` +expression of your own: + +```cpp +MATCHER(IsDivisibleBy7, + absl::StrCat(negation ? "isn't" : "is", " divisible by 7")) { + return (arg % 7) == 0; +} +``` + +Optionally, you can stream additional information to a hidden argument named +`result_listener` to explain the match result. For example, a better definition +of `IsDivisibleBy7` is: + +```cpp +MATCHER(IsDivisibleBy7, "") { + if ((arg % 7) == 0) + return true; + + *result_listener << "the remainder is " << (arg % 7); + return false; +} +``` + +With this definition, the above assertion will give a better message: + +```shell + Value of: some_expression + Expected: is divisible by 7 + Actual: 27 (the remainder is 6) +``` + +You should let `MatchAndExplain()` print *any additional information* that can +help a user understand the match result. Note that it should explain why the +match succeeds in case of a success (unless it's obvious) - this is useful when +the matcher is used inside `Not()`. There is no need to print the argument value +itself, as gMock already prints it for you. + +{: .callout .note} +NOTE: The type of the value being matched (`arg_type`) is determined by the +context in which you use the matcher and is supplied to you by the compiler, so +you don't need to worry about declaring it (nor can you). This allows the +matcher to be polymorphic. For example, `IsDivisibleBy7()` can be used to match +any type where the value of `(arg % 7) == 0` can be implicitly converted to a +`bool`. In the `Bar(IsDivisibleBy7())` example above, if method `Bar()` takes an +`int`, `arg_type` will be `int`; if it takes an `unsigned long`, `arg_type` will +be `unsigned long`; and so on. + +### Writing New Parameterized Matchers Quickly + +Sometimes you'll want to define a matcher that has parameters. For that you can +use the macro: + +```cpp +MATCHER_P(name, param_name, description_string) { statements; } +``` + +where the description string can be either `""` or a `string` expression that +references `negation` and `param_name`. + +For example: + +```cpp +MATCHER_P(HasAbsoluteValue, value, "") { return abs(arg) == value; } +``` + +will allow you to write: + +```cpp + EXPECT_THAT(Blah("a"), HasAbsoluteValue(n)); +``` + +which may lead to this message (assuming `n` is 10): + +```shell + Value of: Blah("a") + Expected: has absolute value 10 + Actual: -9 +``` + +Note that both the matcher description and its parameter are printed, making the +message human-friendly. + +In the matcher definition body, you can write `foo_type` to reference the type +of a parameter named `foo`. For example, in the body of +`MATCHER_P(HasAbsoluteValue, value)` above, you can write `value_type` to refer +to the type of `value`. + +gMock also provides `MATCHER_P2`, `MATCHER_P3`, ..., up to `MATCHER_P10` to +support multi-parameter matchers: + +```cpp +MATCHER_Pk(name, param_1, ..., param_k, description_string) { statements; } +``` + +Please note that the custom description string is for a particular *instance* of +the matcher, where the parameters have been bound to actual values. Therefore +usually you'll want the parameter values to be part of the description. gMock +lets you do that by referencing the matcher parameters in the description string +expression. + +For example, + +```cpp +using ::testing::PrintToString; +MATCHER_P2(InClosedRange, low, hi, + absl::StrFormat("%s in range [%s, %s]", negation ? "isn't" : "is", + PrintToString(low), PrintToString(hi))) { + return low <= arg && arg <= hi; +} +... +EXPECT_THAT(3, InClosedRange(4, 6)); +``` + +would generate a failure that contains the message: + +```shell + Expected: is in range [4, 6] +``` + +If you specify `""` as the description, the failure message will contain the +sequence of words in the matcher name followed by the parameter values printed +as a tuple. For example, + +```cpp + MATCHER_P2(InClosedRange, low, hi, "") { ... } + ... + EXPECT_THAT(3, InClosedRange(4, 6)); +``` + +would generate a failure that contains the text: + +```shell + Expected: in closed range (4, 6) +``` + +For the purpose of typing, you can view + +```cpp +MATCHER_Pk(Foo, p1, ..., pk, description_string) { ... } +``` + +as shorthand for + +```cpp +template <typename p1_type, ..., typename pk_type> +FooMatcherPk<p1_type, ..., pk_type> +Foo(p1_type p1, ..., pk_type pk) { ... } +``` + +When you write `Foo(v1, ..., vk)`, the compiler infers the types of the +parameters `v1`, ..., and `vk` for you. If you are not happy with the result of +the type inference, you can specify the types by explicitly instantiating the +template, as in `Foo<long, bool>(5, false)`. As said earlier, you don't get to +(or need to) specify `arg_type` as that's determined by the context in which the +matcher is used. + +You can assign the result of expression `Foo(p1, ..., pk)` to a variable of type +`FooMatcherPk<p1_type, ..., pk_type>`. This can be useful when composing +matchers. Matchers that don't have a parameter or have only one parameter have +special types: you can assign `Foo()` to a `FooMatcher`-typed variable, and +assign `Foo(p)` to a `FooMatcherP<p_type>`-typed variable. + +While you can instantiate a matcher template with reference types, passing the +parameters by pointer usually makes your code more readable. If, however, you +still want to pass a parameter by reference, be aware that in the failure +message generated by the matcher you will see the value of the referenced object +but not its address. + +You can overload matchers with different numbers of parameters: + +```cpp +MATCHER_P(Blah, a, description_string_1) { ... } +MATCHER_P2(Blah, a, b, description_string_2) { ... } +``` + +While it's tempting to always use the `MATCHER*` macros when defining a new +matcher, you should also consider implementing the matcher interface directly +instead (see the recipes that follow), especially if you need to use the matcher +a lot. While these approaches require more work, they give you more control on +the types of the value being matched and the matcher parameters, which in +general leads to better compiler error messages that pay off in the long run. +They also allow overloading matchers based on parameter types (as opposed to +just based on the number of parameters). + +### Writing New Monomorphic Matchers + +A matcher of argument type `T` implements the matcher interface for `T` and does +two things: it tests whether a value of type `T` matches the matcher, and can +describe what kind of values it matches. The latter ability is used for +generating readable error messages when expectations are violated. + +A matcher of `T` must declare a typedef like: + +```cpp +using is_gtest_matcher = void; +``` + +and supports the following operations: + +```cpp +// Match a value and optionally explain into an ostream. +bool matched = matcher.MatchAndExplain(value, maybe_os); +// where `value` is of type `T` and +// `maybe_os` is of type `std::ostream*`, where it can be null if the caller +// is not interested in there textual explanation. + +matcher.DescribeTo(os); +matcher.DescribeNegationTo(os); +// where `os` is of type `std::ostream*`. +``` + +If you need a custom matcher but `Truly()` is not a good option (for example, +you may not be happy with the way `Truly(predicate)` describes itself, or you +may want your matcher to be polymorphic as `Eq(value)` is), you can define a +matcher to do whatever you want in two steps: first implement the matcher +interface, and then define a factory function to create a matcher instance. The +second step is not strictly needed but it makes the syntax of using the matcher +nicer. + +For example, you can define a matcher to test whether an `int` is divisible by 7 +and then use it like this: + +```cpp +using ::testing::Matcher; + +class DivisibleBy7Matcher { + public: + using is_gtest_matcher = void; + + bool MatchAndExplain(int n, std::ostream*) const { + return (n % 7) == 0; + } + + void DescribeTo(std::ostream* os) const { + *os << "is divisible by 7"; + } + + void DescribeNegationTo(std::ostream* os) const { + *os << "is not divisible by 7"; + } +}; + +Matcher<int> DivisibleBy7() { + return DivisibleBy7Matcher(); +} + +... + EXPECT_CALL(foo, Bar(DivisibleBy7())); +``` + +You may improve the matcher message by streaming additional information to the +`os` argument in `MatchAndExplain()`: + +```cpp +class DivisibleBy7Matcher { + public: + bool MatchAndExplain(int n, std::ostream* os) const { + const int remainder = n % 7; + if (remainder != 0 && os != nullptr) { + *os << "the remainder is " << remainder; + } + return remainder == 0; + } + ... +}; +``` + +Then, `EXPECT_THAT(x, DivisibleBy7());` may generate a message like this: + +```shell +Value of: x +Expected: is divisible by 7 + Actual: 23 (the remainder is 2) +``` + +{: .callout .tip} +Tip: for convenience, `MatchAndExplain()` can take a `MatchResultListener*` +instead of `std::ostream*`. + +### Writing New Polymorphic Matchers + +Expanding what we learned above to *polymorphic* matchers is now just as simple +as adding templates in the right place. + +```cpp + +class NotNullMatcher { + public: + using is_gtest_matcher = void; + + // To implement a polymorphic matcher, we just need to make MatchAndExplain a + // template on its first argument. + + // In this example, we want to use NotNull() with any pointer, so + // MatchAndExplain() accepts a pointer of any type as its first argument. + // In general, you can define MatchAndExplain() as an ordinary method or + // a method template, or even overload it. + template <typename T> + bool MatchAndExplain(T* p, std::ostream*) const { + return p != nullptr; + } + + // Describes the property of a value matching this matcher. + void DescribeTo(std::ostream* os) const { *os << "is not NULL"; } + + // Describes the property of a value NOT matching this matcher. + void DescribeNegationTo(std::ostream* os) const { *os << "is NULL"; } +}; + +NotNullMatcher NotNull() { + return NotNullMatcher(); +} + +... + + EXPECT_CALL(foo, Bar(NotNull())); // The argument must be a non-NULL pointer. +``` + +### Legacy Matcher Implementation + +Defining matchers used to be somewhat more complicated, in which it required +several supporting classes and virtual functions. To implement a matcher for +type `T` using the legacy API you have to derive from `MatcherInterface<T>` and +call `MakeMatcher` to construct the object. + +The interface looks like this: + +```cpp +class MatchResultListener { + public: + ... + // Streams x to the underlying ostream; does nothing if the ostream + // is NULL. + template <typename T> + MatchResultListener& operator<<(const T& x); + + // Returns the underlying ostream. + std::ostream* stream(); +}; + +template <typename T> +class MatcherInterface { + public: + virtual ~MatcherInterface(); + + // Returns true if and only if the matcher matches x; also explains the match + // result to 'listener'. + virtual bool MatchAndExplain(T x, MatchResultListener* listener) const = 0; + + // Describes this matcher to an ostream. + virtual void DescribeTo(std::ostream* os) const = 0; + + // Describes the negation of this matcher to an ostream. + virtual void DescribeNegationTo(std::ostream* os) const; +}; +``` + +Fortunately, most of the time you can define a polymorphic matcher easily with +the help of `MakePolymorphicMatcher()`. Here's how you can define `NotNull()` as +an example: + +```cpp +using ::testing::MakePolymorphicMatcher; +using ::testing::MatchResultListener; +using ::testing::PolymorphicMatcher; + +class NotNullMatcher { + public: + // To implement a polymorphic matcher, first define a COPYABLE class + // that has three members MatchAndExplain(), DescribeTo(), and + // DescribeNegationTo(), like the following. + + // In this example, we want to use NotNull() with any pointer, so + // MatchAndExplain() accepts a pointer of any type as its first argument. + // In general, you can define MatchAndExplain() as an ordinary method or + // a method template, or even overload it. + template <typename T> + bool MatchAndExplain(T* p, + MatchResultListener* /* listener */) const { + return p != NULL; + } + + // Describes the property of a value matching this matcher. + void DescribeTo(std::ostream* os) const { *os << "is not NULL"; } + + // Describes the property of a value NOT matching this matcher. + void DescribeNegationTo(std::ostream* os) const { *os << "is NULL"; } +}; + +// To construct a polymorphic matcher, pass an instance of the class +// to MakePolymorphicMatcher(). Note the return type. +PolymorphicMatcher<NotNullMatcher> NotNull() { + return MakePolymorphicMatcher(NotNullMatcher()); +} + +... + + EXPECT_CALL(foo, Bar(NotNull())); // The argument must be a non-NULL pointer. +``` + +{: .callout .note} +**Note:** Your polymorphic matcher class does **not** need to inherit from +`MatcherInterface` or any other class, and its methods do **not** need to be +virtual. + +Like in a monomorphic matcher, you may explain the match result by streaming +additional information to the `listener` argument in `MatchAndExplain()`. + +### Writing New Cardinalities + +A cardinality is used in `Times()` to tell gMock how many times you expect a +call to occur. It doesn't have to be exact. For example, you can say +`AtLeast(5)` or `Between(2, 4)`. + +If the [built-in set](gmock_cheat_sheet.md#CardinalityList) of cardinalities +doesn't suit you, you are free to define your own by implementing the following +interface (in namespace `testing`): + +```cpp +class CardinalityInterface { + public: + virtual ~CardinalityInterface(); + + // Returns true if and only if call_count calls will satisfy this cardinality. + virtual bool IsSatisfiedByCallCount(int call_count) const = 0; + + // Returns true if and only if call_count calls will saturate this + // cardinality. + virtual bool IsSaturatedByCallCount(int call_count) const = 0; + + // Describes self to an ostream. + virtual void DescribeTo(std::ostream* os) const = 0; +}; +``` + +For example, to specify that a call must occur even number of times, you can +write + +```cpp +using ::testing::Cardinality; +using ::testing::CardinalityInterface; +using ::testing::MakeCardinality; + +class EvenNumberCardinality : public CardinalityInterface { + public: + bool IsSatisfiedByCallCount(int call_count) const override { + return (call_count % 2) == 0; + } + + bool IsSaturatedByCallCount(int call_count) const override { + return false; + } + + void DescribeTo(std::ostream* os) const { + *os << "called even number of times"; + } +}; + +Cardinality EvenNumber() { + return MakeCardinality(new EvenNumberCardinality); +} + +... + EXPECT_CALL(foo, Bar(3)) + .Times(EvenNumber()); +``` + +### Writing New Actions Quickly {#QuickNewActions} + +If the built-in actions don't work for you, you can easily define your own one. +Just define a functor class with a (possibly templated) call operator, matching +the signature of your action. + +```cpp +struct Increment { + template <typename T> + T operator()(T* arg) { + return ++(*arg); + } +} +``` + +The same approach works with stateful functors (or any callable, really): + +``` +struct MultiplyBy { + template <typename T> + T operator()(T arg) { return arg * multiplier; } + + int multiplier; +} + +// Then use: +// EXPECT_CALL(...).WillOnce(MultiplyBy{7}); +``` + +#### Legacy macro-based Actions + +Before C++11, the functor-based actions were not supported; the old way of +writing actions was through a set of `ACTION*` macros. We suggest to avoid them +in new code; they hide a lot of logic behind the macro, potentially leading to +harder-to-understand compiler errors. Nevertheless, we cover them here for +completeness. + +By writing + +```cpp +ACTION(name) { statements; } +``` + +in a namespace scope (i.e. not inside a class or function), you will define an +action with the given name that executes the statements. The value returned by +`statements` will be used as the return value of the action. Inside the +statements, you can refer to the K-th (0-based) argument of the mock function as +`argK`. For example: + +```cpp +ACTION(IncrementArg1) { return ++(*arg1); } +``` + +allows you to write + +```cpp +... WillOnce(IncrementArg1()); +``` + +Note that you don't need to specify the types of the mock function arguments. +Rest assured that your code is type-safe though: you'll get a compiler error if +`*arg1` doesn't support the `++` operator, or if the type of `++(*arg1)` isn't +compatible with the mock function's return type. + +Another example: + +```cpp +ACTION(Foo) { + (*arg2)(5); + Blah(); + *arg1 = 0; + return arg0; +} +``` + +defines an action `Foo()` that invokes argument #2 (a function pointer) with 5, +calls function `Blah()`, sets the value pointed to by argument #1 to 0, and +returns argument #0. + +For more convenience and flexibility, you can also use the following pre-defined +symbols in the body of `ACTION`: + +`argK_type` | The type of the K-th (0-based) argument of the mock function +:-------------- | :----------------------------------------------------------- +`args` | All arguments of the mock function as a tuple +`args_type` | The type of all arguments of the mock function as a tuple +`return_type` | The return type of the mock function +`function_type` | The type of the mock function + +For example, when using an `ACTION` as a stub action for mock function: + +```cpp +int DoSomething(bool flag, int* ptr); +``` + +we have: + +Pre-defined Symbol | Is Bound To +------------------ | --------------------------------- +`arg0` | the value of `flag` +`arg0_type` | the type `bool` +`arg1` | the value of `ptr` +`arg1_type` | the type `int*` +`args` | the tuple `(flag, ptr)` +`args_type` | the type `std::tuple<bool, int*>` +`return_type` | the type `int` +`function_type` | the type `int(bool, int*)` + +#### Legacy macro-based parameterized Actions + +Sometimes you'll want to parameterize an action you define. For that we have +another macro + +```cpp +ACTION_P(name, param) { statements; } +``` + +For example, + +```cpp +ACTION_P(Add, n) { return arg0 + n; } +``` + +will allow you to write + +```cpp +// Returns argument #0 + 5. +... WillOnce(Add(5)); +``` + +For convenience, we use the term *arguments* for the values used to invoke the +mock function, and the term *parameters* for the values used to instantiate an +action. + +Note that you don't need to provide the type of the parameter either. Suppose +the parameter is named `param`, you can also use the gMock-defined symbol +`param_type` to refer to the type of the parameter as inferred by the compiler. +For example, in the body of `ACTION_P(Add, n)` above, you can write `n_type` for +the type of `n`. + +gMock also provides `ACTION_P2`, `ACTION_P3`, and etc to support multi-parameter +actions. For example, + +```cpp +ACTION_P2(ReturnDistanceTo, x, y) { + double dx = arg0 - x; + double dy = arg1 - y; + return sqrt(dx*dx + dy*dy); +} +``` + +lets you write + +```cpp +... WillOnce(ReturnDistanceTo(5.0, 26.5)); +``` + +You can view `ACTION` as a degenerated parameterized action where the number of +parameters is 0. + +You can also easily define actions overloaded on the number of parameters: + +```cpp +ACTION_P(Plus, a) { ... } +ACTION_P2(Plus, a, b) { ... } +``` + +### Restricting the Type of an Argument or Parameter in an ACTION + +For maximum brevity and reusability, the `ACTION*` macros don't ask you to +provide the types of the mock function arguments and the action parameters. +Instead, we let the compiler infer the types for us. + +Sometimes, however, we may want to be more explicit about the types. There are +several tricks to do that. For example: + +```cpp +ACTION(Foo) { + // Makes sure arg0 can be converted to int. + int n = arg0; + ... use n instead of arg0 here ... +} + +ACTION_P(Bar, param) { + // Makes sure the type of arg1 is const char*. + ::testing::StaticAssertTypeEq<const char*, arg1_type>(); + + // Makes sure param can be converted to bool. + bool flag = param; +} +``` + +where `StaticAssertTypeEq` is a compile-time assertion in googletest that +verifies two types are the same. + +### Writing New Action Templates Quickly + +Sometimes you want to give an action explicit template parameters that cannot be +inferred from its value parameters. `ACTION_TEMPLATE()` supports that and can be +viewed as an extension to `ACTION()` and `ACTION_P*()`. + +The syntax: + +```cpp +ACTION_TEMPLATE(ActionName, + HAS_m_TEMPLATE_PARAMS(kind1, name1, ..., kind_m, name_m), + AND_n_VALUE_PARAMS(p1, ..., p_n)) { statements; } +``` + +defines an action template that takes *m* explicit template parameters and *n* +value parameters, where *m* is in [1, 10] and *n* is in [0, 10]. `name_i` is the +name of the *i*-th template parameter, and `kind_i` specifies whether it's a +`typename`, an integral constant, or a template. `p_i` is the name of the *i*-th +value parameter. + +Example: + +```cpp +// DuplicateArg<k, T>(output) converts the k-th argument of the mock +// function to type T and copies it to *output. +ACTION_TEMPLATE(DuplicateArg, + // Note the comma between int and k: + HAS_2_TEMPLATE_PARAMS(int, k, typename, T), + AND_1_VALUE_PARAMS(output)) { + *output = T(std::get<k>(args)); +} +``` + +To create an instance of an action template, write: + +```cpp +ActionName<t1, ..., t_m>(v1, ..., v_n) +``` + +where the `t`s are the template arguments and the `v`s are the value arguments. +The value argument types are inferred by the compiler. For example: + +```cpp +using ::testing::_; +... + int n; + EXPECT_CALL(mock, Foo).WillOnce(DuplicateArg<1, unsigned char>(&n)); +``` + +If you want to explicitly specify the value argument types, you can provide +additional template arguments: + +```cpp +ActionName<t1, ..., t_m, u1, ..., u_k>(v1, ..., v_n) +``` + +where `u_i` is the desired type of `v_i`. + +`ACTION_TEMPLATE` and `ACTION`/`ACTION_P*` can be overloaded on the number of +value parameters, but not on the number of template parameters. Without the +restriction, the meaning of the following is unclear: + +```cpp + OverloadedAction<int, bool>(x); +``` + +Are we using a single-template-parameter action where `bool` refers to the type +of `x`, or a two-template-parameter action where the compiler is asked to infer +the type of `x`? + +### Using the ACTION Object's Type + +If you are writing a function that returns an `ACTION` object, you'll need to +know its type. The type depends on the macro used to define the action and the +parameter types. The rule is relatively simple: + + +| Given Definition | Expression | Has Type | +| ----------------------------- | ------------------- | --------------------- | +| `ACTION(Foo)` | `Foo()` | `FooAction` | +| `ACTION_TEMPLATE(Foo, HAS_m_TEMPLATE_PARAMS(...), AND_0_VALUE_PARAMS())` | `Foo<t1, ..., t_m>()` | `FooAction<t1, ..., t_m>` | +| `ACTION_P(Bar, param)` | `Bar(int_value)` | `BarActionP<int>` | +| `ACTION_TEMPLATE(Bar, HAS_m_TEMPLATE_PARAMS(...), AND_1_VALUE_PARAMS(p1))` | `Bar<t1, ..., t_m>(int_value)` | `BarActionP<t1, ..., t_m, int>` | +| `ACTION_P2(Baz, p1, p2)` | `Baz(bool_value, int_value)` | `BazActionP2<bool, int>` | +| `ACTION_TEMPLATE(Baz, HAS_m_TEMPLATE_PARAMS(...), AND_2_VALUE_PARAMS(p1, p2))` | `Baz<t1, ..., t_m>(bool_value, int_value)` | `BazActionP2<t1, ..., t_m, bool, int>` | +| ... | ... | ... | + + +Note that we have to pick different suffixes (`Action`, `ActionP`, `ActionP2`, +and etc) for actions with different numbers of value parameters, or the action +definitions cannot be overloaded on the number of them. + +### Writing New Monomorphic Actions {#NewMonoActions} + +While the `ACTION*` macros are very convenient, sometimes they are +inappropriate. For example, despite the tricks shown in the previous recipes, +they don't let you directly specify the types of the mock function arguments and +the action parameters, which in general leads to unoptimized compiler error +messages that can baffle unfamiliar users. They also don't allow overloading +actions based on parameter types without jumping through some hoops. + +An alternative to the `ACTION*` macros is to implement +`::testing::ActionInterface<F>`, where `F` is the type of the mock function in +which the action will be used. For example: + +```cpp +template <typename F> +class ActionInterface { + public: + virtual ~ActionInterface(); + + // Performs the action. Result is the return type of function type + // F, and ArgumentTuple is the tuple of arguments of F. + // + + // For example, if F is int(bool, const string&), then Result would + // be int, and ArgumentTuple would be std::tuple<bool, const string&>. + virtual Result Perform(const ArgumentTuple& args) = 0; +}; +``` + +```cpp +using ::testing::_; +using ::testing::Action; +using ::testing::ActionInterface; +using ::testing::MakeAction; + +typedef int IncrementMethod(int*); + +class IncrementArgumentAction : public ActionInterface<IncrementMethod> { + public: + int Perform(const std::tuple<int*>& args) override { + int* p = std::get<0>(args); // Grabs the first argument. + return *p++; + } +}; + +Action<IncrementMethod> IncrementArgument() { + return MakeAction(new IncrementArgumentAction); +} + +... + EXPECT_CALL(foo, Baz(_)) + .WillOnce(IncrementArgument()); + + int n = 5; + foo.Baz(&n); // Should return 5 and change n to 6. +``` + +### Writing New Polymorphic Actions {#NewPolyActions} + +The previous recipe showed you how to define your own action. This is all good, +except that you need to know the type of the function in which the action will +be used. Sometimes that can be a problem. For example, if you want to use the +action in functions with *different* types (e.g. like `Return()` and +`SetArgPointee()`). + +If an action can be used in several types of mock functions, we say it's +*polymorphic*. The `MakePolymorphicAction()` function template makes it easy to +define such an action: + +```cpp +namespace testing { +template <typename Impl> +PolymorphicAction<Impl> MakePolymorphicAction(const Impl& impl); +} // namespace testing +``` + +As an example, let's define an action that returns the second argument in the +mock function's argument list. The first step is to define an implementation +class: + +```cpp +class ReturnSecondArgumentAction { + public: + template <typename Result, typename ArgumentTuple> + Result Perform(const ArgumentTuple& args) const { + // To get the i-th (0-based) argument, use std::get(args). + return std::get<1>(args); + } +}; +``` + +This implementation class does *not* need to inherit from any particular class. +What matters is that it must have a `Perform()` method template. This method +template takes the mock function's arguments as a tuple in a **single** +argument, and returns the result of the action. It can be either `const` or not, +but must be invocable with exactly one template argument, which is the result +type. In other words, you must be able to call `Perform<R>(args)` where `R` is +the mock function's return type and `args` is its arguments in a tuple. + +Next, we use `MakePolymorphicAction()` to turn an instance of the implementation +class into the polymorphic action we need. It will be convenient to have a +wrapper for this: + +```cpp +using ::testing::MakePolymorphicAction; +using ::testing::PolymorphicAction; + +PolymorphicAction<ReturnSecondArgumentAction> ReturnSecondArgument() { + return MakePolymorphicAction(ReturnSecondArgumentAction()); +} +``` + +Now, you can use this polymorphic action the same way you use the built-in ones: + +```cpp +using ::testing::_; + +class MockFoo : public Foo { + public: + MOCK_METHOD(int, DoThis, (bool flag, int n), (override)); + MOCK_METHOD(string, DoThat, (int x, const char* str1, const char* str2), + (override)); +}; + + ... + MockFoo foo; + EXPECT_CALL(foo, DoThis).WillOnce(ReturnSecondArgument()); + EXPECT_CALL(foo, DoThat).WillOnce(ReturnSecondArgument()); + ... + foo.DoThis(true, 5); // Will return 5. + foo.DoThat(1, "Hi", "Bye"); // Will return "Hi". +``` + +### Teaching gMock How to Print Your Values + +When an uninteresting or unexpected call occurs, gMock prints the argument +values and the stack trace to help you debug. Assertion macros like +`EXPECT_THAT` and `EXPECT_EQ` also print the values in question when the +assertion fails. gMock and googletest do this using googletest's user-extensible +value printer. + +This printer knows how to print built-in C++ types, native arrays, STL +containers, and any type that supports the `<<` operator. For other types, it +prints the raw bytes in the value and hopes that you the user can figure it out. +[The GoogleTest advanced guide](advanced.md#teaching-googletest-how-to-print-your-values) +explains how to extend the printer to do a better job at printing your +particular type than to dump the bytes. + +## Useful Mocks Created Using gMock + +<!--#include file="includes/g3_testing_LOGs.md"--> +<!--#include file="includes/g3_mock_callbacks.md"--> + +### Mock std::function {#MockFunction} + +`std::function` is a general function type introduced in C++11. It is a +preferred way of passing callbacks to new interfaces. Functions are copiable, +and are not usually passed around by pointer, which makes them tricky to mock. +But fear not - `MockFunction` can help you with that. + +`MockFunction<R(T1, ..., Tn)>` has a mock method `Call()` with the signature: + +```cpp + R Call(T1, ..., Tn); +``` + +It also has a `AsStdFunction()` method, which creates a `std::function` proxy +forwarding to Call: + +```cpp + std::function<R(T1, ..., Tn)> AsStdFunction(); +``` + +To use `MockFunction`, first create `MockFunction` object and set up +expectations on its `Call` method. Then pass proxy obtained from +`AsStdFunction()` to the code you are testing. For example: + +```cpp +TEST(FooTest, RunsCallbackWithBarArgument) { + // 1. Create a mock object. + MockFunction<int(string)> mock_function; + + // 2. Set expectations on Call() method. + EXPECT_CALL(mock_function, Call("bar")).WillOnce(Return(1)); + + // 3. Exercise code that uses std::function. + Foo(mock_function.AsStdFunction()); + // Foo's signature can be either of: + // void Foo(const std::function<int(string)>& fun); + // void Foo(std::function<int(string)> fun); + + // 4. All expectations will be verified when mock_function + // goes out of scope and is destroyed. +} +``` + +Remember that function objects created with `AsStdFunction()` are just +forwarders. If you create multiple of them, they will share the same set of +expectations. + +Although `std::function` supports unlimited number of arguments, `MockFunction` +implementation is limited to ten. If you ever hit that limit... well, your +callback has bigger problems than being mockable. :-) diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/gmock_faq.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/gmock_faq.md new file mode 100644 index 0000000000..8f220bf7a8 --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/gmock_faq.md @@ -0,0 +1,390 @@ +# Legacy gMock FAQ + +### When I call a method on my mock object, the method for the real object is invoked instead. What's the problem? + +In order for a method to be mocked, it must be *virtual*, unless you use the +[high-perf dependency injection technique](gmock_cook_book.md#MockingNonVirtualMethods). + +### Can I mock a variadic function? + +You cannot mock a variadic function (i.e. a function taking ellipsis (`...`) +arguments) directly in gMock. + +The problem is that in general, there is *no way* for a mock object to know how +many arguments are passed to the variadic method, and what the arguments' types +are. Only the *author of the base class* knows the protocol, and we cannot look +into his or her head. + +Therefore, to mock such a function, the *user* must teach the mock object how to +figure out the number of arguments and their types. One way to do it is to +provide overloaded versions of the function. + +Ellipsis arguments are inherited from C and not really a C++ feature. They are +unsafe to use and don't work with arguments that have constructors or +destructors. Therefore we recommend to avoid them in C++ as much as possible. + +### MSVC gives me warning C4301 or C4373 when I define a mock method with a const parameter. Why? + +If you compile this using Microsoft Visual C++ 2005 SP1: + +```cpp +class Foo { + ... + virtual void Bar(const int i) = 0; +}; + +class MockFoo : public Foo { + ... + MOCK_METHOD(void, Bar, (const int i), (override)); +}; +``` + +You may get the following warning: + +```shell +warning C4301: 'MockFoo::Bar': overriding virtual function only differs from 'Foo::Bar' by const/volatile qualifier +``` + +This is a MSVC bug. The same code compiles fine with gcc, for example. If you +use Visual C++ 2008 SP1, you would get the warning: + +```shell +warning C4373: 'MockFoo::Bar': virtual function overrides 'Foo::Bar', previous versions of the compiler did not override when parameters only differed by const/volatile qualifiers +``` + +In C++, if you *declare* a function with a `const` parameter, the `const` +modifier is ignored. Therefore, the `Foo` base class above is equivalent to: + +```cpp +class Foo { + ... + virtual void Bar(int i) = 0; // int or const int? Makes no difference. +}; +``` + +In fact, you can *declare* `Bar()` with an `int` parameter, and define it with a +`const int` parameter. The compiler will still match them up. + +Since making a parameter `const` is meaningless in the method declaration, we +recommend to remove it in both `Foo` and `MockFoo`. That should workaround the +VC bug. + +Note that we are talking about the *top-level* `const` modifier here. If the +function parameter is passed by pointer or reference, declaring the pointee or +referee as `const` is still meaningful. For example, the following two +declarations are *not* equivalent: + +```cpp +void Bar(int* p); // Neither p nor *p is const. +void Bar(const int* p); // p is not const, but *p is. +``` + +### I can't figure out why gMock thinks my expectations are not satisfied. What should I do? + +You might want to run your test with `--gmock_verbose=info`. This flag lets +gMock print a trace of every mock function call it receives. By studying the +trace, you'll gain insights on why the expectations you set are not met. + +If you see the message "The mock function has no default action set, and its +return type has no default value set.", then try +[adding a default action](gmock_cheat_sheet.md#OnCall). Due to a known issue, +unexpected calls on mocks without default actions don't print out a detailed +comparison between the actual arguments and the expected arguments. + +### My program crashed and `ScopedMockLog` spit out tons of messages. Is it a gMock bug? + +gMock and `ScopedMockLog` are likely doing the right thing here. + +When a test crashes, the failure signal handler will try to log a lot of +information (the stack trace, and the address map, for example). The messages +are compounded if you have many threads with depth stacks. When `ScopedMockLog` +intercepts these messages and finds that they don't match any expectations, it +prints an error for each of them. + +You can learn to ignore the errors, or you can rewrite your expectations to make +your test more robust, for example, by adding something like: + +```cpp +using ::testing::AnyNumber; +using ::testing::Not; +... + // Ignores any log not done by us. + EXPECT_CALL(log, Log(_, Not(EndsWith("/my_file.cc")), _)) + .Times(AnyNumber()); +``` + +### How can I assert that a function is NEVER called? + +```cpp +using ::testing::_; +... + EXPECT_CALL(foo, Bar(_)) + .Times(0); +``` + +### I have a failed test where gMock tells me TWICE that a particular expectation is not satisfied. Isn't this redundant? + +When gMock detects a failure, it prints relevant information (the mock function +arguments, the state of relevant expectations, and etc) to help the user debug. +If another failure is detected, gMock will do the same, including printing the +state of relevant expectations. + +Sometimes an expectation's state didn't change between two failures, and you'll +see the same description of the state twice. They are however *not* redundant, +as they refer to *different points in time*. The fact they are the same *is* +interesting information. + +### I get a heapcheck failure when using a mock object, but using a real object is fine. What can be wrong? + +Does the class (hopefully a pure interface) you are mocking have a virtual +destructor? + +Whenever you derive from a base class, make sure its destructor is virtual. +Otherwise Bad Things will happen. Consider the following code: + +```cpp +class Base { + public: + // Not virtual, but should be. + ~Base() { ... } + ... +}; + +class Derived : public Base { + public: + ... + private: + std::string value_; +}; + +... + Base* p = new Derived; + ... + delete p; // Surprise! ~Base() will be called, but ~Derived() will not + // - value_ is leaked. +``` + +By changing `~Base()` to virtual, `~Derived()` will be correctly called when +`delete p` is executed, and the heap checker will be happy. + +### The "newer expectations override older ones" rule makes writing expectations awkward. Why does gMock do that? + +When people complain about this, often they are referring to code like: + +```cpp +using ::testing::Return; +... + // foo.Bar() should be called twice, return 1 the first time, and return + // 2 the second time. However, I have to write the expectations in the + // reverse order. This sucks big time!!! + EXPECT_CALL(foo, Bar()) + .WillOnce(Return(2)) + .RetiresOnSaturation(); + EXPECT_CALL(foo, Bar()) + .WillOnce(Return(1)) + .RetiresOnSaturation(); +``` + +The problem, is that they didn't pick the **best** way to express the test's +intent. + +By default, expectations don't have to be matched in *any* particular order. If +you want them to match in a certain order, you need to be explicit. This is +gMock's (and jMock's) fundamental philosophy: it's easy to accidentally +over-specify your tests, and we want to make it harder to do so. + +There are two better ways to write the test spec. You could either put the +expectations in sequence: + +```cpp +using ::testing::Return; +... + // foo.Bar() should be called twice, return 1 the first time, and return + // 2 the second time. Using a sequence, we can write the expectations + // in their natural order. + { + InSequence s; + EXPECT_CALL(foo, Bar()) + .WillOnce(Return(1)) + .RetiresOnSaturation(); + EXPECT_CALL(foo, Bar()) + .WillOnce(Return(2)) + .RetiresOnSaturation(); + } +``` + +or you can put the sequence of actions in the same expectation: + +```cpp +using ::testing::Return; +... + // foo.Bar() should be called twice, return 1 the first time, and return + // 2 the second time. + EXPECT_CALL(foo, Bar()) + .WillOnce(Return(1)) + .WillOnce(Return(2)) + .RetiresOnSaturation(); +``` + +Back to the original questions: why does gMock search the expectations (and +`ON_CALL`s) from back to front? Because this allows a user to set up a mock's +behavior for the common case early (e.g. in the mock's constructor or the test +fixture's set-up phase) and customize it with more specific rules later. If +gMock searches from front to back, this very useful pattern won't be possible. + +### gMock prints a warning when a function without EXPECT_CALL is called, even if I have set its behavior using ON_CALL. Would it be reasonable not to show the warning in this case? + +When choosing between being neat and being safe, we lean toward the latter. So +the answer is that we think it's better to show the warning. + +Often people write `ON_CALL`s in the mock object's constructor or `SetUp()`, as +the default behavior rarely changes from test to test. Then in the test body +they set the expectations, which are often different for each test. Having an +`ON_CALL` in the set-up part of a test doesn't mean that the calls are expected. +If there's no `EXPECT_CALL` and the method is called, it's possibly an error. If +we quietly let the call go through without notifying the user, bugs may creep in +unnoticed. + +If, however, you are sure that the calls are OK, you can write + +```cpp +using ::testing::_; +... + EXPECT_CALL(foo, Bar(_)) + .WillRepeatedly(...); +``` + +instead of + +```cpp +using ::testing::_; +... + ON_CALL(foo, Bar(_)) + .WillByDefault(...); +``` + +This tells gMock that you do expect the calls and no warning should be printed. + +Also, you can control the verbosity by specifying `--gmock_verbose=error`. Other +values are `info` and `warning`. If you find the output too noisy when +debugging, just choose a less verbose level. + +### How can I delete the mock function's argument in an action? + +If your mock function takes a pointer argument and you want to delete that +argument, you can use testing::DeleteArg<N>() to delete the N'th (zero-indexed) +argument: + +```cpp +using ::testing::_; + ... + MOCK_METHOD(void, Bar, (X* x, const Y& y)); + ... + EXPECT_CALL(mock_foo_, Bar(_, _)) + .WillOnce(testing::DeleteArg<0>())); +``` + +### How can I perform an arbitrary action on a mock function's argument? + +If you find yourself needing to perform some action that's not supported by +gMock directly, remember that you can define your own actions using +[`MakeAction()`](#NewMonoActions) or +[`MakePolymorphicAction()`](#NewPolyActions), or you can write a stub function +and invoke it using [`Invoke()`](#FunctionsAsActions). + +```cpp +using ::testing::_; +using ::testing::Invoke; + ... + MOCK_METHOD(void, Bar, (X* p)); + ... + EXPECT_CALL(mock_foo_, Bar(_)) + .WillOnce(Invoke(MyAction(...))); +``` + +### My code calls a static/global function. Can I mock it? + +You can, but you need to make some changes. + +In general, if you find yourself needing to mock a static function, it's a sign +that your modules are too tightly coupled (and less flexible, less reusable, +less testable, etc). You are probably better off defining a small interface and +call the function through that interface, which then can be easily mocked. It's +a bit of work initially, but usually pays for itself quickly. + +This Google Testing Blog +[post](https://testing.googleblog.com/2008/06/defeat-static-cling.html) says it +excellently. Check it out. + +### My mock object needs to do complex stuff. It's a lot of pain to specify the actions. gMock sucks! + +I know it's not a question, but you get an answer for free any way. :-) + +With gMock, you can create mocks in C++ easily. And people might be tempted to +use them everywhere. Sometimes they work great, and sometimes you may find them, +well, a pain to use. So, what's wrong in the latter case? + +When you write a test without using mocks, you exercise the code and assert that +it returns the correct value or that the system is in an expected state. This is +sometimes called "state-based testing". + +Mocks are great for what some call "interaction-based" testing: instead of +checking the system state at the very end, mock objects verify that they are +invoked the right way and report an error as soon as it arises, giving you a +handle on the precise context in which the error was triggered. This is often +more effective and economical to do than state-based testing. + +If you are doing state-based testing and using a test double just to simulate +the real object, you are probably better off using a fake. Using a mock in this +case causes pain, as it's not a strong point for mocks to perform complex +actions. If you experience this and think that mocks suck, you are just not +using the right tool for your problem. Or, you might be trying to solve the +wrong problem. :-) + +### I got a warning "Uninteresting function call encountered - default action taken.." Should I panic? + +By all means, NO! It's just an FYI. :-) + +What it means is that you have a mock function, you haven't set any expectations +on it (by gMock's rule this means that you are not interested in calls to this +function and therefore it can be called any number of times), and it is called. +That's OK - you didn't say it's not OK to call the function! + +What if you actually meant to disallow this function to be called, but forgot to +write `EXPECT_CALL(foo, Bar()).Times(0)`? While one can argue that it's the +user's fault, gMock tries to be nice and prints you a note. + +So, when you see the message and believe that there shouldn't be any +uninteresting calls, you should investigate what's going on. To make your life +easier, gMock dumps the stack trace when an uninteresting call is encountered. +From that you can figure out which mock function it is, and how it is called. + +### I want to define a custom action. Should I use Invoke() or implement the ActionInterface interface? + +Either way is fine - you want to choose the one that's more convenient for your +circumstance. + +Usually, if your action is for a particular function type, defining it using +`Invoke()` should be easier; if your action can be used in functions of +different types (e.g. if you are defining `Return(*value*)`), +`MakePolymorphicAction()` is easiest. Sometimes you want precise control on what +types of functions the action can be used in, and implementing `ActionInterface` +is the way to go here. See the implementation of `Return()` in `gmock-actions.h` +for an example. + +### I use SetArgPointee() in WillOnce(), but gcc complains about "conflicting return type specified". What does it mean? + +You got this error as gMock has no idea what value it should return when the +mock method is called. `SetArgPointee()` says what the side effect is, but +doesn't say what the return value should be. You need `DoAll()` to chain a +`SetArgPointee()` with a `Return()` that provides a value appropriate to the API +being mocked. + +See this [recipe](gmock_cook_book.md#mocking-side-effects) for more details and +an example. + +### I have a huge mock class, and Microsoft Visual C++ runs out of memory when compiling it. What can I do? + +We've noticed that when the `/clr` compiler flag is used, Visual C++ uses 5~6 +times as much memory when compiling a mock class. We suggest to avoid `/clr` +when compiling native C++ mocks. diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/gmock_for_dummies.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/gmock_for_dummies.md new file mode 100644 index 0000000000..fa1296eebe --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/gmock_for_dummies.md @@ -0,0 +1,700 @@ +# gMock for Dummies + +## What Is gMock? + +When you write a prototype or test, often it's not feasible or wise to rely on +real objects entirely. A **mock object** implements the same interface as a real +object (so it can be used as one), but lets you specify at run time how it will +be used and what it should do (which methods will be called? in which order? how +many times? with what arguments? what will they return? etc). + +It is easy to confuse the term *fake objects* with mock objects. Fakes and mocks +actually mean very different things in the Test-Driven Development (TDD) +community: + +* **Fake** objects have working implementations, but usually take some + shortcut (perhaps to make the operations less expensive), which makes them + not suitable for production. An in-memory file system would be an example of + a fake. +* **Mocks** are objects pre-programmed with *expectations*, which form a + specification of the calls they are expected to receive. + +If all this seems too abstract for you, don't worry - the most important thing +to remember is that a mock allows you to check the *interaction* between itself +and code that uses it. The difference between fakes and mocks shall become much +clearer once you start to use mocks. + +**gMock** is a library (sometimes we also call it a "framework" to make it sound +cool) for creating mock classes and using them. It does to C++ what +jMock/EasyMock does to Java (well, more or less). + +When using gMock, + +1. first, you use some simple macros to describe the interface you want to + mock, and they will expand to the implementation of your mock class; +2. next, you create some mock objects and specify its expectations and behavior + using an intuitive syntax; +3. then you exercise code that uses the mock objects. gMock will catch any + violation to the expectations as soon as it arises. + +## Why gMock? + +While mock objects help you remove unnecessary dependencies in tests and make +them fast and reliable, using mocks manually in C++ is *hard*: + +* Someone has to implement the mocks. The job is usually tedious and + error-prone. No wonder people go great distance to avoid it. +* The quality of those manually written mocks is a bit, uh, unpredictable. You + may see some really polished ones, but you may also see some that were + hacked up in a hurry and have all sorts of ad hoc restrictions. +* The knowledge you gained from using one mock doesn't transfer to the next + one. + +In contrast, Java and Python programmers have some fine mock frameworks (jMock, +EasyMock, etc), which automate the creation of mocks. As a result, mocking is a +proven effective technique and widely adopted practice in those communities. +Having the right tool absolutely makes the difference. + +gMock was built to help C++ programmers. It was inspired by jMock and EasyMock, +but designed with C++'s specifics in mind. It is your friend if any of the +following problems is bothering you: + +* You are stuck with a sub-optimal design and wish you had done more + prototyping before it was too late, but prototyping in C++ is by no means + "rapid". +* Your tests are slow as they depend on too many libraries or use expensive + resources (e.g. a database). +* Your tests are brittle as some resources they use are unreliable (e.g. the + network). +* You want to test how your code handles a failure (e.g. a file checksum + error), but it's not easy to cause one. +* You need to make sure that your module interacts with other modules in the + right way, but it's hard to observe the interaction; therefore you resort to + observing the side effects at the end of the action, but it's awkward at + best. +* You want to "mock out" your dependencies, except that they don't have mock + implementations yet; and, frankly, you aren't thrilled by some of those + hand-written mocks. + +We encourage you to use gMock as + +* a *design* tool, for it lets you experiment with your interface design early + and often. More iterations lead to better designs! +* a *testing* tool to cut your tests' outbound dependencies and probe the + interaction between your module and its collaborators. + +## Getting Started + +gMock is bundled with googletest. + +## A Case for Mock Turtles + +Let's look at an example. Suppose you are developing a graphics program that +relies on a [LOGO](http://en.wikipedia.org/wiki/Logo_programming_language)-like +API for drawing. How would you test that it does the right thing? Well, you can +run it and compare the screen with a golden screen snapshot, but let's admit it: +tests like this are expensive to run and fragile (What if you just upgraded to a +shiny new graphics card that has better anti-aliasing? Suddenly you have to +update all your golden images.). It would be too painful if all your tests are +like this. Fortunately, you learned about +[Dependency Injection](http://en.wikipedia.org/wiki/Dependency_injection) and know the right thing +to do: instead of having your application talk to the system API directly, wrap +the API in an interface (say, `Turtle`) and code to that interface: + +```cpp +class Turtle { + ... + virtual ~Turtle() {} + virtual void PenUp() = 0; + virtual void PenDown() = 0; + virtual void Forward(int distance) = 0; + virtual void Turn(int degrees) = 0; + virtual void GoTo(int x, int y) = 0; + virtual int GetX() const = 0; + virtual int GetY() const = 0; +}; +``` + +(Note that the destructor of `Turtle` **must** be virtual, as is the case for +**all** classes you intend to inherit from - otherwise the destructor of the +derived class will not be called when you delete an object through a base +pointer, and you'll get corrupted program states like memory leaks.) + +You can control whether the turtle's movement will leave a trace using `PenUp()` +and `PenDown()`, and control its movement using `Forward()`, `Turn()`, and +`GoTo()`. Finally, `GetX()` and `GetY()` tell you the current position of the +turtle. + +Your program will normally use a real implementation of this interface. In +tests, you can use a mock implementation instead. This allows you to easily +check what drawing primitives your program is calling, with what arguments, and +in which order. Tests written this way are much more robust (they won't break +because your new machine does anti-aliasing differently), easier to read and +maintain (the intent of a test is expressed in the code, not in some binary +images), and run *much, much faster*. + +## Writing the Mock Class + +If you are lucky, the mocks you need to use have already been implemented by +some nice people. If, however, you find yourself in the position to write a mock +class, relax - gMock turns this task into a fun game! (Well, almost.) + +### How to Define It + +Using the `Turtle` interface as example, here are the simple steps you need to +follow: + +* Derive a class `MockTurtle` from `Turtle`. +* Take a *virtual* function of `Turtle` (while it's possible to + [mock non-virtual methods using templates](gmock_cook_book.md#MockingNonVirtualMethods), + it's much more involved). +* In the `public:` section of the child class, write `MOCK_METHOD();` +* Now comes the fun part: you take the function signature, cut-and-paste it + into the macro, and add two commas - one between the return type and the + name, another between the name and the argument list. +* If you're mocking a const method, add a 4th parameter containing `(const)` + (the parentheses are required). +* Since you're overriding a virtual method, we suggest adding the `override` + keyword. For const methods the 4th parameter becomes `(const, override)`, + for non-const methods just `(override)`. This isn't mandatory. +* Repeat until all virtual functions you want to mock are done. (It goes + without saying that *all* pure virtual methods in your abstract class must + be either mocked or overridden.) + +After the process, you should have something like: + +```cpp +#include "gmock/gmock.h" // Brings in gMock. + +class MockTurtle : public Turtle { + public: + ... + MOCK_METHOD(void, PenUp, (), (override)); + MOCK_METHOD(void, PenDown, (), (override)); + MOCK_METHOD(void, Forward, (int distance), (override)); + MOCK_METHOD(void, Turn, (int degrees), (override)); + MOCK_METHOD(void, GoTo, (int x, int y), (override)); + MOCK_METHOD(int, GetX, (), (const, override)); + MOCK_METHOD(int, GetY, (), (const, override)); +}; +``` + +You don't need to define these mock methods somewhere else - the `MOCK_METHOD` +macro will generate the definitions for you. It's that simple! + +### Where to Put It + +When you define a mock class, you need to decide where to put its definition. +Some people put it in a `_test.cc`. This is fine when the interface being mocked +(say, `Foo`) is owned by the same person or team. Otherwise, when the owner of +`Foo` changes it, your test could break. (You can't really expect `Foo`'s +maintainer to fix every test that uses `Foo`, can you?) + +Generally, you should not define mock classes you don't own. If you must mock +such a class owned by others, define the mock class in `Foo`'s Bazel package +(usually the same directory or a `testing` sub-directory), and put it in a `.h` +and a `cc_library` with `testonly=True`. Then everyone can reference them from +their tests. If `Foo` ever changes, there is only one copy of `MockFoo` to +change, and only tests that depend on the changed methods need to be fixed. + +Another way to do it: you can introduce a thin layer `FooAdaptor` on top of +`Foo` and code to this new interface. Since you own `FooAdaptor`, you can absorb +changes in `Foo` much more easily. While this is more work initially, carefully +choosing the adaptor interface can make your code easier to write and more +readable (a net win in the long run), as you can choose `FooAdaptor` to fit your +specific domain much better than `Foo` does. + +## Using Mocks in Tests + +Once you have a mock class, using it is easy. The typical work flow is: + +1. Import the gMock names from the `testing` namespace such that you can use + them unqualified (You only have to do it once per file). Remember that + namespaces are a good idea. +2. Create some mock objects. +3. Specify your expectations on them (How many times will a method be called? + With what arguments? What should it do? etc.). +4. Exercise some code that uses the mocks; optionally, check the result using + googletest assertions. If a mock method is called more than expected or with + wrong arguments, you'll get an error immediately. +5. When a mock is destructed, gMock will automatically check whether all + expectations on it have been satisfied. + +Here's an example: + +```cpp +#include "path/to/mock-turtle.h" +#include "gmock/gmock.h" +#include "gtest/gtest.h" + +using ::testing::AtLeast; // #1 + +TEST(PainterTest, CanDrawSomething) { + MockTurtle turtle; // #2 + EXPECT_CALL(turtle, PenDown()) // #3 + .Times(AtLeast(1)); + + Painter painter(&turtle); // #4 + + EXPECT_TRUE(painter.DrawCircle(0, 0, 10)); // #5 +} +``` + +As you might have guessed, this test checks that `PenDown()` is called at least +once. If the `painter` object didn't call this method, your test will fail with +a message like this: + +```text +path/to/my_test.cc:119: Failure +Actual function call count doesn't match this expectation: +Actually: never called; +Expected: called at least once. +Stack trace: +... +``` + +**Tip 1:** If you run the test from an Emacs buffer, you can hit `<Enter>` on +the line number to jump right to the failed expectation. + +**Tip 2:** If your mock objects are never deleted, the final verification won't +happen. Therefore it's a good idea to turn on the heap checker in your tests +when you allocate mocks on the heap. You get that automatically if you use the +`gtest_main` library already. + +**Important note:** gMock requires expectations to be set **before** the mock +functions are called, otherwise the behavior is **undefined**. Do not alternate +between calls to `EXPECT_CALL()` and calls to the mock functions, and do not set +any expectations on a mock after passing the mock to an API. + +This means `EXPECT_CALL()` should be read as expecting that a call will occur +*in the future*, not that a call has occurred. Why does gMock work like that? +Well, specifying the expectation beforehand allows gMock to report a violation +as soon as it rises, when the context (stack trace, etc) is still available. +This makes debugging much easier. + +Admittedly, this test is contrived and doesn't do much. You can easily achieve +the same effect without using gMock. However, as we shall reveal soon, gMock +allows you to do *so much more* with the mocks. + +## Setting Expectations + +The key to using a mock object successfully is to set the *right expectations* +on it. If you set the expectations too strict, your test will fail as the result +of unrelated changes. If you set them too loose, bugs can slip through. You want +to do it just right such that your test can catch exactly the kind of bugs you +intend it to catch. gMock provides the necessary means for you to do it "just +right." + +### General Syntax + +In gMock we use the `EXPECT_CALL()` macro to set an expectation on a mock +method. The general syntax is: + +```cpp +EXPECT_CALL(mock_object, method(matchers)) + .Times(cardinality) + .WillOnce(action) + .WillRepeatedly(action); +``` + +The macro has two arguments: first the mock object, and then the method and its +arguments. Note that the two are separated by a comma (`,`), not a period (`.`). +(Why using a comma? The answer is that it was necessary for technical reasons.) +If the method is not overloaded, the macro can also be called without matchers: + +```cpp +EXPECT_CALL(mock_object, non-overloaded-method) + .Times(cardinality) + .WillOnce(action) + .WillRepeatedly(action); +``` + +This syntax allows the test writer to specify "called with any arguments" +without explicitly specifying the number or types of arguments. To avoid +unintended ambiguity, this syntax may only be used for methods that are not +overloaded. + +Either form of the macro can be followed by some optional *clauses* that provide +more information about the expectation. We'll discuss how each clause works in +the coming sections. + +This syntax is designed to make an expectation read like English. For example, +you can probably guess that + +```cpp +using ::testing::Return; +... +EXPECT_CALL(turtle, GetX()) + .Times(5) + .WillOnce(Return(100)) + .WillOnce(Return(150)) + .WillRepeatedly(Return(200)); +``` + +says that the `turtle` object's `GetX()` method will be called five times, it +will return 100 the first time, 150 the second time, and then 200 every time. +Some people like to call this style of syntax a Domain-Specific Language (DSL). + +{: .callout .note} +**Note:** Why do we use a macro to do this? Well it serves two purposes: first +it makes expectations easily identifiable (either by `grep` or by a human +reader), and second it allows gMock to include the source file location of a +failed expectation in messages, making debugging easier. + +### Matchers: What Arguments Do We Expect? + +When a mock function takes arguments, we may specify what arguments we are +expecting, for example: + +```cpp +// Expects the turtle to move forward by 100 units. +EXPECT_CALL(turtle, Forward(100)); +``` + +Oftentimes you do not want to be too specific. Remember that talk about tests +being too rigid? Over specification leads to brittle tests and obscures the +intent of tests. Therefore we encourage you to specify only what's necessary—no +more, no less. If you aren't interested in the value of an argument, write `_` +as the argument, which means "anything goes": + +```cpp +using ::testing::_; +... +// Expects that the turtle jumps to somewhere on the x=50 line. +EXPECT_CALL(turtle, GoTo(50, _)); +``` + +`_` is an instance of what we call **matchers**. A matcher is like a predicate +and can test whether an argument is what we'd expect. You can use a matcher +inside `EXPECT_CALL()` wherever a function argument is expected. `_` is a +convenient way of saying "any value". + +In the above examples, `100` and `50` are also matchers; implicitly, they are +the same as `Eq(100)` and `Eq(50)`, which specify that the argument must be +equal (using `operator==`) to the matcher argument. There are many +[built-in matchers](reference/matchers.md) for common types (as well as +[custom matchers](gmock_cook_book.md#NewMatchers)); for example: + +```cpp +using ::testing::Ge; +... +// Expects the turtle moves forward by at least 100. +EXPECT_CALL(turtle, Forward(Ge(100))); +``` + +If you don't care about *any* arguments, rather than specify `_` for each of +them you may instead omit the parameter list: + +```cpp +// Expects the turtle to move forward. +EXPECT_CALL(turtle, Forward); +// Expects the turtle to jump somewhere. +EXPECT_CALL(turtle, GoTo); +``` + +This works for all non-overloaded methods; if a method is overloaded, you need +to help gMock resolve which overload is expected by specifying the number of +arguments and possibly also the +[types of the arguments](gmock_cook_book.md#SelectOverload). + +### Cardinalities: How Many Times Will It Be Called? + +The first clause we can specify following an `EXPECT_CALL()` is `Times()`. We +call its argument a **cardinality** as it tells *how many times* the call should +occur. It allows us to repeat an expectation many times without actually writing +it as many times. More importantly, a cardinality can be "fuzzy", just like a +matcher can be. This allows a user to express the intent of a test exactly. + +An interesting special case is when we say `Times(0)`. You may have guessed - it +means that the function shouldn't be called with the given arguments at all, and +gMock will report a googletest failure whenever the function is (wrongfully) +called. + +We've seen `AtLeast(n)` as an example of fuzzy cardinalities earlier. For the +list of built-in cardinalities you can use, see +[here](gmock_cheat_sheet.md#CardinalityList). + +The `Times()` clause can be omitted. **If you omit `Times()`, gMock will infer +the cardinality for you.** The rules are easy to remember: + +* If **neither** `WillOnce()` **nor** `WillRepeatedly()` is in the + `EXPECT_CALL()`, the inferred cardinality is `Times(1)`. +* If there are *n* `WillOnce()`'s but **no** `WillRepeatedly()`, where *n* >= + 1, the cardinality is `Times(n)`. +* If there are *n* `WillOnce()`'s and **one** `WillRepeatedly()`, where *n* >= + 0, the cardinality is `Times(AtLeast(n))`. + +**Quick quiz:** what do you think will happen if a function is expected to be +called twice but actually called four times? + +### Actions: What Should It Do? + +Remember that a mock object doesn't really have a working implementation? We as +users have to tell it what to do when a method is invoked. This is easy in +gMock. + +First, if the return type of a mock function is a built-in type or a pointer, +the function has a **default action** (a `void` function will just return, a +`bool` function will return `false`, and other functions will return 0). In +addition, in C++ 11 and above, a mock function whose return type is +default-constructible (i.e. has a default constructor) has a default action of +returning a default-constructed value. If you don't say anything, this behavior +will be used. + +Second, if a mock function doesn't have a default action, or the default action +doesn't suit you, you can specify the action to be taken each time the +expectation matches using a series of `WillOnce()` clauses followed by an +optional `WillRepeatedly()`. For example, + +```cpp +using ::testing::Return; +... +EXPECT_CALL(turtle, GetX()) + .WillOnce(Return(100)) + .WillOnce(Return(200)) + .WillOnce(Return(300)); +``` + +says that `turtle.GetX()` will be called *exactly three times* (gMock inferred +this from how many `WillOnce()` clauses we've written, since we didn't +explicitly write `Times()`), and will return 100, 200, and 300 respectively. + +```cpp +using ::testing::Return; +... +EXPECT_CALL(turtle, GetY()) + .WillOnce(Return(100)) + .WillOnce(Return(200)) + .WillRepeatedly(Return(300)); +``` + +says that `turtle.GetY()` will be called *at least twice* (gMock knows this as +we've written two `WillOnce()` clauses and a `WillRepeatedly()` while having no +explicit `Times()`), will return 100 and 200 respectively the first two times, +and 300 from the third time on. + +Of course, if you explicitly write a `Times()`, gMock will not try to infer the +cardinality itself. What if the number you specified is larger than there are +`WillOnce()` clauses? Well, after all `WillOnce()`s are used up, gMock will do +the *default* action for the function every time (unless, of course, you have a +`WillRepeatedly()`.). + +What can we do inside `WillOnce()` besides `Return()`? You can return a +reference using `ReturnRef(`*`variable`*`)`, or invoke a pre-defined function, +among [others](gmock_cook_book.md#using-actions). + +**Important note:** The `EXPECT_CALL()` statement evaluates the action clause +only once, even though the action may be performed many times. Therefore you +must be careful about side effects. The following may not do what you want: + +```cpp +using ::testing::Return; +... +int n = 100; +EXPECT_CALL(turtle, GetX()) + .Times(4) + .WillRepeatedly(Return(n++)); +``` + +Instead of returning 100, 101, 102, ..., consecutively, this mock function will +always return 100 as `n++` is only evaluated once. Similarly, `Return(new Foo)` +will create a new `Foo` object when the `EXPECT_CALL()` is executed, and will +return the same pointer every time. If you want the side effect to happen every +time, you need to define a custom action, which we'll teach in the +[cook book](gmock_cook_book.md). + +Time for another quiz! What do you think the following means? + +```cpp +using ::testing::Return; +... +EXPECT_CALL(turtle, GetY()) + .Times(4) + .WillOnce(Return(100)); +``` + +Obviously `turtle.GetY()` is expected to be called four times. But if you think +it will return 100 every time, think twice! Remember that one `WillOnce()` +clause will be consumed each time the function is invoked and the default action +will be taken afterwards. So the right answer is that `turtle.GetY()` will +return 100 the first time, but **return 0 from the second time on**, as +returning 0 is the default action for `int` functions. + +### Using Multiple Expectations {#MultiExpectations} + +So far we've only shown examples where you have a single expectation. More +realistically, you'll specify expectations on multiple mock methods which may be +from multiple mock objects. + +By default, when a mock method is invoked, gMock will search the expectations in +the **reverse order** they are defined, and stop when an active expectation that +matches the arguments is found (you can think of it as "newer rules override +older ones."). If the matching expectation cannot take any more calls, you will +get an upper-bound-violated failure. Here's an example: + +```cpp +using ::testing::_; +... +EXPECT_CALL(turtle, Forward(_)); // #1 +EXPECT_CALL(turtle, Forward(10)) // #2 + .Times(2); +``` + +If `Forward(10)` is called three times in a row, the third time it will be an +error, as the last matching expectation (#2) has been saturated. If, however, +the third `Forward(10)` call is replaced by `Forward(20)`, then it would be OK, +as now #1 will be the matching expectation. + +{: .callout .note} +**Note:** Why does gMock search for a match in the *reverse* order of the +expectations? The reason is that this allows a user to set up the default +expectations in a mock object's constructor or the test fixture's set-up phase +and then customize the mock by writing more specific expectations in the test +body. So, if you have two expectations on the same method, you want to put the +one with more specific matchers **after** the other, or the more specific rule +would be shadowed by the more general one that comes after it. + +{: .callout .tip} +**Tip:** It is very common to start with a catch-all expectation for a method +and `Times(AnyNumber())` (omitting arguments, or with `_` for all arguments, if +overloaded). This makes any calls to the method expected. This is not necessary +for methods that are not mentioned at all (these are "uninteresting"), but is +useful for methods that have some expectations, but for which other calls are +ok. See +[Understanding Uninteresting vs Unexpected Calls](gmock_cook_book.md#uninteresting-vs-unexpected). + +### Ordered vs Unordered Calls {#OrderedCalls} + +By default, an expectation can match a call even though an earlier expectation +hasn't been satisfied. In other words, the calls don't have to occur in the +order the expectations are specified. + +Sometimes, you may want all the expected calls to occur in a strict order. To +say this in gMock is easy: + +```cpp +using ::testing::InSequence; +... +TEST(FooTest, DrawsLineSegment) { + ... + { + InSequence seq; + + EXPECT_CALL(turtle, PenDown()); + EXPECT_CALL(turtle, Forward(100)); + EXPECT_CALL(turtle, PenUp()); + } + Foo(); +} +``` + +By creating an object of type `InSequence`, all expectations in its scope are +put into a *sequence* and have to occur *sequentially*. Since we are just +relying on the constructor and destructor of this object to do the actual work, +its name is really irrelevant. + +In this example, we test that `Foo()` calls the three expected functions in the +order as written. If a call is made out-of-order, it will be an error. + +(What if you care about the relative order of some of the calls, but not all of +them? Can you specify an arbitrary partial order? The answer is ... yes! The +details can be found [here](gmock_cook_book.md#OrderedCalls).) + +### All Expectations Are Sticky (Unless Said Otherwise) {#StickyExpectations} + +Now let's do a quick quiz to see how well you can use this mock stuff already. +How would you test that the turtle is asked to go to the origin *exactly twice* +(you want to ignore any other instructions it receives)? + +After you've come up with your answer, take a look at ours and compare notes +(solve it yourself first - don't cheat!): + +```cpp +using ::testing::_; +using ::testing::AnyNumber; +... +EXPECT_CALL(turtle, GoTo(_, _)) // #1 + .Times(AnyNumber()); +EXPECT_CALL(turtle, GoTo(0, 0)) // #2 + .Times(2); +``` + +Suppose `turtle.GoTo(0, 0)` is called three times. In the third time, gMock will +see that the arguments match expectation #2 (remember that we always pick the +last matching expectation). Now, since we said that there should be only two +such calls, gMock will report an error immediately. This is basically what we've +told you in the [Using Multiple Expectations](#MultiExpectations) section above. + +This example shows that **expectations in gMock are "sticky" by default**, in +the sense that they remain active even after we have reached their invocation +upper bounds. This is an important rule to remember, as it affects the meaning +of the spec, and is **different** to how it's done in many other mocking +frameworks (Why'd we do that? Because we think our rule makes the common cases +easier to express and understand.). + +Simple? Let's see if you've really understood it: what does the following code +say? + +```cpp +using ::testing::Return; +... +for (int i = n; i > 0; i--) { + EXPECT_CALL(turtle, GetX()) + .WillOnce(Return(10*i)); +} +``` + +If you think it says that `turtle.GetX()` will be called `n` times and will +return 10, 20, 30, ..., consecutively, think twice! The problem is that, as we +said, expectations are sticky. So, the second time `turtle.GetX()` is called, +the last (latest) `EXPECT_CALL()` statement will match, and will immediately +lead to an "upper bound violated" error - this piece of code is not very useful! + +One correct way of saying that `turtle.GetX()` will return 10, 20, 30, ..., is +to explicitly say that the expectations are *not* sticky. In other words, they +should *retire* as soon as they are saturated: + +```cpp +using ::testing::Return; +... +for (int i = n; i > 0; i--) { + EXPECT_CALL(turtle, GetX()) + .WillOnce(Return(10*i)) + .RetiresOnSaturation(); +} +``` + +And, there's a better way to do it: in this case, we expect the calls to occur +in a specific order, and we line up the actions to match the order. Since the +order is important here, we should make it explicit using a sequence: + +```cpp +using ::testing::InSequence; +using ::testing::Return; +... +{ + InSequence s; + + for (int i = 1; i <= n; i++) { + EXPECT_CALL(turtle, GetX()) + .WillOnce(Return(10*i)) + .RetiresOnSaturation(); + } +} +``` + +By the way, the other situation where an expectation may *not* be sticky is when +it's in a sequence - as soon as another expectation that comes after it in the +sequence has been used, it automatically retires (and will never be used to +match any call). + +### Uninteresting Calls + +A mock object may have many methods, and not all of them are that interesting. +For example, in some tests we may not care about how many times `GetX()` and +`GetY()` get called. + +In gMock, if you are not interested in a method, just don't say anything about +it. If a call to this method occurs, you'll see a warning in the test output, +but it won't be a failure. This is called "naggy" behavior; to change, see +[The Nice, the Strict, and the Naggy](gmock_cook_book.md#NiceStrictNaggy). diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/index.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/index.md new file mode 100644 index 0000000000..b162c74011 --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/index.md @@ -0,0 +1,22 @@ +# GoogleTest User's Guide + +## Welcome to GoogleTest! + +GoogleTest is Google's C++ testing and mocking framework. This user's guide has +the following contents: + +* [GoogleTest Primer](primer.md) - Teaches you how to write simple tests using + GoogleTest. Read this first if you are new to GoogleTest. +* [GoogleTest Advanced](advanced.md) - Read this when you've finished the + Primer and want to utilize GoogleTest to its full potential. +* [GoogleTest Samples](samples.md) - Describes some GoogleTest samples. +* [GoogleTest FAQ](faq.md) - Have a question? Want some tips? Check here + first. +* [Mocking for Dummies](gmock_for_dummies.md) - Teaches you how to create mock + objects and use them in tests. +* [Mocking Cookbook](gmock_cook_book.md) - Includes tips and approaches to + common mocking use cases. +* [Mocking Cheat Sheet](gmock_cheat_sheet.md) - A handy reference for + matchers, actions, invariants, and more. +* [Mocking FAQ](gmock_faq.md) - Contains answers to some mocking-specific + questions. diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/pkgconfig.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/pkgconfig.md new file mode 100644 index 0000000000..18a2546a38 --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/pkgconfig.md @@ -0,0 +1,148 @@ +## Using GoogleTest from various build systems + +GoogleTest comes with pkg-config files that can be used to determine all +necessary flags for compiling and linking to GoogleTest (and GoogleMock). +Pkg-config is a standardised plain-text format containing + +* the includedir (-I) path +* necessary macro (-D) definitions +* further required flags (-pthread) +* the library (-L) path +* the library (-l) to link to + +All current build systems support pkg-config in one way or another. For all +examples here we assume you want to compile the sample +`samples/sample3_unittest.cc`. + +### CMake + +Using `pkg-config` in CMake is fairly easy: + +```cmake +cmake_minimum_required(VERSION 3.0) + +cmake_policy(SET CMP0048 NEW) +project(my_gtest_pkgconfig VERSION 0.0.1 LANGUAGES CXX) + +find_package(PkgConfig) +pkg_search_module(GTEST REQUIRED gtest_main) + +add_executable(testapp samples/sample3_unittest.cc) +target_link_libraries(testapp ${GTEST_LDFLAGS}) +target_compile_options(testapp PUBLIC ${GTEST_CFLAGS}) + +include(CTest) +add_test(first_and_only_test testapp) +``` + +It is generally recommended that you use `target_compile_options` + `_CFLAGS` +over `target_include_directories` + `_INCLUDE_DIRS` as the former includes not +just -I flags (GoogleTest might require a macro indicating to internal headers +that all libraries have been compiled with threading enabled. In addition, +GoogleTest might also require `-pthread` in the compiling step, and as such +splitting the pkg-config `Cflags` variable into include dirs and macros for +`target_compile_definitions()` might still miss this). The same recommendation +goes for using `_LDFLAGS` over the more commonplace `_LIBRARIES`, which happens +to discard `-L` flags and `-pthread`. + +### Help! pkg-config can't find GoogleTest! + +Let's say you have a `CMakeLists.txt` along the lines of the one in this +tutorial and you try to run `cmake`. It is very possible that you get a failure +along the lines of: + +``` +-- Checking for one of the modules 'gtest_main' +CMake Error at /usr/share/cmake/Modules/FindPkgConfig.cmake:640 (message): + None of the required 'gtest_main' found +``` + +These failures are common if you installed GoogleTest yourself and have not +sourced it from a distro or other package manager. If so, you need to tell +pkg-config where it can find the `.pc` files containing the information. Say you +installed GoogleTest to `/usr/local`, then it might be that the `.pc` files are +installed under `/usr/local/lib64/pkgconfig`. If you set + +``` +export PKG_CONFIG_PATH=/usr/local/lib64/pkgconfig +``` + +pkg-config will also try to look in `PKG_CONFIG_PATH` to find `gtest_main.pc`. + +### Using pkg-config in a cross-compilation setting + +Pkg-config can be used in a cross-compilation setting too. To do this, let's +assume the final prefix of the cross-compiled installation will be `/usr`, and +your sysroot is `/home/MYUSER/sysroot`. Configure and install GTest using + +``` +mkdir build && cmake -DCMAKE_INSTALL_PREFIX=/usr .. +``` + +Install into the sysroot using `DESTDIR`: + +``` +make -j install DESTDIR=/home/MYUSER/sysroot +``` + +Before we continue, it is recommended to **always** define the following two +variables for pkg-config in a cross-compilation setting: + +``` +export PKG_CONFIG_ALLOW_SYSTEM_CFLAGS=yes +export PKG_CONFIG_ALLOW_SYSTEM_LIBS=yes +``` + +otherwise `pkg-config` will filter `-I` and `-L` flags against standard prefixes +such as `/usr` (see https://bugs.freedesktop.org/show_bug.cgi?id=28264#c3 for +reasons why this stripping needs to occur usually). + +If you look at the generated pkg-config file, it will look something like + +``` +libdir=/usr/lib64 +includedir=/usr/include + +Name: gtest +Description: GoogleTest (without main() function) +Version: 1.11.0 +URL: https://github.com/google/googletest +Libs: -L${libdir} -lgtest -lpthread +Cflags: -I${includedir} -DGTEST_HAS_PTHREAD=1 -lpthread +``` + +Notice that the sysroot is not included in `libdir` and `includedir`! If you try +to run `pkg-config` with the correct +`PKG_CONFIG_LIBDIR=/home/MYUSER/sysroot/usr/lib64/pkgconfig` against this `.pc` +file, you will get + +``` +$ pkg-config --cflags gtest +-DGTEST_HAS_PTHREAD=1 -lpthread -I/usr/include +$ pkg-config --libs gtest +-L/usr/lib64 -lgtest -lpthread +``` + +which is obviously wrong and points to the `CBUILD` and not `CHOST` root. In +order to use this in a cross-compilation setting, we need to tell pkg-config to +inject the actual sysroot into `-I` and `-L` variables. Let us now tell +pkg-config about the actual sysroot + +``` +export PKG_CONFIG_DIR= +export PKG_CONFIG_SYSROOT_DIR=/home/MYUSER/sysroot +export PKG_CONFIG_LIBDIR=${PKG_CONFIG_SYSROOT_DIR}/usr/lib64/pkgconfig +``` + +and running `pkg-config` again we get + +``` +$ pkg-config --cflags gtest +-DGTEST_HAS_PTHREAD=1 -lpthread -I/home/MYUSER/sysroot/usr/include +$ pkg-config --libs gtest +-L/home/MYUSER/sysroot/usr/lib64 -lgtest -lpthread +``` + +which contains the correct sysroot now. For a more comprehensive guide to also +including `${CHOST}` in build system calls, see the excellent tutorial by Diego +Elio Pettenò: <https://autotools.io/pkgconfig/cross-compiling.html> diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/platforms.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/platforms.md new file mode 100644 index 0000000000..eba6ef8056 --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/platforms.md @@ -0,0 +1,35 @@ +# Supported Platforms + +GoogleTest requires a codebase and compiler compliant with the C++11 standard or +newer. + +The GoogleTest code is officially supported on the following platforms. +Operating systems or tools not listed below are community-supported. For +community-supported platforms, patches that do not complicate the code may be +considered. + +If you notice any problems on your platform, please file an issue on the +[GoogleTest GitHub Issue Tracker](https://github.com/google/googletest/issues). +Pull requests containing fixes are welcome! + +### Operating systems + +* Linux +* macOS +* Windows + +### Compilers + +* gcc 5.0+ +* clang 5.0+ +* MSVC 2015+ + +**macOS users:** Xcode 9.3+ provides clang 5.0+. + +### Build systems + +* [Bazel](https://bazel.build/) +* [CMake](https://cmake.org/) + +Bazel is the build system used by the team internally and in tests. CMake is +supported on a best-effort basis and by the community. diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/primer.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/primer.md new file mode 100644 index 0000000000..f6318a5dbe --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/primer.md @@ -0,0 +1,482 @@ +# Googletest Primer + +## Introduction: Why googletest? + +*googletest* helps you write better C++ tests. + +googletest is a testing framework developed by the Testing Technology team with +Google's specific requirements and constraints in mind. Whether you work on +Linux, Windows, or a Mac, if you write C++ code, googletest can help you. And it +supports *any* kind of tests, not just unit tests. + +So what makes a good test, and how does googletest fit in? We believe: + +1. Tests should be *independent* and *repeatable*. It's a pain to debug a test + that succeeds or fails as a result of other tests. googletest isolates the + tests by running each of them on a different object. When a test fails, + googletest allows you to run it in isolation for quick debugging. +2. Tests should be well *organized* and reflect the structure of the tested + code. googletest groups related tests into test suites that can share data + and subroutines. This common pattern is easy to recognize and makes tests + easy to maintain. Such consistency is especially helpful when people switch + projects and start to work on a new code base. +3. Tests should be *portable* and *reusable*. Google has a lot of code that is + platform-neutral; its tests should also be platform-neutral. googletest + works on different OSes, with different compilers, with or without + exceptions, so googletest tests can work with a variety of configurations. +4. When tests fail, they should provide as much *information* about the problem + as possible. googletest doesn't stop at the first test failure. Instead, it + only stops the current test and continues with the next. You can also set up + tests that report non-fatal failures after which the current test continues. + Thus, you can detect and fix multiple bugs in a single run-edit-compile + cycle. +5. The testing framework should liberate test writers from housekeeping chores + and let them focus on the test *content*. googletest automatically keeps + track of all tests defined, and doesn't require the user to enumerate them + in order to run them. +6. Tests should be *fast*. With googletest, you can reuse shared resources + across tests and pay for the set-up/tear-down only once, without making + tests depend on each other. + +Since googletest is based on the popular xUnit architecture, you'll feel right +at home if you've used JUnit or PyUnit before. If not, it will take you about 10 +minutes to learn the basics and get started. So let's go! + +## Beware of the nomenclature + +{: .callout .note} +_Note:_ There might be some confusion arising from different definitions of the +terms _Test_, _Test Case_ and _Test Suite_, so beware of misunderstanding these. + +Historically, googletest started to use the term _Test Case_ for grouping +related tests, whereas current publications, including International Software +Testing Qualifications Board ([ISTQB](http://www.istqb.org/)) materials and +various textbooks on software quality, use the term +_[Test Suite][istqb test suite]_ for this. + +The related term _Test_, as it is used in googletest, corresponds to the term +_[Test Case][istqb test case]_ of ISTQB and others. + +The term _Test_ is commonly of broad enough sense, including ISTQB's definition +of _Test Case_, so it's not much of a problem here. But the term _Test Case_ as +was used in Google Test is of contradictory sense and thus confusing. + +googletest recently started replacing the term _Test Case_ with _Test Suite_. +The preferred API is *TestSuite*. The older TestCase API is being slowly +deprecated and refactored away. + +So please be aware of the different definitions of the terms: + + +Meaning | googletest Term | [ISTQB](http://www.istqb.org/) Term +:----------------------------------------------------------------------------------- | :---------------------- | :---------------------------------- +Exercise a particular program path with specific input values and verify the results | [TEST()](#simple-tests) | [Test Case][istqb test case] + + +[istqb test case]: http://glossary.istqb.org/en/search/test%20case +[istqb test suite]: http://glossary.istqb.org/en/search/test%20suite + +## Basic Concepts + +When using googletest, you start by writing *assertions*, which are statements +that check whether a condition is true. An assertion's result can be *success*, +*nonfatal failure*, or *fatal failure*. If a fatal failure occurs, it aborts the +current function; otherwise the program continues normally. + +*Tests* use assertions to verify the tested code's behavior. If a test crashes +or has a failed assertion, then it *fails*; otherwise it *succeeds*. + +A *test suite* contains one or many tests. You should group your tests into test +suites that reflect the structure of the tested code. When multiple tests in a +test suite need to share common objects and subroutines, you can put them into a +*test fixture* class. + +A *test program* can contain multiple test suites. + +We'll now explain how to write a test program, starting at the individual +assertion level and building up to tests and test suites. + +## Assertions + +googletest assertions are macros that resemble function calls. You test a class +or function by making assertions about its behavior. When an assertion fails, +googletest prints the assertion's source file and line number location, along +with a failure message. You may also supply a custom failure message which will +be appended to googletest's message. + +The assertions come in pairs that test the same thing but have different effects +on the current function. `ASSERT_*` versions generate fatal failures when they +fail, and **abort the current function**. `EXPECT_*` versions generate nonfatal +failures, which don't abort the current function. Usually `EXPECT_*` are +preferred, as they allow more than one failure to be reported in a test. +However, you should use `ASSERT_*` if it doesn't make sense to continue when the +assertion in question fails. + +Since a failed `ASSERT_*` returns from the current function immediately, +possibly skipping clean-up code that comes after it, it may cause a space leak. +Depending on the nature of the leak, it may or may not be worth fixing - so keep +this in mind if you get a heap checker error in addition to assertion errors. + +To provide a custom failure message, simply stream it into the macro using the +`<<` operator or a sequence of such operators. See the following example, using +the [`ASSERT_EQ` and `EXPECT_EQ`](reference/assertions.md#EXPECT_EQ) macros to +verify value equality: + +```c++ +ASSERT_EQ(x.size(), y.size()) << "Vectors x and y are of unequal length"; + +for (int i = 0; i < x.size(); ++i) { + EXPECT_EQ(x[i], y[i]) << "Vectors x and y differ at index " << i; +} +``` + +Anything that can be streamed to an `ostream` can be streamed to an assertion +macro--in particular, C strings and `string` objects. If a wide string +(`wchar_t*`, `TCHAR*` in `UNICODE` mode on Windows, or `std::wstring`) is +streamed to an assertion, it will be translated to UTF-8 when printed. + +GoogleTest provides a collection of assertions for verifying the behavior of +your code in various ways. You can check Boolean conditions, compare values +based on relational operators, verify string values, floating-point values, and +much more. There are even assertions that enable you to verify more complex +states by providing custom predicates. For the complete list of assertions +provided by GoogleTest, see the [Assertions Reference](reference/assertions.md). + +## Simple Tests + +To create a test: + +1. Use the `TEST()` macro to define and name a test function. These are + ordinary C++ functions that don't return a value. +2. In this function, along with any valid C++ statements you want to include, + use the various googletest assertions to check values. +3. The test's result is determined by the assertions; if any assertion in the + test fails (either fatally or non-fatally), or if the test crashes, the + entire test fails. Otherwise, it succeeds. + +```c++ +TEST(TestSuiteName, TestName) { + ... test body ... +} +``` + +`TEST()` arguments go from general to specific. The *first* argument is the name +of the test suite, and the *second* argument is the test's name within the test +suite. Both names must be valid C++ identifiers, and they should not contain any +underscores (`_`). A test's *full name* consists of its containing test suite +and its individual name. Tests from different test suites can have the same +individual name. + +For example, let's take a simple integer function: + +```c++ +int Factorial(int n); // Returns the factorial of n +``` + +A test suite for this function might look like: + +```c++ +// Tests factorial of 0. +TEST(FactorialTest, HandlesZeroInput) { + EXPECT_EQ(Factorial(0), 1); +} + +// Tests factorial of positive numbers. +TEST(FactorialTest, HandlesPositiveInput) { + EXPECT_EQ(Factorial(1), 1); + EXPECT_EQ(Factorial(2), 2); + EXPECT_EQ(Factorial(3), 6); + EXPECT_EQ(Factorial(8), 40320); +} +``` + +googletest groups the test results by test suites, so logically related tests +should be in the same test suite; in other words, the first argument to their +`TEST()` should be the same. In the above example, we have two tests, +`HandlesZeroInput` and `HandlesPositiveInput`, that belong to the same test +suite `FactorialTest`. + +When naming your test suites and tests, you should follow the same convention as +for +[naming functions and classes](https://google.github.io/styleguide/cppguide.html#Function_Names). + +**Availability**: Linux, Windows, Mac. + +## Test Fixtures: Using the Same Data Configuration for Multiple Tests {#same-data-multiple-tests} + +If you find yourself writing two or more tests that operate on similar data, you +can use a *test fixture*. This allows you to reuse the same configuration of +objects for several different tests. + +To create a fixture: + +1. Derive a class from `::testing::Test` . Start its body with `protected:`, as + we'll want to access fixture members from sub-classes. +2. Inside the class, declare any objects you plan to use. +3. If necessary, write a default constructor or `SetUp()` function to prepare + the objects for each test. A common mistake is to spell `SetUp()` as + **`Setup()`** with a small `u` - Use `override` in C++11 to make sure you + spelled it correctly. +4. If necessary, write a destructor or `TearDown()` function to release any + resources you allocated in `SetUp()` . To learn when you should use the + constructor/destructor and when you should use `SetUp()/TearDown()`, read + the [FAQ](faq.md#CtorVsSetUp). +5. If needed, define subroutines for your tests to share. + +When using a fixture, use `TEST_F()` instead of `TEST()` as it allows you to +access objects and subroutines in the test fixture: + +```c++ +TEST_F(TestFixtureName, TestName) { + ... test body ... +} +``` + +Like `TEST()`, the first argument is the test suite name, but for `TEST_F()` +this must be the name of the test fixture class. You've probably guessed: `_F` +is for fixture. + +Unfortunately, the C++ macro system does not allow us to create a single macro +that can handle both types of tests. Using the wrong macro causes a compiler +error. + +Also, you must first define a test fixture class before using it in a +`TEST_F()`, or you'll get the compiler error "`virtual outside class +declaration`". + +For each test defined with `TEST_F()`, googletest will create a *fresh* test +fixture at runtime, immediately initialize it via `SetUp()`, run the test, clean +up by calling `TearDown()`, and then delete the test fixture. Note that +different tests in the same test suite have different test fixture objects, and +googletest always deletes a test fixture before it creates the next one. +googletest does **not** reuse the same test fixture for multiple tests. Any +changes one test makes to the fixture do not affect other tests. + +As an example, let's write tests for a FIFO queue class named `Queue`, which has +the following interface: + +```c++ +template <typename E> // E is the element type. +class Queue { + public: + Queue(); + void Enqueue(const E& element); + E* Dequeue(); // Returns NULL if the queue is empty. + size_t size() const; + ... +}; +``` + +First, define a fixture class. By convention, you should give it the name +`FooTest` where `Foo` is the class being tested. + +```c++ +class QueueTest : public ::testing::Test { + protected: + void SetUp() override { + q0_.Enqueue(1); + q1_.Enqueue(2); + q2_.Enqueue(3); + } + + // void TearDown() override {} + + Queue<int> q0_; + Queue<int> q1_; + Queue<int> q2_; +}; +``` + +In this case, `TearDown()` is not needed since we don't have to clean up after +each test, other than what's already done by the destructor. + +Now we'll write tests using `TEST_F()` and this fixture. + +```c++ +TEST_F(QueueTest, IsEmptyInitially) { + EXPECT_EQ(q0_.size(), 0); +} + +TEST_F(QueueTest, DequeueWorks) { + int* n = q0_.Dequeue(); + EXPECT_EQ(n, nullptr); + + n = q1_.Dequeue(); + ASSERT_NE(n, nullptr); + EXPECT_EQ(*n, 1); + EXPECT_EQ(q1_.size(), 0); + delete n; + + n = q2_.Dequeue(); + ASSERT_NE(n, nullptr); + EXPECT_EQ(*n, 2); + EXPECT_EQ(q2_.size(), 1); + delete n; +} +``` + +The above uses both `ASSERT_*` and `EXPECT_*` assertions. The rule of thumb is +to use `EXPECT_*` when you want the test to continue to reveal more errors after +the assertion failure, and use `ASSERT_*` when continuing after failure doesn't +make sense. For example, the second assertion in the `Dequeue` test is +`ASSERT_NE(n, nullptr)`, as we need to dereference the pointer `n` later, which +would lead to a segfault when `n` is `NULL`. + +When these tests run, the following happens: + +1. googletest constructs a `QueueTest` object (let's call it `t1`). +2. `t1.SetUp()` initializes `t1`. +3. The first test (`IsEmptyInitially`) runs on `t1`. +4. `t1.TearDown()` cleans up after the test finishes. +5. `t1` is destructed. +6. The above steps are repeated on another `QueueTest` object, this time + running the `DequeueWorks` test. + +**Availability**: Linux, Windows, Mac. + +## Invoking the Tests + +`TEST()` and `TEST_F()` implicitly register their tests with googletest. So, +unlike with many other C++ testing frameworks, you don't have to re-list all +your defined tests in order to run them. + +After defining your tests, you can run them with `RUN_ALL_TESTS()`, which +returns `0` if all the tests are successful, or `1` otherwise. Note that +`RUN_ALL_TESTS()` runs *all tests* in your link unit--they can be from different +test suites, or even different source files. + +When invoked, the `RUN_ALL_TESTS()` macro: + +* Saves the state of all googletest flags. + +* Creates a test fixture object for the first test. + +* Initializes it via `SetUp()`. + +* Runs the test on the fixture object. + +* Cleans up the fixture via `TearDown()`. + +* Deletes the fixture. + +* Restores the state of all googletest flags. + +* Repeats the above steps for the next test, until all tests have run. + +If a fatal failure happens the subsequent steps will be skipped. + +{: .callout .important} +> IMPORTANT: You must **not** ignore the return value of `RUN_ALL_TESTS()`, or +> you will get a compiler error. The rationale for this design is that the +> automated testing service determines whether a test has passed based on its +> exit code, not on its stdout/stderr output; thus your `main()` function must +> return the value of `RUN_ALL_TESTS()`. +> +> Also, you should call `RUN_ALL_TESTS()` only **once**. Calling it more than +> once conflicts with some advanced googletest features (e.g., thread-safe +> [death tests](advanced.md#death-tests)) and thus is not supported. + +**Availability**: Linux, Windows, Mac. + +## Writing the main() Function + +Most users should _not_ need to write their own `main` function and instead link +with `gtest_main` (as opposed to with `gtest`), which defines a suitable entry +point. See the end of this section for details. The remainder of this section +should only apply when you need to do something custom before the tests run that +cannot be expressed within the framework of fixtures and test suites. + +If you write your own `main` function, it should return the value of +`RUN_ALL_TESTS()`. + +You can start from this boilerplate: + +```c++ +#include "this/package/foo.h" + +#include "gtest/gtest.h" + +namespace my { +namespace project { +namespace { + +// The fixture for testing class Foo. +class FooTest : public ::testing::Test { + protected: + // You can remove any or all of the following functions if their bodies would + // be empty. + + FooTest() { + // You can do set-up work for each test here. + } + + ~FooTest() override { + // You can do clean-up work that doesn't throw exceptions here. + } + + // If the constructor and destructor are not enough for setting up + // and cleaning up each test, you can define the following methods: + + void SetUp() override { + // Code here will be called immediately after the constructor (right + // before each test). + } + + void TearDown() override { + // Code here will be called immediately after each test (right + // before the destructor). + } + + // Class members declared here can be used by all tests in the test suite + // for Foo. +}; + +// Tests that the Foo::Bar() method does Abc. +TEST_F(FooTest, MethodBarDoesAbc) { + const std::string input_filepath = "this/package/testdata/myinputfile.dat"; + const std::string output_filepath = "this/package/testdata/myoutputfile.dat"; + Foo f; + EXPECT_EQ(f.Bar(input_filepath, output_filepath), 0); +} + +// Tests that Foo does Xyz. +TEST_F(FooTest, DoesXyz) { + // Exercises the Xyz feature of Foo. +} + +} // namespace +} // namespace project +} // namespace my + +int main(int argc, char **argv) { + ::testing::InitGoogleTest(&argc, argv); + return RUN_ALL_TESTS(); +} +``` + +The `::testing::InitGoogleTest()` function parses the command line for +googletest flags, and removes all recognized flags. This allows the user to +control a test program's behavior via various flags, which we'll cover in the +[AdvancedGuide](advanced.md). You **must** call this function before calling +`RUN_ALL_TESTS()`, or the flags won't be properly initialized. + +On Windows, `InitGoogleTest()` also works with wide strings, so it can be used +in programs compiled in `UNICODE` mode as well. + +But maybe you think that writing all those `main` functions is too much work? We +agree with you completely, and that's why Google Test provides a basic +implementation of main(). If it fits your needs, then just link your test with +the `gtest_main` library and you are good to go. + +{: .callout .note} +NOTE: `ParseGUnitFlags()` is deprecated in favor of `InitGoogleTest()`. + +## Known Limitations + +* Google Test is designed to be thread-safe. The implementation is thread-safe + on systems where the `pthreads` library is available. It is currently + _unsafe_ to use Google Test assertions from two threads concurrently on + other systems (e.g. Windows). In most tests this is not an issue as usually + the assertions are done in the main thread. If you want to help, you can + volunteer to implement the necessary synchronization primitives in + `gtest-port.h` for your platform. diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/quickstart-bazel.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/quickstart-bazel.md new file mode 100644 index 0000000000..5d6e9c68ad --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/quickstart-bazel.md @@ -0,0 +1,147 @@ +# Quickstart: Building with Bazel + +This tutorial aims to get you up and running with GoogleTest using the Bazel +build system. If you're using GoogleTest for the first time or need a refresher, +we recommend this tutorial as a starting point. + +## Prerequisites + +To complete this tutorial, you'll need: + +* A compatible operating system (e.g. Linux, macOS, Windows). +* A compatible C++ compiler that supports at least C++11. +* [Bazel](https://bazel.build/), the preferred build system used by the + GoogleTest team. + +See [Supported Platforms](platforms.md) for more information about platforms +compatible with GoogleTest. + +If you don't already have Bazel installed, see the +[Bazel installation guide](https://docs.bazel.build/versions/main/install.html). + +{: .callout .note} +Note: The terminal commands in this tutorial show a Unix shell prompt, but the +commands work on the Windows command line as well. + +## Set up a Bazel workspace + +A +[Bazel workspace](https://docs.bazel.build/versions/main/build-ref.html#workspace) +is a directory on your filesystem that you use to manage source files for the +software you want to build. Each workspace directory has a text file named +`WORKSPACE` which may be empty, or may contain references to external +dependencies required to build the outputs. + +First, create a directory for your workspace: + +``` +$ mkdir my_workspace && cd my_workspace +``` + +Next, you’ll create the `WORKSPACE` file to specify dependencies. A common and +recommended way to depend on GoogleTest is to use a +[Bazel external dependency](https://docs.bazel.build/versions/main/external.html) +via the +[`http_archive` rule](https://docs.bazel.build/versions/main/repo/http.html#http_archive). +To do this, in the root directory of your workspace (`my_workspace/`), create a +file named `WORKSPACE` with the following contents: + +``` +load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") + +http_archive( + name = "com_google_googletest", + urls = ["https://github.com/google/googletest/archive/609281088cfefc76f9d0ce82e1ff6c30cc3591e5.zip"], + strip_prefix = "googletest-609281088cfefc76f9d0ce82e1ff6c30cc3591e5", +) +``` + +The above configuration declares a dependency on GoogleTest which is downloaded +as a ZIP archive from GitHub. In the above example, +`609281088cfefc76f9d0ce82e1ff6c30cc3591e5` is the Git commit hash of the +GoogleTest version to use; we recommend updating the hash often to point to the +latest version. + +Now you're ready to build C++ code that uses GoogleTest. + +## Create and run a binary + +With your Bazel workspace set up, you can now use GoogleTest code within your +own project. + +As an example, create a file named `hello_test.cc` in your `my_workspace` +directory with the following contents: + +```cpp +#include <gtest/gtest.h> + +// Demonstrate some basic assertions. +TEST(HelloTest, BasicAssertions) { + // Expect two strings not to be equal. + EXPECT_STRNE("hello", "world"); + // Expect equality. + EXPECT_EQ(7 * 6, 42); +} +``` + +GoogleTest provides [assertions](primer.md#assertions) that you use to test the +behavior of your code. The above sample includes the main GoogleTest header file +and demonstrates some basic assertions. + +To build the code, create a file named `BUILD` in the same directory with the +following contents: + +``` +cc_test( + name = "hello_test", + size = "small", + srcs = ["hello_test.cc"], + deps = ["@com_google_googletest//:gtest_main"], +) +``` + +This `cc_test` rule declares the C++ test binary you want to build, and links to +GoogleTest (`//:gtest_main`) using the prefix you specified in the `WORKSPACE` +file (`@com_google_googletest`). For more information about Bazel `BUILD` files, +see the +[Bazel C++ Tutorial](https://docs.bazel.build/versions/main/tutorial/cpp.html). + +Now you can build and run your test: + +<pre> +<strong>my_workspace$ bazel test --test_output=all //:hello_test</strong> +INFO: Analyzed target //:hello_test (26 packages loaded, 362 targets configured). +INFO: Found 1 test target... +INFO: From Testing //:hello_test: +==================== Test output for //:hello_test: +Running main() from gmock_main.cc +[==========] Running 1 test from 1 test suite. +[----------] Global test environment set-up. +[----------] 1 test from HelloTest +[ RUN ] HelloTest.BasicAssertions +[ OK ] HelloTest.BasicAssertions (0 ms) +[----------] 1 test from HelloTest (0 ms total) + +[----------] Global test environment tear-down +[==========] 1 test from 1 test suite ran. (0 ms total) +[ PASSED ] 1 test. +================================================================================ +Target //:hello_test up-to-date: + bazel-bin/hello_test +INFO: Elapsed time: 4.190s, Critical Path: 3.05s +INFO: 27 processes: 8 internal, 19 linux-sandbox. +INFO: Build completed successfully, 27 total actions +//:hello_test PASSED in 0.1s + +INFO: Build completed successfully, 27 total actions +</pre> + +Congratulations! You've successfully built and run a test binary using +GoogleTest. + +## Next steps + +* [Check out the Primer](primer.md) to start learning how to write simple + tests. +* [See the code samples](samples.md) for more examples showing how to use a + variety of GoogleTest features. diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/quickstart-cmake.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/quickstart-cmake.md new file mode 100644 index 0000000000..420f1d3a3c --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/quickstart-cmake.md @@ -0,0 +1,156 @@ +# Quickstart: Building with CMake + +This tutorial aims to get you up and running with GoogleTest using CMake. If +you're using GoogleTest for the first time or need a refresher, we recommend +this tutorial as a starting point. If your project uses Bazel, see the +[Quickstart for Bazel](quickstart-bazel.md) instead. + +## Prerequisites + +To complete this tutorial, you'll need: + +* A compatible operating system (e.g. Linux, macOS, Windows). +* A compatible C++ compiler that supports at least C++11. +* [CMake](https://cmake.org/) and a compatible build tool for building the + project. + * Compatible build tools include + [Make](https://www.gnu.org/software/make/), + [Ninja](https://ninja-build.org/), and others - see + [CMake Generators](https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html) + for more information. + +See [Supported Platforms](platforms.md) for more information about platforms +compatible with GoogleTest. + +If you don't already have CMake installed, see the +[CMake installation guide](https://cmake.org/install). + +{: .callout .note} +Note: The terminal commands in this tutorial show a Unix shell prompt, but the +commands work on the Windows command line as well. + +## Set up a project + +CMake uses a file named `CMakeLists.txt` to configure the build system for a +project. You'll use this file to set up your project and declare a dependency on +GoogleTest. + +First, create a directory for your project: + +``` +$ mkdir my_project && cd my_project +``` + +Next, you'll create the `CMakeLists.txt` file and declare a dependency on +GoogleTest. There are many ways to express dependencies in the CMake ecosystem; +in this quickstart, you'll use the +[`FetchContent` CMake module](https://cmake.org/cmake/help/latest/module/FetchContent.html). +To do this, in your project directory (`my_project`), create a file named +`CMakeLists.txt` with the following contents: + +```cmake +cmake_minimum_required(VERSION 3.14) +project(my_project) + +# GoogleTest requires at least C++11 +set(CMAKE_CXX_STANDARD 11) + +include(FetchContent) +FetchContent_Declare( + googletest + URL https://github.com/google/googletest/archive/609281088cfefc76f9d0ce82e1ff6c30cc3591e5.zip +) +# For Windows: Prevent overriding the parent project's compiler/linker settings +set(gtest_force_shared_crt ON CACHE BOOL "" FORCE) +FetchContent_MakeAvailable(googletest) +``` + +The above configuration declares a dependency on GoogleTest which is downloaded +from GitHub. In the above example, `609281088cfefc76f9d0ce82e1ff6c30cc3591e5` is +the Git commit hash of the GoogleTest version to use; we recommend updating the +hash often to point to the latest version. + +For more information about how to create `CMakeLists.txt` files, see the +[CMake Tutorial](https://cmake.org/cmake/help/latest/guide/tutorial/index.html). + +## Create and run a binary + +With GoogleTest declared as a dependency, you can use GoogleTest code within +your own project. + +As an example, create a file named `hello_test.cc` in your `my_project` +directory with the following contents: + +```cpp +#include <gtest/gtest.h> + +// Demonstrate some basic assertions. +TEST(HelloTest, BasicAssertions) { + // Expect two strings not to be equal. + EXPECT_STRNE("hello", "world"); + // Expect equality. + EXPECT_EQ(7 * 6, 42); +} +``` + +GoogleTest provides [assertions](primer.md#assertions) that you use to test the +behavior of your code. The above sample includes the main GoogleTest header file +and demonstrates some basic assertions. + +To build the code, add the following to the end of your `CMakeLists.txt` file: + +```cmake +enable_testing() + +add_executable( + hello_test + hello_test.cc +) +target_link_libraries( + hello_test + gtest_main +) + +include(GoogleTest) +gtest_discover_tests(hello_test) +``` + +The above configuration enables testing in CMake, declares the C++ test binary +you want to build (`hello_test`), and links it to GoogleTest (`gtest_main`). The +last two lines enable CMake's test runner to discover the tests included in the +binary, using the +[`GoogleTest` CMake module](https://cmake.org/cmake/help/git-stage/module/GoogleTest.html). + +Now you can build and run your test: + +<pre> +<strong>my_project$ cmake -S . -B build</strong> +-- The C compiler identification is GNU 10.2.1 +-- The CXX compiler identification is GNU 10.2.1 +... +-- Build files have been written to: .../my_project/build + +<strong>my_project$ cmake --build build</strong> +Scanning dependencies of target gtest +... +[100%] Built target gmock_main + +<strong>my_project$ cd build && ctest</strong> +Test project .../my_project/build + Start 1: HelloTest.BasicAssertions +1/1 Test #1: HelloTest.BasicAssertions ........ Passed 0.00 sec + +100% tests passed, 0 tests failed out of 1 + +Total Test time (real) = 0.01 sec +</pre> + +Congratulations! You've successfully built and run a test binary using +GoogleTest. + +## Next steps + +* [Check out the Primer](primer.md) to start learning how to write simple + tests. +* [See the code samples](samples.md) for more examples showing how to use a + variety of GoogleTest features. diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/reference/actions.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/reference/actions.md new file mode 100644 index 0000000000..ab81a129ef --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/reference/actions.md @@ -0,0 +1,115 @@ +# Actions Reference + +[**Actions**](../gmock_for_dummies.md#actions-what-should-it-do) specify what a +mock function should do when invoked. This page lists the built-in actions +provided by GoogleTest. All actions are defined in the `::testing` namespace. + +## Returning a Value + +| Action | Description | +| :-------------------------------- | :-------------------------------------------- | +| `Return()` | Return from a `void` mock function. | +| `Return(value)` | Return `value`. If the type of `value` is different to the mock function's return type, `value` is converted to the latter type <i>at the time the expectation is set</i>, not when the action is executed. | +| `ReturnArg<N>()` | Return the `N`-th (0-based) argument. | +| `ReturnNew<T>(a1, ..., ak)` | Return `new T(a1, ..., ak)`; a different object is created each time. | +| `ReturnNull()` | Return a null pointer. | +| `ReturnPointee(ptr)` | Return the value pointed to by `ptr`. | +| `ReturnRef(variable)` | Return a reference to `variable`. | +| `ReturnRefOfCopy(value)` | Return a reference to a copy of `value`; the copy lives as long as the action. | +| `ReturnRoundRobin({a1, ..., ak})` | Each call will return the next `ai` in the list, starting at the beginning when the end of the list is reached. | + +## Side Effects + +| Action | Description | +| :--------------------------------- | :-------------------------------------- | +| `Assign(&variable, value)` | Assign `value` to variable. | +| `DeleteArg<N>()` | Delete the `N`-th (0-based) argument, which must be a pointer. | +| `SaveArg<N>(pointer)` | Save the `N`-th (0-based) argument to `*pointer`. | +| `SaveArgPointee<N>(pointer)` | Save the value pointed to by the `N`-th (0-based) argument to `*pointer`. | +| `SetArgReferee<N>(value)` | Assign `value` to the variable referenced by the `N`-th (0-based) argument. | +| `SetArgPointee<N>(value)` | Assign `value` to the variable pointed by the `N`-th (0-based) argument. | +| `SetArgumentPointee<N>(value)` | Same as `SetArgPointee<N>(value)`. Deprecated. Will be removed in v1.7.0. | +| `SetArrayArgument<N>(first, last)` | Copies the elements in source range [`first`, `last`) to the array pointed to by the `N`-th (0-based) argument, which can be either a pointer or an iterator. The action does not take ownership of the elements in the source range. | +| `SetErrnoAndReturn(error, value)` | Set `errno` to `error` and return `value`. | +| `Throw(exception)` | Throws the given exception, which can be any copyable value. Available since v1.1.0. | + +## Using a Function, Functor, or Lambda as an Action + +In the following, by "callable" we mean a free function, `std::function`, +functor, or lambda. + +| Action | Description | +| :---------------------------------- | :------------------------------------- | +| `f` | Invoke `f` with the arguments passed to the mock function, where `f` is a callable. | +| `Invoke(f)` | Invoke `f` with the arguments passed to the mock function, where `f` can be a global/static function or a functor. | +| `Invoke(object_pointer, &class::method)` | Invoke the method on the object with the arguments passed to the mock function. | +| `InvokeWithoutArgs(f)` | Invoke `f`, which can be a global/static function or a functor. `f` must take no arguments. | +| `InvokeWithoutArgs(object_pointer, &class::method)` | Invoke the method on the object, which takes no arguments. | +| `InvokeArgument<N>(arg1, arg2, ..., argk)` | Invoke the mock function's `N`-th (0-based) argument, which must be a function or a functor, with the `k` arguments. | + +The return value of the invoked function is used as the return value of the +action. + +When defining a callable to be used with `Invoke*()`, you can declare any unused +parameters as `Unused`: + +```cpp +using ::testing::Invoke; +double Distance(Unused, double x, double y) { return sqrt(x*x + y*y); } +... +EXPECT_CALL(mock, Foo("Hi", _, _)).WillOnce(Invoke(Distance)); +``` + +`Invoke(callback)` and `InvokeWithoutArgs(callback)` take ownership of +`callback`, which must be permanent. The type of `callback` must be a base +callback type instead of a derived one, e.g. + +```cpp + BlockingClosure* done = new BlockingClosure; + ... Invoke(done) ...; // This won't compile! + + Closure* done2 = new BlockingClosure; + ... Invoke(done2) ...; // This works. +``` + +In `InvokeArgument<N>(...)`, if an argument needs to be passed by reference, +wrap it inside `std::ref()`. For example, + +```cpp +using ::testing::InvokeArgument; +... +InvokeArgument<2>(5, string("Hi"), std::ref(foo)) +``` + +calls the mock function's #2 argument, passing to it `5` and `string("Hi")` by +value, and `foo` by reference. + +## Default Action + +| Action | Description | +| :------------ | :----------------------------------------------------- | +| `DoDefault()` | Do the default action (specified by `ON_CALL()` or the built-in one). | + +{: .callout .note} +**Note:** due to technical reasons, `DoDefault()` cannot be used inside a +composite action - trying to do so will result in a run-time error. + +## Composite Actions + +| Action | Description | +| :----------------------------- | :------------------------------------------ | +| `DoAll(a1, a2, ..., an)` | Do all actions `a1` to `an` and return the result of `an` in each invocation. The first `n - 1` sub-actions must return void and will receive a readonly view of the arguments. | +| `IgnoreResult(a)` | Perform action `a` and ignore its result. `a` must not return void. | +| `WithArg<N>(a)` | Pass the `N`-th (0-based) argument of the mock function to action `a` and perform it. | +| `WithArgs<N1, N2, ..., Nk>(a)` | Pass the selected (0-based) arguments of the mock function to action `a` and perform it. | +| `WithoutArgs(a)` | Perform action `a` without any arguments. | + +## Defining Actions + +| Macro | Description | +| :--------------------------------- | :-------------------------------------- | +| `ACTION(Sum) { return arg0 + arg1; }` | Defines an action `Sum()` to return the sum of the mock function's argument #0 and #1. | +| `ACTION_P(Plus, n) { return arg0 + n; }` | Defines an action `Plus(n)` to return the sum of the mock function's argument #0 and `n`. | +| `ACTION_Pk(Foo, p1, ..., pk) { statements; }` | Defines a parameterized action `Foo(p1, ..., pk)` to execute the given `statements`. | + +The `ACTION*` macros cannot be used inside a function or class. diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/reference/assertions.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/reference/assertions.md new file mode 100644 index 0000000000..7bf03a3dde --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/reference/assertions.md @@ -0,0 +1,633 @@ +# Assertions Reference + +This page lists the assertion macros provided by GoogleTest for verifying code +behavior. To use them, include the header `gtest/gtest.h`. + +The majority of the macros listed below come as a pair with an `EXPECT_` variant +and an `ASSERT_` variant. Upon failure, `EXPECT_` macros generate nonfatal +failures and allow the current function to continue running, while `ASSERT_` +macros generate fatal failures and abort the current function. + +All assertion macros support streaming a custom failure message into them with +the `<<` operator, for example: + +```cpp +EXPECT_TRUE(my_condition) << "My condition is not true"; +``` + +Anything that can be streamed to an `ostream` can be streamed to an assertion +macro—in particular, C strings and string objects. If a wide string (`wchar_t*`, +`TCHAR*` in `UNICODE` mode on Windows, or `std::wstring`) is streamed to an +assertion, it will be translated to UTF-8 when printed. + +## Explicit Success and Failure {#success-failure} + +The assertions in this section generate a success or failure directly instead of +testing a value or expression. These are useful when control flow, rather than a +Boolean expression, determines the test's success or failure, as shown by the +following example: + +```c++ +switch(expression) { + case 1: + ... some checks ... + case 2: + ... some other checks ... + default: + FAIL() << "We shouldn't get here."; +} +``` + +### SUCCEED {#SUCCEED} + +`SUCCEED()` + +Generates a success. This *does not* make the overall test succeed. A test is +considered successful only if none of its assertions fail during its execution. + +The `SUCCEED` assertion is purely documentary and currently doesn't generate any +user-visible output. However, we may add `SUCCEED` messages to GoogleTest output +in the future. + +### FAIL {#FAIL} + +`FAIL()` + +Generates a fatal failure, which returns from the current function. + +Can only be used in functions that return `void`. See +[Assertion Placement](../advanced.md#assertion-placement) for more information. + +### ADD_FAILURE {#ADD_FAILURE} + +`ADD_FAILURE()` + +Generates a nonfatal failure, which allows the current function to continue +running. + +### ADD_FAILURE_AT {#ADD_FAILURE_AT} + +`ADD_FAILURE_AT(`*`file_path`*`,`*`line_number`*`)` + +Generates a nonfatal failure at the file and line number specified. + +## Generalized Assertion {#generalized} + +The following assertion allows [matchers](matchers.md) to be used to verify +values. + +### EXPECT_THAT {#EXPECT_THAT} + +`EXPECT_THAT(`*`value`*`,`*`matcher`*`)` \ +`ASSERT_THAT(`*`value`*`,`*`matcher`*`)` + +Verifies that *`value`* matches the [matcher](matchers.md) *`matcher`*. + +For example, the following code verifies that the string `value1` starts with +`"Hello"`, `value2` matches a regular expression, and `value3` is between 5 and +10: + +```cpp +#include "gmock/gmock.h" + +using ::testing::AllOf; +using ::testing::Gt; +using ::testing::Lt; +using ::testing::MatchesRegex; +using ::testing::StartsWith; + +... +EXPECT_THAT(value1, StartsWith("Hello")); +EXPECT_THAT(value2, MatchesRegex("Line \\d+")); +ASSERT_THAT(value3, AllOf(Gt(5), Lt(10))); +``` + +Matchers enable assertions of this form to read like English and generate +informative failure messages. For example, if the above assertion on `value1` +fails, the resulting message will be similar to the following: + +``` +Value of: value1 + Actual: "Hi, world!" +Expected: starts with "Hello" +``` + +GoogleTest provides a built-in library of matchers—see the +[Matchers Reference](matchers.md). It is also possible to write your own +matchers—see [Writing New Matchers Quickly](../gmock_cook_book.md#NewMatchers). +The use of matchers makes `EXPECT_THAT` a powerful, extensible assertion. + +*The idea for this assertion was borrowed from Joe Walnes' Hamcrest project, +which adds `assertThat()` to JUnit.* + +## Boolean Conditions {#boolean} + +The following assertions test Boolean conditions. + +### EXPECT_TRUE {#EXPECT_TRUE} + +`EXPECT_TRUE(`*`condition`*`)` \ +`ASSERT_TRUE(`*`condition`*`)` + +Verifies that *`condition`* is true. + +### EXPECT_FALSE {#EXPECT_FALSE} + +`EXPECT_FALSE(`*`condition`*`)` \ +`ASSERT_FALSE(`*`condition`*`)` + +Verifies that *`condition`* is false. + +## Binary Comparison {#binary-comparison} + +The following assertions compare two values. The value arguments must be +comparable by the assertion's comparison operator, otherwise a compiler error +will result. + +If an argument supports the `<<` operator, it will be called to print the +argument when the assertion fails. Otherwise, GoogleTest will attempt to print +them in the best way it can—see +[Teaching GoogleTest How to Print Your Values](../advanced.md#teaching-googletest-how-to-print-your-values). + +Arguments are always evaluated exactly once, so it's OK for the arguments to +have side effects. However, the argument evaluation order is undefined and +programs should not depend on any particular argument evaluation order. + +These assertions work with both narrow and wide string objects (`string` and +`wstring`). + +See also the [Floating-Point Comparison](#floating-point) assertions to compare +floating-point numbers and avoid problems caused by rounding. + +### EXPECT_EQ {#EXPECT_EQ} + +`EXPECT_EQ(`*`val1`*`,`*`val2`*`)` \ +`ASSERT_EQ(`*`val1`*`,`*`val2`*`)` + +Verifies that *`val1`*`==`*`val2`*. + +Does pointer equality on pointers. If used on two C strings, it tests if they +are in the same memory location, not if they have the same value. Use +[`EXPECT_STREQ`](#EXPECT_STREQ) to compare C strings (e.g. `const char*`) by +value. + +When comparing a pointer to `NULL`, use `EXPECT_EQ(`*`ptr`*`, nullptr)` instead +of `EXPECT_EQ(`*`ptr`*`, NULL)`. + +### EXPECT_NE {#EXPECT_NE} + +`EXPECT_NE(`*`val1`*`,`*`val2`*`)` \ +`ASSERT_NE(`*`val1`*`,`*`val2`*`)` + +Verifies that *`val1`*`!=`*`val2`*. + +Does pointer equality on pointers. If used on two C strings, it tests if they +are in different memory locations, not if they have different values. Use +[`EXPECT_STRNE`](#EXPECT_STRNE) to compare C strings (e.g. `const char*`) by +value. + +When comparing a pointer to `NULL`, use `EXPECT_NE(`*`ptr`*`, nullptr)` instead +of `EXPECT_NE(`*`ptr`*`, NULL)`. + +### EXPECT_LT {#EXPECT_LT} + +`EXPECT_LT(`*`val1`*`,`*`val2`*`)` \ +`ASSERT_LT(`*`val1`*`,`*`val2`*`)` + +Verifies that *`val1`*`<`*`val2`*. + +### EXPECT_LE {#EXPECT_LE} + +`EXPECT_LE(`*`val1`*`,`*`val2`*`)` \ +`ASSERT_LE(`*`val1`*`,`*`val2`*`)` + +Verifies that *`val1`*`<=`*`val2`*. + +### EXPECT_GT {#EXPECT_GT} + +`EXPECT_GT(`*`val1`*`,`*`val2`*`)` \ +`ASSERT_GT(`*`val1`*`,`*`val2`*`)` + +Verifies that *`val1`*`>`*`val2`*. + +### EXPECT_GE {#EXPECT_GE} + +`EXPECT_GE(`*`val1`*`,`*`val2`*`)` \ +`ASSERT_GE(`*`val1`*`,`*`val2`*`)` + +Verifies that *`val1`*`>=`*`val2`*. + +## String Comparison {#c-strings} + +The following assertions compare two **C strings**. To compare two `string` +objects, use [`EXPECT_EQ`](#EXPECT_EQ) or [`EXPECT_NE`](#EXPECT_NE) instead. + +These assertions also accept wide C strings (`wchar_t*`). If a comparison of two +wide strings fails, their values will be printed as UTF-8 narrow strings. + +To compare a C string with `NULL`, use `EXPECT_EQ(`*`c_string`*`, nullptr)` or +`EXPECT_NE(`*`c_string`*`, nullptr)`. + +### EXPECT_STREQ {#EXPECT_STREQ} + +`EXPECT_STREQ(`*`str1`*`,`*`str2`*`)` \ +`ASSERT_STREQ(`*`str1`*`,`*`str2`*`)` + +Verifies that the two C strings *`str1`* and *`str2`* have the same contents. + +### EXPECT_STRNE {#EXPECT_STRNE} + +`EXPECT_STRNE(`*`str1`*`,`*`str2`*`)` \ +`ASSERT_STRNE(`*`str1`*`,`*`str2`*`)` + +Verifies that the two C strings *`str1`* and *`str2`* have different contents. + +### EXPECT_STRCASEEQ {#EXPECT_STRCASEEQ} + +`EXPECT_STRCASEEQ(`*`str1`*`,`*`str2`*`)` \ +`ASSERT_STRCASEEQ(`*`str1`*`,`*`str2`*`)` + +Verifies that the two C strings *`str1`* and *`str2`* have the same contents, +ignoring case. + +### EXPECT_STRCASENE {#EXPECT_STRCASENE} + +`EXPECT_STRCASENE(`*`str1`*`,`*`str2`*`)` \ +`ASSERT_STRCASENE(`*`str1`*`,`*`str2`*`)` + +Verifies that the two C strings *`str1`* and *`str2`* have different contents, +ignoring case. + +## Floating-Point Comparison {#floating-point} + +The following assertions compare two floating-point values. + +Due to rounding errors, it is very unlikely that two floating-point values will +match exactly, so `EXPECT_EQ` is not suitable. In general, for floating-point +comparison to make sense, the user needs to carefully choose the error bound. + +GoogleTest also provides assertions that use a default error bound based on +Units in the Last Place (ULPs). To learn more about ULPs, see the article +[Comparing Floating Point Numbers](https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/). + +### EXPECT_FLOAT_EQ {#EXPECT_FLOAT_EQ} + +`EXPECT_FLOAT_EQ(`*`val1`*`,`*`val2`*`)` \ +`ASSERT_FLOAT_EQ(`*`val1`*`,`*`val2`*`)` + +Verifies that the two `float` values *`val1`* and *`val2`* are approximately +equal, to within 4 ULPs from each other. + +### EXPECT_DOUBLE_EQ {#EXPECT_DOUBLE_EQ} + +`EXPECT_DOUBLE_EQ(`*`val1`*`,`*`val2`*`)` \ +`ASSERT_DOUBLE_EQ(`*`val1`*`,`*`val2`*`)` + +Verifies that the two `double` values *`val1`* and *`val2`* are approximately +equal, to within 4 ULPs from each other. + +### EXPECT_NEAR {#EXPECT_NEAR} + +`EXPECT_NEAR(`*`val1`*`,`*`val2`*`,`*`abs_error`*`)` \ +`ASSERT_NEAR(`*`val1`*`,`*`val2`*`,`*`abs_error`*`)` + +Verifies that the difference between *`val1`* and *`val2`* does not exceed the +absolute error bound *`abs_error`*. + +## Exception Assertions {#exceptions} + +The following assertions verify that a piece of code throws, or does not throw, +an exception. Usage requires exceptions to be enabled in the build environment. + +Note that the piece of code under test can be a compound statement, for example: + +```cpp +EXPECT_NO_THROW({ + int n = 5; + DoSomething(&n); +}); +``` + +### EXPECT_THROW {#EXPECT_THROW} + +`EXPECT_THROW(`*`statement`*`,`*`exception_type`*`)` \ +`ASSERT_THROW(`*`statement`*`,`*`exception_type`*`)` + +Verifies that *`statement`* throws an exception of type *`exception_type`*. + +### EXPECT_ANY_THROW {#EXPECT_ANY_THROW} + +`EXPECT_ANY_THROW(`*`statement`*`)` \ +`ASSERT_ANY_THROW(`*`statement`*`)` + +Verifies that *`statement`* throws an exception of any type. + +### EXPECT_NO_THROW {#EXPECT_NO_THROW} + +`EXPECT_NO_THROW(`*`statement`*`)` \ +`ASSERT_NO_THROW(`*`statement`*`)` + +Verifies that *`statement`* does not throw any exception. + +## Predicate Assertions {#predicates} + +The following assertions enable more complex predicates to be verified while +printing a more clear failure message than if `EXPECT_TRUE` were used alone. + +### EXPECT_PRED* {#EXPECT_PRED} + +`EXPECT_PRED1(`*`pred`*`,`*`val1`*`)` \ +`EXPECT_PRED2(`*`pred`*`,`*`val1`*`,`*`val2`*`)` \ +`EXPECT_PRED3(`*`pred`*`,`*`val1`*`,`*`val2`*`,`*`val3`*`)` \ +`EXPECT_PRED4(`*`pred`*`,`*`val1`*`,`*`val2`*`,`*`val3`*`,`*`val4`*`)` \ +`EXPECT_PRED5(`*`pred`*`,`*`val1`*`,`*`val2`*`,`*`val3`*`,`*`val4`*`,`*`val5`*`)` + +`ASSERT_PRED1(`*`pred`*`,`*`val1`*`)` \ +`ASSERT_PRED2(`*`pred`*`,`*`val1`*`,`*`val2`*`)` \ +`ASSERT_PRED3(`*`pred`*`,`*`val1`*`,`*`val2`*`,`*`val3`*`)` \ +`ASSERT_PRED4(`*`pred`*`,`*`val1`*`,`*`val2`*`,`*`val3`*`,`*`val4`*`)` \ +`ASSERT_PRED5(`*`pred`*`,`*`val1`*`,`*`val2`*`,`*`val3`*`,`*`val4`*`,`*`val5`*`)` + +Verifies that the predicate *`pred`* returns `true` when passed the given values +as arguments. + +The parameter *`pred`* is a function or functor that accepts as many arguments +as the corresponding macro accepts values. If *`pred`* returns `true` for the +given arguments, the assertion succeeds, otherwise the assertion fails. + +When the assertion fails, it prints the value of each argument. Arguments are +always evaluated exactly once. + +As an example, see the following code: + +```cpp +// Returns true if m and n have no common divisors except 1. +bool MutuallyPrime(int m, int n) { ... } +... +const int a = 3; +const int b = 4; +const int c = 10; +... +EXPECT_PRED2(MutuallyPrime, a, b); // Succeeds +EXPECT_PRED2(MutuallyPrime, b, c); // Fails +``` + +In the above example, the first assertion succeeds, and the second fails with +the following message: + +``` +MutuallyPrime(b, c) is false, where +b is 4 +c is 10 +``` + +Note that if the given predicate is an overloaded function or a function +template, the assertion macro might not be able to determine which version to +use, and it might be necessary to explicitly specify the type of the function. +For example, for a Boolean function `IsPositive()` overloaded to take either a +single `int` or `double` argument, it would be necessary to write one of the +following: + +```cpp +EXPECT_PRED1(static_cast<bool (*)(int)>(IsPositive), 5); +EXPECT_PRED1(static_cast<bool (*)(double)>(IsPositive), 3.14); +``` + +Writing simply `EXPECT_PRED1(IsPositive, 5);` would result in a compiler error. +Similarly, to use a template function, specify the template arguments: + +```cpp +template <typename T> +bool IsNegative(T x) { + return x < 0; +} +... +EXPECT_PRED1(IsNegative<int>, -5); // Must specify type for IsNegative +``` + +If a template has multiple parameters, wrap the predicate in parentheses so the +macro arguments are parsed correctly: + +```cpp +ASSERT_PRED2((MyPredicate<int, int>), 5, 0); +``` + +### EXPECT_PRED_FORMAT* {#EXPECT_PRED_FORMAT} + +`EXPECT_PRED_FORMAT1(`*`pred_formatter`*`,`*`val1`*`)` \ +`EXPECT_PRED_FORMAT2(`*`pred_formatter`*`,`*`val1`*`,`*`val2`*`)` \ +`EXPECT_PRED_FORMAT3(`*`pred_formatter`*`,`*`val1`*`,`*`val2`*`,`*`val3`*`)` \ +`EXPECT_PRED_FORMAT4(`*`pred_formatter`*`,`*`val1`*`,`*`val2`*`,`*`val3`*`,`*`val4`*`)` +\ +`EXPECT_PRED_FORMAT5(`*`pred_formatter`*`,`*`val1`*`,`*`val2`*`,`*`val3`*`,`*`val4`*`,`*`val5`*`)` + +`ASSERT_PRED_FORMAT1(`*`pred_formatter`*`,`*`val1`*`)` \ +`ASSERT_PRED_FORMAT2(`*`pred_formatter`*`,`*`val1`*`,`*`val2`*`)` \ +`ASSERT_PRED_FORMAT3(`*`pred_formatter`*`,`*`val1`*`,`*`val2`*`,`*`val3`*`)` \ +`ASSERT_PRED_FORMAT4(`*`pred_formatter`*`,`*`val1`*`,`*`val2`*`,`*`val3`*`,`*`val4`*`)` +\ +`ASSERT_PRED_FORMAT5(`*`pred_formatter`*`,`*`val1`*`,`*`val2`*`,`*`val3`*`,`*`val4`*`,`*`val5`*`)` + +Verifies that the predicate *`pred_formatter`* succeeds when passed the given +values as arguments. + +The parameter *`pred_formatter`* is a *predicate-formatter*, which is a function +or functor with the signature: + +```cpp +testing::AssertionResult PredicateFormatter(const char* expr1, + const char* expr2, + ... + const char* exprn, + T1 val1, + T2 val2, + ... + Tn valn); +``` + +where *`val1`*, *`val2`*, ..., *`valn`* are the values of the predicate +arguments, and *`expr1`*, *`expr2`*, ..., *`exprn`* are the corresponding +expressions as they appear in the source code. The types `T1`, `T2`, ..., `Tn` +can be either value types or reference types; if an argument has type `T`, it +can be declared as either `T` or `const T&`, whichever is appropriate. For more +about the return type `testing::AssertionResult`, see +[Using a Function That Returns an AssertionResult](../advanced.md#using-a-function-that-returns-an-assertionresult). + +As an example, see the following code: + +```cpp +// Returns the smallest prime common divisor of m and n, +// or 1 when m and n are mutually prime. +int SmallestPrimeCommonDivisor(int m, int n) { ... } + +// Returns true if m and n have no common divisors except 1. +bool MutuallyPrime(int m, int n) { ... } + +// A predicate-formatter for asserting that two integers are mutually prime. +testing::AssertionResult AssertMutuallyPrime(const char* m_expr, + const char* n_expr, + int m, + int n) { + if (MutuallyPrime(m, n)) return testing::AssertionSuccess(); + + return testing::AssertionFailure() << m_expr << " and " << n_expr + << " (" << m << " and " << n << ") are not mutually prime, " + << "as they have a common divisor " << SmallestPrimeCommonDivisor(m, n); +} + +... +const int a = 3; +const int b = 4; +const int c = 10; +... +EXPECT_PRED_FORMAT2(AssertMutuallyPrime, a, b); // Succeeds +EXPECT_PRED_FORMAT2(AssertMutuallyPrime, b, c); // Fails +``` + +In the above example, the final assertion fails and the predicate-formatter +produces the following failure message: + +``` +b and c (4 and 10) are not mutually prime, as they have a common divisor 2 +``` + +## Windows HRESULT Assertions {#HRESULT} + +The following assertions test for `HRESULT` success or failure. For example: + +```cpp +CComPtr<IShellDispatch2> shell; +ASSERT_HRESULT_SUCCEEDED(shell.CoCreateInstance(L"Shell.Application")); +CComVariant empty; +ASSERT_HRESULT_SUCCEEDED(shell->ShellExecute(CComBSTR(url), empty, empty, empty, empty)); +``` + +The generated output contains the human-readable error message associated with +the returned `HRESULT` code. + +### EXPECT_HRESULT_SUCCEEDED {#EXPECT_HRESULT_SUCCEEDED} + +`EXPECT_HRESULT_SUCCEEDED(`*`expression`*`)` \ +`ASSERT_HRESULT_SUCCEEDED(`*`expression`*`)` + +Verifies that *`expression`* is a success `HRESULT`. + +### EXPECT_HRESULT_FAILED {#EXPECT_HRESULT_FAILED} + +`EXPECT_HRESULT_FAILED(`*`expression`*`)` \ +`EXPECT_HRESULT_FAILED(`*`expression`*`)` + +Verifies that *`expression`* is a failure `HRESULT`. + +## Death Assertions {#death} + +The following assertions verify that a piece of code causes the process to +terminate. For context, see [Death Tests](../advanced.md#death-tests). + +These assertions spawn a new process and execute the code under test in that +process. How that happens depends on the platform and the variable +`::testing::GTEST_FLAG(death_test_style)`, which is initialized from the +command-line flag `--gtest_death_test_style`. + +* On POSIX systems, `fork()` (or `clone()` on Linux) is used to spawn the + child, after which: + * If the variable's value is `"fast"`, the death test statement is + immediately executed. + * If the variable's value is `"threadsafe"`, the child process re-executes + the unit test binary just as it was originally invoked, but with some + extra flags to cause just the single death test under consideration to + be run. +* On Windows, the child is spawned using the `CreateProcess()` API, and + re-executes the binary to cause just the single death test under + consideration to be run - much like the `"threadsafe"` mode on POSIX. + +Other values for the variable are illegal and will cause the death test to fail. +Currently, the flag's default value is +**`"fast"`**. + +If the death test statement runs to completion without dying, the child process +will nonetheless terminate, and the assertion fails. + +Note that the piece of code under test can be a compound statement, for example: + +```cpp +EXPECT_DEATH({ + int n = 5; + DoSomething(&n); +}, "Error on line .* of DoSomething()"); +``` + +### EXPECT_DEATH {#EXPECT_DEATH} + +`EXPECT_DEATH(`*`statement`*`,`*`matcher`*`)` \ +`ASSERT_DEATH(`*`statement`*`,`*`matcher`*`)` + +Verifies that *`statement`* causes the process to terminate with a nonzero exit +status and produces `stderr` output that matches *`matcher`*. + +The parameter *`matcher`* is either a [matcher](matchers.md) for a `const +std::string&`, or a regular expression (see +[Regular Expression Syntax](../advanced.md#regular-expression-syntax))—a bare +string *`s`* (with no matcher) is treated as +[`ContainsRegex(s)`](matchers.md#string-matchers), **not** +[`Eq(s)`](matchers.md#generic-comparison). + +For example, the following code verifies that calling `DoSomething(42)` causes +the process to die with an error message that contains the text `My error`: + +```cpp +EXPECT_DEATH(DoSomething(42), "My error"); +``` + +### EXPECT_DEATH_IF_SUPPORTED {#EXPECT_DEATH_IF_SUPPORTED} + +`EXPECT_DEATH_IF_SUPPORTED(`*`statement`*`,`*`matcher`*`)` \ +`ASSERT_DEATH_IF_SUPPORTED(`*`statement`*`,`*`matcher`*`)` + +If death tests are supported, behaves the same as +[`EXPECT_DEATH`](#EXPECT_DEATH). Otherwise, verifies nothing. + +### EXPECT_DEBUG_DEATH {#EXPECT_DEBUG_DEATH} + +`EXPECT_DEBUG_DEATH(`*`statement`*`,`*`matcher`*`)` \ +`ASSERT_DEBUG_DEATH(`*`statement`*`,`*`matcher`*`)` + +In debug mode, behaves the same as [`EXPECT_DEATH`](#EXPECT_DEATH). When not in +debug mode (i.e. `NDEBUG` is defined), just executes *`statement`*. + +### EXPECT_EXIT {#EXPECT_EXIT} + +`EXPECT_EXIT(`*`statement`*`,`*`predicate`*`,`*`matcher`*`)` \ +`ASSERT_EXIT(`*`statement`*`,`*`predicate`*`,`*`matcher`*`)` + +Verifies that *`statement`* causes the process to terminate with an exit status +that satisfies *`predicate`*, and produces `stderr` output that matches +*`matcher`*. + +The parameter *`predicate`* is a function or functor that accepts an `int` exit +status and returns a `bool`. GoogleTest provides two predicates to handle common +cases: + +```cpp +// Returns true if the program exited normally with the given exit status code. +::testing::ExitedWithCode(exit_code); + +// Returns true if the program was killed by the given signal. +// Not available on Windows. +::testing::KilledBySignal(signal_number); +``` + +The parameter *`matcher`* is either a [matcher](matchers.md) for a `const +std::string&`, or a regular expression (see +[Regular Expression Syntax](../advanced.md#regular-expression-syntax))—a bare +string *`s`* (with no matcher) is treated as +[`ContainsRegex(s)`](matchers.md#string-matchers), **not** +[`Eq(s)`](matchers.md#generic-comparison). + +For example, the following code verifies that calling `NormalExit()` causes the +process to print a message containing the text `Success` to `stderr` and exit +with exit status code 0: + +```cpp +EXPECT_EXIT(NormalExit(), testing::ExitedWithCode(0), "Success"); +``` diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/reference/matchers.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/reference/matchers.md new file mode 100644 index 0000000000..47d2808c3b --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/reference/matchers.md @@ -0,0 +1,285 @@ +# Matchers Reference + +A **matcher** matches a *single* argument. You can use it inside `ON_CALL()` or +`EXPECT_CALL()`, or use it to validate a value directly using two macros: + +| Macro | Description | +| :----------------------------------- | :------------------------------------ | +| `EXPECT_THAT(actual_value, matcher)` | Asserts that `actual_value` matches `matcher`. | +| `ASSERT_THAT(actual_value, matcher)` | The same as `EXPECT_THAT(actual_value, matcher)`, except that it generates a **fatal** failure. | + +{: .callout .note} +**Note:** Although equality matching via `EXPECT_THAT(actual_value, +expected_value)` is supported, prefer to make the comparison explicit via +`EXPECT_THAT(actual_value, Eq(expected_value))` or `EXPECT_EQ(actual_value, +expected_value)`. + +Built-in matchers (where `argument` is the function argument, e.g. +`actual_value` in the example above, or when used in the context of +`EXPECT_CALL(mock_object, method(matchers))`, the arguments of `method`) are +divided into several categories. All matchers are defined in the `::testing` +namespace unless otherwise noted. + +## Wildcard + +Matcher | Description +:-------------------------- | :----------------------------------------------- +`_` | `argument` can be any value of the correct type. +`A<type>()` or `An<type>()` | `argument` can be any value of type `type`. + +## Generic Comparison + +| Matcher | Description | +| :--------------------- | :-------------------------------------------------- | +| `Eq(value)` or `value` | `argument == value` | +| `Ge(value)` | `argument >= value` | +| `Gt(value)` | `argument > value` | +| `Le(value)` | `argument <= value` | +| `Lt(value)` | `argument < value` | +| `Ne(value)` | `argument != value` | +| `IsFalse()` | `argument` evaluates to `false` in a Boolean context. | +| `IsTrue()` | `argument` evaluates to `true` in a Boolean context. | +| `IsNull()` | `argument` is a `NULL` pointer (raw or smart). | +| `NotNull()` | `argument` is a non-null pointer (raw or smart). | +| `Optional(m)` | `argument` is `optional<>` that contains a value matching `m`. (For testing whether an `optional<>` is set, check for equality with `nullopt`. You may need to use `Eq(nullopt)` if the inner type doesn't have `==`.)| +| `VariantWith<T>(m)` | `argument` is `variant<>` that holds the alternative of type T with a value matching `m`. | +| `Ref(variable)` | `argument` is a reference to `variable`. | +| `TypedEq<type>(value)` | `argument` has type `type` and is equal to `value`. You may need to use this instead of `Eq(value)` when the mock function is overloaded. | + +Except `Ref()`, these matchers make a *copy* of `value` in case it's modified or +destructed later. If the compiler complains that `value` doesn't have a public +copy constructor, try wrap it in `std::ref()`, e.g. +`Eq(std::ref(non_copyable_value))`. If you do that, make sure +`non_copyable_value` is not changed afterwards, or the meaning of your matcher +will be changed. + +`IsTrue` and `IsFalse` are useful when you need to use a matcher, or for types +that can be explicitly converted to Boolean, but are not implicitly converted to +Boolean. In other cases, you can use the basic +[`EXPECT_TRUE` and `EXPECT_FALSE`](assertions.md#boolean) assertions. + +## Floating-Point Matchers {#FpMatchers} + +| Matcher | Description | +| :------------------------------- | :--------------------------------- | +| `DoubleEq(a_double)` | `argument` is a `double` value approximately equal to `a_double`, treating two NaNs as unequal. | +| `FloatEq(a_float)` | `argument` is a `float` value approximately equal to `a_float`, treating two NaNs as unequal. | +| `NanSensitiveDoubleEq(a_double)` | `argument` is a `double` value approximately equal to `a_double`, treating two NaNs as equal. | +| `NanSensitiveFloatEq(a_float)` | `argument` is a `float` value approximately equal to `a_float`, treating two NaNs as equal. | +| `IsNan()` | `argument` is any floating-point type with a NaN value. | + +The above matchers use ULP-based comparison (the same as used in googletest). +They automatically pick a reasonable error bound based on the absolute value of +the expected value. `DoubleEq()` and `FloatEq()` conform to the IEEE standard, +which requires comparing two NaNs for equality to return false. The +`NanSensitive*` version instead treats two NaNs as equal, which is often what a +user wants. + +| Matcher | Description | +| :------------------------------------------------ | :----------------------- | +| `DoubleNear(a_double, max_abs_error)` | `argument` is a `double` value close to `a_double` (absolute error <= `max_abs_error`), treating two NaNs as unequal. | +| `FloatNear(a_float, max_abs_error)` | `argument` is a `float` value close to `a_float` (absolute error <= `max_abs_error`), treating two NaNs as unequal. | +| `NanSensitiveDoubleNear(a_double, max_abs_error)` | `argument` is a `double` value close to `a_double` (absolute error <= `max_abs_error`), treating two NaNs as equal. | +| `NanSensitiveFloatNear(a_float, max_abs_error)` | `argument` is a `float` value close to `a_float` (absolute error <= `max_abs_error`), treating two NaNs as equal. | + +## String Matchers + +The `argument` can be either a C string or a C++ string object: + +| Matcher | Description | +| :---------------------- | :------------------------------------------------- | +| `ContainsRegex(string)` | `argument` matches the given regular expression. | +| `EndsWith(suffix)` | `argument` ends with string `suffix`. | +| `HasSubstr(string)` | `argument` contains `string` as a sub-string. | +| `IsEmpty()` | `argument` is an empty string. | +| `MatchesRegex(string)` | `argument` matches the given regular expression with the match starting at the first character and ending at the last character. | +| `StartsWith(prefix)` | `argument` starts with string `prefix`. | +| `StrCaseEq(string)` | `argument` is equal to `string`, ignoring case. | +| `StrCaseNe(string)` | `argument` is not equal to `string`, ignoring case. | +| `StrEq(string)` | `argument` is equal to `string`. | +| `StrNe(string)` | `argument` is not equal to `string`. | +| `WhenBase64Unescaped(m)` | `argument` is a base-64 escaped string whose unescaped string matches `m`. | + +`ContainsRegex()` and `MatchesRegex()` take ownership of the `RE` object. They +use the regular expression syntax defined +[here](../advanced.md#regular-expression-syntax). All of these matchers, except +`ContainsRegex()` and `MatchesRegex()` work for wide strings as well. + +## Container Matchers + +Most STL-style containers support `==`, so you can use `Eq(expected_container)` +or simply `expected_container` to match a container exactly. If you want to +write the elements in-line, match them more flexibly, or get more informative +messages, you can use: + +| Matcher | Description | +| :---------------------------------------- | :------------------------------- | +| `BeginEndDistanceIs(m)` | `argument` is a container whose `begin()` and `end()` iterators are separated by a number of increments matching `m`. E.g. `BeginEndDistanceIs(2)` or `BeginEndDistanceIs(Lt(2))`. For containers that define a `size()` method, `SizeIs(m)` may be more efficient. | +| `ContainerEq(container)` | The same as `Eq(container)` except that the failure message also includes which elements are in one container but not the other. | +| `Contains(e)` | `argument` contains an element that matches `e`, which can be either a value or a matcher. | +| `Contains(e).Times(n)` | `argument` contains elements that match `e`, which can be either a value or a matcher, and the number of matches is `n`, which can be either a value or a matcher. Unlike the plain `Contains` and `Each` this allows to check for arbitrary occurrences including testing for absence with `Contains(e).Times(0)`. | +| `Each(e)` | `argument` is a container where *every* element matches `e`, which can be either a value or a matcher. | +| `ElementsAre(e0, e1, ..., en)` | `argument` has `n + 1` elements, where the *i*-th element matches `ei`, which can be a value or a matcher. | +| `ElementsAreArray({e0, e1, ..., en})`, `ElementsAreArray(a_container)`, `ElementsAreArray(begin, end)`, `ElementsAreArray(array)`, or `ElementsAreArray(array, count)` | The same as `ElementsAre()` except that the expected element values/matchers come from an initializer list, STL-style container, iterator range, or C-style array. | +| `IsEmpty()` | `argument` is an empty container (`container.empty()`). | +| `IsSubsetOf({e0, e1, ..., en})`, `IsSubsetOf(a_container)`, `IsSubsetOf(begin, end)`, `IsSubsetOf(array)`, or `IsSubsetOf(array, count)` | `argument` matches `UnorderedElementsAre(x0, x1, ..., xk)` for some subset `{x0, x1, ..., xk}` of the expected matchers. | +| `IsSupersetOf({e0, e1, ..., en})`, `IsSupersetOf(a_container)`, `IsSupersetOf(begin, end)`, `IsSupersetOf(array)`, or `IsSupersetOf(array, count)` | Some subset of `argument` matches `UnorderedElementsAre(`expected matchers`)`. | +| `Pointwise(m, container)`, `Pointwise(m, {e0, e1, ..., en})` | `argument` contains the same number of elements as in `container`, and for all i, (the i-th element in `argument`, the i-th element in `container`) match `m`, which is a matcher on 2-tuples. E.g. `Pointwise(Le(), upper_bounds)` verifies that each element in `argument` doesn't exceed the corresponding element in `upper_bounds`. See more detail below. | +| `SizeIs(m)` | `argument` is a container whose size matches `m`. E.g. `SizeIs(2)` or `SizeIs(Lt(2))`. | +| `UnorderedElementsAre(e0, e1, ..., en)` | `argument` has `n + 1` elements, and under *some* permutation of the elements, each element matches an `ei` (for a different `i`), which can be a value or a matcher. | +| `UnorderedElementsAreArray({e0, e1, ..., en})`, `UnorderedElementsAreArray(a_container)`, `UnorderedElementsAreArray(begin, end)`, `UnorderedElementsAreArray(array)`, or `UnorderedElementsAreArray(array, count)` | The same as `UnorderedElementsAre()` except that the expected element values/matchers come from an initializer list, STL-style container, iterator range, or C-style array. | +| `UnorderedPointwise(m, container)`, `UnorderedPointwise(m, {e0, e1, ..., en})` | Like `Pointwise(m, container)`, but ignores the order of elements. | +| `WhenSorted(m)` | When `argument` is sorted using the `<` operator, it matches container matcher `m`. E.g. `WhenSorted(ElementsAre(1, 2, 3))` verifies that `argument` contains elements 1, 2, and 3, ignoring order. | +| `WhenSortedBy(comparator, m)` | The same as `WhenSorted(m)`, except that the given comparator instead of `<` is used to sort `argument`. E.g. `WhenSortedBy(std::greater(), ElementsAre(3, 2, 1))`. | + +**Notes:** + +* These matchers can also match: + 1. a native array passed by reference (e.g. in `Foo(const int (&a)[5])`), + and + 2. an array passed as a pointer and a count (e.g. in `Bar(const T* buffer, + int len)` -- see [Multi-argument Matchers](#MultiArgMatchers)). +* The array being matched may be multi-dimensional (i.e. its elements can be + arrays). +* `m` in `Pointwise(m, ...)` and `UnorderedPointwise(m, ...)` should be a + matcher for `::std::tuple<T, U>` where `T` and `U` are the element type of + the actual container and the expected container, respectively. For example, + to compare two `Foo` containers where `Foo` doesn't support `operator==`, + one might write: + + ```cpp + MATCHER(FooEq, "") { + return std::get<0>(arg).Equals(std::get<1>(arg)); + } + ... + EXPECT_THAT(actual_foos, Pointwise(FooEq(), expected_foos)); + ``` + +## Member Matchers + +| Matcher | Description | +| :------------------------------ | :----------------------------------------- | +| `Field(&class::field, m)` | `argument.field` (or `argument->field` when `argument` is a plain pointer) matches matcher `m`, where `argument` is an object of type _class_. | +| `Field(field_name, &class::field, m)` | The same as the two-parameter version, but provides a better error message. | +| `Key(e)` | `argument.first` matches `e`, which can be either a value or a matcher. E.g. `Contains(Key(Le(5)))` can verify that a `map` contains a key `<= 5`. | +| `Pair(m1, m2)` | `argument` is an `std::pair` whose `first` field matches `m1` and `second` field matches `m2`. | +| `FieldsAre(m...)` | `argument` is a compatible object where each field matches piecewise with the matchers `m...`. A compatible object is any that supports the `std::tuple_size<Obj>`+`get<I>(obj)` protocol. In C++17 and up this also supports types compatible with structured bindings, like aggregates. | +| `Property(&class::property, m)` | `argument.property()` (or `argument->property()` when `argument` is a plain pointer) matches matcher `m`, where `argument` is an object of type _class_. The method `property()` must take no argument and be declared as `const`. | +| `Property(property_name, &class::property, m)` | The same as the two-parameter version, but provides a better error message. + +**Notes:** + +* You can use `FieldsAre()` to match any type that supports structured + bindings, such as `std::tuple`, `std::pair`, `std::array`, and aggregate + types. For example: + + ```cpp + std::tuple<int, std::string> my_tuple{7, "hello world"}; + EXPECT_THAT(my_tuple, FieldsAre(Ge(0), HasSubstr("hello"))); + + struct MyStruct { + int value = 42; + std::string greeting = "aloha"; + }; + MyStruct s; + EXPECT_THAT(s, FieldsAre(42, "aloha")); + ``` + +* Don't use `Property()` against member functions that you do not own, because + taking addresses of functions is fragile and generally not part of the + contract of the function. + +## Matching the Result of a Function, Functor, or Callback + +| Matcher | Description | +| :--------------- | :------------------------------------------------ | +| `ResultOf(f, m)` | `f(argument)` matches matcher `m`, where `f` is a function or functor. | + +## Pointer Matchers + +| Matcher | Description | +| :------------------------ | :---------------------------------------------- | +| `Address(m)` | the result of `std::addressof(argument)` matches `m`. | +| `Pointee(m)` | `argument` (either a smart pointer or a raw pointer) points to a value that matches matcher `m`. | +| `Pointer(m)` | `argument` (either a smart pointer or a raw pointer) contains a pointer that matches `m`. `m` will match against the raw pointer regardless of the type of `argument`. | +| `WhenDynamicCastTo<T>(m)` | when `argument` is passed through `dynamic_cast<T>()`, it matches matcher `m`. | + +## Multi-argument Matchers {#MultiArgMatchers} + +Technically, all matchers match a *single* value. A "multi-argument" matcher is +just one that matches a *tuple*. The following matchers can be used to match a +tuple `(x, y)`: + +Matcher | Description +:------ | :---------- +`Eq()` | `x == y` +`Ge()` | `x >= y` +`Gt()` | `x > y` +`Le()` | `x <= y` +`Lt()` | `x < y` +`Ne()` | `x != y` + +You can use the following selectors to pick a subset of the arguments (or +reorder them) to participate in the matching: + +| Matcher | Description | +| :------------------------- | :---------------------------------------------- | +| `AllArgs(m)` | Equivalent to `m`. Useful as syntactic sugar in `.With(AllArgs(m))`. | +| `Args<N1, N2, ..., Nk>(m)` | The tuple of the `k` selected (using 0-based indices) arguments matches `m`, e.g. `Args<1, 2>(Eq())`. | + +## Composite Matchers + +You can make a matcher from one or more other matchers: + +| Matcher | Description | +| :------------------------------- | :-------------------------------------- | +| `AllOf(m1, m2, ..., mn)` | `argument` matches all of the matchers `m1` to `mn`. | +| `AllOfArray({m0, m1, ..., mn})`, `AllOfArray(a_container)`, `AllOfArray(begin, end)`, `AllOfArray(array)`, or `AllOfArray(array, count)` | The same as `AllOf()` except that the matchers come from an initializer list, STL-style container, iterator range, or C-style array. | +| `AnyOf(m1, m2, ..., mn)` | `argument` matches at least one of the matchers `m1` to `mn`. | +| `AnyOfArray({m0, m1, ..., mn})`, `AnyOfArray(a_container)`, `AnyOfArray(begin, end)`, `AnyOfArray(array)`, or `AnyOfArray(array, count)` | The same as `AnyOf()` except that the matchers come from an initializer list, STL-style container, iterator range, or C-style array. | +| `Not(m)` | `argument` doesn't match matcher `m`. | +| `Conditional(cond, m1, m2)` | Matches matcher `m1` if `cond` evaluates to true, else matches `m2`.| + +## Adapters for Matchers + +| Matcher | Description | +| :---------------------- | :------------------------------------ | +| `MatcherCast<T>(m)` | casts matcher `m` to type `Matcher<T>`. | +| `SafeMatcherCast<T>(m)` | [safely casts](../gmock_cook_book.md#SafeMatcherCast) matcher `m` to type `Matcher<T>`. | +| `Truly(predicate)` | `predicate(argument)` returns something considered by C++ to be true, where `predicate` is a function or functor. | + +`AddressSatisfies(callback)` and `Truly(callback)` take ownership of `callback`, +which must be a permanent callback. + +## Using Matchers as Predicates {#MatchersAsPredicatesCheat} + +| Matcher | Description | +| :---------------------------- | :------------------------------------------ | +| `Matches(m)(value)` | evaluates to `true` if `value` matches `m`. You can use `Matches(m)` alone as a unary functor. | +| `ExplainMatchResult(m, value, result_listener)` | evaluates to `true` if `value` matches `m`, explaining the result to `result_listener`. | +| `Value(value, m)` | evaluates to `true` if `value` matches `m`. | + +## Defining Matchers + +| Macro | Description | +| :----------------------------------- | :------------------------------------ | +| `MATCHER(IsEven, "") { return (arg % 2) == 0; }` | Defines a matcher `IsEven()` to match an even number. | +| `MATCHER_P(IsDivisibleBy, n, "") { *result_listener << "where the remainder is " << (arg % n); return (arg % n) == 0; }` | Defines a matcher `IsDivisibleBy(n)` to match a number divisible by `n`. | +| `MATCHER_P2(IsBetween, a, b, absl::StrCat(negation ? "isn't" : "is", " between ", PrintToString(a), " and ", PrintToString(b))) { return a <= arg && arg <= b; }` | Defines a matcher `IsBetween(a, b)` to match a value in the range [`a`, `b`]. | + +**Notes:** + +1. The `MATCHER*` macros cannot be used inside a function or class. +2. The matcher body must be *purely functional* (i.e. it cannot have any side + effect, and the result must not depend on anything other than the value + being matched and the matcher parameters). +3. You can use `PrintToString(x)` to convert a value `x` of any type to a + string. +4. You can use `ExplainMatchResult()` in a custom matcher to wrap another + matcher, for example: + + ```cpp + MATCHER_P(NestedPropertyMatches, matcher, "") { + return ExplainMatchResult(matcher, arg.nested().property(), result_listener); + } + ``` diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/reference/mocking.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/reference/mocking.md new file mode 100644 index 0000000000..c29f71603f --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/reference/mocking.md @@ -0,0 +1,587 @@ +# Mocking Reference + +This page lists the facilities provided by GoogleTest for creating and working +with mock objects. To use them, include the header +`gmock/gmock.h`. + +## Macros {#macros} + +GoogleTest defines the following macros for working with mocks. + +### MOCK_METHOD {#MOCK_METHOD} + +`MOCK_METHOD(`*`return_type`*`,`*`method_name`*`, (`*`args...`*`));` \ +`MOCK_METHOD(`*`return_type`*`,`*`method_name`*`, (`*`args...`*`), +(`*`specs...`*`));` + +Defines a mock method *`method_name`* with arguments `(`*`args...`*`)` and +return type *`return_type`* within a mock class. + +The parameters of `MOCK_METHOD` mirror the method declaration. The optional +fourth parameter *`specs...`* is a comma-separated list of qualifiers. The +following qualifiers are accepted: + +| Qualifier | Meaning | +| -------------------------- | -------------------------------------------- | +| `const` | Makes the mocked method a `const` method. Required if overriding a `const` method. | +| `override` | Marks the method with `override`. Recommended if overriding a `virtual` method. | +| `noexcept` | Marks the method with `noexcept`. Required if overriding a `noexcept` method. | +| `Calltype(`*`calltype`*`)` | Sets the call type for the method, for example `Calltype(STDMETHODCALLTYPE)`. Useful on Windows. | +| `ref(`*`qualifier`*`)` | Marks the method with the given reference qualifier, for example `ref(&)` or `ref(&&)`. Required if overriding a method that has a reference qualifier. | + +Note that commas in arguments prevent `MOCK_METHOD` from parsing the arguments +correctly if they are not appropriately surrounded by parentheses. See the +following example: + +```cpp +class MyMock { + public: + // The following 2 lines will not compile due to commas in the arguments: + MOCK_METHOD(std::pair<bool, int>, GetPair, ()); // Error! + MOCK_METHOD(bool, CheckMap, (std::map<int, double>, bool)); // Error! + + // One solution - wrap arguments that contain commas in parentheses: + MOCK_METHOD((std::pair<bool, int>), GetPair, ()); + MOCK_METHOD(bool, CheckMap, ((std::map<int, double>), bool)); + + // Another solution - use type aliases: + using BoolAndInt = std::pair<bool, int>; + MOCK_METHOD(BoolAndInt, GetPair, ()); + using MapIntDouble = std::map<int, double>; + MOCK_METHOD(bool, CheckMap, (MapIntDouble, bool)); +}; +``` + +`MOCK_METHOD` must be used in the `public:` section of a mock class definition, +regardless of whether the method being mocked is `public`, `protected`, or +`private` in the base class. + +### EXPECT_CALL {#EXPECT_CALL} + +`EXPECT_CALL(`*`mock_object`*`,`*`method_name`*`(`*`matchers...`*`))` + +Creates an [expectation](../gmock_for_dummies.md#setting-expectations) that the +method *`method_name`* of the object *`mock_object`* is called with arguments +that match the given matchers *`matchers...`*. `EXPECT_CALL` must precede any +code that exercises the mock object. + +The parameter *`matchers...`* is a comma-separated list of +[matchers](../gmock_for_dummies.md#matchers-what-arguments-do-we-expect) that +correspond to each argument of the method *`method_name`*. The expectation will +apply only to calls of *`method_name`* whose arguments match all of the +matchers. If `(`*`matchers...`*`)` is omitted, the expectation behaves as if +each argument's matcher were a [wildcard matcher (`_`)](matchers.md#wildcard). +See the [Matchers Reference](matchers.md) for a list of all built-in matchers. + +The following chainable clauses can be used to modify the expectation, and they +must be used in the following order: + +```cpp +EXPECT_CALL(mock_object, method_name(matchers...)) + .With(multi_argument_matcher) // Can be used at most once + .Times(cardinality) // Can be used at most once + .InSequence(sequences...) // Can be used any number of times + .After(expectations...) // Can be used any number of times + .WillOnce(action) // Can be used any number of times + .WillRepeatedly(action) // Can be used at most once + .RetiresOnSaturation(); // Can be used at most once +``` + +See details for each modifier clause below. + +#### With {#EXPECT_CALL.With} + +`.With(`*`multi_argument_matcher`*`)` + +Restricts the expectation to apply only to mock function calls whose arguments +as a whole match the multi-argument matcher *`multi_argument_matcher`*. + +GoogleTest passes all of the arguments as one tuple into the matcher. The +parameter *`multi_argument_matcher`* must thus be a matcher of type +`Matcher<std::tuple<A1, ..., An>>`, where `A1, ..., An` are the types of the +function arguments. + +For example, the following code sets the expectation that +`my_mock.SetPosition()` is called with any two arguments, the first argument +being less than the second: + +```cpp +using ::testing::_; +using ::testing::Lt; +... +EXPECT_CALL(my_mock, SetPosition(_, _)) + .With(Lt()); +``` + +GoogleTest provides some built-in matchers for 2-tuples, including the `Lt()` +matcher above. See [Multi-argument Matchers](matchers.md#MultiArgMatchers). + +The `With` clause can be used at most once on an expectation and must be the +first clause. + +#### Times {#EXPECT_CALL.Times} + +`.Times(`*`cardinality`*`)` + +Specifies how many times the mock function call is expected. + +The parameter *`cardinality`* represents the number of expected calls and can be +one of the following, all defined in the `::testing` namespace: + +| Cardinality | Meaning | +| ------------------- | --------------------------------------------------- | +| `AnyNumber()` | The function can be called any number of times. | +| `AtLeast(n)` | The function call is expected at least *n* times. | +| `AtMost(n)` | The function call is expected at most *n* times. | +| `Between(m, n)` | The function call is expected between *m* and *n* times, inclusive. | +| `Exactly(n)` or `n` | The function call is expected exactly *n* times. If *n* is 0, the call should never happen. | + +If the `Times` clause is omitted, GoogleTest infers the cardinality as follows: + +* If neither [`WillOnce`](#EXPECT_CALL.WillOnce) nor + [`WillRepeatedly`](#EXPECT_CALL.WillRepeatedly) are specified, the inferred + cardinality is `Times(1)`. +* If there are *n* `WillOnce` clauses and no `WillRepeatedly` clause, where + *n* >= 1, the inferred cardinality is `Times(n)`. +* If there are *n* `WillOnce` clauses and one `WillRepeatedly` clause, where + *n* >= 0, the inferred cardinality is `Times(AtLeast(n))`. + +The `Times` clause can be used at most once on an expectation. + +#### InSequence {#EXPECT_CALL.InSequence} + +`.InSequence(`*`sequences...`*`)` + +Specifies that the mock function call is expected in a certain sequence. + +The parameter *`sequences...`* is any number of [`Sequence`](#Sequence) objects. +Expected calls assigned to the same sequence are expected to occur in the order +the expectations are declared. + +For example, the following code sets the expectation that the `Reset()` method +of `my_mock` is called before both `GetSize()` and `Describe()`, and `GetSize()` +and `Describe()` can occur in any order relative to each other: + +```cpp +using ::testing::Sequence; +Sequence s1, s2; +... +EXPECT_CALL(my_mock, Reset()) + .InSequence(s1, s2); +EXPECT_CALL(my_mock, GetSize()) + .InSequence(s1); +EXPECT_CALL(my_mock, Describe()) + .InSequence(s2); +``` + +The `InSequence` clause can be used any number of times on an expectation. + +See also the [`InSequence` class](#InSequence). + +#### After {#EXPECT_CALL.After} + +`.After(`*`expectations...`*`)` + +Specifies that the mock function call is expected to occur after one or more +other calls. + +The parameter *`expectations...`* can be up to five +[`Expectation`](#Expectation) or [`ExpectationSet`](#ExpectationSet) objects. +The mock function call is expected to occur after all of the given expectations. + +For example, the following code sets the expectation that the `Describe()` +method of `my_mock` is called only after both `InitX()` and `InitY()` have been +called. + +```cpp +using ::testing::Expectation; +... +Expectation init_x = EXPECT_CALL(my_mock, InitX()); +Expectation init_y = EXPECT_CALL(my_mock, InitY()); +EXPECT_CALL(my_mock, Describe()) + .After(init_x, init_y); +``` + +The `ExpectationSet` object is helpful when the number of prerequisites for an +expectation is large or variable, for example: + +```cpp +using ::testing::ExpectationSet; +... +ExpectationSet all_inits; +// Collect all expectations of InitElement() calls +for (int i = 0; i < element_count; i++) { + all_inits += EXPECT_CALL(my_mock, InitElement(i)); +} +EXPECT_CALL(my_mock, Describe()) + .After(all_inits); // Expect Describe() call after all InitElement() calls +``` + +The `After` clause can be used any number of times on an expectation. + +#### WillOnce {#EXPECT_CALL.WillOnce} + +`.WillOnce(`*`action`*`)` + +Specifies the mock function's actual behavior when invoked, for a single +matching function call. + +The parameter *`action`* represents the +[action](../gmock_for_dummies.md#actions-what-should-it-do) that the function +call will perform. See the [Actions Reference](actions.md) for a list of +built-in actions. + +The use of `WillOnce` implicitly sets a cardinality on the expectation when +`Times` is not specified. See [`Times`](#EXPECT_CALL.Times). + +Each matching function call will perform the next action in the order declared. +For example, the following code specifies that `my_mock.GetNumber()` is expected +to be called exactly 3 times and will return `1`, `2`, and `3` respectively on +the first, second, and third calls: + +```cpp +using ::testing::Return; +... +EXPECT_CALL(my_mock, GetNumber()) + .WillOnce(Return(1)) + .WillOnce(Return(2)) + .WillOnce(Return(3)); +``` + +The `WillOnce` clause can be used any number of times on an expectation. + +#### WillRepeatedly {#EXPECT_CALL.WillRepeatedly} + +`.WillRepeatedly(`*`action`*`)` + +Specifies the mock function's actual behavior when invoked, for all subsequent +matching function calls. Takes effect after the actions specified in the +[`WillOnce`](#EXPECT_CALL.WillOnce) clauses, if any, have been performed. + +The parameter *`action`* represents the +[action](../gmock_for_dummies.md#actions-what-should-it-do) that the function +call will perform. See the [Actions Reference](actions.md) for a list of +built-in actions. + +The use of `WillRepeatedly` implicitly sets a cardinality on the expectation +when `Times` is not specified. See [`Times`](#EXPECT_CALL.Times). + +If any `WillOnce` clauses have been specified, matching function calls will +perform those actions before the action specified by `WillRepeatedly`. See the +following example: + +```cpp +using ::testing::Return; +... +EXPECT_CALL(my_mock, GetName()) + .WillRepeatedly(Return("John Doe")); // Return "John Doe" on all calls + +EXPECT_CALL(my_mock, GetNumber()) + .WillOnce(Return(42)) // Return 42 on the first call + .WillRepeatedly(Return(7)); // Return 7 on all subsequent calls +``` + +The `WillRepeatedly` clause can be used at most once on an expectation. + +#### RetiresOnSaturation {#EXPECT_CALL.RetiresOnSaturation} + +`.RetiresOnSaturation()` + +Indicates that the expectation will no longer be active after the expected +number of matching function calls has been reached. + +The `RetiresOnSaturation` clause is only meaningful for expectations with an +upper-bounded cardinality. The expectation will *retire* (no longer match any +function calls) after it has been *saturated* (the upper bound has been +reached). See the following example: + +```cpp +using ::testing::_; +using ::testing::AnyNumber; +... +EXPECT_CALL(my_mock, SetNumber(_)) // Expectation 1 + .Times(AnyNumber()); +EXPECT_CALL(my_mock, SetNumber(7)) // Expectation 2 + .Times(2) + .RetiresOnSaturation(); +``` + +In the above example, the first two calls to `my_mock.SetNumber(7)` match +expectation 2, which then becomes inactive and no longer matches any calls. A +third call to `my_mock.SetNumber(7)` would then match expectation 1. Without +`RetiresOnSaturation()` on expectation 2, a third call to `my_mock.SetNumber(7)` +would match expectation 2 again, producing a failure since the limit of 2 calls +was exceeded. + +The `RetiresOnSaturation` clause can be used at most once on an expectation and +must be the last clause. + +### ON_CALL {#ON_CALL} + +`ON_CALL(`*`mock_object`*`,`*`method_name`*`(`*`matchers...`*`))` + +Defines what happens when the method *`method_name`* of the object +*`mock_object`* is called with arguments that match the given matchers +*`matchers...`*. Requires a modifier clause to specify the method's behavior. +*Does not* set any expectations that the method will be called. + +The parameter *`matchers...`* is a comma-separated list of +[matchers](../gmock_for_dummies.md#matchers-what-arguments-do-we-expect) that +correspond to each argument of the method *`method_name`*. The `ON_CALL` +specification will apply only to calls of *`method_name`* whose arguments match +all of the matchers. If `(`*`matchers...`*`)` is omitted, the behavior is as if +each argument's matcher were a [wildcard matcher (`_`)](matchers.md#wildcard). +See the [Matchers Reference](matchers.md) for a list of all built-in matchers. + +The following chainable clauses can be used to set the method's behavior, and +they must be used in the following order: + +```cpp +ON_CALL(mock_object, method_name(matchers...)) + .With(multi_argument_matcher) // Can be used at most once + .WillByDefault(action); // Required +``` + +See details for each modifier clause below. + +#### With {#ON_CALL.With} + +`.With(`*`multi_argument_matcher`*`)` + +Restricts the specification to only mock function calls whose arguments as a +whole match the multi-argument matcher *`multi_argument_matcher`*. + +GoogleTest passes all of the arguments as one tuple into the matcher. The +parameter *`multi_argument_matcher`* must thus be a matcher of type +`Matcher<std::tuple<A1, ..., An>>`, where `A1, ..., An` are the types of the +function arguments. + +For example, the following code sets the default behavior when +`my_mock.SetPosition()` is called with any two arguments, the first argument +being less than the second: + +```cpp +using ::testing::_; +using ::testing::Lt; +using ::testing::Return; +... +ON_CALL(my_mock, SetPosition(_, _)) + .With(Lt()) + .WillByDefault(Return(true)); +``` + +GoogleTest provides some built-in matchers for 2-tuples, including the `Lt()` +matcher above. See [Multi-argument Matchers](matchers.md#MultiArgMatchers). + +The `With` clause can be used at most once with each `ON_CALL` statement. + +#### WillByDefault {#ON_CALL.WillByDefault} + +`.WillByDefault(`*`action`*`)` + +Specifies the default behavior of a matching mock function call. + +The parameter *`action`* represents the +[action](../gmock_for_dummies.md#actions-what-should-it-do) that the function +call will perform. See the [Actions Reference](actions.md) for a list of +built-in actions. + +For example, the following code specifies that by default, a call to +`my_mock.Greet()` will return `"hello"`: + +```cpp +using ::testing::Return; +... +ON_CALL(my_mock, Greet()) + .WillByDefault(Return("hello")); +``` + +The action specified by `WillByDefault` is superseded by the actions specified +on a matching `EXPECT_CALL` statement, if any. See the +[`WillOnce`](#EXPECT_CALL.WillOnce) and +[`WillRepeatedly`](#EXPECT_CALL.WillRepeatedly) clauses of `EXPECT_CALL`. + +The `WillByDefault` clause must be used exactly once with each `ON_CALL` +statement. + +## Classes {#classes} + +GoogleTest defines the following classes for working with mocks. + +### DefaultValue {#DefaultValue} + +`::testing::DefaultValue<T>` + +Allows a user to specify the default value for a type `T` that is both copyable +and publicly destructible (i.e. anything that can be used as a function return +type). For mock functions with a return type of `T`, this default value is +returned from function calls that do not specify an action. + +Provides the static methods `Set()`, `SetFactory()`, and `Clear()` to manage the +default value: + +```cpp +// Sets the default value to be returned. T must be copy constructible. +DefaultValue<T>::Set(value); + +// Sets a factory. Will be invoked on demand. T must be move constructible. +T MakeT(); +DefaultValue<T>::SetFactory(&MakeT); + +// Unsets the default value. +DefaultValue<T>::Clear(); +``` + +### NiceMock {#NiceMock} + +`::testing::NiceMock<T>` + +Represents a mock object that suppresses warnings on +[uninteresting calls](../gmock_cook_book.md#uninteresting-vs-unexpected). The +template parameter `T` is any mock class, except for another `NiceMock`, +`NaggyMock`, or `StrictMock`. + +Usage of `NiceMock<T>` is analogous to usage of `T`. `NiceMock<T>` is a subclass +of `T`, so it can be used wherever an object of type `T` is accepted. In +addition, `NiceMock<T>` can be constructed with any arguments that a constructor +of `T` accepts. + +For example, the following code suppresses warnings on the mock `my_mock` of +type `MockClass` if a method other than `DoSomething()` is called: + +```cpp +using ::testing::NiceMock; +... +NiceMock<MockClass> my_mock("some", "args"); +EXPECT_CALL(my_mock, DoSomething()); +... code that uses my_mock ... +``` + +`NiceMock<T>` only works for mock methods defined using the `MOCK_METHOD` macro +directly in the definition of class `T`. If a mock method is defined in a base +class of `T`, a warning might still be generated. + +`NiceMock<T>` might not work correctly if the destructor of `T` is not virtual. + +### NaggyMock {#NaggyMock} + +`::testing::NaggyMock<T>` + +Represents a mock object that generates warnings on +[uninteresting calls](../gmock_cook_book.md#uninteresting-vs-unexpected). The +template parameter `T` is any mock class, except for another `NiceMock`, +`NaggyMock`, or `StrictMock`. + +Usage of `NaggyMock<T>` is analogous to usage of `T`. `NaggyMock<T>` is a +subclass of `T`, so it can be used wherever an object of type `T` is accepted. +In addition, `NaggyMock<T>` can be constructed with any arguments that a +constructor of `T` accepts. + +For example, the following code generates warnings on the mock `my_mock` of type +`MockClass` if a method other than `DoSomething()` is called: + +```cpp +using ::testing::NaggyMock; +... +NaggyMock<MockClass> my_mock("some", "args"); +EXPECT_CALL(my_mock, DoSomething()); +... code that uses my_mock ... +``` + +Mock objects of type `T` by default behave the same way as `NaggyMock<T>`. + +### StrictMock {#StrictMock} + +`::testing::StrictMock<T>` + +Represents a mock object that generates test failures on +[uninteresting calls](../gmock_cook_book.md#uninteresting-vs-unexpected). The +template parameter `T` is any mock class, except for another `NiceMock`, +`NaggyMock`, or `StrictMock`. + +Usage of `StrictMock<T>` is analogous to usage of `T`. `StrictMock<T>` is a +subclass of `T`, so it can be used wherever an object of type `T` is accepted. +In addition, `StrictMock<T>` can be constructed with any arguments that a +constructor of `T` accepts. + +For example, the following code generates a test failure on the mock `my_mock` +of type `MockClass` if a method other than `DoSomething()` is called: + +```cpp +using ::testing::StrictMock; +... +StrictMock<MockClass> my_mock("some", "args"); +EXPECT_CALL(my_mock, DoSomething()); +... code that uses my_mock ... +``` + +`StrictMock<T>` only works for mock methods defined using the `MOCK_METHOD` +macro directly in the definition of class `T`. If a mock method is defined in a +base class of `T`, a failure might not be generated. + +`StrictMock<T>` might not work correctly if the destructor of `T` is not +virtual. + +### Sequence {#Sequence} + +`::testing::Sequence` + +Represents a chronological sequence of expectations. See the +[`InSequence`](#EXPECT_CALL.InSequence) clause of `EXPECT_CALL` for usage. + +### InSequence {#InSequence} + +`::testing::InSequence` + +An object of this type causes all expectations encountered in its scope to be +put in an anonymous sequence. + +This allows more convenient expression of multiple expectations in a single +sequence: + +```cpp +using ::testing::InSequence; +{ + InSequence seq; + + // The following are expected to occur in the order declared. + EXPECT_CALL(...); + EXPECT_CALL(...); + ... + EXPECT_CALL(...); +} +``` + +The name of the `InSequence` object does not matter. + +### Expectation {#Expectation} + +`::testing::Expectation` + +Represents a mock function call expectation as created by +[`EXPECT_CALL`](#EXPECT_CALL): + +```cpp +using ::testing::Expectation; +Expectation my_expectation = EXPECT_CALL(...); +``` + +Useful for specifying sequences of expectations; see the +[`After`](#EXPECT_CALL.After) clause of `EXPECT_CALL`. + +### ExpectationSet {#ExpectationSet} + +`::testing::ExpectationSet` + +Represents a set of mock function call expectations. + +Use the `+=` operator to add [`Expectation`](#Expectation) objects to the set: + +```cpp +using ::testing::ExpectationSet; +ExpectationSet my_expectations; +my_expectations += EXPECT_CALL(...); +``` + +Useful for specifying sequences of expectations; see the +[`After`](#EXPECT_CALL.After) clause of `EXPECT_CALL`. diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/reference/testing.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/reference/testing.md new file mode 100644 index 0000000000..554d6c9584 --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/reference/testing.md @@ -0,0 +1,1431 @@ +# Testing Reference + +<!--* toc_depth: 3 *--> + +This page lists the facilities provided by GoogleTest for writing test programs. +To use them, include the header `gtest/gtest.h`. + +## Macros + +GoogleTest defines the following macros for writing tests. + +### TEST {#TEST} + +<pre> +TEST(<em>TestSuiteName</em>, <em>TestName</em>) { + ... <em>statements</em> ... +} +</pre> + +Defines an individual test named *`TestName`* in the test suite +*`TestSuiteName`*, consisting of the given statements. + +Both arguments *`TestSuiteName`* and *`TestName`* must be valid C++ identifiers +and must not contain underscores (`_`). Tests in different test suites can have +the same individual name. + +The statements within the test body can be any code under test. +[Assertions](assertions.md) used within the test body determine the outcome of +the test. + +### TEST_F {#TEST_F} + +<pre> +TEST_F(<em>TestFixtureName</em>, <em>TestName</em>) { + ... <em>statements</em> ... +} +</pre> + +Defines an individual test named *`TestName`* that uses the test fixture class +*`TestFixtureName`*. The test suite name is *`TestFixtureName`*. + +Both arguments *`TestFixtureName`* and *`TestName`* must be valid C++ +identifiers and must not contain underscores (`_`). *`TestFixtureName`* must be +the name of a test fixture class—see +[Test Fixtures](../primer.md#same-data-multiple-tests). + +The statements within the test body can be any code under test. +[Assertions](assertions.md) used within the test body determine the outcome of +the test. + +### TEST_P {#TEST_P} + +<pre> +TEST_P(<em>TestFixtureName</em>, <em>TestName</em>) { + ... <em>statements</em> ... +} +</pre> + +Defines an individual value-parameterized test named *`TestName`* that uses the +test fixture class *`TestFixtureName`*. The test suite name is +*`TestFixtureName`*. + +Both arguments *`TestFixtureName`* and *`TestName`* must be valid C++ +identifiers and must not contain underscores (`_`). *`TestFixtureName`* must be +the name of a value-parameterized test fixture class—see +[Value-Parameterized Tests](../advanced.md#value-parameterized-tests). + +The statements within the test body can be any code under test. Within the test +body, the test parameter can be accessed with the `GetParam()` function (see +[`WithParamInterface`](#WithParamInterface)). For example: + +```cpp +TEST_P(MyTestSuite, DoesSomething) { + ... + EXPECT_TRUE(DoSomething(GetParam())); + ... +} +``` + +[Assertions](assertions.md) used within the test body determine the outcome of +the test. + +See also [`INSTANTIATE_TEST_SUITE_P`](#INSTANTIATE_TEST_SUITE_P). + +### INSTANTIATE_TEST_SUITE_P {#INSTANTIATE_TEST_SUITE_P} + +`INSTANTIATE_TEST_SUITE_P(`*`InstantiationName`*`,`*`TestSuiteName`*`,`*`param_generator`*`)` +\ +`INSTANTIATE_TEST_SUITE_P(`*`InstantiationName`*`,`*`TestSuiteName`*`,`*`param_generator`*`,`*`name_generator`*`)` + +Instantiates the value-parameterized test suite *`TestSuiteName`* (defined with +[`TEST_P`](#TEST_P)). + +The argument *`InstantiationName`* is a unique name for the instantiation of the +test suite, to distinguish between multiple instantiations. In test output, the +instantiation name is added as a prefix to the test suite name +*`TestSuiteName`*. + +The argument *`param_generator`* is one of the following GoogleTest-provided +functions that generate the test parameters, all defined in the `::testing` +namespace: + +<span id="param-generators"></span> + +| Parameter Generator | Behavior | +| ------------------- | ---------------------------------------------------- | +| `Range(begin, end [, step])` | Yields values `{begin, begin+step, begin+step+step, ...}`. The values do not include `end`. `step` defaults to 1. | +| `Values(v1, v2, ..., vN)` | Yields values `{v1, v2, ..., vN}`. | +| `ValuesIn(container)` or `ValuesIn(begin,end)` | Yields values from a C-style array, an STL-style container, or an iterator range `[begin, end)`. | +| `Bool()` | Yields sequence `{false, true}`. | +| `Combine(g1, g2, ..., gN)` | Yields as `std::tuple` *n*-tuples all combinations (Cartesian product) of the values generated by the given *n* generators `g1`, `g2`, ..., `gN`. | + +The optional last argument *`name_generator`* is a function or functor that +generates custom test name suffixes based on the test parameters. The function +must accept an argument of type +[`TestParamInfo<class ParamType>`](#TestParamInfo) and return a `std::string`. +The test name suffix can only contain alphanumeric characters and underscores. +GoogleTest provides [`PrintToStringParamName`](#PrintToStringParamName), or a +custom function can be used for more control: + +```cpp +INSTANTIATE_TEST_SUITE_P( + MyInstantiation, MyTestSuite, + ::testing::Values(...), + [](const ::testing::TestParamInfo<MyTestSuite::ParamType>& info) { + // Can use info.param here to generate the test suffix + std::string name = ... + return name; + }); +``` + +For more information, see +[Value-Parameterized Tests](../advanced.md#value-parameterized-tests). + +See also +[`GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST`](#GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST). + +### TYPED_TEST_SUITE {#TYPED_TEST_SUITE} + +`TYPED_TEST_SUITE(`*`TestFixtureName`*`,`*`Types`*`)` + +Defines a typed test suite based on the test fixture *`TestFixtureName`*. The +test suite name is *`TestFixtureName`*. + +The argument *`TestFixtureName`* is a fixture class template, parameterized by a +type, for example: + +```cpp +template <typename T> +class MyFixture : public ::testing::Test { + public: + ... + using List = std::list<T>; + static T shared_; + T value_; +}; +``` + +The argument *`Types`* is a [`Types`](#Types) object representing the list of +types to run the tests on, for example: + +```cpp +using MyTypes = ::testing::Types<char, int, unsigned int>; +TYPED_TEST_SUITE(MyFixture, MyTypes); +``` + +The type alias (`using` or `typedef`) is necessary for the `TYPED_TEST_SUITE` +macro to parse correctly. + +See also [`TYPED_TEST`](#TYPED_TEST) and +[Typed Tests](../advanced.md#typed-tests) for more information. + +### TYPED_TEST {#TYPED_TEST} + +<pre> +TYPED_TEST(<em>TestSuiteName</em>, <em>TestName</em>) { + ... <em>statements</em> ... +} +</pre> + +Defines an individual typed test named *`TestName`* in the typed test suite +*`TestSuiteName`*. The test suite must be defined with +[`TYPED_TEST_SUITE`](#TYPED_TEST_SUITE). + +Within the test body, the special name `TypeParam` refers to the type parameter, +and `TestFixture` refers to the fixture class. See the following example: + +```cpp +TYPED_TEST(MyFixture, Example) { + // Inside a test, refer to the special name TypeParam to get the type + // parameter. Since we are inside a derived class template, C++ requires + // us to visit the members of MyFixture via 'this'. + TypeParam n = this->value_; + + // To visit static members of the fixture, add the 'TestFixture::' + // prefix. + n += TestFixture::shared_; + + // To refer to typedefs in the fixture, add the 'typename TestFixture::' + // prefix. The 'typename' is required to satisfy the compiler. + typename TestFixture::List values; + + values.push_back(n); + ... +} +``` + +For more information, see [Typed Tests](../advanced.md#typed-tests). + +### TYPED_TEST_SUITE_P {#TYPED_TEST_SUITE_P} + +`TYPED_TEST_SUITE_P(`*`TestFixtureName`*`)` + +Defines a type-parameterized test suite based on the test fixture +*`TestFixtureName`*. The test suite name is *`TestFixtureName`*. + +The argument *`TestFixtureName`* is a fixture class template, parameterized by a +type. See [`TYPED_TEST_SUITE`](#TYPED_TEST_SUITE) for an example. + +See also [`TYPED_TEST_P`](#TYPED_TEST_P) and +[Type-Parameterized Tests](../advanced.md#type-parameterized-tests) for more +information. + +### TYPED_TEST_P {#TYPED_TEST_P} + +<pre> +TYPED_TEST_P(<em>TestSuiteName</em>, <em>TestName</em>) { + ... <em>statements</em> ... +} +</pre> + +Defines an individual type-parameterized test named *`TestName`* in the +type-parameterized test suite *`TestSuiteName`*. The test suite must be defined +with [`TYPED_TEST_SUITE_P`](#TYPED_TEST_SUITE_P). + +Within the test body, the special name `TypeParam` refers to the type parameter, +and `TestFixture` refers to the fixture class. See [`TYPED_TEST`](#TYPED_TEST) +for an example. + +See also [`REGISTER_TYPED_TEST_SUITE_P`](#REGISTER_TYPED_TEST_SUITE_P) and +[Type-Parameterized Tests](../advanced.md#type-parameterized-tests) for more +information. + +### REGISTER_TYPED_TEST_SUITE_P {#REGISTER_TYPED_TEST_SUITE_P} + +`REGISTER_TYPED_TEST_SUITE_P(`*`TestSuiteName`*`,`*`TestNames...`*`)` + +Registers the type-parameterized tests *`TestNames...`* of the test suite +*`TestSuiteName`*. The test suite and tests must be defined with +[`TYPED_TEST_SUITE_P`](#TYPED_TEST_SUITE_P) and [`TYPED_TEST_P`](#TYPED_TEST_P). + +For example: + +```cpp +// Define the test suite and tests. +TYPED_TEST_SUITE_P(MyFixture); +TYPED_TEST_P(MyFixture, HasPropertyA) { ... } +TYPED_TEST_P(MyFixture, HasPropertyB) { ... } + +// Register the tests in the test suite. +REGISTER_TYPED_TEST_SUITE_P(MyFixture, HasPropertyA, HasPropertyB); +``` + +See also [`INSTANTIATE_TYPED_TEST_SUITE_P`](#INSTANTIATE_TYPED_TEST_SUITE_P) and +[Type-Parameterized Tests](../advanced.md#type-parameterized-tests) for more +information. + +### INSTANTIATE_TYPED_TEST_SUITE_P {#INSTANTIATE_TYPED_TEST_SUITE_P} + +`INSTANTIATE_TYPED_TEST_SUITE_P(`*`InstantiationName`*`,`*`TestSuiteName`*`,`*`Types`*`)` + +Instantiates the type-parameterized test suite *`TestSuiteName`*. The test suite +must be registered with +[`REGISTER_TYPED_TEST_SUITE_P`](#REGISTER_TYPED_TEST_SUITE_P). + +The argument *`InstantiationName`* is a unique name for the instantiation of the +test suite, to distinguish between multiple instantiations. In test output, the +instantiation name is added as a prefix to the test suite name +*`TestSuiteName`*. + +The argument *`Types`* is a [`Types`](#Types) object representing the list of +types to run the tests on, for example: + +```cpp +using MyTypes = ::testing::Types<char, int, unsigned int>; +INSTANTIATE_TYPED_TEST_SUITE_P(MyInstantiation, MyFixture, MyTypes); +``` + +The type alias (`using` or `typedef`) is necessary for the +`INSTANTIATE_TYPED_TEST_SUITE_P` macro to parse correctly. + +For more information, see +[Type-Parameterized Tests](../advanced.md#type-parameterized-tests). + +### FRIEND_TEST {#FRIEND_TEST} + +`FRIEND_TEST(`*`TestSuiteName`*`,`*`TestName`*`)` + +Within a class body, declares an individual test as a friend of the class, +enabling the test to access private class members. + +If the class is defined in a namespace, then in order to be friends of the +class, test fixtures and tests must be defined in the exact same namespace, +without inline or anonymous namespaces. + +For example, if the class definition looks like the following: + +```cpp +namespace my_namespace { + +class MyClass { + friend class MyClassTest; + FRIEND_TEST(MyClassTest, HasPropertyA); + FRIEND_TEST(MyClassTest, HasPropertyB); + ... definition of class MyClass ... +}; + +} // namespace my_namespace +``` + +Then the test code should look like: + +```cpp +namespace my_namespace { + +class MyClassTest : public ::testing::Test { + ... +}; + +TEST_F(MyClassTest, HasPropertyA) { ... } +TEST_F(MyClassTest, HasPropertyB) { ... } + +} // namespace my_namespace +``` + +See [Testing Private Code](../advanced.md#testing-private-code) for more +information. + +### SCOPED_TRACE {#SCOPED_TRACE} + +`SCOPED_TRACE(`*`message`*`)` + +Causes the current file name, line number, and the given message *`message`* to +be added to the failure message for each assertion failure that occurs in the +scope. + +For more information, see +[Adding Traces to Assertions](../advanced.md#adding-traces-to-assertions). + +See also the [`ScopedTrace` class](#ScopedTrace). + +### GTEST_SKIP {#GTEST_SKIP} + +`GTEST_SKIP()` + +Prevents further test execution at runtime. + +Can be used in individual test cases or in the `SetUp()` methods of test +environments or test fixtures (classes derived from the +[`Environment`](#Environment) or [`Test`](#Test) classes). If used in a global +test environment `SetUp()` method, it skips all tests in the test program. If +used in a test fixture `SetUp()` method, it skips all tests in the corresponding +test suite. + +Similar to assertions, `GTEST_SKIP` allows streaming a custom message into it. + +See [Skipping Test Execution](../advanced.md#skipping-test-execution) for more +information. + +### GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST {#GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST} + +`GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(`*`TestSuiteName`*`)` + +Allows the value-parameterized test suite *`TestSuiteName`* to be +uninstantiated. + +By default, every [`TEST_P`](#TEST_P) call without a corresponding +[`INSTANTIATE_TEST_SUITE_P`](#INSTANTIATE_TEST_SUITE_P) call causes a failing +test in the test suite `GoogleTestVerification`. +`GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST` suppresses this failure for the +given test suite. + +## Classes and types + +GoogleTest defines the following classes and types to help with writing tests. + +### AssertionResult {#AssertionResult} + +`::testing::AssertionResult` + +A class for indicating whether an assertion was successful. + +When the assertion wasn't successful, the `AssertionResult` object stores a +non-empty failure message that can be retrieved with the object's `message()` +method. + +To create an instance of this class, use one of the factory functions +[`AssertionSuccess()`](#AssertionSuccess) or +[`AssertionFailure()`](#AssertionFailure). + +### AssertionException {#AssertionException} + +`::testing::AssertionException` + +Exception which can be thrown from +[`TestEventListener::OnTestPartResult`](#TestEventListener::OnTestPartResult). + +### EmptyTestEventListener {#EmptyTestEventListener} + +`::testing::EmptyTestEventListener` + +Provides an empty implementation of all methods in the +[`TestEventListener`](#TestEventListener) interface, such that a subclass only +needs to override the methods it cares about. + +### Environment {#Environment} + +`::testing::Environment` + +Represents a global test environment. See +[Global Set-Up and Tear-Down](../advanced.md#global-set-up-and-tear-down). + +#### Protected Methods {#Environment-protected} + +##### SetUp {#Environment::SetUp} + +`virtual void Environment::SetUp()` + +Override this to define how to set up the environment. + +##### TearDown {#Environment::TearDown} + +`virtual void Environment::TearDown()` + +Override this to define how to tear down the environment. + +### ScopedTrace {#ScopedTrace} + +`::testing::ScopedTrace` + +An instance of this class causes a trace to be included in every test failure +message generated by code in the scope of the lifetime of the `ScopedTrace` +instance. The effect is undone with the destruction of the instance. + +The `ScopedTrace` constructor has the following form: + +```cpp +template <typename T> +ScopedTrace(const char* file, int line, const T& message) +``` + +Example usage: + +```cpp +::testing::ScopedTrace trace("file.cc", 123, "message"); +``` + +The resulting trace includes the given source file path and line number, and the +given message. The `message` argument can be anything streamable to +`std::ostream`. + +See also [`SCOPED_TRACE`](#SCOPED_TRACE). + +### Test {#Test} + +`::testing::Test` + +The abstract class that all tests inherit from. `Test` is not copyable. + +#### Public Methods {#Test-public} + +##### SetUpTestSuite {#Test::SetUpTestSuite} + +`static void Test::SetUpTestSuite()` + +Performs shared setup for all tests in the test suite. GoogleTest calls +`SetUpTestSuite()` before running the first test in the test suite. + +##### TearDownTestSuite {#Test::TearDownTestSuite} + +`static void Test::TearDownTestSuite()` + +Performs shared teardown for all tests in the test suite. GoogleTest calls +`TearDownTestSuite()` after running the last test in the test suite. + +##### HasFatalFailure {#Test::HasFatalFailure} + +`static bool Test::HasFatalFailure()` + +Returns true if and only if the current test has a fatal failure. + +##### HasNonfatalFailure {#Test::HasNonfatalFailure} + +`static bool Test::HasNonfatalFailure()` + +Returns true if and only if the current test has a nonfatal failure. + +##### HasFailure {#Test::HasFailure} + +`static bool Test::HasFailure()` + +Returns true if and only if the current test has any failure, either fatal or +nonfatal. + +##### IsSkipped {#Test::IsSkipped} + +`static bool Test::IsSkipped()` + +Returns true if and only if the current test was skipped. + +##### RecordProperty {#Test::RecordProperty} + +`static void Test::RecordProperty(const std::string& key, const std::string& +value)` \ +`static void Test::RecordProperty(const std::string& key, int value)` + +Logs a property for the current test, test suite, or entire invocation of the +test program. Only the last value for a given key is logged. + +The key must be a valid XML attribute name, and cannot conflict with the ones +already used by GoogleTest (`name`, `status`, `time`, `classname`, `type_param`, +and `value_param`). + +`RecordProperty` is `public static` so it can be called from utility functions +that are not members of the test fixture. + +Calls to `RecordProperty` made during the lifespan of the test (from the moment +its constructor starts to the moment its destructor finishes) are output in XML +as attributes of the `<testcase>` element. Properties recorded from a fixture's +`SetUpTestSuite` or `TearDownTestSuite` methods are logged as attributes of the +corresponding `<testsuite>` element. Calls to `RecordProperty` made in the +global context (before or after invocation of `RUN_ALL_TESTS` or from the +`SetUp`/`TearDown` methods of registered `Environment` objects) are output as +attributes of the `<testsuites>` element. + +#### Protected Methods {#Test-protected} + +##### SetUp {#Test::SetUp} + +`virtual void Test::SetUp()` + +Override this to perform test fixture setup. GoogleTest calls `SetUp()` before +running each individual test. + +##### TearDown {#Test::TearDown} + +`virtual void Test::TearDown()` + +Override this to perform test fixture teardown. GoogleTest calls `TearDown()` +after running each individual test. + +### TestWithParam {#TestWithParam} + +`::testing::TestWithParam<T>` + +A convenience class which inherits from both [`Test`](#Test) and +[`WithParamInterface<T>`](#WithParamInterface). + +### TestSuite {#TestSuite} + +Represents a test suite. `TestSuite` is not copyable. + +#### Public Methods {#TestSuite-public} + +##### name {#TestSuite::name} + +`const char* TestSuite::name() const` + +Gets the name of the test suite. + +##### type_param {#TestSuite::type_param} + +`const char* TestSuite::type_param() const` + +Returns the name of the parameter type, or `NULL` if this is not a typed or +type-parameterized test suite. See [Typed Tests](../advanced.md#typed-tests) and +[Type-Parameterized Tests](../advanced.md#type-parameterized-tests). + +##### should_run {#TestSuite::should_run} + +`bool TestSuite::should_run() const` + +Returns true if any test in this test suite should run. + +##### successful_test_count {#TestSuite::successful_test_count} + +`int TestSuite::successful_test_count() const` + +Gets the number of successful tests in this test suite. + +##### skipped_test_count {#TestSuite::skipped_test_count} + +`int TestSuite::skipped_test_count() const` + +Gets the number of skipped tests in this test suite. + +##### failed_test_count {#TestSuite::failed_test_count} + +`int TestSuite::failed_test_count() const` + +Gets the number of failed tests in this test suite. + +##### reportable_disabled_test_count {#TestSuite::reportable_disabled_test_count} + +`int TestSuite::reportable_disabled_test_count() const` + +Gets the number of disabled tests that will be reported in the XML report. + +##### disabled_test_count {#TestSuite::disabled_test_count} + +`int TestSuite::disabled_test_count() const` + +Gets the number of disabled tests in this test suite. + +##### reportable_test_count {#TestSuite::reportable_test_count} + +`int TestSuite::reportable_test_count() const` + +Gets the number of tests to be printed in the XML report. + +##### test_to_run_count {#TestSuite::test_to_run_count} + +`int TestSuite::test_to_run_count() const` + +Get the number of tests in this test suite that should run. + +##### total_test_count {#TestSuite::total_test_count} + +`int TestSuite::total_test_count() const` + +Gets the number of all tests in this test suite. + +##### Passed {#TestSuite::Passed} + +`bool TestSuite::Passed() const` + +Returns true if and only if the test suite passed. + +##### Failed {#TestSuite::Failed} + +`bool TestSuite::Failed() const` + +Returns true if and only if the test suite failed. + +##### elapsed_time {#TestSuite::elapsed_time} + +`TimeInMillis TestSuite::elapsed_time() const` + +Returns the elapsed time, in milliseconds. + +##### start_timestamp {#TestSuite::start_timestamp} + +`TimeInMillis TestSuite::start_timestamp() const` + +Gets the time of the test suite start, in ms from the start of the UNIX epoch. + +##### GetTestInfo {#TestSuite::GetTestInfo} + +`const TestInfo* TestSuite::GetTestInfo(int i) const` + +Returns the [`TestInfo`](#TestInfo) for the `i`-th test among all the tests. `i` +can range from 0 to `total_test_count() - 1`. If `i` is not in that range, +returns `NULL`. + +##### ad_hoc_test_result {#TestSuite::ad_hoc_test_result} + +`const TestResult& TestSuite::ad_hoc_test_result() const` + +Returns the [`TestResult`](#TestResult) that holds test properties recorded +during execution of `SetUpTestSuite` and `TearDownTestSuite`. + +### TestInfo {#TestInfo} + +`::testing::TestInfo` + +Stores information about a test. + +#### Public Methods {#TestInfo-public} + +##### test_suite_name {#TestInfo::test_suite_name} + +`const char* TestInfo::test_suite_name() const` + +Returns the test suite name. + +##### name {#TestInfo::name} + +`const char* TestInfo::name() const` + +Returns the test name. + +##### type_param {#TestInfo::type_param} + +`const char* TestInfo::type_param() const` + +Returns the name of the parameter type, or `NULL` if this is not a typed or +type-parameterized test. See [Typed Tests](../advanced.md#typed-tests) and +[Type-Parameterized Tests](../advanced.md#type-parameterized-tests). + +##### value_param {#TestInfo::value_param} + +`const char* TestInfo::value_param() const` + +Returns the text representation of the value parameter, or `NULL` if this is not +a value-parameterized test. See +[Value-Parameterized Tests](../advanced.md#value-parameterized-tests). + +##### file {#TestInfo::file} + +`const char* TestInfo::file() const` + +Returns the file name where this test is defined. + +##### line {#TestInfo::line} + +`int TestInfo::line() const` + +Returns the line where this test is defined. + +##### is_in_another_shard {#TestInfo::is_in_another_shard} + +`bool TestInfo::is_in_another_shard() const` + +Returns true if this test should not be run because it's in another shard. + +##### should_run {#TestInfo::should_run} + +`bool TestInfo::should_run() const` + +Returns true if this test should run, that is if the test is not disabled (or it +is disabled but the `also_run_disabled_tests` flag has been specified) and its +full name matches the user-specified filter. + +GoogleTest allows the user to filter the tests by their full names. Only the +tests that match the filter will run. See +[Running a Subset of the Tests](../advanced.md#running-a-subset-of-the-tests) +for more information. + +##### is_reportable {#TestInfo::is_reportable} + +`bool TestInfo::is_reportable() const` + +Returns true if and only if this test will appear in the XML report. + +##### result {#TestInfo::result} + +`const TestResult* TestInfo::result() const` + +Returns the result of the test. See [`TestResult`](#TestResult). + +### TestParamInfo {#TestParamInfo} + +`::testing::TestParamInfo<T>` + +Describes a parameter to a value-parameterized test. The type `T` is the type of +the parameter. + +Contains the fields `param` and `index` which hold the value of the parameter +and its integer index respectively. + +### UnitTest {#UnitTest} + +`::testing::UnitTest` + +This class contains information about the test program. + +`UnitTest` is a singleton class. The only instance is created when +`UnitTest::GetInstance()` is first called. This instance is never deleted. + +`UnitTest` is not copyable. + +#### Public Methods {#UnitTest-public} + +##### GetInstance {#UnitTest::GetInstance} + +`static UnitTest* UnitTest::GetInstance()` + +Gets the singleton `UnitTest` object. The first time this method is called, a +`UnitTest` object is constructed and returned. Consecutive calls will return the +same object. + +##### original_working_dir {#UnitTest::original_working_dir} + +`const char* UnitTest::original_working_dir() const` + +Returns the working directory when the first [`TEST()`](#TEST) or +[`TEST_F()`](#TEST_F) was executed. The `UnitTest` object owns the string. + +##### current_test_suite {#UnitTest::current_test_suite} + +`const TestSuite* UnitTest::current_test_suite() const` + +Returns the [`TestSuite`](#TestSuite) object for the test that's currently +running, or `NULL` if no test is running. + +##### current_test_info {#UnitTest::current_test_info} + +`const TestInfo* UnitTest::current_test_info() const` + +Returns the [`TestInfo`](#TestInfo) object for the test that's currently +running, or `NULL` if no test is running. + +##### random_seed {#UnitTest::random_seed} + +`int UnitTest::random_seed() const` + +Returns the random seed used at the start of the current test run. + +##### successful_test_suite_count {#UnitTest::successful_test_suite_count} + +`int UnitTest::successful_test_suite_count() const` + +Gets the number of successful test suites. + +##### failed_test_suite_count {#UnitTest::failed_test_suite_count} + +`int UnitTest::failed_test_suite_count() const` + +Gets the number of failed test suites. + +##### total_test_suite_count {#UnitTest::total_test_suite_count} + +`int UnitTest::total_test_suite_count() const` + +Gets the number of all test suites. + +##### test_suite_to_run_count {#UnitTest::test_suite_to_run_count} + +`int UnitTest::test_suite_to_run_count() const` + +Gets the number of all test suites that contain at least one test that should +run. + +##### successful_test_count {#UnitTest::successful_test_count} + +`int UnitTest::successful_test_count() const` + +Gets the number of successful tests. + +##### skipped_test_count {#UnitTest::skipped_test_count} + +`int UnitTest::skipped_test_count() const` + +Gets the number of skipped tests. + +##### failed_test_count {#UnitTest::failed_test_count} + +`int UnitTest::failed_test_count() const` + +Gets the number of failed tests. + +##### reportable_disabled_test_count {#UnitTest::reportable_disabled_test_count} + +`int UnitTest::reportable_disabled_test_count() const` + +Gets the number of disabled tests that will be reported in the XML report. + +##### disabled_test_count {#UnitTest::disabled_test_count} + +`int UnitTest::disabled_test_count() const` + +Gets the number of disabled tests. + +##### reportable_test_count {#UnitTest::reportable_test_count} + +`int UnitTest::reportable_test_count() const` + +Gets the number of tests to be printed in the XML report. + +##### total_test_count {#UnitTest::total_test_count} + +`int UnitTest::total_test_count() const` + +Gets the number of all tests. + +##### test_to_run_count {#UnitTest::test_to_run_count} + +`int UnitTest::test_to_run_count() const` + +Gets the number of tests that should run. + +##### start_timestamp {#UnitTest::start_timestamp} + +`TimeInMillis UnitTest::start_timestamp() const` + +Gets the time of the test program start, in ms from the start of the UNIX epoch. + +##### elapsed_time {#UnitTest::elapsed_time} + +`TimeInMillis UnitTest::elapsed_time() const` + +Gets the elapsed time, in milliseconds. + +##### Passed {#UnitTest::Passed} + +`bool UnitTest::Passed() const` + +Returns true if and only if the unit test passed (i.e. all test suites passed). + +##### Failed {#UnitTest::Failed} + +`bool UnitTest::Failed() const` + +Returns true if and only if the unit test failed (i.e. some test suite failed or +something outside of all tests failed). + +##### GetTestSuite {#UnitTest::GetTestSuite} + +`const TestSuite* UnitTest::GetTestSuite(int i) const` + +Gets the [`TestSuite`](#TestSuite) object for the `i`-th test suite among all +the test suites. `i` can range from 0 to `total_test_suite_count() - 1`. If `i` +is not in that range, returns `NULL`. + +##### ad_hoc_test_result {#UnitTest::ad_hoc_test_result} + +`const TestResult& UnitTest::ad_hoc_test_result() const` + +Returns the [`TestResult`](#TestResult) containing information on test failures +and properties logged outside of individual test suites. + +##### listeners {#UnitTest::listeners} + +`TestEventListeners& UnitTest::listeners()` + +Returns the list of event listeners that can be used to track events inside +GoogleTest. See [`TestEventListeners`](#TestEventListeners). + +### TestEventListener {#TestEventListener} + +`::testing::TestEventListener` + +The interface for tracing execution of tests. The methods below are listed in +the order the corresponding events are fired. + +#### Public Methods {#TestEventListener-public} + +##### OnTestProgramStart {#TestEventListener::OnTestProgramStart} + +`virtual void TestEventListener::OnTestProgramStart(const UnitTest& unit_test)` + +Fired before any test activity starts. + +##### OnTestIterationStart {#TestEventListener::OnTestIterationStart} + +`virtual void TestEventListener::OnTestIterationStart(const UnitTest& unit_test, +int iteration)` + +Fired before each iteration of tests starts. There may be more than one +iteration if `GTEST_FLAG(repeat)` is set. `iteration` is the iteration index, +starting from 0. + +##### OnEnvironmentsSetUpStart {#TestEventListener::OnEnvironmentsSetUpStart} + +`virtual void TestEventListener::OnEnvironmentsSetUpStart(const UnitTest& +unit_test)` + +Fired before environment set-up for each iteration of tests starts. + +##### OnEnvironmentsSetUpEnd {#TestEventListener::OnEnvironmentsSetUpEnd} + +`virtual void TestEventListener::OnEnvironmentsSetUpEnd(const UnitTest& +unit_test)` + +Fired after environment set-up for each iteration of tests ends. + +##### OnTestSuiteStart {#TestEventListener::OnTestSuiteStart} + +`virtual void TestEventListener::OnTestSuiteStart(const TestSuite& test_suite)` + +Fired before the test suite starts. + +##### OnTestStart {#TestEventListener::OnTestStart} + +`virtual void TestEventListener::OnTestStart(const TestInfo& test_info)` + +Fired before the test starts. + +##### OnTestPartResult {#TestEventListener::OnTestPartResult} + +`virtual void TestEventListener::OnTestPartResult(const TestPartResult& +test_part_result)` + +Fired after a failed assertion or a `SUCCEED()` invocation. If you want to throw +an exception from this function to skip to the next test, it must be an +[`AssertionException`](#AssertionException) or inherited from it. + +##### OnTestEnd {#TestEventListener::OnTestEnd} + +`virtual void TestEventListener::OnTestEnd(const TestInfo& test_info)` + +Fired after the test ends. + +##### OnTestSuiteEnd {#TestEventListener::OnTestSuiteEnd} + +`virtual void TestEventListener::OnTestSuiteEnd(const TestSuite& test_suite)` + +Fired after the test suite ends. + +##### OnEnvironmentsTearDownStart {#TestEventListener::OnEnvironmentsTearDownStart} + +`virtual void TestEventListener::OnEnvironmentsTearDownStart(const UnitTest& +unit_test)` + +Fired before environment tear-down for each iteration of tests starts. + +##### OnEnvironmentsTearDownEnd {#TestEventListener::OnEnvironmentsTearDownEnd} + +`virtual void TestEventListener::OnEnvironmentsTearDownEnd(const UnitTest& +unit_test)` + +Fired after environment tear-down for each iteration of tests ends. + +##### OnTestIterationEnd {#TestEventListener::OnTestIterationEnd} + +`virtual void TestEventListener::OnTestIterationEnd(const UnitTest& unit_test, +int iteration)` + +Fired after each iteration of tests finishes. + +##### OnTestProgramEnd {#TestEventListener::OnTestProgramEnd} + +`virtual void TestEventListener::OnTestProgramEnd(const UnitTest& unit_test)` + +Fired after all test activities have ended. + +### TestEventListeners {#TestEventListeners} + +`::testing::TestEventListeners` + +Lets users add listeners to track events in GoogleTest. + +#### Public Methods {#TestEventListeners-public} + +##### Append {#TestEventListeners::Append} + +`void TestEventListeners::Append(TestEventListener* listener)` + +Appends an event listener to the end of the list. GoogleTest assumes ownership +of the listener (i.e. it will delete the listener when the test program +finishes). + +##### Release {#TestEventListeners::Release} + +`TestEventListener* TestEventListeners::Release(TestEventListener* listener)` + +Removes the given event listener from the list and returns it. It then becomes +the caller's responsibility to delete the listener. Returns `NULL` if the +listener is not found in the list. + +##### default_result_printer {#TestEventListeners::default_result_printer} + +`TestEventListener* TestEventListeners::default_result_printer() const` + +Returns the standard listener responsible for the default console output. Can be +removed from the listeners list to shut down default console output. Note that +removing this object from the listener list with +[`Release()`](#TestEventListeners::Release) transfers its ownership to the +caller and makes this function return `NULL` the next time. + +##### default_xml_generator {#TestEventListeners::default_xml_generator} + +`TestEventListener* TestEventListeners::default_xml_generator() const` + +Returns the standard listener responsible for the default XML output controlled +by the `--gtest_output=xml` flag. Can be removed from the listeners list by +users who want to shut down the default XML output controlled by this flag and +substitute it with custom one. Note that removing this object from the listener +list with [`Release()`](#TestEventListeners::Release) transfers its ownership to +the caller and makes this function return `NULL` the next time. + +### TestPartResult {#TestPartResult} + +`::testing::TestPartResult` + +A copyable object representing the result of a test part (i.e. an assertion or +an explicit `FAIL()`, `ADD_FAILURE()`, or `SUCCESS()`). + +#### Public Methods {#TestPartResult-public} + +##### type {#TestPartResult::type} + +`Type TestPartResult::type() const` + +Gets the outcome of the test part. + +The return type `Type` is an enum defined as follows: + +```cpp +enum Type { + kSuccess, // Succeeded. + kNonFatalFailure, // Failed but the test can continue. + kFatalFailure, // Failed and the test should be terminated. + kSkip // Skipped. +}; +``` + +##### file_name {#TestPartResult::file_name} + +`const char* TestPartResult::file_name() const` + +Gets the name of the source file where the test part took place, or `NULL` if +it's unknown. + +##### line_number {#TestPartResult::line_number} + +`int TestPartResult::line_number() const` + +Gets the line in the source file where the test part took place, or `-1` if it's +unknown. + +##### summary {#TestPartResult::summary} + +`const char* TestPartResult::summary() const` + +Gets the summary of the failure message. + +##### message {#TestPartResult::message} + +`const char* TestPartResult::message() const` + +Gets the message associated with the test part. + +##### skipped {#TestPartResult::skipped} + +`bool TestPartResult::skipped() const` + +Returns true if and only if the test part was skipped. + +##### passed {#TestPartResult::passed} + +`bool TestPartResult::passed() const` + +Returns true if and only if the test part passed. + +##### nonfatally_failed {#TestPartResult::nonfatally_failed} + +`bool TestPartResult::nonfatally_failed() const` + +Returns true if and only if the test part non-fatally failed. + +##### fatally_failed {#TestPartResult::fatally_failed} + +`bool TestPartResult::fatally_failed() const` + +Returns true if and only if the test part fatally failed. + +##### failed {#TestPartResult::failed} + +`bool TestPartResult::failed() const` + +Returns true if and only if the test part failed. + +### TestProperty {#TestProperty} + +`::testing::TestProperty` + +A copyable object representing a user-specified test property which can be +output as a key/value string pair. + +#### Public Methods {#TestProperty-public} + +##### key {#key} + +`const char* key() const` + +Gets the user-supplied key. + +##### value {#value} + +`const char* value() const` + +Gets the user-supplied value. + +##### SetValue {#SetValue} + +`void SetValue(const std::string& new_value)` + +Sets a new value, overriding the previous one. + +### TestResult {#TestResult} + +`::testing::TestResult` + +Contains information about the result of a single test. + +`TestResult` is not copyable. + +#### Public Methods {#TestResult-public} + +##### total_part_count {#TestResult::total_part_count} + +`int TestResult::total_part_count() const` + +Gets the number of all test parts. This is the sum of the number of successful +test parts and the number of failed test parts. + +##### test_property_count {#TestResult::test_property_count} + +`int TestResult::test_property_count() const` + +Returns the number of test properties. + +##### Passed {#TestResult::Passed} + +`bool TestResult::Passed() const` + +Returns true if and only if the test passed (i.e. no test part failed). + +##### Skipped {#TestResult::Skipped} + +`bool TestResult::Skipped() const` + +Returns true if and only if the test was skipped. + +##### Failed {#TestResult::Failed} + +`bool TestResult::Failed() const` + +Returns true if and only if the test failed. + +##### HasFatalFailure {#TestResult::HasFatalFailure} + +`bool TestResult::HasFatalFailure() const` + +Returns true if and only if the test fatally failed. + +##### HasNonfatalFailure {#TestResult::HasNonfatalFailure} + +`bool TestResult::HasNonfatalFailure() const` + +Returns true if and only if the test has a non-fatal failure. + +##### elapsed_time {#TestResult::elapsed_time} + +`TimeInMillis TestResult::elapsed_time() const` + +Returns the elapsed time, in milliseconds. + +##### start_timestamp {#TestResult::start_timestamp} + +`TimeInMillis TestResult::start_timestamp() const` + +Gets the time of the test case start, in ms from the start of the UNIX epoch. + +##### GetTestPartResult {#TestResult::GetTestPartResult} + +`const TestPartResult& TestResult::GetTestPartResult(int i) const` + +Returns the [`TestPartResult`](#TestPartResult) for the `i`-th test part result +among all the results. `i` can range from 0 to `total_part_count() - 1`. If `i` +is not in that range, aborts the program. + +##### GetTestProperty {#TestResult::GetTestProperty} + +`const TestProperty& TestResult::GetTestProperty(int i) const` + +Returns the [`TestProperty`](#TestProperty) object for the `i`-th test property. +`i` can range from 0 to `test_property_count() - 1`. If `i` is not in that +range, aborts the program. + +### TimeInMillis {#TimeInMillis} + +`::testing::TimeInMillis` + +An integer type representing time in milliseconds. + +### Types {#Types} + +`::testing::Types<T...>` + +Represents a list of types for use in typed tests and type-parameterized tests. + +The template argument `T...` can be any number of types, for example: + +``` +::testing::Types<char, int, unsigned int> +``` + +See [Typed Tests](../advanced.md#typed-tests) and +[Type-Parameterized Tests](../advanced.md#type-parameterized-tests) for more +information. + +### WithParamInterface {#WithParamInterface} + +`::testing::WithParamInterface<T>` + +The pure interface class that all value-parameterized tests inherit from. + +A value-parameterized test fixture class must inherit from both [`Test`](#Test) +and `WithParamInterface`. In most cases that just means inheriting from +[`TestWithParam`](#TestWithParam), but more complicated test hierarchies may +need to inherit from `Test` and `WithParamInterface` at different levels. + +This interface defines the type alias `ParamType` for the parameter type `T` and +has support for accessing the test parameter value via the `GetParam()` method: + +``` +static const ParamType& GetParam() +``` + +For more information, see +[Value-Parameterized Tests](../advanced.md#value-parameterized-tests). + +## Functions + +GoogleTest defines the following functions to help with writing and running +tests. + +### InitGoogleTest {#InitGoogleTest} + +`void ::testing::InitGoogleTest(int* argc, char** argv)` \ +`void ::testing::InitGoogleTest(int* argc, wchar_t** argv)` \ +`void ::testing::InitGoogleTest()` + +Initializes GoogleTest. This must be called before calling +[`RUN_ALL_TESTS()`](#RUN_ALL_TESTS). In particular, it parses the command line +for the flags that GoogleTest recognizes. Whenever a GoogleTest flag is seen, it +is removed from `argv`, and `*argc` is decremented. + +No value is returned. Instead, the GoogleTest flag variables are updated. + +The `InitGoogleTest(int* argc, wchar_t** argv)` overload can be used in Windows +programs compiled in `UNICODE` mode. + +The argument-less `InitGoogleTest()` overload can be used on Arduino/embedded +platforms where there is no `argc`/`argv`. + +### AddGlobalTestEnvironment {#AddGlobalTestEnvironment} + +`Environment* ::testing::AddGlobalTestEnvironment(Environment* env)` + +Adds a test environment to the test program. Must be called before +[`RUN_ALL_TESTS()`](#RUN_ALL_TESTS) is called. See +[Global Set-Up and Tear-Down](../advanced.md#global-set-up-and-tear-down) for +more information. + +See also [`Environment`](#Environment). + +### RegisterTest {#RegisterTest} + +```cpp +template <typename Factory> +TestInfo* ::testing::RegisterTest(const char* test_suite_name, const char* test_name, + const char* type_param, const char* value_param, + const char* file, int line, Factory factory) +``` + +Dynamically registers a test with the framework. + +The `factory` argument is a factory callable (move-constructible) object or +function pointer that creates a new instance of the `Test` object. It handles +ownership to the caller. The signature of the callable is `Fixture*()`, where +`Fixture` is the test fixture class for the test. All tests registered with the +same `test_suite_name` must return the same fixture type. This is checked at +runtime. + +The framework will infer the fixture class from the factory and will call the +`SetUpTestSuite` and `TearDownTestSuite` methods for it. + +Must be called before [`RUN_ALL_TESTS()`](#RUN_ALL_TESTS) is invoked, otherwise +behavior is undefined. + +See +[Registering tests programmatically](../advanced.md#registering-tests-programmatically) +for more information. + +### RUN_ALL_TESTS {#RUN_ALL_TESTS} + +`int RUN_ALL_TESTS()` + +Use this function in `main()` to run all tests. It returns `0` if all tests are +successful, or `1` otherwise. + +`RUN_ALL_TESTS()` should be invoked after the command line has been parsed by +[`InitGoogleTest()`](#InitGoogleTest). + +This function was formerly a macro; thus, it is in the global namespace and has +an all-caps name. + +### AssertionSuccess {#AssertionSuccess} + +`AssertionResult ::testing::AssertionSuccess()` + +Creates a successful assertion result. See +[`AssertionResult`](#AssertionResult). + +### AssertionFailure {#AssertionFailure} + +`AssertionResult ::testing::AssertionFailure()` + +Creates a failed assertion result. Use the `<<` operator to store a failure +message: + +```cpp +::testing::AssertionFailure() << "My failure message"; +``` + +See [`AssertionResult`](#AssertionResult). + +### StaticAssertTypeEq {#StaticAssertTypeEq} + +`::testing::StaticAssertTypeEq<T1, T2>()` + +Compile-time assertion for type equality. Compiles if and only if `T1` and `T2` +are the same type. The value it returns is irrelevant. + +See [Type Assertions](../advanced.md#type-assertions) for more information. + +### PrintToString {#PrintToString} + +`std::string ::testing::PrintToString(x)` + +Prints any value `x` using GoogleTest's value printer. + +See +[Teaching GoogleTest How to Print Your Values](../advanced.md#teaching-googletest-how-to-print-your-values) +for more information. + +### PrintToStringParamName {#PrintToStringParamName} + +`std::string ::testing::PrintToStringParamName(TestParamInfo<T>& info)` + +A built-in parameterized test name generator which returns the result of +[`PrintToString`](#PrintToString) called on `info.param`. Does not work when the +test parameter is a `std::string` or C string. See +[Specifying Names for Value-Parameterized Test Parameters](../advanced.md#specifying-names-for-value-parameterized-test-parameters) +for more information. + +See also [`TestParamInfo`](#TestParamInfo) and +[`INSTANTIATE_TEST_SUITE_P`](#INSTANTIATE_TEST_SUITE_P). diff --git a/graphics/asymptote/LspCpp/third_party/uri/deps/docs/samples.md b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/samples.md new file mode 100644 index 0000000000..2d97ca55b2 --- /dev/null +++ b/graphics/asymptote/LspCpp/third_party/uri/deps/docs/samples.md @@ -0,0 +1,22 @@ +# Googletest Samples + +If you're like us, you'd like to look at +[googletest samples.](https://github.com/google/googletest/tree/master/googletest/samples) +The sample directory has a number of well-commented samples showing how to use a +variety of googletest features. + +* Sample #1 shows the basic steps of using googletest to test C++ functions. +* Sample #2 shows a more complex unit test for a class with multiple member + functions. +* Sample #3 uses a test fixture. +* Sample #4 teaches you how to use googletest and `googletest.h` together to + get the best of both libraries. +* Sample #5 puts shared testing logic in a base test fixture, and reuses it in + derived fixtures. +* Sample #6 demonstrates type-parameterized tests. +* Sample #7 teaches the basics of value-parameterized tests. +* Sample #8 shows using `Combine()` in value-parameterized tests. +* Sample #9 shows use of the listener API to modify Google Test's console + output and the use of its reflection API to inspect test results. +* Sample #10 shows use of the listener API to implement a primitive memory + leak checker. |